mirror of https://github.com/axmolengine/axmol.git
Merge pull request #17 from geron-cn/xiaov3
fix actiontimeline step over frame when (noloop play && timespeed>1)
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commit
a8fcaf4f4f
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@ -199,22 +199,27 @@ void ActionTimeline::step(float delta)
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}
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_time += delta * _timeSpeed;
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_currentFrame = (int)(_time / _frameInternal);
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stepToFrame(_currentFrame);
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if(_time > _endFrame * _frameInternal)
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if(_time < _endFrame * _frameInternal)
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{
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_currentFrame = (int)(_time / _frameInternal);
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stepToFrame(_currentFrame);
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}
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else
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{
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if(_lastFrameListener != nullptr)
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_lastFrameListener();
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_playing = _loop;
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if(!_playing)
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{
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_time = _endFrame * _frameInternal;
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else
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_currentFrame = (int)(_time / _frameInternal);
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stepToFrame(_currentFrame);
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}
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else
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gotoFrameAndPlay(_startFrame, _endFrame, _loop);
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}
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}
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typedef std::function<void(Node*)> tCallBack;
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