[ci skip][AUTO]: updating luabinding & jsbinding automatically

This commit is contained in:
CocosRobot 2015-07-30 10:07:13 +00:00
parent 507a094653
commit a9b811fee4
1 changed files with 1 additions and 1 deletions

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@ -2,7 +2,7 @@
#if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION #if CC_USE_3D_PHYSICS && CC_ENABLE_BULLET_INTEGRATION
#include "cocos2d_specifics.hpp" #include "cocos2d_specifics.hpp"
#include "CCPhysics3D.h" #include "CCPhysics3D.h"
#include "3d/jsb_cocos2dx_3d_conversions.h" #include "physics3d/jsb_cocos2dx_physics3d_manual.h"
template<class T> template<class T>
static bool dummy_constructor(JSContext *cx, uint32_t argc, jsval *vp) { static bool dummy_constructor(JSContext *cx, uint32_t argc, jsval *vp) {