mirror of https://github.com/axmolengine/axmol.git
commit
ac0aecb394
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@ -386,7 +386,8 @@ void GLView::end()
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glfwSetWindowShouldClose(_mainWindow,1);
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_mainWindow = nullptr;
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}
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// Release self. Otherwise, GLView could not be freed.
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release();
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}
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void GLView::swapBuffers()
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@ -41,9 +41,9 @@
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using namespace cocos2d;
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bool g_landscape=false;
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CCSize g_screenSize;
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GLView* g_eglView=NULL;
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bool g_landscape = false;
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cocos2d::Size g_screenSize;
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GLView* g_eglView = nullptr;
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using namespace std;
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using namespace cocos2d;
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@ -54,7 +54,7 @@ using namespace cocos2d;
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-(void) dealloc
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{
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CCDirector::sharedDirector()->end();
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Director::getInstance()->end();
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[super dealloc];
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}
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@ -63,11 +63,11 @@ using namespace cocos2d;
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- (void) applicationDidFinishLaunching:(NSNotification *)aNotification
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{
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AppDelegate app;
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[self createSimulator:[NSString stringWithUTF8String:"HelloLua"] viewWidth:960 viewHeight:640 factor:1.0];
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int ret = Application::getInstance()->run();
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Application::getInstance()->run();
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// After run, application needs to be terminated immediately.
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[NSApp terminate: self];
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}
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