Bump 1.1.0

This commit is contained in:
halx99 2023-07-06 20:24:41 +08:00
parent 7771d4f7b1
commit acc47b3281
9 changed files with 16 additions and 16 deletions

3
1k/README.md Normal file
View File

@ -0,0 +1,3 @@
# build1k
The build1k - A cross-pltaform one step build powershell script with auto setup general dependent tools, aka `1kbuild`, shorten name `1kb` or `1k`

View File

@ -1,8 +1,3 @@
if (__AXGLSLCC_CMAKE__)
return()
endif()
set(__AXGLSLCC_CMAKE__ TRUE)
cmake_policy(PUSH)
cmake_policy(SET CMP0057 NEW)

View File

@ -2,7 +2,7 @@
# Copyright (c) 2013 cocos2d-x.org
# Copyright (c) 2014 martell malone
# Copyright (c) 2015-2017 Chukong Technologies Inc.
# Copyright (c) 2021-2022 Bytedance Inc.
# Copyright (c) 2021-2023 Bytedance Inc.
#
# https://axmolengine.github.io/
#
@ -29,8 +29,10 @@
# build ax
# build axlua if AX_ENABLE_EXT_LUA=ON
# include_guard (GLOBAL)
# The version number
set(_AX_VERSION 1.0)
set(_AX_VERSION 1.1)
if(NOT DEFINED _AX_CORE_LIB)
set(_AX_CORE_LIB axmol CACHE INTERNAL "The axmol core lib name" )

View File

@ -4,11 +4,11 @@
// 0x00 HI ME LO
// 00 03 08 00
#define AX_VERSION_MAJOR 1
#define AX_VERSION_MINOR 0
#define AX_VERSION_MINOR 1
#define AX_VERSION_PATCH 0
/* Define the axmol version string, easy for script parsing */
#define AX_VERSION_STR "1.0.0"
#define AX_VERSION_STR "1.1.0"
/* Define axmol version helper macros */
#define AX_VERSION_MAKE(a,b,c) ((a << 16) | (b << 8) | (c & 0xff))

View File

@ -128,15 +128,15 @@ See [windows workflow guide](https://github.com/axmolengine/axmol/issues/564)
```sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer```
5. Generate the relevant xcode project using one of the following commands:
- for ios arm64:
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/cmake/ios.toolchain.cmake -DPLATFORM=OS64```
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/1k/ios.cmake -DPLATFORM=OS64```
- for ios armv7,arm64 combined:
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/cmake/ios.toolchain.cmake -DPLATFORM=OS```
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/1k/ios.cmake -DPLATFORM=OS```
- for ios simulator x86_64:
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR64```
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/1k/ios.cmake -DPLATFORM=SIMULATOR64```
- for tvos arm64:
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/cmake/ios.toolchain.cmake -DPLATFORM=TVOS```
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/1k/ios.cmake -DPLATFORM=TVOS```
- for tvos simulator x86_64:
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR_TVOS```
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AX_ROOT/1k/ios.cmake -DPLATFORM=SIMULATOR_TVOS```
- for macos x86_64(Intel)
```cmake -S . -B build -GXcode -DCMAKE_OSX_ARCHITECTURES=x86_64```
- for macos arm64(M1)

View File

@ -1,7 +1,7 @@
$myRoot = $PSScriptRoot
$AX_ROOT = $myRoot
$build1kPath = Join-Path $myRoot 'tools/ci/build1k.ps1'
$build1kPath = Join-Path $myRoot '1k/build1k.ps1'
$prefix = Join-Path $myRoot 'tools/external'
if (!(Test-Path $prefix -PathType Container)) {
mkdir $prefix | Out-Null