[uphone]fixed #315,remove the way which use resource in ResourceMap.

This commit is contained in:
natural-law 2011-01-14 17:42:37 +08:00
parent 5fe891408c
commit acff950860
44 changed files with 1966 additions and 720 deletions

View File

@ -63,18 +63,7 @@ namespace CocosDenshion
}
void SimpleAudioEngine::setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount)
{
}
void SimpleAudioEngine::setResourceEntry(const void* pResEntry)
{
}
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
}

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@ -29,16 +29,6 @@ THE SOFTWARE.
namespace CocosDenshion {
/**
@struct T_SoundResInfo
@brief The data type of resource name and resource ID
*/
typedef struct _tResourceInfo
{
const char* FileName;
int nResID;
} T_SoundResInfo;
/**
@class SimpleAudioEngine
@brief offer a VERY simple interface to play background music & sound effect
@ -72,16 +62,6 @@ public:
*/
static void setResourceZipFile(const char* pszZipPath);
/**
@brief set the sound ResInfo,it's only used on platform-uphone now
*/
void setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount);
/**
@brief Set the resource entry,it's only used on platform-uphone now
*/
void setResourceEntry(const void* pResEntry);
/**
@brief Preload background music
@param pszFilePath The path of the background music file,or the FileName of T_SoundResInfo

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@ -153,20 +153,9 @@ namespace CocosDenshion
void SimpleAudioEngine::setResourceZipFile(const char* pszZipPath)
{
}
void SimpleAudioEngine::setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount)
{
}
void SimpleAudioEngine::setResourceEntry(const void* pResEntry)
{
}
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
static_preloadBackgroundMusic(pszFilePath);
}

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@ -188,14 +188,6 @@
RelativePath="..\uphone\FileUtils.h"
>
</File>
<File
RelativePath="..\uphone\ResourceHandle.cpp"
>
</File>
<File
RelativePath="..\uphone\ResourceHandle.h"
>
</File>
<File
RelativePath="..\uphone\SimpleAudioEngine.cpp"
>

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@ -1,44 +0,0 @@
#include "ResourceHandle.h"
#include "TG3.h"
namespace CocosDenshion {
ResourceHandle::ResourceHandle()
:m_pResLib(NULL)
{
}
ResourceHandle::~ResourceHandle()
{
release();
}
void ResourceHandle::release()
{
if (m_pResLib)
{
delete m_pResLib;
m_pResLib = NULL;
}
}
void ResourceHandle::setResourceEntry(const void* pResEntry)
{
release();
m_pResLib = new TResourceLib((const AppResourceEntry*)pResEntry);
}
const void* ResourceHandle::LoadConstRawData(int nResID, unsigned int* nLen)
{
const void* pResult = NULL;
if (m_pResLib)
{
pResult = m_pResLib->LoadConstRawData(nResID, nLen);
}
return pResult;
}
} // end of namespace CocosDenshion

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@ -1,43 +0,0 @@
#ifndef _RESOURCE_HANDLE_H_
#define _RESOURCE_HANDLE_H_
struct AppResourceEntry;
class TResourceLib;
namespace CocosDenshion {
/**
@class ResourceHandle
@brief Object that contains the ResourceEntry
*/
class ResourceHandle
{
public:
ResourceHandle();
~ResourceHandle();
/**
@brief Set the ResourceEntry
*/
void setResourceEntry(const void* pResEntry);
/**
@brief Release the ResourceEntry
*/
void release();
/**
@brief Load the file data from ResourceEntry
@param[in] nResID The resource id which is generated by TOPS Builder
@param[out] nLen The size of file data.
@return The pointer of file data.
*/
const void* LoadConstRawData(int nResID, unsigned int* nLen);
private:
TResourceLib* m_pResLib;
};
} // end of namespace CocosDenshion
#endif

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@ -252,16 +252,6 @@ void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
s_pDataManager->unloadEffect(pszFilePath);
}
void SimpleAudioEngine::setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount)
{
s_pDataManager->setSoundResInfo(ResInfo, nCount);
}
void SimpleAudioEngine::setResourceEntry(const void* pResEntry)
{
s_pDataManager->setResEntry(pResEntry);
}
void SimpleAudioEngine::unloadEffectAll()
{
s_pDataManager->removeAllEffects();

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@ -9,68 +9,39 @@ namespace CocosDenshion {
SoundDataManager::SoundDataManager()
: m_pEffects(NULL)
{
m_pHRes = new ResourceHandle;
m_pSoundMap = new SoundInfoMap;
}
SoundDataManager::~SoundDataManager()
{
removeAllEffects();
if (m_pHRes)
{
delete m_pHRes;
m_pHRes = NULL;
}
if (m_pSoundMap)
{
delete m_pSoundMap;
m_pSoundMap = NULL;
}
}
void SoundDataManager::setResEntry(const void* pResEntry)
{
if (pResEntry)
{
m_pHRes->setResourceEntry(pResEntry);
}
}
void SoundDataManager::setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount)
{
// first, clear the map before
if (!m_pSoundMap->empty())
{
m_pSoundMap->clear();
}
// second, insert the pairs
for (int i = 0; i < nCount; ++i)
{
std::string name = (ResInfo[i]).FileName;
int nResID = (ResInfo[i]).nResID;
m_pSoundMap->insert(SoundInfoMap::value_type(name, nResID));
}
}
void SoundDataManager::loadSoundData(const char* pszFilePath)
{
SoundInfoMap::iterator iter;
iter = m_pSoundMap->find(pszFilePath);
do
{
BREAK_IF(! FileUtils::isFileExisted(pszFilePath));
if (iter != m_pSoundMap->end())
{
// if the file is not existed, find in the ResourceInfo
loadFromResourceInfo(pszFilePath);
}
else
{
// load effect info from file
loadFromFile(pszFilePath);
}
// if we have loaded the file before,break
tEffectElement *pElement = NULL;
HASH_FIND_STR(m_pEffects, pszFilePath, pElement);
if (pElement)
{
break;
}
// load the file data
unsigned long nBufferSize = 0;
unsigned char* buffer = FileUtils::getFileData(pszFilePath, "rb", &nBufferSize);
BREAK_IF(!buffer || nBufferSize <= 0);
// add the data to hash map
pElement = (tEffectElement*)calloc(sizeof(*pElement), 1);
pElement->pDataBuffer = buffer;
pElement->nDataSize = nBufferSize;
strcpy(pElement->FileName, pszFilePath);
HASH_ADD_STR(m_pEffects, FileName, pElement);
} while (0);
}
tEffectElement* SoundDataManager::getSoundData(const char* pFileName)
@ -105,66 +76,4 @@ void SoundDataManager::removeAllEffects()
}
}
void SoundDataManager::loadFromResourceInfo(const char* pFileKey)
{
SoundInfoMap::iterator iter;
iter = m_pSoundMap->find(pFileKey);
do
{
BREAK_IF(iter == m_pSoundMap->end());
// if we have loaded the file before,break
tEffectElement *pElement = NULL;
HASH_FIND_STR(m_pEffects, pFileKey, pElement);
if (pElement)
{
break;
}
unsigned int nSize = 0;
const void* pData = m_pHRes->LoadConstRawData(iter->second, &nSize);
BREAK_IF(!pData);
// copy the data
unsigned char* pSoundData = new unsigned char[nSize];
MemCopy(pSoundData, pData, nSize);
// add the data to hash map
pElement = (tEffectElement*)calloc(sizeof(*pElement), 1);
pElement->pDataBuffer = pSoundData;
pElement->nDataSize = nSize;
strcpy(pElement->FileName, pFileKey);
HASH_ADD_STR(m_pEffects, FileName, pElement);
} while (0);
}
void SoundDataManager::loadFromFile(const char* pFilePath)
{
do
{
BREAK_IF(! FileUtils::isFileExisted(pFilePath));
// if we have loaded the file before,break
tEffectElement *pElement = NULL;
HASH_FIND_STR(m_pEffects, pFilePath, pElement);
if (pElement)
{
break;
}
// load the file data
unsigned long nBufferSize = 0;
unsigned char* buffer = FileUtils::getFileData(pFilePath, "rb", &nBufferSize);
BREAK_IF(!buffer || nBufferSize <= 0);
// add the data to hash map
pElement = (tEffectElement*)calloc(sizeof(*pElement), 1);
pElement->pDataBuffer = buffer;
pElement->nDataSize = nBufferSize;
strcpy(pElement->FileName, pFilePath);
HASH_ADD_STR(m_pEffects, FileName, pElement);
} while (0);
}
} // end of namespace CocosDenshion

View File

@ -1,10 +1,8 @@
#ifndef _SOUND_DATA_MANAGER_H_
#define _SOUND_DATA_MANAGER_H_
#include "ResourceHandle.h"
#include <map>
#include "uthash.h"
#include "SimpleAudioEngine.h"
#include <string>
#include "TG3.h"
@ -32,16 +30,6 @@ public:
SoundDataManager();
~SoundDataManager();
/**
@brief Set the resource entry,it's only used on platform-uphone now
*/
void setResEntry(const void* pResEntry);
/**
@brief set the sound ResInfo,it's only used on platform-uphone now
*/
void setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount);
/**
@brief Load the sound data
@param pszFilePath The path of the effect file,or the FileName of T_SoundResInfo
@ -67,17 +55,8 @@ public:
void removeAllEffects();
private:
void loadFromResourceInfo(const char* pFileKey);
void loadFromFile(const char* pFilePath);
private:
ResourceHandle* m_pHRes;
// use hash map to save the effects loaded
struct _hashElement * m_pEffects;
typedef std::map<std::string, int> SoundInfoMap;
SoundInfoMap* m_pSoundMap;
};
} // end of namespace CocosDenshion

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@ -186,18 +186,6 @@ void SimpleAudioEngine::setEffectsVolume(int volume)
{
}
//////////////////////////////////////////////////////////////////////////
// resource function
//////////////////////////////////////////////////////////////////////////
void SimpleAudioEngine::setSoundResInfo(const T_SoundResInfo ResInfo[], int nCount)
{
}
void SimpleAudioEngine::setResourceEntry(const void* pResEntry)
{
}
//////////////////////////////////////////////////////////////////////////
// static function
//////////////////////////////////////////////////////////////////////////

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@ -46,6 +46,10 @@ bool AppDelegate::applicationDidFinishLaunching()
return false;
}
#if defined(CCX_PLATFORM_UPHONE)
// set the resource path
CCFileUtils::setResourcePath("/NEWPLUS/TDA_DATA/Data/APPS/cocos2d_helloworld/");
#endif
// init director
CCDirector *pDirector = CCDirector::sharedDirector();

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@ -96,6 +96,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir D:\Work7\NEWPLUS\TDA_DATA\Data\APPS\cocos2d_helloworld&#x0D;&#x0A;copy ..\Resource\*.* D:\Work7\NEWPLUS\TDA_DATA\Data\APPS\cocos2d_helloworld"
/>
</Configuration>
<Configuration
@ -277,10 +278,6 @@
RelativePath=".\NewDeleteOp.cpp"
>
</File>
<File
RelativePath=".\Resource.h"
>
</File>
<File
RelativePath=".\TG3AppDllEntry.cpp"
>

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@ -1,9 +1,9 @@
// Original file name: HelloWorld_Res.ENU.tr3
// Generated by TOPS Builder 1.2.3.239 Date:2010-11-26
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
//$VERSION 60005
//$VERSION 60006
//$SETTINGS
//$Begin
//$VCPRJFILE=$002E$002E$005C$0048$0065$006C$006C$006F$0057$006F$0072$006C$0064$002E$0075$0070$0068$006F$006E$0065$002E$0076$0063$0070$0072$006F$006A
@ -16,7 +16,7 @@ PROJECT
BEGIN
ScreenWidth 320
ScreenHeight 480
ScreenDPI 165
ScreenDPI 16500
END
@ -57,18 +57,6 @@ END
IMAGEFOLDER ID ResFolder1001 FOLDERNAME $0052$006F$006F$0074$0028$0041$006C$006C$0029
// Îļþ¼Ð: Root(All)
BEGIN
BITMAP ID CloseNormal NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$002E$0070$006E$0067
//..\..\Resource\CloseNormal.png
BITMAP ID CloseSelected NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$002E$0070$006E$0067
//..\..\Resource\CloseSelected.png
BITMAP ID HelloWorld NOCOMPRESS TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0048$0065$006C$006C$006F$0057$006F$0072$006C$0064$002E$0070$006E$0067
//..\..\Resource\HelloWorld.png
END
// raw data

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@ -4,6 +4,6 @@
// update the controls' trnaslation status.
// Original file name: HelloWorld_Res.ENU.tr3.tts
// Generated by TOPS Builder 1.2.3.239 Date:2010-11-26
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14

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@ -1,11 +1,11 @@
// Original file name: HelloWorld_Res.TR3
// Generated by TOPS Builder 1.2.3.239 Date:2010-11-26
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
#include "HelloWorld_Res.h"
//$VERSION 60005
//$VERSION 60006
//$SETTINGS
//$Begin
//$VCPRJFILE=$002E$002E$005C$0048$0065$006C$006C$006F$0057$006F$0072$006C$0064$002E$0075$0070$0068$006F$006E$0065$002E$0076$0063$0070$0072$006F$006A
@ -18,7 +18,7 @@ PROJECT
BEGIN
ScreenWidth 320
ScreenHeight 480
ScreenDPI 165
ScreenDPI 16500
END
@ -60,18 +60,6 @@ END
IMAGEFOLDER ID ResFolder1001 FOLDERNAME $0052$006F$006F$0074$0028$0041$006C$006C$0029
// Îļþ¼Ð: Root(All)
BEGIN
BITMAP ID CloseNormal NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$002E$0070$006E$0067
//..\..\Resource\CloseNormal.png
BITMAP ID CloseSelected NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$002E$0070$006E$0067
//..\..\Resource\CloseSelected.png
BITMAP ID HelloWorld NOCOMPRESS TRANSPARENTCOLOR $FFFFFFFF
FileName $002E$002E$005C$002E$002E$005C$0052$0065$0073$006F$0075$0072$0063$0065$005C$0048$0065$006C$006C$006F$0057$006F$0072$006C$0064$002E$0070$006E$0067
//..\..\Resource\HelloWorld.png
END
// raw data

View File

@ -1,8 +1,5 @@
// Original file name: HelloWorld_Res.h
// Generated by TOPS Builder 1.2.3.239 Date:2010-11-26
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
#define ResFolder1001 1001
#define Form1002 1002
#define CloseNormal 1003
#define CloseSelected 1004
#define HelloWorld 1005

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@ -0,0 +1,245 @@
//------------------------------------------------------------------------------
// HelloWorld_Res_c.h
// 资源编译器转换文件数据定义文件
//
//
// Copyright (C) Tranzda CORPORATION
//
//---┤编译器信息├---
// 编译器名称: TR3C.exe
// 编译器版本: TG3 资源编译器 版本V1.5 Build 94
//
//---┤注意├---
// 警告:未经允许,任何人不准擅自修改此文件!!!否则后果自负!
//
//------------------------------------------------------------------------------
#include "helloworld_res_h.h" //类型定义头文件
#ifndef WIN32
//#pragma diag_remark 1296
#endif
#if 11<RES_VERSION
#error Resource file version too low!Must be compiled with higher version TR3C.
#endif
/************************************************************
* Language:CHS
*************************************************************/
const ResProjectType HELLOW_project=
{
320, //screenWidth
480, //screenHeight
16500, //screenDPI
};
/*-------------------------------------------------------------
* ID为HELLOW_ID_Form1002窗体的数据
------------------------------------------------------------*/
/*"Main"*/
const TUChar HELLOW_Form1002TitleStr[]={0x004D,0x0061,0x0069,0x006E,0x0000};
const ResWindowType HELLOW_Form1002 =
{
{//资源公共头部定义
HELLOW_ID_Form1002,//资源ID
RES_CLASS_FORM,//资源类型为FORM(窗体)类型
sizeof(ResWindowType),//资源大小
-1,//父资源ID(窗体没有故为-1)
0,//Tag
0//StyleOption
},//资源公共头部定义结束
{//ControlAttrType属性
0,//Enabled,(nouse here)
0,//Visibled,(nouse here)
0,//Ctl3D,,(nouse here)
0,//TabStop,(nouse here)
0,//ReadOnly,(nouse here)
0,//ImeEnable,(nouse here)
0,//WordWrap,(nouse here)
0,//TopLeftIsLock,(nouse here)
0,//Check,(nouse here)
0,//MultiLine,(nouse here)
0,//AutoSize,(nouse here)
0,//Modal,
0,//Numeric ,Field Use
0,//AutoShift,Field Use
0,//DynamicSize,Field Use
0,//UnderLine,Field Use
1,//BIClose
0,//HasStatusBar
0,//BIAction
0,//BIMaximize
0,//ForceShowTitle
0,//Graphical,(nouse here)
0,//sbmHasVertical,垂直滚动条
0,//sbmHasHorizontal水平滚动条
0,//sbmAuto,滚动条自动出现
0,//hasImage
0,//hasCheckBox
1,//UseSYSDefColor
0,//Smooth
0,//ShowText
1,//TransParent
0//OwnerDraw
},
{//PanelAttr
2,//HScrollMode,0-auto,1-enable,2-disable
0,//VScrollMode,0-auto,1-enable,2-disable
},
0X3, // BackColor
0X2, // ForeColor
{{0, 24}, {320, 456}}, // RectangleType windowBounds
0, // 控件个数
{//ResWindowExAttrType
0,//closeBtnStyle
0,//actionBtnStyle
1,//DisableSystemStatusBar
1,//fullScreen
0,//rotateMode
},
(TUChar *)HELLOW_Form1002TitleStr, //标题文本(在上!
NULL, // 关闭按钮文字(当前为空!)
NULL, // action button text = null
0, //CharSet
stdFont,//Font
-1, //MainMenuID(-1为没有主菜单)
TG3_WINDOW_MOVIE_MODE_DEFAULT , // 启动动画模式
TG3_WINDOW_MOVIE_MODE_DEFAULT , // 关闭动画模式
NULL, // 指向控件列表(没有控件,所以为空!)
0, // 旋转参考表子项个数
NULL // 界面旋转参考表(空)
};//窗体HELLOW_Form1002资源数据常量结束
const ResourceLangRegisterEntry HELLOW_CHS_Resource[] =
{
{kProjectRscType,0,(void*)&HELLOW_project,sizeof(HELLOW_project)}
,{kWindowRscType,HELLOW_ID_Form1002,(void*)&HELLOW_Form1002,sizeof(HELLOW_Form1002)}
};
const ResourceLangRegisterEntry2 HELLOW_CHS_ResourceEntry =
{
tgresource_tag,
11,//res version
0,//subVersionValue
0,//reserved1
0,//reserved2
HELLOW_CHS_Resource
};
/************************************************************
* Language:ENU
*************************************************************/
const ResProjectType HELLOW_ENU_project=
{
320, //screenWidth
480, //screenHeight
16500, //screenDPI
};
/*-------------------------------------------------------------
* ID为HELLOW_ID_Form1002窗体的数据
------------------------------------------------------------*/
/*"Main"*/
const TUChar HELLOW_ENU_Form1002TitleStr[]={0x004D,0x0061,0x0069,0x006E,0x0000};
const ResWindowType HELLOW_ENU_Form1002 =
{
{//资源公共头部定义
HELLOW_ID_Form1002,//资源ID
RES_CLASS_FORM,//资源类型为FORM(窗体)类型
sizeof(ResWindowType),//资源大小
-1,//父资源ID(窗体没有故为-1)
0,//Tag
0//StyleOption
},//资源公共头部定义结束
{//ControlAttrType属性
0,//Enabled,(nouse here)
0,//Visibled,(nouse here)
0,//Ctl3D,,(nouse here)
0,//TabStop,(nouse here)
0,//ReadOnly,(nouse here)
0,//ImeEnable,(nouse here)
0,//WordWrap,(nouse here)
0,//TopLeftIsLock,(nouse here)
0,//Check,(nouse here)
0,//MultiLine,(nouse here)
0,//AutoSize,(nouse here)
0,//Modal,
0,//Numeric ,Field Use
0,//AutoShift,Field Use
0,//DynamicSize,Field Use
0,//UnderLine,Field Use
1,//BIClose
0,//HasStatusBar
0,//BIAction
0,//BIMaximize
0,//ForceShowTitle
0,//Graphical,(nouse here)
0,//sbmHasVertical,垂直滚动条
0,//sbmHasHorizontal水平滚动条
0,//sbmAuto,滚动条自动出现
0,//hasImage
0,//hasCheckBox
1,//UseSYSDefColor
0,//Smooth
0,//ShowText
1,//TransParent
0//OwnerDraw
},
{//PanelAttr
2,//HScrollMode,0-auto,1-enable,2-disable
0,//VScrollMode,0-auto,1-enable,2-disable
},
0X3, // BackColor
0X2, // ForeColor
{{0, 24}, {320, 456}}, // RectangleType windowBounds
0, // 控件个数
{//ResWindowExAttrType
0,//closeBtnStyle
0,//actionBtnStyle
0,//DisableSystemStatusBar
1,//fullScreen
0,//rotateMode
},
(TUChar *)HELLOW_ENU_Form1002TitleStr, //标题文本(在上!
NULL, // 关闭按钮文字(当前为空!)
NULL, // action button text = null
0, //CharSet
stdFont,//Font
-1, //MainMenuID(-1为没有主菜单)
TG3_WINDOW_MOVIE_MODE_DEFAULT , // 启动动画模式
TG3_WINDOW_MOVIE_MODE_DEFAULT , // 关闭动画模式
NULL, // 指向控件列表(没有控件,所以为空!)
0, // 旋转参考表子项个数
NULL // 界面旋转参考表(空)
};//窗体HELLOW_ENU_Form1002资源数据常量结束
const ResourceLangRegisterEntry HELLOW_ENU_Resource[] =
{
{kProjectRscType,0,(void*)&HELLOW_ENU_project,sizeof(HELLOW_ENU_project)}
,{kWindowRscType,HELLOW_ID_Form1002,(void*)&HELLOW_ENU_Form1002,sizeof(HELLOW_ENU_Form1002)}
};
const ResourceLangRegisterEntry2 HELLOW_ENU_ResourceEntry =
{
tgresource_tag,
11,//res version
0,//subVersionValue
0,//reserved1
0,//reserved2
HELLOW_ENU_Resource
};
//资源定义
#define TG_RESOURCE_DEFINE \
{SYS_LANGUAGE_CHS,sizeof( HELLOW_CHS_Resource )/ sizeof(ResourceLangRegisterEntry), &HELLOW_CHS_ResourceEntry}, \
{SYS_LANGUAGE_ENU,sizeof( HELLOW_ENU_Resource )/ sizeof(ResourceLangRegisterEntry), &HELLOW_ENU_ResourceEntry},

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@ -1 +0,0 @@
6caa77edabcea33d4fd038849d191fc0d9ea49a1

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@ -7,7 +7,7 @@
//
//---┤编译器信息├---
// 编译器名称: TR3C.exe
// 编译器版本: TG3 资源编译器 版本V1.5 Build 92
// 编译器版本: TG3 资源编译器 版本V1.5 Build 94
//
//---┤注意├---
// 警告:未经允许,任何人不准擅自修改此文件!!!否则后果自负!
@ -18,7 +18,4 @@
#define HELLOW_ID_Form1002 1073742826 /*"Main"*/
#define HELLOW_ID_BITMAP_CloseNormal 1073742827
#define HELLOW_ID_BITMAP_CloseSelected 1073742828
#define HELLOW_ID_BITMAP_HelloWorld 1073742829
#endif

View File

@ -7,7 +7,7 @@
//
//---┤编译器信息├---
// 编译器名称: TR3C.exe
// 编译器版本: TG3 资源编译器 版本V1.5 Build 92
// 编译器版本: TG3 资源编译器 版本V1.5 Build 94
//
//---┤注意├---
// 警告:未经允许,任何人不准擅自修改此文件!!!否则后果自负!
@ -19,10 +19,5 @@
#include "ResTypes.h"
#include "helloworld_res_def.h"
//----------------资源声明(外部可直接使用)-------------
extern const BitmapType HELLOW_Bitmap_CloseNormal;
extern const BitmapType HELLOW_Bitmap_CloseSelected;
extern const BitmapType HELLOW_Bitmap_HelloWorld;
#endif

View File

@ -1,14 +0,0 @@
#ifndef _RESOURCE_H_
#define _RESOURCE_H_
#include "helloworld_res_def.h"
#include "cocos2d.h"
const T_ResourceInfo ResInfo[] =
{
{ "HelloWorld.png", HELLOW_ID_BITMAP_HelloWorld },
{ "CloseNormal.png", HELLOW_ID_BITMAP_CloseNormal },
{ "CloseSelected.png", HELLOW_ID_BITMAP_CloseSelected },
};
#endif

View File

@ -9,17 +9,13 @@
// cocos2d
#include "AppDelegate.h"
#include "cocos2d.h"
// cocos2d-uphone
#include "Resource.h"
const ResourceRegisterEntry ResRegList_HelloWorld[] =
{
TG_RESOURCE_DEFINE
};
extern const AppResourceEntry HelloWorldResourceEntry =
const AppResourceEntry HelloWorldResourceEntry =
{
(ResourceRegisterEntry*)ResRegList_HelloWorld, // res list in this app
sizeof(ResRegList_HelloWorld) / sizeof(ResourceRegisterEntry), //number of item in res
@ -28,13 +24,7 @@ extern const AppResourceEntry HelloWorldResourceEntry =
Int32 TG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam)
{
// set the ResourceEntry
cocos2d::CCFileUtils::setResourceEntry(&HelloWorldResourceEntry);
// set the Images ResInfo (name and ResID)
cocos2d::CCFileUtils::setResourceInfo(ResInfo, sizeof(ResInfo) / sizeof(T_ResourceInfo));
AppDelegate app;
app.WM_SetResourceEntry(&HelloWorldResourceEntry);
app.Run();
return 1;

View File

@ -1,6 +1,6 @@
// Original file name: TestAudioEngine_Res.ENU.tr3
// Generated by TOPS Builder 1.2.3.246 Date:2011-1-11
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
//$VERSION 60006
@ -16,7 +16,7 @@ PROJECT
BEGIN
ScreenWidth 320
ScreenHeight 480
ScreenDPI 165
ScreenDPI 16500
END
@ -211,14 +211,5 @@ BEGIN
END
// raw data
RAWDATA ID background FileName $0073$006F$0075$006E$0064$0073$005C$0062$0061$0063$006B$0067$0072$006F$0075$006E$0064$002E$006D$0070$0033
//sounds\background.mp3
RAWDATA ID Effect1 FileName $0073$006F$0075$006E$0064$0073$005C$0045$0066$0066$0065$0063$0074$0031$002E$0077$0061$0076
//sounds\Effect1.wav
RAWDATA ID Effect2 FileName $0073$006F$0075$006E$0064$0073$005C$0045$0066$0066$0065$0063$0074$0032$002E$0077$0061$0076
//sounds\Effect2.wav
// Application

View File

@ -4,6 +4,6 @@
// update the controls' trnaslation status.
// Original file name: TestAudioEngine_Res.ENU.tr3.tts
// Generated by TOPS Builder 1.2.3.246 Date:2011-1-11
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14

View File

@ -1,6 +1,6 @@
// Original file name: TestAudioEngine_Res.TR3
// Generated by TOPS Builder 1.2.3.246 Date:2011-1-11
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
#include "TestAudioEngine_Res.h"
@ -18,7 +18,7 @@ PROJECT
BEGIN
ScreenWidth 320
ScreenHeight 480
ScreenDPI 165
ScreenDPI 16500
END
@ -213,14 +213,5 @@ BEGIN
END
// raw data
RAWDATA ID background FileName $0073$006F$0075$006E$0064$0073$005C$0062$0061$0063$006B$0067$0072$006F$0075$006E$0064$002E$006D$0070$0033
//sounds\background.mp3
RAWDATA ID Effect1 FileName $0073$006F$0075$006E$0064$0073$005C$0045$0066$0066$0065$0063$0074$0031$002E$0077$0061$0076
//sounds\Effect1.wav
RAWDATA ID Effect2 FileName $0073$006F$0075$006E$0064$0073$005C$0045$0066$0066$0065$0063$0074$0032$002E$0077$0061$0076
//sounds\Effect2.wav
// Application

View File

@ -1,5 +1,5 @@
// Original file name: TestAudioEngine_Res.h
// Generated by TOPS Builder 1.2.3.246 Date:2011-1-11
// Generated by TOPS Builder 1.2.4.249 Date:2011-1-14
#define ResFolder1001 1001
#define Form1002 1002
@ -8,9 +8,6 @@
#define LoadEffect 1005
#define PlayEffect 1007
#define UnLoadBtn 1008
#define background 1009
#define Effect1 1010
#define Effect2 1011
#define PauseBack 1012
#define BackVolumeUp 1013
#define BackVolumeDown 1014

File diff suppressed because it is too large Load Diff

View File

@ -1 +0,0 @@
6bcf03d4775aa81a096afe3d42c6609513a7ecfe

View File

@ -38,7 +38,4 @@
#define TESTAU_ID_Form1002_EffectVolumeDown 1073742840/*"EffectVolumeDown"*/
#define TESTAU_ID_RAWDATA_background 1073742833
#define TESTAU_ID_RAWDATA_Effect1 1073742834
#define TESTAU_ID_RAWDATA_Effect2 1073742835
#endif

View File

@ -96,7 +96,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
CommandLine="mkdir D:\Work7\NEWPLUS\TDA_DATA\Data\APPS\TestAudioEngine&#x0D;&#x0A;copy .\Res\sounds\*.* D:\Work7\NEWPLUS\TDA_DATA\Data\APPS\TestAudioEngine"
/>
</Configuration>
<Configuration

View File

@ -14,7 +14,7 @@ const ResourceRegisterEntry ResRegList_TestAudioEngine[] =
TG_RESOURCE_DEFINE
};
extern const AppResourceEntry TestAudioEngineResourceEntry =
const AppResourceEntry TestAudioEngineResourceEntry =
{
(ResourceRegisterEntry*)ResRegList_TestAudioEngine, // res list in this app
sizeof(ResRegList_TestAudioEngine) / sizeof(ResourceRegisterEntry), //number of item in res

View File

@ -13,19 +13,6 @@
using namespace CocosDenshion;
extern const AppResourceEntry TestAudioEngineResourceEntry;
/**
@warning FileName必须包含文件的扩展名
wav
*/
const T_SoundResInfo SoundResInfo[] =
{
{ "background.mp3", TESTAU_ID_RAWDATA_background },
{ "Effect1.wav", TESTAU_ID_RAWDATA_Effect1 },
{ "Effect2.wav", TESTAU_ID_RAWDATA_Effect2 },
};
TMainForm::TMainForm(TApplication * pApp):TWindow(pApp)
, m_nEffect2ID(0)
{
@ -45,14 +32,7 @@ Boolean TMainForm::EventHandler(TApplication * pApp, EventType * pEvent)
{
case EVENT_WinInit:
{
#if 1
SimpleAudioEngine::sharedEngine()->setResourceEntry(&TestAudioEngineResourceEntry);
SimpleAudioEngine::sharedEngine()->setSoundResInfo(SoundResInfo, sizeof(SoundResInfo) / sizeof(T_SoundResInfo));
#else
SimpleAudioEngine::setResourcePath("/NEWPLUS/TDA_DATA/Data/APPS/TestAudioEngine/");
SimpleAudioEngine::setResourceZipFile("/NEWPLUS/TDA_DATA/Data/APPS/TestAudioEngine/TestAudioEngine.zip");
#endif
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(30);
SimpleAudioEngine::sharedEngine()->setEffectsVolume(30);
bHandled = TRUE;
@ -99,7 +79,7 @@ Boolean TMainForm::CtrlSelected(TApplication * pApp, EventType * pEvent)
{
case TESTAU_ID_Form1002_PlayBack:
// play background music
pAudioEngine->playBackgroundMusic(SoundResInfo[0].FileName, true);
pAudioEngine->playBackgroundMusic("background.mp3", true);
bHandled = TRUE;
break;
@ -133,19 +113,19 @@ Boolean TMainForm::CtrlSelected(TApplication * pApp, EventType * pEvent)
case TESTAU_ID_Form1002_LoadEffect:
// load effect1
pAudioEngine->preloadEffect(SoundResInfo[1].FileName);
pAudioEngine->preloadEffect("Effect1.wav");
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_UnLoadBtn:
// unload effect1
pAudioEngine->unloadEffect(SoundResInfo[1].FileName);
pAudioEngine->unloadEffect("Effect1.wav");
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_PlayEffect:
// play effect2
m_nEffect2ID = pAudioEngine->playEffect(SoundResInfo[2].FileName);
m_nEffect2ID = pAudioEngine->playEffect("Effect2.wav");
/* assert(m_nEffect2ID >= 0);*/
bHandled = TRUE;
break;

View File

@ -51,10 +51,6 @@ typedef enum
SAX_STRING
}CCSAXState;
typedef map<std::string, int> ResourceMap;
static ResourceMap s_ResMap;
static ResourceHandle s_HRes;
class CCDictMaker
{
public:
@ -350,36 +346,6 @@ const char* CCFileUtils::getDiffResolutionPath(const char *pszPath)
return pRet->m_sString.c_str();
}
void CCFileUtils::setResourceEntry(const AppResourceEntry* pResEntry)
{
if (pResEntry)
{
s_HRes.setResourceEntry(pResEntry);
}
}
void CCFileUtils::setResourceInfo(const T_ResourceInfo ResInfo[], int nCount)
{
// first, clear the map before
if (!s_ResMap.empty())
{
s_ResMap.clear();
}
// second, insert the pairs
for (int i = 0; i < nCount; ++i)
{
/**
@brief Here we call fullPathFromRelativePath because when the UIImage find the ResName in s_ResMap,
the UIImage only have the ResName with fullpath.So we must save the ResName with fullpath.
*/
std::string key = CCFileUtils::fullPathFromRelativePath((ResInfo[i]).ResName);
int nResID = (ResInfo[i]).nResID;
s_ResMap.insert(ResourceMap::value_type(key, nResID));
}
}
bool CCFileUtils::isResourceExist(const char* pszResName)
{
bool bRet = false;
@ -404,11 +370,8 @@ bool CCFileUtils::isResourceExist(const char* pszResName)
}
else
{
// find in the resource map and find in the hardware
ResourceMap::iterator iter;
iter = s_ResMap.find(pszResName);
if (iter != s_ResMap.end() || EOS_IsFileExist(FilePath))
// find in the hardware
if (EOS_IsFileExist(FilePath))
{
bRet = true;
}
@ -445,23 +408,6 @@ unsigned char* CCFileUtils::getFileData(const char* pszFileName, const char* psz
return pBuffer;
}
const TBitmap* CCFileUtils::getBitmapByResName(const char* pszBmpName)
{
const TBitmap* pBmp = NULL;
do
{
// load bitmap from TResource
ResourceMap::iterator iter;
iter = s_ResMap.find(pszBmpName);
CCX_BREAK_IF(iter == s_ResMap.end());
pBmp = s_HRes.LoadConstBitmap(iter->second);
} while (0);
return pBmp;
}
int CCFileUtils::ccLoadFileIntoMemory(const char *filename, unsigned char **out)
{
///@todo
@ -498,47 +444,4 @@ const char* CCFileUtils::ccRemoveHDSuffixFromFile( const char *path )
return path;
}
//////////////////////////////////////////////////
//
// ResourceHandle
//
//////////////////////////////////////////////////
ResourceHandle::ResourceHandle()
:m_pResLib(NULL)
{
}
ResourceHandle::~ResourceHandle()
{
release();
}
void ResourceHandle::release()
{
if (m_pResLib)
{
delete m_pResLib;
m_pResLib = NULL;
}
}
void ResourceHandle::setResourceEntry(const AppResourceEntry* pResEntry)
{
release();
m_pResLib = new TResourceLib(pResEntry);
}
const TBitmap* ResourceHandle::LoadConstBitmap(int nResID)
{
const TBitmap* pResult = NULL;
if (m_pResLib)
{
pResult = m_pResLib->LoadConstBitmap(nResID);
}
return pResult;
}
}//namespace cocos2d

View File

@ -31,31 +31,7 @@ THE SOFTWARE.
#include "NSMutableDictionary.h"
#include "FileUtils.h"
class TBitmap;
class TResourceLib;
struct AppResourceEntry;
typedef struct
{
const char* ResName;
int nResID;
} T_ResourceInfo;
namespace cocos2d {
class ResourceHandle
{
public:
ResourceHandle();
~ResourceHandle();
void setResourceEntry(const AppResourceEntry* pResEntry);
void release();
const TBitmap* LoadConstBitmap(int nResID);
private:
TResourceLib* m_pResLib;
};
namespace cocos2d {
//! @brief Helper class to handle file operations
class CCX_DLL CCFileUtils : public FileUtils
@ -91,19 +67,6 @@ public:
*/
static void setResourcePath(const char *pszResourcePath);
/**
@brief Set the Resource Entry
@param pResEntry The pointer of the Application's ResourceEntry
*/
static void setResourceEntry(const AppResourceEntry* pResEntry);
/**
@brief Set the Resource Info(ResourceName and ResID)
@param ResInfo Array of T_ResourceInfo,contain all resource names and ids.
@param nCount The count of the array elements.
*/
static void setResourceInfo(const T_ResourceInfo ResInfo[], int nCount);
/**
@brief Whether the resource is exist or not.The function find the resource in hardware,if not find,it will find in resource map.
@param pszResName The name of resource
@ -111,13 +74,6 @@ public:
*/
static bool isResourceExist(const char* pszResName);
/**
@brief Get bitmap data from resource map
@param pszBmpName The name of the bitmap
@return If can find the name in resource map, return the pointer of the bitmap.Otherwise return NULL
*/
static const TBitmap* getBitmapByResName(const char* pszBmpName);
/**
@brief Set the absolute path of the .zip file which contains all resource files
@param pszZipPath The absolute path of the .zip file

View File

@ -120,36 +120,25 @@ bool UIImage::initWithContentsOfFile(const string &strPath, eImageFormat imageTy
{
bool bRet = false;
// attempt load image from the ResourceMap.
const TBitmap* pBmp = CCFileUtils::getBitmapByResName(strPath.c_str());
if (pBmp)
{
initWithBitmap(pBmp);
bRet = true;
}
// attempt load image from file
if (!bRet)
FileData data;
unsigned long nSize = 0;
unsigned char* pBuffer = data.getFileData(strPath.c_str(), "rb", &nSize);
if (pBuffer)
{
FileData data;
unsigned long nSize = 0;
unsigned char* pBuffer = data.getFileData(strPath.c_str(), "rb", &nSize);
if (pBuffer)
switch (imageType)
{
switch (imageType)
{
case kCCImageFormatPNG:
// use libpng load image
bRet = loadPngFromStream(pBuffer, nSize);
break;
case kCCImageFormatJPG:
bRet = loadJpgFromStream(pBuffer, nSize);
break;
default:
// unsupported image type
bRet = false;
break;
}
case kCCImageFormatPNG:
// use libpng load image
bRet = loadPngFromStream(pBuffer, nSize);
break;
case kCCImageFormatJPG:
bRet = loadJpgFromStream(pBuffer, nSize);
break;
default:
// unsupported image type
bRet = false;
break;
}
}

View File

@ -99,10 +99,6 @@
RelativePath=".\Templates\1033\uphone\NewDeleteOp.cpp"
>
</File>
<File
RelativePath=".\Templates\1033\uphone\Resource.h"
>
</File>
<File
RelativePath=".\Templates\1033\uphone\rootUnicodeScript.h"
>

View File

@ -31,8 +31,7 @@
<SYMBOL NAME='CCX_USE_BOX2D' TYPE="checkbox" VALUE="true"></SYMBOL>
<SYMBOL NAME='CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE' TYPE="checkbox" VALUE="false"></SYMBOL>
<SYMBOL NAME='CCX_HAS_MAIN_FORM' TYPE="checkbox" VALUE="true"></SYMBOL>
<SYMBOL NAME='CCX_USE_UI_RESOURCE' TYPE="checkbox" VALUE="false"></SYMBOL>
<SYMBOL NAME='CCX_USE_TCOM_SUPPORT' TYPE="checkbox" VALUE="false"></SYMBOL>
<!-- Page 3 Controls -->
@ -212,11 +211,6 @@
</UL>
</SPAN>&nbsp;Application feature:<UL>
<LI CLASS="LIST">
<SPAN CLASS="SideBtnHidden" ID="CCX_UI_RESOURCE_SUMMARY" TITLE="">
<LABEL FOR="CCX_UI_RESOURCE_SUMMARY"></LABEL>
</SPAN>
</LI>
<LI CLASS="LIST">
<SPAN CLASS="SideBtnHidden" ID="CCX_TCOM_SUPPORT_SUMMARY" TITLE="">
@ -379,15 +373,6 @@ function OnInit()
CCX_AUDIO_ENGINE_SUMMARY.innerText = "None Audio Engine";
}
if (window.external.FindSymbol("CCX_USE_UI_RESOURCE"))
{
CCX_UI_RESOURCE_SUMMARY.innerText = "Has UI Resource";
}
else
{
CCX_UI_RESOURCE_SUMMARY.innerText = "None UI Resource";
}
if (window.external.FindSymbol("CCX_USE_TCOM_SUPPORT"))
{
CCX_TCOM_SUPPORT_SUMMARY.innerText = "Has TCOM Support";

View File

@ -232,15 +232,7 @@
</TD>
<TD VALIGN="top" COLSPAN="7">
Select application feature:<br />
<br />
<input id="CCX_USE_UI_RESOURCE" accesskey="U" class="CheckBoxA"
name="CCX_USE_UI_RESOURCE" title="Application has UI resource project."
type="checkbox" value="ON" onClick="OnUseUIResource();"/>
<DIV CLASS="itemTextCheckboxB" ID="CCX_USE_UI_RESOURCE_DIV" FOR ="CCX_USE_UI_RESOURCE">
<LABEL ID="CCX_USE_UI_RESOURCE_LABLE" TITLE="Add UPhone resource files to project.">
<U>U</U>I Resource</LABEL>
</DIV>
<br />
&nbsp;<br />
<input id="CCX_USE_TCOM_SUPPORT" accesskey="T" class="CheckBoxA"
name="CCX_USE_TCOM_SUPPORT" title="Application has TCOM support."
type="checkbox" value="ON" onClick="OnUseTCOMSupport();"/>
@ -376,14 +368,7 @@ function OnInit()
{
CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE.checked = true;
}
CCX_USE_UI_RESOURCE.disabled = false;
CCX_USE_TCOM_SUPPORT.disabled = false;
if (window.external.FindSymbol("CCX_USE_UI_RESOURCE"))
{
CCX_USE_UI_RESOURCE.checked = true;
}
if (window.external.FindSymbol("CCX_USE_TCOM_SUPPORT"))
{
CCX_USE_TCOM_SUPPORT.checked = true;
@ -415,18 +400,6 @@ function OnUseChipmunk()
}
}
function OnUseUIResource()
{
if (CCX_USE_UI_RESOURCE.checked)
{
window.external.AddSymbol("CCX_USE_UI_RESOURCE", true);
}
else
{
window.external.AddSymbol("CCX_USE_UI_RESOURCE", false);
}
}
function OnUseTCOMSupport()
{
if (CCX_USE_TCOM_SUPPORT.checked)

View File

@ -127,12 +127,6 @@ function AddFilters(proj) {
group = proj.Object.AddFilter('include');
group.Filter = strSrcFilter;
if (wizard.FindSymbol('CCX_USE_UI_RESOURCE')) {
strSrcFilter = wizard.FindSymbol('RESOURCE_FILTER');
group = proj.Object.AddFilter('resource');
group.Filter = strSrcFilter;
}
strSrcFilter = wizard.FindSymbol('MAKEFILE_FILTER');
group = proj.Object.AddFilter('makefile');
group.Filter = strSrcFilter;

View File

@ -5,13 +5,13 @@
[! endif]
#include "HelloWorldScene.h"
[! if CCX_USE_UI_RESOURCE]
#include "Resource.h"
[! endif]
using namespace cocos2d;
[! if CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE]
using namespace CocosDenshion;
[! endif]
AppDelegate::AppDelegate()
:m_pMainWnd(NULL)
{
@ -21,7 +21,7 @@ AppDelegate::AppDelegate()
AppDelegate::~AppDelegate()
{
[! if CCX_USE_COCOS_DENSHION_SIMPLE_AUDIO_ENGINE]
SimpleAudioEngine::release();
SimpleAudioEngine::end();
[! endif]
}
@ -44,15 +44,6 @@ bool AppDelegate::applicationDidFinishLaunching()
// set the resource path
CCFileUtils::setResourcePath("/NEWPLUS/TDA_DATA/Data/[!output PROJECT_NAME]/");
[! if CCX_USE_UI_RESOURCE]
// cocos2d find image in ResourceEntry first, in ResourcePath second.
// set the ResourceEntry,
CCFileUtils::setResourceEntry(&[!output PROJECT_NAME]ResourceEntry);
// set the Images ResInfo (name and ResID)
CCFileUtils::setResourceInfo(ResInfo, sizeof(ResInfo) / sizeof(T_ResourceInfo));
[! endif]
CCScene * pScene = HelloWorld::scene();

View File

@ -1,7 +1,5 @@
#include "HelloWorldScene.h"
#include "Resource.h"
using namespace cocos2d;
CCScene* HelloWorld::scene()
@ -35,8 +33,8 @@ bool HelloWorld::init()
// add a "close" icon to exit the progress. it's an autorelease object
CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage(
(ResInfo[0]).ResName,
(ResInfo[1]).ResName,
"CloseNormal.png",
"CloseSelected.png",
this,
menu_selector(HelloWorld::menuCloseCallback) );
pCloseItem->setPosition( ccp(CCDirector::sharedDirector()->getWinSize().width - 20, 20) );
@ -50,7 +48,7 @@ bool HelloWorld::init()
// 3. add your codes below...
// add a label shows "Hello World"
// create and initialize a label
CCLabel* pLabel = CCLabel::labelWithString("HelloWorld", "Thonburi", 64);
CCLabelTTF* pLabel = CCLabelTTF::labelWithString("HelloWorld", "Thonburi", 64);
// ask director the window size
CGSize size = CCDirector::sharedDirector()->getWinSize();

View File

@ -11,17 +11,6 @@ uphone/resource.h
uphone/rootUnicodeScript.h
uphone/rootUnicodeScript_str.h
[! if CCX_USE_UI_RESOURCE]
uphone/Res/root_Res.ENU.tr3
uphone/Res/root_Res.ENU.tr3.tts
uphone/Res/root_Res.h
uphone/Res/root_Res.TR3
uphone/Res/root_Res.TRG
uphone/Res/root_res_c.h
uphone/Res/root_res_def.h
uphone/Res/root_res_h.h
[! endif]
[! if CCX_USE_TCOM_SUPPORT]
uphone/TCOM/root_TcomRegist.cpp
[! endif]

View File

@ -1,26 +1,8 @@
#include "AppDelegate.h"
[! if CCX_USE_UI_RESOURCE]
#include "[!output PROJECT_NAME_LOWER]_res_c.h"
const ResourceRegisterEntry ResRegList_[!output PROJECT_NAME][] =
{
TG_RESOURCE_DEFINE
};
extern const AppResourceEntry [!output PROJECT_NAME]ResourceEntry =
{
(ResourceRegisterEntry*)ResRegList_[!output PROJECT_NAME], // res list in this app
sizeof(ResRegList_[!output PROJECT_NAME]) / sizeof(ResourceRegisterEntry), //number of item in res
};
[! endif]
Int32 TG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam)
{
AppDelegate app;
[! if CCX_USE_UI_RESOURCE]
app.WM_SetResourceEntry(&[!output PROJECT_NAME]ResourceEntry);
[! endif]
app.Run();
return 1;

View File

@ -1,19 +0,0 @@
#ifndef __RESOURCE_H__
#define __RESOURCE_H__
#include "[!output PROJECT_NAME]UnicodeScript_str.h";
[! if CCX_USE_UI_RESOURCE]
#include "[!output PROJECT_NAME_LOWER]_res_def.h"
extern const AppResourceEntry [!output PROJECT_NAME]ResourceEntry;
[! endif]
#include "cocos2d.h"
const T_ResourceInfo ResInfo[] =
{
{ "CloseNormal.png", [! if CCX_USE_UI_RESOURCE][!output PRO_NAME_PREFIX]_ID_BITMAP_CloseNormal[! else]0[! endif] },
{ "CloseSelected.png", [! if CCX_USE_UI_RESOURCE][!output PRO_NAME_PREFIX]_ID_BITMAP_CloseSelected[! else]0[! endif] },
};
#endif // __RESOURCE_H__