use xxhash in win32 and wp8

This commit is contained in:
koowolf 2014-03-31 18:38:39 +08:00
parent 66440ac335
commit ad653c6cf9
4 changed files with 48 additions and 9 deletions

View File

@ -73,7 +73,7 @@
</PreBuildEvent> </PreBuildEvent>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -121,7 +121,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
</Command> </Command>
</PreBuildEvent> </PreBuildEvent>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@ -168,6 +168,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" /> <ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
<ClCompile Include="..\..\external\unzip\ioapi.cpp" /> <ClCompile Include="..\..\external\unzip\ioapi.cpp" />
<ClCompile Include="..\..\external\unzip\unzip.cpp" /> <ClCompile Include="..\..\external\unzip\unzip.cpp" />
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
<ClCompile Include="..\base\atitc.cpp" /> <ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\CCAffineTransform.cpp" /> <ClCompile Include="..\base\CCAffineTransform.cpp" />
<ClCompile Include="..\base\CCArray.cpp" /> <ClCompile Include="..\base\CCArray.cpp" />
@ -337,6 +338,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" /> <ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
<ClInclude Include="..\..\external\unzip\ioapi.h" /> <ClInclude Include="..\..\external\unzip\ioapi.h" />
<ClInclude Include="..\..\external\unzip\unzip.h" /> <ClInclude Include="..\..\external\unzip\unzip.h" />
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
<ClInclude Include="..\base\atitc.h" /> <ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\CCAffineTransform.h" /> <ClInclude Include="..\base\CCAffineTransform.h" />
<ClInclude Include="..\base\CCArray.h" /> <ClInclude Include="..\base\CCArray.h" />

View File

@ -103,6 +103,9 @@
<Filter Include="kazmath\GL"> <Filter Include="kazmath\GL">
<UniqueIdentifier>{465965df-dc31-471a-887f-e430125b8ba0}</UniqueIdentifier> <UniqueIdentifier>{465965df-dc31-471a-887f-e430125b8ba0}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="xxhash">
<UniqueIdentifier>{b4e2b1e5-2d79-44a3-af45-728d47b7bdb2}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\physics\CCPhysicsBody.cpp"> <ClCompile Include="..\physics\CCPhysicsBody.cpp">
@ -590,6 +593,9 @@
<ClCompile Include="..\math\kazmath\kazmath\vec4.c"> <ClCompile Include="..\math\kazmath\kazmath\vec4.c">
<Filter>kazmath</Filter> <Filter>kazmath</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\external\xxhash\xxhash.c">
<Filter>xxhash</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\physics\CCPhysicsBody.h"> <ClInclude Include="..\physics\CCPhysicsBody.h">
@ -1194,6 +1200,9 @@
<ClInclude Include="..\math\kazmath\kazmath\vec4.h"> <ClInclude Include="..\math\kazmath\kazmath\vec4.h">
<Filter>kazmath</Filter> <Filter>kazmath</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\external\xxhash\xxhash.h">
<Filter>xxhash</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="..\math\kazmath\kazmath\CMakeLists.txt"> <Text Include="..\math\kazmath\kazmath\CMakeLists.txt">

View File

@ -78,7 +78,7 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>WP8;_LIB;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WP8;_LIB;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
@ -103,7 +103,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories> <AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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@ -125,14 +125,15 @@
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<CompileAs>CompileAsCpp</CompileAs>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
@ -150,14 +151,16 @@
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories> <AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
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<PreprocessorDefinitions>WP8;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WP8;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>
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<CompileAs>CompileAsCpp</CompileAs>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
@ -190,6 +193,21 @@
<ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" /> <ClCompile Include="..\..\external\tinyxml2\tinyxml2.cpp" />
<ClCompile Include="..\..\external\unzip\ioapi.cpp" /> <ClCompile Include="..\..\external\unzip\ioapi.cpp" />
<ClCompile Include="..\..\external\unzip\unzip.cpp" /> <ClCompile Include="..\..\external\unzip\unzip.cpp" />
<ClCompile Include="..\..\external\xxhash\xxhash.c">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
</ForcedIncludeFiles>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CompileAsCpp</CompileAs>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
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<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</ForcedIncludeFiles>
</ClCompile>
<ClCompile Include="..\base\atitc.cpp" /> <ClCompile Include="..\base\atitc.cpp" />
<ClCompile Include="..\base\CCAffineTransform.cpp" /> <ClCompile Include="..\base\CCAffineTransform.cpp" />
<ClCompile Include="..\base\CCArray.cpp" /> <ClCompile Include="..\base\CCArray.cpp" />
@ -677,6 +695,7 @@
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" /> <ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
<ClInclude Include="..\..\external\unzip\ioapi.h" /> <ClInclude Include="..\..\external\unzip\ioapi.h" />
<ClInclude Include="..\..\external\unzip\unzip.h" /> <ClInclude Include="..\..\external\unzip\unzip.h" />
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
<ClInclude Include="..\base\atitc.h" /> <ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\CCAffineTransform.h" /> <ClInclude Include="..\base\CCAffineTransform.h" />
<ClInclude Include="..\base\CCArray.h" /> <ClInclude Include="..\base\CCArray.h" />

View File

@ -100,6 +100,9 @@
<Filter Include="platform\winrt"> <Filter Include="platform\winrt">
<UniqueIdentifier>{14e6de7a-f7ef-4249-9141-abf17033d9c2}</UniqueIdentifier> <UniqueIdentifier>{14e6de7a-f7ef-4249-9141-abf17033d9c2}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="xxhash">
<UniqueIdentifier>{3bebfe86-bdb7-4b96-8439-be8c8c1538bc}</UniqueIdentifier>
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<ItemGroup> <ItemGroup>
<ClCompile Include="..\physics\CCPhysicsBody.cpp"> <ClCompile Include="..\physics\CCPhysicsBody.cpp">
@ -605,6 +608,9 @@
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<ItemGroup> <ItemGroup>
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@ -1230,5 +1236,8 @@
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