mirror of https://github.com/axmolengine/axmol.git
Merge pull request #4525 from ricardoquesada/renderer_files_with_cc
Renderer files with cc
This commit is contained in:
commit
ad66f7ac41
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@ -1 +1 @@
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354adeaebe4016c9e4ff3407a37181ec33758416
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4691fe42345db3f1c43fc39d5517fd5115fe0520
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@ -124,15 +124,15 @@ renderer/CCNewRenderTexture.cpp \
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renderer/CCNewSprite.cpp \
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renderer/CCNewSpriteBatchNode.cpp \
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renderer/CCNewTextureAtlas.cpp \
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renderer/CustomCommand.cpp \
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renderer/Frustum.cpp \
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renderer/GroupCommand.cpp \
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renderer/MaterialManager.cpp \
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renderer/NewClippingNode.cpp \
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renderer/QuadCommand.cpp \
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renderer/RenderCommand.cpp \
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renderer/Renderer.cpp \
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renderer/RenderMaterial.cpp \
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renderer/CCCustomCommand.cpp \
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renderer/CCFrustum.cpp \
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renderer/CCGroupCommand.cpp \
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renderer/CCMaterialManager.cpp \
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renderer/CCNewClippingNode.cpp \
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renderer/CCQuadCommand.cpp \
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renderer/CCRenderCommand.cpp \
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renderer/CCRenderer.cpp \
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renderer/CCRenderMaterial.cpp \
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../base/atitc.cpp \
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../base/CCAffineTransform.cpp \
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../base/CCArray.cpp \
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@ -61,8 +61,8 @@ THE SOFTWARE.
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#include "CCConfiguration.h"
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#include "CCEventDispatcher.h"
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#include "CCFontFreeType.h"
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#include "Renderer.h"
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#include "renderer/Frustum.h"
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#include "CCRenderer.h"
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#include "renderer/CCFrustum.h"
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/**
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Position of the FPS
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@ -43,8 +43,8 @@ THE SOFTWARE.
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#include "CCEventListenerAcceleration.h"
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#include "platform/CCDevice.h"
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#include "CCScene.h"
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#include "CustomCommand.h"
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#include "Renderer.h"
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#include "CCCustomCommand.h"
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#include "CCRenderer.h"
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NS_CC_BEGIN
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@ -42,8 +42,8 @@
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#include "platform/CCFileUtils.h"
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#include "kazmath/GL/matrix.h"
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#include "CCProfiling.h"
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#include "QuadCommand.h"
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#include "Renderer.h"
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#include "CCQuadCommand.h"
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#include "CCRenderer.h"
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NS_CC_BEGIN
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@ -38,13 +38,12 @@ THE SOFTWARE.
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#include "CCNotificationCenter.h"
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#include "CCEventType.h"
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#include "CCConfiguration.h"
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#include "CustomCommand.h"
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#include "CCRenderer.h"
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#include "CCQuadCommand.h"
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#include "CCCustomCommand.h"
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// extern
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#include "kazmath/GL/matrix.h"
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#include "Renderer.h"
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#include "QuadCommand.h"
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#include "CustomCommand.h"
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NS_CC_BEGIN
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@ -32,8 +32,8 @@ THE SOFTWARE.
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#include "CCDirector.h"
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#include "TransformUtils.h"
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#include "CCDrawingPrimitives.h"
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#include "Renderer.h"
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#include "CustomCommand.h"
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#include "CCRenderer.h"
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#include "CCCustomCommand.h"
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// extern
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#include "kazmath/GL/matrix.h"
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@ -44,8 +44,8 @@ THE SOFTWARE.
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#include "CCAffineTransform.h"
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#include "TransformUtils.h"
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#include "CCProfiling.h"
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#include "Renderer.h"
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#include "QuadCommand.h"
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#include "CCRenderer.h"
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#include "CCQuadCommand.h"
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// external
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#include "kazmath/GL/matrix.h"
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@ -146,15 +146,15 @@ set(COCOS2D_SRC
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renderer/CCNewSprite.cpp
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renderer/CCNewSpriteBatchNode.cpp
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renderer/CCNewTextureAtlas.cpp
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renderer/CustomCommand.cpp
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renderer/Frustum.cpp
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renderer/GroupCommand.cpp
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renderer/MaterialManager.cpp
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renderer/NewClippingNode.cpp
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renderer/QuadCommand.cpp
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renderer/RenderCommand.cpp
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renderer/Renderer.cpp
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renderer/RenderMaterial.cpp
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renderer/CCCustomCommand.cpp
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renderer/CCFrustum.cpp
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renderer/CCGroupCommand.cpp
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renderer/CCMaterialManager.cpp
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renderer/CCNewClippingNode.cpp
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renderer/CCQuadCommand.cpp
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renderer/CCRenderCommand.cpp
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renderer/CCRenderer.cpp
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renderer/CCRenderMaterial.cpp
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)
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include(../physics/CMakeLists.txt)
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@ -126,16 +126,16 @@ THE SOFTWARE.
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#include "renderer/CCNewSprite.h"
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#include "renderer/CCNewSpriteBatchNode.h"
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#include "renderer/CCNewTextureAtlas.h"
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#include "renderer/CustomCommand.h"
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#include "renderer/Frustum.h"
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#include "renderer/GroupCommand.h"
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#include "renderer/MaterialManager.h"
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#include "renderer/NewClippingNode.h"
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#include "renderer/QuadCommand.h"
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#include "renderer/RenderCommand.h"
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#include "renderer/RenderCommandPool.h"
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#include "renderer/RenderMaterial.h"
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#include "renderer/Renderer.h"
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#include "renderer/CCCustomCommand.h"
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#include "renderer/CCFrustum.h"
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#include "renderer/CCGroupCommand.h"
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#include "renderer/CCMaterialManager.h"
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#include "renderer/CCNewClippingNode.h"
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#include "renderer/CCQuadCommand.h"
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#include "renderer/CCRenderCommand.h"
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#include "renderer/CCRenderCommandPool.h"
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#include "renderer/CCRenderMaterial.h"
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#include "renderer/CCRenderer.h"
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// physics
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#include "CCPhysicsBody.h"
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@ -22,7 +22,7 @@
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THE SOFTWARE.
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****************************************************************************/
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#include "CustomCommand.h"
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#include "CCCustomCommand.h"
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NS_CC_BEGIN
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RenderCommandPool<CustomCommand> CustomCommand::_commandPool;
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@ -26,8 +26,8 @@
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#ifndef _CC_CUSTOMCOMMAND_H_
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#define _CC_CUSTOMCOMMAND_H_
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#include "RenderCommand.h"
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#include "RenderCommandPool.h"
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#include "CCRenderCommand.h"
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#include "CCRenderCommandPool.h"
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NS_CC_BEGIN
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@ -22,7 +22,7 @@
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THE SOFTWARE.
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****************************************************************************/
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#include "Frustum.h"
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#include "CCFrustum.h"
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#include "platform/CCCommon.h"
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#include <stdlib.h>
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@ -23,8 +23,8 @@
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****************************************************************************/
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#include "GroupCommand.h"
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#include "Renderer.h"
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#include "CCGroupCommand.h"
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#include "CCRenderer.h"
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#include "CCDirector.h"
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NS_CC_BEGIN
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@ -27,8 +27,8 @@
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#define _CC_GROUPCOMMAND_H_
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#include "CCPlatformMacros.h"
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#include "RenderCommand.h"
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#include "RenderCommandPool.h"
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#include "CCRenderCommand.h"
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#include "CCRenderCommandPool.h"
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#include <unordered_map>
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NS_CC_BEGIN
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@ -23,7 +23,7 @@
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****************************************************************************/
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#include "MaterialManager.h"
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#include "CCMaterialManager.h"
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NS_CC_BEGIN
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@ -22,10 +22,10 @@
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THE SOFTWARE.
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****************************************************************************/
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#include "NewClippingNode.h"
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#include "GroupCommand.h"
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#include "Renderer.h"
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#include "CustomCommand.h"
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#include "CCNewClippingNode.h"
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#include "CCGroupCommand.h"
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#include "CCRenderer.h"
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#include "CCCustomCommand.h"
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#include "CCShaderCache.h"
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#include "CCDirector.h"
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@ -23,9 +23,9 @@
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****************************************************************************/
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#include "CCNewDrawNode.h"
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#include "QuadCommand.h"
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#include "Renderer.h"
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#include "CustomCommand.h"
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#include "CCQuadCommand.h"
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#include "CCRenderer.h"
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#include "CCCustomCommand.h"
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#include "CCDirector.h"
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NS_CC_BEGIN
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@ -24,11 +24,11 @@
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#include "CCNewLabelAtlas.h"
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#include "RenderCommand.h"
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#include "Renderer.h"
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#include "QuadCommand.h"
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#include "CCRenderCommand.h"
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#include "CCRenderer.h"
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#include "CCQuadCommand.h"
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#include "CCMenuItem.h"
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#include "Frustum.h"
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#include "CCFrustum.h"
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#include "CCDirector.h"
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#include "CCTextureAtlas.h"
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#include "CCShaderCache.h"
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@ -28,7 +28,7 @@
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#include "CCLabelAtlas.h"
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#include "CCPlatformMacros.h"
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#include "QuadCommand.h"
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#include "CCQuadCommand.h"
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NS_CC_BEGIN
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@ -24,9 +24,9 @@
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|||
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#include "CCNewRenderTexture.h"
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#include "CustomCommand.h"
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#include "Renderer.h"
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#include "GroupCommand.h"
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#include "CCCustomCommand.h"
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#include "CCRenderer.h"
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#include "CCGroupCommand.h"
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#include "CCConfiguration.h"
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#include "CCDirector.h"
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|
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@ -23,10 +23,10 @@
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|||
****************************************************************************/
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#include "CCNewSprite.h"
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#include "Renderer.h"
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#include "Frustum.h"
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#include "CCRenderer.h"
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#include "CCFrustum.h"
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#include "CCDirector.h"
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#include "QuadCommand.h"
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#include "CCQuadCommand.h"
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NS_CC_BEGIN
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|
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@ -28,8 +28,8 @@
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#include "CCTextureCache.h"
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#include "CCSprite.h"
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#include "CCNewSprite.h"
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#include "QuadCommand.h"
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#include "Renderer.h"
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#include "CCQuadCommand.h"
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#include "CCRenderer.h"
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NS_CC_BEGIN
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|
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@ -25,8 +25,8 @@
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#include "CCNewTextureAtlas.h"
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#include "CCTexture2D.h"
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#include "CCDirector.h"
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#include "Renderer.h"
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#include "QuadCommand.h"
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#include "CCRenderer.h"
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#include "CCQuadCommand.h"
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|
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NS_CC_BEGIN
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|
|
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@ -23,7 +23,7 @@
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****************************************************************************/
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||||
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||||
|
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#include "QuadCommand.h"
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#include "CCQuadCommand.h"
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#include "ccGLStateCache.h"
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NS_CC_BEGIN
|
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@ -25,9 +25,9 @@
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#ifndef _CC_QUADCOMMAND_H_
|
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#define _CC_QUADCOMMAND_H_
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|
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#include "RenderCommand.h"
|
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#include "CCRenderCommand.h"
|
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#include "CCGLProgram.h"
|
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#include "RenderCommandPool.h"
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#include "CCRenderCommandPool.h"
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#include "kazmath/kazmath.h"
|
||||
|
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NS_CC_BEGIN
|
|
@ -23,7 +23,7 @@
|
|||
****************************************************************************/
|
||||
|
||||
|
||||
#include "RenderCommand.h"
|
||||
#include "CCRenderCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
|
@ -1,10 +1,27 @@
|
|||
//
|
||||
// RenderCommandPool.h
|
||||
// cocos2d_libs
|
||||
//
|
||||
// Created by Huabing on 11/28/13.
|
||||
//
|
||||
//
|
||||
/****************************************************************************
|
||||
Copyright (c) 2013 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#ifndef __CC_RENDERCOMMANDPOOL_H__
|
||||
#define __CC_RENDERCOMMANDPOOL_H__
|
||||
|
@ -36,7 +53,6 @@ public:
|
|||
_allocatedPoolBlocks.clear();
|
||||
}
|
||||
|
||||
public:
|
||||
T* generateCommand()
|
||||
{
|
||||
T* result = nullptr;
|
||||
|
@ -73,7 +89,7 @@ private:
|
|||
_freePool.push_back(commands+index);
|
||||
}
|
||||
}
|
||||
private:
|
||||
|
||||
std::list<T*> _allocatedPoolBlocks;
|
||||
std::list<T*> _freePool;
|
||||
//std::set<T*> _usedPool;
|
|
@ -23,4 +23,4 @@
|
|||
****************************************************************************/
|
||||
|
||||
|
||||
#include "RenderMaterial.h"
|
||||
#include "CCRenderMaterial.h"
|
|
@ -22,12 +22,12 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "Renderer.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCShaderCache.h"
|
||||
#include "ccGLStateCache.h"
|
||||
#include "CustomCommand.h"
|
||||
#include "QuadCommand.h"
|
||||
#include "GroupCommand.h"
|
||||
#include "CCCustomCommand.h"
|
||||
#include "CCQuadCommand.h"
|
||||
#include "CCGroupCommand.h"
|
||||
#include "CCConfiguration.h"
|
||||
#include "CCNotificationCenter.h"
|
||||
#include "CCEventType.h"
|
|
@ -27,7 +27,7 @@
|
|||
#define __CC_RENDERER_H_
|
||||
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "RenderCommand.h"
|
||||
#include "CCRenderCommand.h"
|
||||
#include "CCGLProgram.h"
|
||||
#include "CCGL.h"
|
||||
#include <vector>
|
||||
|
@ -43,7 +43,7 @@ struct RenderStackElement
|
|||
size_t currentIndex;
|
||||
};
|
||||
|
||||
class Renderer
|
||||
class Renderer : public Object
|
||||
{
|
||||
public:
|
||||
static const int vbo_size = 65536 / 6;
|
|
@ -28,9 +28,9 @@ THE SOFTWARE.
|
|||
#include "cocostudio/CCDataReaderHelper.h"
|
||||
#include "cocostudio/CCDatas.h"
|
||||
#include "cocostudio/CCSkin.h"
|
||||
#include "QuadCommand.h"
|
||||
#include "Renderer.h"
|
||||
#include "GroupCommand.h"
|
||||
#include "CCQuadCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCGroupCommand.h"
|
||||
|
||||
#if ENABLE_PHYSICS_BOX2D_DETECT
|
||||
#include "Box2D/Box2D.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ THE SOFTWARE.
|
|||
#include "cocostudio/CCArmatureDefine.h"
|
||||
#include "cocostudio/CCArmature.h"
|
||||
#include "cocostudio/CCSkin.h"
|
||||
#include "Renderer.h"
|
||||
#include "GroupCommand.h"
|
||||
#include "CCRenderer.h"
|
||||
#include "CCGroupCommand.h"
|
||||
|
||||
using namespace cocos2d;
|
||||
|
||||
|
|
|
@ -1,13 +1,29 @@
|
|||
//
|
||||
// Created by NiTe Luo on 11/1/13.
|
||||
//
|
||||
/****************************************************************************
|
||||
Copyright (c) 2013 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
|
||||
#include "NewRendererTest.h"
|
||||
#include "renderer/CCNewSprite.h"
|
||||
#include "renderer/CCNewSpriteBatchNode.h"
|
||||
#include "renderer/NewClippingNode.h"
|
||||
#include "renderer/CCNewDrawNode.h"
|
||||
|
||||
static int sceneIdx = -1;
|
||||
|
||||
|
|
Loading…
Reference in New Issue