mirror of https://github.com/axmolengine/axmol.git
Merge remote branch 'upstream/gles20' into gles20
This commit is contained in:
commit
ad7dacc281
|
@ -74,3 +74,10 @@ Device-Release/
|
|||
|
||||
# Ignore vim swaps
|
||||
*.swp
|
||||
|
||||
# Ignore config files in javascript bindings generator
|
||||
tools/tojs/user.cfg
|
||||
# ... userconf.ini generated if running from tools/tojs
|
||||
tools/tojs/userconf.ini
|
||||
# ... userconf.ini generated if running from tools/jenkins_scripts/mac/android/
|
||||
tools/jenkins_scripts/mac/android/userconf.ini
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
[submodule "tools/cxx-generator"]
|
||||
path = tools/cxx-generator
|
||||
url = git://github.com/funkaster/cxx-generator.git
|
||||
[submodule "scripting/javascript/bindings/generated"]
|
||||
path = scripting/javascript/bindings/generated
|
||||
url = git://github.com/folecr/cocos2dx-autogen-bindings.git
|
||||
|
|
16
AUTHORS
16
AUTHORS
|
@ -12,6 +12,22 @@ Developers:
|
|||
Rolando Abarca
|
||||
Javascript Binding and testjs
|
||||
|
||||
Horcruxes
|
||||
fix the bug that CCArray::createWithContentsOfFile() may not read file data on iOS
|
||||
|
||||
Hu Kaiou
|
||||
contribute the new version of libcurl to support both armv7 & armv7s on iOS
|
||||
fix some memory leak
|
||||
|
||||
ByungChoi
|
||||
modify linux makefiles to fix compiling errors
|
||||
|
||||
edbartley
|
||||
update MSVS and MAC projects to use project-relative path
|
||||
|
||||
Weeds
|
||||
use fontconfig to enhance font rendering on linux
|
||||
|
||||
Nat Weiss (iphonegamekit.com)
|
||||
author of Mac port
|
||||
|
||||
|
|
34
CHANGELOG
34
CHANGELOG
|
@ -1,3 +1,37 @@
|
|||
cocos2d-2.0-x-2.0.3 @Sep.26 2012
|
||||
[all platforms]
|
||||
Bug #1452: change CCRGBAProtocol to public in order for actions like CCTintTo to have an affect on the CCScale9Sprite
|
||||
Bug #1454: make javascript binding work together with lua binding and c++ codes
|
||||
Bug #1464: fix a crash caused by CCLabelBMFont
|
||||
Bug #1478: fix a bug that TMX parser causes tileset images not to be loaded
|
||||
Bug #1479: fix a bug that CCNotificationCenter does not check whether the object is valid before post notification
|
||||
Bug #1485: fix potential memory leak in CCNotificationObserver
|
||||
Feature #1458: add CCTableView
|
||||
Feature #1460: min/max allowed value for CCControlSlider
|
||||
Feature #1470: update CCBReader to cocosbuilder v2.1 beta
|
||||
Feature #1483: synchronize CCControlExtension to newest version
|
||||
Refactor #1477: abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions
|
||||
[iOS]
|
||||
Bug #1482: fix a bug that orientation is wrong on iOS 6 SDK
|
||||
Bug #1453: fix a bug that CCGL.h includes wrong path of a header file
|
||||
Bug #1484: fix a minor memory-logic error in EditBoxImplIOS.mm
|
||||
Feature #1455: add Xcode template for cocos2dx-js
|
||||
[android]
|
||||
Refactor #1481: refactor android Java+JNI
|
||||
[mac os]
|
||||
Bug #1456: remove code signing from MAC TestCpp project
|
||||
[linux]
|
||||
[win32]
|
||||
Feature #1457: Add vs2012 sln
|
||||
Feature #1474: popup a warning dialog instead of crash directly when OpenGL version is too old to run 2dx
|
||||
[js-binding]
|
||||
Feature #1451: merge new js-binding codes
|
||||
Refactor #1476: update location of spidermonkey-android makefile
|
||||
[lua]
|
||||
Refactor #1480: Update lua-binding for overloaded functions
|
||||
[tools]
|
||||
Feature #1404: add scripts for jenkins-ci
|
||||
|
||||
cocos2d-2.0-x-2.0.2 @Aug.30 2012
|
||||
[all platforms]
|
||||
Bug #1298: fix a logical error of CCSequence
|
||||
|
|
|
@ -40,7 +40,7 @@ static bool s_bI9100 = false;
|
|||
/**********************************************************************************
|
||||
* jni
|
||||
**********************************************************************************/
|
||||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxActivity"
|
||||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxHelper"
|
||||
#define METHOD_NAME "getDeviceModel"
|
||||
|
||||
typedef struct JniMethodInfo_
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
#define LOG_TAG "libSimpleAudioEngine"
|
||||
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
|
||||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxActivity"
|
||||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxHelper"
|
||||
|
||||
typedef struct JniMethodInfo_
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2010 Steve Oldmeadow
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -40,7 +40,7 @@ public:
|
|||
virtual long getClassTypeInfo() = 0;
|
||||
};
|
||||
|
||||
static unsigned int getHashCodeByString(const char *key)
|
||||
static inline unsigned int getHashCodeByString(const char *key)
|
||||
{
|
||||
unsigned int len = strlen(key);
|
||||
const char *end=key+len;
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
CC = gcc
|
||||
CXX = g++
|
||||
TARGET = libcocosdenshion.so
|
||||
CCFLAGS = -Wall -g -O2 -fPIC
|
||||
CXXFLAGS = -Wall -g -O2 -fPIC
|
||||
CCFLAGS = -Wall -fPIC
|
||||
CXXFLAGS = -Wall -fPIC
|
||||
VISIBILITY =
|
||||
|
||||
LBITS := $(shell getconf LONG_BIT)
|
||||
|
@ -32,17 +32,26 @@ SHAREDLIBS_DIR = ../third_party/fmod/api/lib
|
|||
SHAREDLIBS = -L$(SHAREDLIBS_DIR) -lfmodex
|
||||
endif
|
||||
|
||||
debug: CCFLAGS += -g3 -O0
|
||||
debug: CXXFLAGS += -g3 -O0
|
||||
debug: DEFINES += -DDEBUG
|
||||
debug: $(TARGET)
|
||||
|
||||
release: CCFLAGS += -O3
|
||||
release: CXXFLAGS += -O3
|
||||
release: DEFINES += -DNDEBUG
|
||||
release: $(TARGET)
|
||||
|
||||
####### Build rules
|
||||
$(TARGET): $(OBJECTS)
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(OBJECTS) -shared -o $(TARGET) $(SHAREDLIBS) $(STATICLIBS)
|
||||
|
||||
|
||||
####### Compile
|
||||
%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(TARGET) core
|
||||
|
|
|
@ -35,6 +35,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "samples\TestCpp\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestJavascript", "samples\TestJavascript\proj.win32\TestJavascript.vcproj", "{D0F06A44-A245-4D13-A498-0120C203B539}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
|
||||
|
@ -53,6 +54,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLua", "samples\TestLua\
|
|||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
|
@ -106,7 +110,4 @@ Global
|
|||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
|
||||
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -19,6 +19,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "samples\TestCpp\
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestJavascript", "samples\TestJavascript\proj.win32\TestJavascript.vcxproj", "{D0F06A44-A245-4D13-A498-0120C203B539}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
|
|
|
@ -82,12 +82,12 @@ platform/android/CCApplication.cpp \
|
|||
platform/android/CCCommon.cpp \
|
||||
platform/android/CCFileUtils.cpp \
|
||||
platform/android/CCImage.cpp \
|
||||
platform/android/jni/EditBoxJni.cpp \
|
||||
platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxBitmap.cpp \
|
||||
platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp \
|
||||
platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxRenderer.cpp \
|
||||
platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxAccelerometer.cpp \
|
||||
platform/android/jni/JniHelper.cpp \
|
||||
platform/android/jni/IMEJni.cpp \
|
||||
platform/android/jni/MessageJni.cpp \
|
||||
platform/android/jni/SensorJni.cpp \
|
||||
platform/android/jni/SystemInfoJni.cpp \
|
||||
platform/android/jni/TouchesJni.cpp \
|
||||
script_support/CCScriptSupport.cpp \
|
||||
shaders/ccShaders.cpp \
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -58,7 +58,7 @@ using the camera.
|
|||
|
||||
- It doesn't work on batched nodes like CCSprite objects when they are parented to a CCSpriteBatchNode object.
|
||||
|
||||
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effecs, use the action CCFollow or position/scale/rotate.
|
||||
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effects, use the action CCFollow or position/scale/rotate.
|
||||
|
||||
*/
|
||||
class CC_DLL CCCamera : public CCObject
|
||||
|
|
|
@ -70,24 +70,23 @@ using namespace std;
|
|||
unsigned int g_uNumberOfDraws = 0;
|
||||
|
||||
NS_CC_BEGIN
|
||||
// XXX it shoul be a Director ivar. Move it there once support for multiple directors is added
|
||||
// XXX it should be a Director ivar. Move it there once support for multiple directors is added
|
||||
|
||||
// singleton stuff
|
||||
static CCDisplayLinkDirector s_SharedDirector;
|
||||
static CCDisplayLinkDirector *s_SharedDirector = NULL;
|
||||
|
||||
#define kDefaultFPS 60 // 60 frames per second
|
||||
extern const char* cocos2dVersion(void);
|
||||
|
||||
CCDirector* CCDirector::sharedDirector(void)
|
||||
{
|
||||
static bool s_bFirstUseDirector = true;
|
||||
if (s_bFirstUseDirector)
|
||||
if (!s_SharedDirector)
|
||||
{
|
||||
s_bFirstUseDirector = false;
|
||||
s_SharedDirector.init();
|
||||
s_SharedDirector = new CCDisplayLinkDirector();
|
||||
s_SharedDirector->init();
|
||||
}
|
||||
|
||||
return &s_SharedDirector;
|
||||
return s_SharedDirector;
|
||||
}
|
||||
|
||||
CCDirector::CCDirector(void)
|
||||
|
@ -136,7 +135,7 @@ bool CCDirector::init(void)
|
|||
|
||||
m_pobOpenGLView = NULL;
|
||||
|
||||
m_fContentScaleFactor = 1;
|
||||
m_fContentScaleFactor = 1.0f;
|
||||
m_bIsContentScaleSupported = false;
|
||||
|
||||
// scheduler
|
||||
|
@ -162,7 +161,7 @@ bool CCDirector::init(void)
|
|||
|
||||
CCDirector::~CCDirector(void)
|
||||
{
|
||||
CCLOG("cocos2d: deallocing %p", this);
|
||||
CCLOG("cocos2d: deallocing CCDirector %p", this);
|
||||
|
||||
CC_SAFE_RELEASE(m_pFPSLabel);
|
||||
CC_SAFE_RELEASE(m_pSPFLabel);
|
||||
|
@ -185,6 +184,8 @@ CCDirector::~CCDirector(void)
|
|||
CC_SAFE_DELETE(m_pLastUpdate);
|
||||
// delete fps string
|
||||
delete []m_pszFPS;
|
||||
|
||||
s_SharedDirector = NULL;
|
||||
}
|
||||
|
||||
void CCDirector::setGLDefaultValues(void)
|
||||
|
@ -200,7 +201,7 @@ void CCDirector::setGLDefaultValues(void)
|
|||
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
// Draw the SCene
|
||||
// Draw the Scene
|
||||
void CCDirector::drawScene(void)
|
||||
{
|
||||
// calculate "global" dt
|
||||
|
@ -290,16 +291,13 @@ void CCDirector::calculateDeltaTime(void)
|
|||
*m_pLastUpdate = now;
|
||||
}
|
||||
|
||||
|
||||
// m_pobOpenGLView
|
||||
|
||||
void CCDirector::setOpenGLView(CCEGLView *pobOpenGLView)
|
||||
{
|
||||
CCAssert(pobOpenGLView, "opengl view should not be null");
|
||||
|
||||
if (m_pobOpenGLView != pobOpenGLView)
|
||||
{
|
||||
// because EAGLView is not kind of CCObject
|
||||
// EAGLView is not a CCObject
|
||||
delete m_pobOpenGLView; // [openGLView_ release]
|
||||
m_pobOpenGLView = pobOpenGLView;
|
||||
|
||||
|
@ -643,6 +641,9 @@ void CCDirector::purgeDirector()
|
|||
// OpenGL view
|
||||
m_pobOpenGLView->end();
|
||||
m_pobOpenGLView = NULL;
|
||||
|
||||
// delete CCDirector
|
||||
release();
|
||||
}
|
||||
|
||||
void CCDirector::setNextScene(void)
|
||||
|
@ -817,7 +818,7 @@ bool CCDirector::enableRetinaDisplay(bool enabled)
|
|||
return true;
|
||||
}
|
||||
|
||||
// Already diabled?
|
||||
// Already disabled?
|
||||
if (!enabled && m_fContentScaleFactor == 1)
|
||||
{
|
||||
return false;
|
||||
|
@ -945,7 +946,7 @@ CCAccelerometer* CCDirector::getAccelerometer()
|
|||
* implementation of DisplayLinkDirector
|
||||
**************************************************/
|
||||
|
||||
// should we afford 4 types of director ??
|
||||
// should we implement 4 types of director ??
|
||||
// I think DisplayLinkDirector is enough
|
||||
// so we now only support DisplayLinkDirector
|
||||
void CCDisplayLinkDirector::startAnimation(void)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -58,7 +58,7 @@ typedef enum {
|
|||
/// it calls "updateProjection" on the projection delegate.
|
||||
kCCDirectorProjectionCustom,
|
||||
|
||||
/// Detault projection is 3D projection
|
||||
/// Default projection is 3D projection
|
||||
kCCDirectorProjectionDefault = kCCDirectorProjection3D,
|
||||
} ccDirectorProjection;
|
||||
|
||||
|
@ -83,7 +83,7 @@ and when to execute the Scenes.
|
|||
- setting the OpenGL pixel format (default on is RGB565)
|
||||
- setting the OpenGL buffer depth (default one is 0-bit)
|
||||
- setting the projection (default one is 3D)
|
||||
- setting the orientation (default one is Protrait)
|
||||
- setting the orientation (default one is Portrait)
|
||||
|
||||
Since the CCDirector is a singleton, the standard way to use it is by calling:
|
||||
_ CCDirector::sharedDirector()->methodName();
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -54,7 +54,7 @@ static void lazy_init( void )
|
|||
if( ! s_bInitialized ) {
|
||||
|
||||
//
|
||||
// Position and 1 color passed as a uniform (to similate glColor4ub )
|
||||
// Position and 1 color passed as a uniform (to simulate glColor4ub )
|
||||
//
|
||||
s_pShader = CCShaderCache::sharedShaderCache()->programForKey(kCCShader_Position_uColor);
|
||||
|
||||
|
@ -67,7 +67,7 @@ static void lazy_init( void )
|
|||
}
|
||||
}
|
||||
|
||||
// When back to foreground on android, we want to it to inilialize again
|
||||
// When switching from backround to foreground on android, we want the params to be initialized again
|
||||
void ccDrawInit()
|
||||
{
|
||||
s_bInitialized = false;
|
||||
|
@ -186,30 +186,35 @@ void ccDrawPoly( const CCPoint *poli, unsigned int numberOfPoints, bool closePol
|
|||
|
||||
ccGLEnableVertexAttribs( kCCVertexAttribFlag_Position );
|
||||
|
||||
// XXX: Mac OpenGL error. arrays can't go out of scope before draw is executed
|
||||
ccVertex2F* newPoli = new ccVertex2F[numberOfPoints];
|
||||
|
||||
// iPhone and 32-bit machines optimization
|
||||
if( sizeof(CCPoint) == sizeof(ccVertex2F) )
|
||||
{
|
||||
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, 0, poli);
|
||||
|
||||
if( closePolygon )
|
||||
glDrawArrays(GL_LINE_LOOP, 0, (GLsizei) numberOfPoints);
|
||||
else
|
||||
glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) numberOfPoints);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Mac on 64-bit
|
||||
// XXX: Mac OpenGL error. arrays can't go out of scope before draw is executed
|
||||
ccVertex2F* newPoli = new ccVertex2F[numberOfPoints];
|
||||
for( unsigned int i=0; i<numberOfPoints;i++) {
|
||||
newPoli[i].x = poli[i].x;
|
||||
newPoli[i].y = poli[i].y;
|
||||
}
|
||||
glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, 0, newPoli);
|
||||
|
||||
if( closePolygon )
|
||||
glDrawArrays(GL_LINE_LOOP, 0, (GLsizei) numberOfPoints);
|
||||
else
|
||||
glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) numberOfPoints);
|
||||
|
||||
CC_SAFE_DELETE_ARRAY(newPoli);
|
||||
}
|
||||
|
||||
if( closePolygon )
|
||||
glDrawArrays(GL_LINE_LOOP, 0, (GLsizei) numberOfPoints);
|
||||
else
|
||||
glDrawArrays(GL_LINE_STRIP, 0, (GLsizei) numberOfPoints);
|
||||
|
||||
CC_SAFE_DELETE_ARRAY(newPoli);
|
||||
|
||||
CC_INCREMENT_GL_DRAWS(1);
|
||||
}
|
||||
|
||||
|
@ -247,7 +252,7 @@ void ccDrawSolidPoly( const CCPoint *poli, unsigned int numberOfPoints, ccColor4
|
|||
CC_INCREMENT_GL_DRAWS(1);
|
||||
}
|
||||
|
||||
void ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned int segments, bool drawLineToCenter)
|
||||
void ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY)
|
||||
{
|
||||
lazy_init();
|
||||
|
||||
|
@ -263,8 +268,8 @@ void ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned in
|
|||
|
||||
for(unsigned int i = 0;i <= segments; i++) {
|
||||
float rads = i*coef;
|
||||
GLfloat j = radius * cosf(rads + angle) + center.x;
|
||||
GLfloat k = radius * sinf(rads + angle) + center.y;
|
||||
GLfloat j = radius * cosf(rads + angle) * scaleX + center.x;
|
||||
GLfloat k = radius * sinf(rads + angle) * scaleY + center.y;
|
||||
|
||||
vertices[i*2] = j;
|
||||
vertices[i*2+1] = k;
|
||||
|
@ -286,6 +291,11 @@ void ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned in
|
|||
CC_INCREMENT_GL_DRAWS(1);
|
||||
}
|
||||
|
||||
void CC_DLL ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned int segments, bool drawLineToCenter)
|
||||
{
|
||||
ccDrawCircle(center, radius, angle, segments, drawLineToCenter, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
void ccDrawQuadBezier(const CCPoint& origin, const CCPoint& control, const CCPoint& destination, unsigned int segments)
|
||||
{
|
||||
lazy_init();
|
||||
|
|
|
@ -56,7 +56,7 @@ NS_CC_BEGIN
|
|||
|
||||
class CCPointArray;
|
||||
|
||||
/** initlialize context */
|
||||
/** initialize context */
|
||||
void CC_DLL ccDrawInit();
|
||||
|
||||
/** draws a point given x and y coordinate measured in points */
|
||||
|
@ -78,16 +78,17 @@ void CC_DLL ccDrawRect( CCPoint origin, CCPoint destination );
|
|||
*/
|
||||
void CC_DLL ccDrawSolidRect( CCPoint origin, CCPoint destination, ccColor4F color );
|
||||
|
||||
/** draws a poligon given a pointer to CCPoint coordiantes and the number of vertices measured in points.
|
||||
/** draws a polygon given a pointer to CCPoint coordinates and the number of vertices measured in points.
|
||||
The polygon can be closed or open
|
||||
*/
|
||||
void CC_DLL ccDrawPoly( const CCPoint *vertices, unsigned int numOfVertices, bool closePolygon );
|
||||
|
||||
/** draws a solid polygon given a pointer to CGPoint coordiantes, the number of vertices measured in points, and a color.
|
||||
/** draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
|
||||
*/
|
||||
void CC_DLL ccDrawSolidPoly( const CCPoint *poli, unsigned int numberOfPoints, ccColor4F color );
|
||||
|
||||
/** draws a circle given the center, radius and number of segments. */
|
||||
void CC_DLL ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned int segments, bool drawLineToCenter, float scaleX, float scaleY);
|
||||
void CC_DLL ccDrawCircle( const CCPoint& center, float radius, float angle, unsigned int segments, bool drawLineToCenter);
|
||||
|
||||
/** draws a quad bezier path
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -375,7 +375,7 @@ void CCScheduler::priorityIn(tListEntry **ppList, CCObject *pTarget, int nPriori
|
|||
pListElement->next = pListElement->prev = NULL;
|
||||
pListElement->markedForDeletion = false;
|
||||
|
||||
// empey list ?
|
||||
// empty list ?
|
||||
if (! *ppList)
|
||||
{
|
||||
DL_APPEND(*ppList, pListElement);
|
||||
|
@ -763,7 +763,7 @@ void CCScheduler::update(float dt)
|
|||
dt *= m_fTimeScale;
|
||||
}
|
||||
|
||||
// Iterate all over the Updates selectors
|
||||
// Iterate over all the Updates' selectors
|
||||
tListEntry *pEntry, *pTmp;
|
||||
|
||||
// updates with priority < 0
|
||||
|
@ -799,7 +799,7 @@ void CCScheduler::update(float dt)
|
|||
}
|
||||
}
|
||||
|
||||
// Interate all over the custom selectors
|
||||
// Iterate over all the custom selectors
|
||||
for (tHashSelectorEntry *elt = m_pHashForSelectors; elt != NULL; )
|
||||
{
|
||||
m_pCurrentTarget = elt;
|
||||
|
@ -838,7 +838,7 @@ void CCScheduler::update(float dt)
|
|||
}
|
||||
}
|
||||
|
||||
// Interate all over the script callbacks
|
||||
// Iterate over all the script callbacks
|
||||
if (m_pScriptHandlerEntries)
|
||||
{
|
||||
for (int i = m_pScriptHandlerEntries->count() - 1; i >= 0; i--)
|
||||
|
@ -855,7 +855,7 @@ void CCScheduler::update(float dt)
|
|||
}
|
||||
}
|
||||
|
||||
// delete all updates that are morked for deletion
|
||||
// delete all updates that are marked for deletion
|
||||
// updates with priority < 0
|
||||
DL_FOREACH_SAFE(m_pUpdatesNegList, pEntry, pTmp)
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -47,7 +47,7 @@ class CCSet;
|
|||
//
|
||||
// CCTimer
|
||||
//
|
||||
/** @brief Light weight timer */
|
||||
/** @brief Light-weight timer */
|
||||
class CC_DLL CCTimer : public CCObject
|
||||
{
|
||||
public:
|
||||
|
@ -108,7 +108,7 @@ struct _hashUpdateEntry;
|
|||
|
||||
class CCArray;
|
||||
|
||||
/** @brief Scheduler is responsible of triggering the scheduled callbacks.
|
||||
/** @brief Scheduler is responsible for triggering the scheduled callbacks.
|
||||
You should not use NSTimer. Instead use this class.
|
||||
|
||||
There are 2 different types of callbacks (selectors):
|
||||
|
@ -142,9 +142,9 @@ public:
|
|||
|
||||
/** The scheduled method will be called every 'interval' seconds.
|
||||
If paused is YES, then it won't be called until it is resumed.
|
||||
If 'interval' is 0, it will be called every frame, but if so, it recommened to use 'scheduleUpdateForTarget:' instead.
|
||||
If 'interval' is 0, it will be called every frame, but if so, it's recommended to use 'scheduleUpdateForTarget:' instead.
|
||||
If the selector is already scheduled, then only the interval parameter will be updated without re-scheduling it again.
|
||||
repeat let the action be repeated repeat + 1 times, use kCCRepeatForever to let the action run continiously
|
||||
repeat let the action be repeated repeat + 1 times, use kCCRepeatForever to let the action run continuously
|
||||
delay is the amount of time the action will wait before it'll start
|
||||
|
||||
@since v0.99.3, repeat and delay added in v1.1
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -234,7 +234,7 @@ public:
|
|||
public:
|
||||
/** creates the action with a set boundary,
|
||||
It will work with no boundary if @param rect is equal to CCRectZero.
|
||||
@deprecated: Please use create(CCNode*, const CCRect&) intead. This interface will be deprecated sooner or later.
|
||||
@deprecated: Please use create(CCNode*, const CCRect&) instead. This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCFollow* actionWithTarget(CCNode *pFollowedNode, const CCRect& rect = CCRectZero);
|
||||
/** creates the action with a set boundary,
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
* THE SOFTWARE.
|
||||
*
|
||||
*
|
||||
* Orignal code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
|
||||
* Original code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
|
||||
*
|
||||
* Adapted to cocos2d-x by Vit Valentin
|
||||
*
|
||||
|
@ -96,12 +96,12 @@ CCPointArray::CCPointArray() :m_pControlPoints(NULL){}
|
|||
|
||||
void CCPointArray::addControlPoint(CCPoint controlPoint)
|
||||
{
|
||||
// should create a new object of CCPoint
|
||||
// because developer always use this function like this
|
||||
// should create a new object: CCPoint
|
||||
// because developers are accustomed to using
|
||||
// addControlPoint(ccp(x, y))
|
||||
// passing controlPoint is a temple object
|
||||
// and CCArray::addObject() will retain the passing object, so it
|
||||
// should be an object created in heap
|
||||
// which assumes controlPoint is a temporary struct
|
||||
// but CCArray::addObject() will retain the passed object, so temp
|
||||
// should be an object created in the heap.
|
||||
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
|
||||
m_pControlPoints->addObject(temp);
|
||||
temp->release();
|
||||
|
@ -109,12 +109,12 @@ void CCPointArray::addControlPoint(CCPoint controlPoint)
|
|||
|
||||
void CCPointArray::insertControlPoint(CCPoint &controlPoint, unsigned int index)
|
||||
{
|
||||
// should create a new object of CCPoint
|
||||
// because developer always use this function like this
|
||||
// should create a new object: CCPoint
|
||||
// because developers are accustomed to using
|
||||
// insertControlPoint(ccp(x, y))
|
||||
// passing controlPoint is a temple object
|
||||
// and CCArray::insertObject() will retain the passing object, so it
|
||||
// should be an object created in heap
|
||||
// which assumes controlPoint is a temporary struct
|
||||
// but CCArray::insertObject() will retain the passed object, so temp
|
||||
// should be an object created in the heap.
|
||||
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
|
||||
m_pControlPoints->insertObject(temp, index);
|
||||
temp->release();
|
||||
|
@ -130,12 +130,12 @@ CCPoint CCPointArray::getControlPointAtIndex(unsigned int index)
|
|||
|
||||
void CCPointArray::replaceControlPoint(cocos2d::CCPoint &controlPoint, unsigned int index)
|
||||
{
|
||||
// should create a new object of CCPoint
|
||||
// because developer always use this function like this
|
||||
// should create a new object: CCPoint
|
||||
// because developers are accustomed to using
|
||||
// replaceControlPoint(ccp(x, y))
|
||||
// passing controlPoint is a temple object
|
||||
// and CCArray::insertObject() will retain the passing object, so it
|
||||
// should be an object created in heap
|
||||
// which assumes controlPoint is a temporary struct
|
||||
// but CCArray::insertObject() will retain the passed object, so temp
|
||||
// should be an object created in the heap.
|
||||
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
|
||||
m_pControlPoints->replaceObjectAtIndex(index, temp);
|
||||
temp->release();
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
* THE SOFTWARE.
|
||||
*
|
||||
*
|
||||
* Orignal code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
|
||||
* Original code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
|
||||
*
|
||||
* Adapted to cocos2d-x by Vit Valentin
|
||||
*
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2009 Jason Booth
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2009 Jason Booth
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -320,7 +320,7 @@ protected:
|
|||
|
||||
/**
|
||||
@brief Ease Elastic In action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -345,7 +345,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief Ease Elastic Out action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -371,7 +371,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief Ease Elastic InOut action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -440,7 +440,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief EaseBounceOut action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -462,7 +462,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief CCEaseBounceInOut action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -484,7 +484,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief CCEaseBackIn action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -506,7 +506,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief CCEaseBackOut action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
@ -528,7 +528,7 @@ public:
|
|||
|
||||
/**
|
||||
@brief CCEaseBackInOut action.
|
||||
@warning This action doesn't use a bijective fucntion. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@warning This action doesn't use a bijective function. Actions like Sequence might have an unexpected result when used with this action.
|
||||
@since v0.8.2
|
||||
@ingroup Actions
|
||||
*/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -384,7 +384,7 @@ bool CCRepeat::initWithAction(CCFiniteTimeAction *pAction, unsigned int times)
|
|||
pAction->retain();
|
||||
|
||||
m_bActionInstant = dynamic_cast<CCActionInstant*>(pAction) ? true : false;
|
||||
//a instant action needs to be executed one time less in the update method since it uses startWithTarget to execute the action
|
||||
//an instant action needs to be executed one time less in the update method since it uses startWithTarget to execute the action
|
||||
if (m_bActionInstant)
|
||||
{
|
||||
m_uTimes -=1;
|
||||
|
@ -463,7 +463,7 @@ void CCRepeat::update(float dt)
|
|||
m_uTotal++;
|
||||
}
|
||||
|
||||
// don't set a instantaction back or update it, it has no use because it has no duration
|
||||
// don't set an instant action back or update it, it has no use because it has no duration
|
||||
if (!m_bActionInstant)
|
||||
{
|
||||
if (m_uTotal == m_uTimes)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2011 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -116,7 +116,7 @@ public:
|
|||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCFiniteTimeAction* actions(CCFiniteTimeAction *pAction1, ...);
|
||||
/** helper contructor to create an array of sequenceable actions given an array
|
||||
/** helper constructor to create an array of sequenceable actions given an array
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCFiniteTimeAction* actionWithArray(CCArray *arrayOfActions);
|
||||
|
@ -127,7 +127,7 @@ public:
|
|||
|
||||
/** helper constructor to create an array of sequenceable actions */
|
||||
static CCFiniteTimeAction* create(CCFiniteTimeAction *pAction1, ...);
|
||||
/** helper contructor to create an array of sequenceable actions given an array */
|
||||
/** helper constructor to create an array of sequenceable actions given an array */
|
||||
static CCFiniteTimeAction* create(CCArray *arrayOfActions);
|
||||
/** creates the action */
|
||||
static CCSequence* createWithTwoActions(CCFiniteTimeAction *pActionOne, CCFiniteTimeAction *pActionTwo);
|
||||
|
@ -257,7 +257,7 @@ public:
|
|||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCFiniteTimeAction* actions(CCFiniteTimeAction *pAction1, ...);
|
||||
|
||||
/** helper contructor to create an array of spawned actions given an array
|
||||
/** helper constructor to create an array of spawned actions given an array
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCFiniteTimeAction* actionWithArray(CCArray *arrayOfActions);
|
||||
|
@ -270,7 +270,7 @@ public:
|
|||
/** helper constructor to create an array of spawned actions */
|
||||
static CCFiniteTimeAction* create(CCFiniteTimeAction *pAction1, ...);
|
||||
|
||||
/** helper contructor to create an array of spawned actions given an array */
|
||||
/** helper constructor to create an array of spawned actions given an array */
|
||||
static CCFiniteTimeAction* create(CCArray *arrayOfActions);
|
||||
|
||||
/** creates the Spawn action */
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2009 Valentin Milea
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2009 Valentin Milea
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -96,7 +96,7 @@ void CCPageTurn3D::update(float time)
|
|||
p.y = ( R + ay - ( r * (1 - cosBeta) * sinTheta));
|
||||
|
||||
// We scale z here to avoid the animation being
|
||||
// too much bigger than the screen due to perspectve transform
|
||||
// too much bigger than the screen due to perspective transform
|
||||
p.z = (r * ( 1 - cosBeta ) * cosTheta) / 7;// "100" didn't work for
|
||||
|
||||
// Stop z coord from dropping beneath underlying page in a transition
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (C) 2010 Lam Pham
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (C) 2010 Lam Pham
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright 2009 lhunath (Maarten Billemont)
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright 2009 lhunath (Maarten Billemont)
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -50,7 +50,7 @@ public:
|
|||
[target runAction:modifyWidth];
|
||||
|
||||
|
||||
Another example: CCScaleTo action could be rewriten using CCPropertyAction:
|
||||
Another example: CCScaleTo action could be rewritten using CCPropertyAction:
|
||||
|
||||
// scaleA and scaleB are equivalents
|
||||
id scaleA = [CCScaleTo actionWithDuration:2 scale:3];
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -130,7 +130,7 @@ void CCAtlasNode::calculateMaxItems()
|
|||
|
||||
void CCAtlasNode::updateAtlasValues()
|
||||
{
|
||||
CCAssert(false, "CCAtlasNode:Abstract updateAtlasValue not overriden");
|
||||
CCAssert(false, "CCAtlasNode:Abstract updateAtlasValue not overridden");
|
||||
}
|
||||
|
||||
// CCAtlasNode - draw
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -98,7 +98,7 @@ public:
|
|||
bool initWithTileFile(const char* tile, unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
|
||||
|
||||
/** updates the Atlas (indexed vertex array).
|
||||
* Shall be overriden in subclasses
|
||||
* Shall be overridden in subclasses
|
||||
*/
|
||||
virtual void updateAtlasValues();
|
||||
|
||||
|
|
|
@ -99,6 +99,8 @@ CCNode::CCNode(void)
|
|||
CCNode::~CCNode(void)
|
||||
{
|
||||
CCLOGINFO( "cocos2d: deallocing" );
|
||||
|
||||
unregisterScriptHandler();
|
||||
|
||||
CC_SAFE_RELEASE(m_pActionManager);
|
||||
CC_SAFE_RELEASE(m_pScheduler);
|
||||
|
@ -171,7 +173,7 @@ void CCNode::setZOrder(int z)
|
|||
}
|
||||
}
|
||||
|
||||
/// ertexZ getter
|
||||
/// vertexZ getter
|
||||
float CCNode::getVertexZ()
|
||||
{
|
||||
return m_fVertexZ;
|
||||
|
@ -491,7 +493,7 @@ CCNode* CCNode::getChildByTag(int aTag)
|
|||
}
|
||||
|
||||
/* "add" logic MUST only be on this method
|
||||
* If a class want's to extend the 'addChild' behaviour it only needs
|
||||
* If a class want's to extend the 'addChild' behavior it only needs
|
||||
* to override this method
|
||||
*/
|
||||
void CCNode::addChild(CCNode *child, int zOrder, int tag)
|
||||
|
@ -681,7 +683,7 @@ void CCNode::sortAllChildren()
|
|||
{
|
||||
//CCAssert(0);
|
||||
// override me
|
||||
// Only use- this function to draw your staff.
|
||||
// Only use- this function to draw your stuff.
|
||||
// DON'T draw your stuff outside this method
|
||||
}
|
||||
|
||||
|
|
|
@ -25,8 +25,8 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __PLATFOMR_CCNODE_H__
|
||||
#define __PLATFOMR_CCNODE_H__
|
||||
#ifndef __PLATFORM_CCNODE_H__
|
||||
#define __PLATFORM_CCNODE_H__
|
||||
|
||||
#include "ccMacros.h"
|
||||
#include "cocoa/CCAffineTransform.h"
|
||||
|
@ -65,7 +65,7 @@ enum {
|
|||
kCCNodeOnExitTransitionDidStart
|
||||
};
|
||||
|
||||
/** @brief CCNode is the main element. Anything thats gets drawn or contains things that get drawn is a CCNode.
|
||||
/** @brief CCNode is the main element. Anything that gets drawn or contains things that get drawn is a CCNode.
|
||||
The most popular CCNodes are: CCScene, CCLayer, CCSprite, CCMenu.
|
||||
|
||||
The main features of a CCNode are:
|
||||
|
@ -239,7 +239,7 @@ public:
|
|||
/** A weak reference to the parent */
|
||||
CC_PROPERTY(CCNode *, m_pParent, Parent)
|
||||
|
||||
// If ture, the Anchor Point will be (0,0) when you position the CCNode.
|
||||
// If true, the Anchor Point will be (0,0) when you position the CCNode.
|
||||
// Used by CCLayer and CCScene
|
||||
bool m_bIgnoreAnchorPointForPosition;
|
||||
bool isIgnoreAnchorPointForPosition();
|
||||
|
@ -325,7 +325,7 @@ public:
|
|||
*/
|
||||
static CCNode * create(void);
|
||||
|
||||
//scene managment
|
||||
//scene management
|
||||
|
||||
/** callback that is called every time the CCNode enters the 'stage'.
|
||||
If the CCNode enters the 'stage' with a transition, this callback is called when the transition starts.
|
||||
|
@ -577,7 +577,7 @@ public:
|
|||
*/
|
||||
virtual CCAffineTransform parentToNodeTransform(void);
|
||||
|
||||
/** Retrusn the world affine transform matrix. The matrix is in Pixels.
|
||||
/** Returns the world affine transform matrix. The matrix is in Pixels.
|
||||
@since v0.7.1
|
||||
*/
|
||||
virtual CCAffineTransform nodeToWorldTransform(void);
|
||||
|
@ -611,7 +611,7 @@ public:
|
|||
*/
|
||||
CCPoint convertTouchToNodeSpace(CCTouch * touch);
|
||||
|
||||
/** converts a CCTouch (world coordinates) into a local coordiante. This method is AR (Anchor Relative).
|
||||
/** converts a CCTouch (world coordinates) into a local coordinate. This method is AR (Anchor Relative).
|
||||
@since v0.7.1
|
||||
*/
|
||||
CCPoint convertTouchToNodeSpaceAR(CCTouch * touch);
|
||||
|
@ -622,7 +622,7 @@ public:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __PLATFOMR_CCNODE_H__
|
||||
#endif // __PLATFORM_CCNODE_H__
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -414,7 +414,7 @@ void CCArray::reverseObjects()
|
|||
{
|
||||
if (data->num > 1)
|
||||
{
|
||||
//floor it since in case of a oneven number the number of swaps stays the same
|
||||
// floorf(), since in the case of an even number, the number of swaps stays the same
|
||||
int count = (int) floorf(data->num/2.f);
|
||||
unsigned int maxIndex = data->num - 1;
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ THE SOFTWARE.
|
|||
*/
|
||||
|
||||
/** @def CCARRAY_FOREACH
|
||||
A convience macro to iterate over a CCArray using. It is faster than the "fast enumeration" interface.
|
||||
A convenience macro to iterate over a CCArray using. It is faster than the "fast enumeration" interface.
|
||||
@since v0.99.4
|
||||
*/
|
||||
|
||||
|
@ -139,7 +139,7 @@ public:
|
|||
@brief Generate a CCArray pointer by file
|
||||
@param pFileName The file name of *.plist file
|
||||
@return The CCArray pointer generated from the file
|
||||
@deprecated: Please use createWithContentsOfFile(const char*) intead. This interface will be deprecated sooner or later.
|
||||
@deprecated: Please use createWithContentsOfFile(const char*) instead. This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCArray* arrayWithContentsOfFile(const char* pFileName);
|
||||
|
||||
|
|
|
@ -44,13 +44,16 @@ void CCAutoreleasePool::addObject(CCObject* pObject)
|
|||
m_pManagedObjectArray->addObject(pObject);
|
||||
|
||||
CCAssert(pObject->m_uReference > 1, "reference count should be greater than 1");
|
||||
|
||||
++(pObject->m_uAutoReleaseCount);
|
||||
pObject->release(); // no ref count, in this case autorelease pool added.
|
||||
}
|
||||
|
||||
void CCAutoreleasePool::removeObject(CCObject* pObject)
|
||||
{
|
||||
m_pManagedObjectArray->removeObject(pObject, false);
|
||||
for (int i = 0; i < pObject->m_uAutoReleaseCount; ++i)
|
||||
{
|
||||
m_pManagedObjectArray->removeObject(pObject, false);
|
||||
}
|
||||
}
|
||||
|
||||
void CCAutoreleasePool::clear()
|
||||
|
@ -68,7 +71,7 @@ void CCAutoreleasePool::clear()
|
|||
if(!pObj)
|
||||
break;
|
||||
|
||||
pObj->m_bManaged = false;
|
||||
--(pObj->m_uAutoReleaseCount);
|
||||
//(*it)->release();
|
||||
//delete (*it);
|
||||
#ifdef _DEBUG
|
||||
|
|
|
@ -91,7 +91,10 @@ CCArray* CCDictionary::allKeysForObject(CCObject* object)
|
|||
|
||||
CCObject* CCDictionary::objectForKey(const std::string& key)
|
||||
{
|
||||
if (m_eDictType == kCCDictUnknown && m_eDictType == kCCDictUnknown) return NULL;
|
||||
// if dictionary wasn't initialized, return NULL directly.
|
||||
if (m_eDictType == kCCDictUnknown) return NULL;
|
||||
// CCDictionary only supports one kind of key, string or integer.
|
||||
// This method uses string as key, therefore we should make sure that the key type of this CCDictionary is string.
|
||||
CCAssert(m_eDictType == kCCDictStr, "this dictionary does not use string as key.");
|
||||
|
||||
CCObject* pRetObject = NULL;
|
||||
|
@ -106,7 +109,10 @@ CCObject* CCDictionary::objectForKey(const std::string& key)
|
|||
|
||||
CCObject* CCDictionary::objectForKey(int key)
|
||||
{
|
||||
if (m_eDictType == kCCDictUnknown && m_eDictType == kCCDictUnknown) return NULL;
|
||||
// if dictionary wasn't initialized, return NULL directly.
|
||||
if (m_eDictType == kCCDictUnknown) return NULL;
|
||||
// CCDictionary only supports one kind of key, string or integer.
|
||||
// This method uses integer as key, therefore we should make sure that the key type of this CCDictionary is integer.
|
||||
CCAssert(m_eDictType == kCCDictInt, "this dictionary does not use integer as key.");
|
||||
|
||||
CCObject* pRetObject = NULL;
|
||||
|
@ -264,7 +270,7 @@ void CCDictionary::removeAllObjects()
|
|||
|
||||
CCObject* CCDictionary::copyWithZone(CCZone* pZone)
|
||||
{
|
||||
CCAssert(pZone == NULL, "CCDirctionary should not be inherited.");
|
||||
CCAssert(pZone == NULL, "CCDictionary should not be inherited.");
|
||||
CCDictionary* pNewDict = new CCDictionary();
|
||||
|
||||
CCDictElement* pElement = NULL;
|
||||
|
|
|
@ -60,7 +60,7 @@ public:
|
|||
strcpy(m_szKey, pStart);
|
||||
}
|
||||
|
||||
CCDictElement(int iKey, CCObject* pObject)
|
||||
CCDictElement(intptr_t iKey, CCObject* pObject)
|
||||
{
|
||||
init();
|
||||
m_iKey = iKey;
|
||||
|
@ -73,7 +73,7 @@ public:
|
|||
return m_szKey;
|
||||
}
|
||||
|
||||
inline int getIntKey() const
|
||||
inline intptr_t getIntKey() const
|
||||
{
|
||||
CCAssert(m_szKey[0] == '\0', "Should not call this function for string dictionary");
|
||||
return m_iKey;
|
||||
|
@ -95,7 +95,7 @@ private:
|
|||
|
||||
private:
|
||||
char m_szKey[MAX_KEY_LEN+1]; /** hash key of string type*/
|
||||
int m_iKey; /** hash key of integer type */
|
||||
intptr_t m_iKey; /** hash key of integer type */
|
||||
CCObject* m_pObject;/** hash value */
|
||||
public:
|
||||
UT_hash_handle hh; /* makes this class hashable */
|
||||
|
|
|
@ -50,7 +50,7 @@ static inline void split(std::string src, const char* token, strArray& vect)
|
|||
}
|
||||
|
||||
// first, judge whether the form of the string like this: {x,y}
|
||||
// if the form is right,the string will be splited into the parameter strs;
|
||||
// if the form is right,the string will be split into the parameter strs;
|
||||
// or the parameter strs will be empty.
|
||||
// if the form is right return true,else return false.
|
||||
static bool splitWithForm(const char* pStr, strArray& strs)
|
||||
|
|
|
@ -38,22 +38,20 @@ CCObject* CCCopying::copyWithZone(CCZone *pZone)
|
|||
}
|
||||
|
||||
CCObject::CCObject(void)
|
||||
:m_uAutoReleaseCount(0)
|
||||
,m_uReference(1) // when the object is created, the reference count of it is 1
|
||||
,m_nLuaID(0)
|
||||
{
|
||||
static unsigned int uObjectCount = 0;
|
||||
|
||||
m_uID = ++uObjectCount;
|
||||
m_nLuaID = 0;
|
||||
|
||||
// when the object is created, the refrence count of it is 1
|
||||
m_uReference = 1;
|
||||
m_bManaged = false;
|
||||
}
|
||||
|
||||
CCObject::~CCObject(void)
|
||||
{
|
||||
// if the object is managed, we should remove it
|
||||
// from pool manager
|
||||
if (m_bManaged)
|
||||
if (m_uAutoReleaseCount > 0)
|
||||
{
|
||||
CCPoolManager::sharedPoolManager()->removeObject(this);
|
||||
}
|
||||
|
@ -99,8 +97,6 @@ void CCObject::retain(void)
|
|||
CCObject* CCObject::autorelease(void)
|
||||
{
|
||||
CCPoolManager::sharedPoolManager()->addObject(this);
|
||||
|
||||
m_bManaged = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
|
|
@ -53,10 +53,10 @@ public:
|
|||
// Lua reference id
|
||||
int m_nLuaID;
|
||||
protected:
|
||||
// count of refrence
|
||||
// count of references
|
||||
unsigned int m_uReference;
|
||||
// is the object autoreleased
|
||||
bool m_bManaged;
|
||||
// count of autorelease
|
||||
unsigned int m_uAutoReleaseCount;
|
||||
public:
|
||||
CCObject(void);
|
||||
virtual ~CCObject(void);
|
||||
|
|
|
@ -45,7 +45,7 @@ public:
|
|||
virtual ~CCSet(void);
|
||||
|
||||
/**
|
||||
*@brief Return a copy of the CCSet, it will copy all the elelments.
|
||||
*@brief Return a copy of the CCSet, it will copy all the elements.
|
||||
*/
|
||||
CCSet* copy();
|
||||
/**
|
||||
|
@ -73,7 +73,7 @@ public:
|
|||
*/
|
||||
CCSetIterator begin();
|
||||
/**
|
||||
*@brief Return the iterator that points to the poisition after the last element.
|
||||
*@brief Return the iterator that points to the position after the last element.
|
||||
*/
|
||||
CCSetIterator end();
|
||||
/**
|
||||
|
|
|
@ -219,7 +219,7 @@ CCString* CCString::createWithFormat(const char* format, ...)
|
|||
|
||||
CCString* CCString::stringWithContentsOfFile(const char* pszFileName)
|
||||
{
|
||||
return CCString::create(pszFileName);
|
||||
return CCString::createWithContentsOfFile(pszFileName);
|
||||
}
|
||||
|
||||
CCString* CCString::createWithContentsOfFile(const char* pszFileName)
|
||||
|
|
|
@ -84,7 +84,7 @@ public:
|
|||
virtual CCObject* copyWithZone(CCZone* pZone);
|
||||
virtual bool isEqual(const CCObject* pObject);
|
||||
|
||||
/* static funcitons */
|
||||
/* static functions */
|
||||
/** create a string with c string
|
||||
* @return A CCString pointer which is an autorelease object pointer,
|
||||
* it means that you needn't do a release operation unless you retain it.
|
||||
|
@ -120,7 +120,7 @@ public:
|
|||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCString* stringWithContentsOfFile(const char* pszFileName);
|
||||
|
||||
/** create a string with std string, you can also pass a c string pointer because the default constuctor of std::string can access a c string pointer.
|
||||
/** create a string with std string, you can also pass a c string pointer because the default constructor of std::string can access a c string pointer.
|
||||
* @return A CCString pointer which is an autorelease object pointer,
|
||||
* it means that you needn't do a release operation unless you retain it.
|
||||
*/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -30,7 +30,7 @@ NS_CC_BEGIN
|
|||
|
||||
const char* cocos2dVersion()
|
||||
{
|
||||
return "cocos2d-2.0-x-2.0.2";
|
||||
return "cocos2d-2.0-x-2.0.3";
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -53,7 +53,7 @@ void CCGrabber::grab(CCTexture2D *pTexture)
|
|||
GLuint status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
||||
if (status != GL_FRAMEBUFFER_COMPLETE)
|
||||
{
|
||||
CCAssert(0, "Frame Grabber: could not attach texture to frmaebuffer");
|
||||
CCAssert(0, "Frame Grabber: could not attach texture to framebuffer");
|
||||
}
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, m_oldFBO);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -346,7 +346,7 @@ void CCGrid3D::blit(void)
|
|||
// position
|
||||
glVertexAttribPointer(kCCVertexAttrib_Position, 3, GL_FLOAT, GL_FALSE, 0, m_pVertices);
|
||||
|
||||
// texCoods
|
||||
// texCoords
|
||||
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, 0, m_pTexCoordinates);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei) n*6, GL_UNSIGNED_SHORT, m_pIndices);
|
||||
|
@ -551,7 +551,7 @@ void CCTiledGrid3D::blit(void)
|
|||
// position
|
||||
glVertexAttribPointer(kCCVertexAttrib_Position, 3, GL_FLOAT, GL_FALSE, 0, m_pVertices);
|
||||
|
||||
// texCoods
|
||||
// texCoords
|
||||
glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, 0, m_pTexCoordinates);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)n*6, GL_UNSIGNED_SHORT, m_pIndices);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 On-Core
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -51,7 +51,7 @@ class CC_DLL CCGridBase : public CCObject
|
|||
public:
|
||||
virtual ~CCGridBase(void);
|
||||
|
||||
/** wheter or not the grid is active */
|
||||
/** whether or not the grid is active */
|
||||
inline bool isActive(void) { return m_bActive; }
|
||||
void setActive(bool bActive);
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -50,7 +50,7 @@ public:
|
|||
virtual GLubyte getOpacity(void) = 0;
|
||||
|
||||
/** sets the opacity.
|
||||
@warning If the the texture has premultiplied alpha then, the R, G and B channels will be modifed.
|
||||
@warning If the the texture has premultiplied alpha then, the R, G and B channels will be modified.
|
||||
Values goes from 0 to 255, where 255 means fully opaque.
|
||||
*/
|
||||
virtual void setOpacity(GLubyte opacity) = 0;
|
||||
|
@ -59,7 +59,7 @@ public:
|
|||
|
||||
/** sets the premultipliedAlphaOpacity property.
|
||||
If set to NO then opacity will be applied as: glColor(R,G,B,opacity);
|
||||
If set to YES then oapcity will be applied as: glColor(opacity, opacity, opacity, opacity );
|
||||
If set to YES then opacity will be applied as: glColor(opacity, opacity, opacity, opacity );
|
||||
Textures with premultiplied alpha will have this property by default on YES. Otherwise the default value is NO
|
||||
@since v0.8
|
||||
*/
|
||||
|
@ -72,7 +72,7 @@ public:
|
|||
};
|
||||
|
||||
/**
|
||||
@brief You can specify the blending fuction.
|
||||
@brief You can specify the blending function.
|
||||
@since v0.99.0
|
||||
*/
|
||||
class CC_DLL CCBlendProtocol
|
||||
|
@ -91,7 +91,7 @@ public:
|
|||
src=GL_ONE dst= GL_ONE_MINUS_SRC_ALPHA
|
||||
else
|
||||
src=GL_SRC_ALPHA dst= GL_ONE_MINUS_SRC_ALPHA
|
||||
But you can change the blending funtion at any time.
|
||||
But you can change the blending function at any time.
|
||||
@since v0.8.0
|
||||
*/
|
||||
class CC_DLL CCTextureProtocol : public CCBlendProtocol
|
||||
|
@ -119,7 +119,7 @@ public:
|
|||
class CC_DLL CCDirectorDelegate
|
||||
{
|
||||
public:
|
||||
/** Called by CCDirector when the porjection is updated, and "custom" projection is used
|
||||
/** Called by CCDirector when the projection is updated, and "custom" projection is used
|
||||
@since v0.99.5
|
||||
*/
|
||||
virtual void updateProjection(void) = 0;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -36,14 +36,14 @@ THE SOFTWARE.
|
|||
|
||||
/** @def CC_ENABLE_GL_STATE_CACHE
|
||||
If enabled, cocos2d will maintain an OpenGL state cache internally to avoid unnecessary switches.
|
||||
In order to use them, you have to use the following functions, insead of the the GL ones:
|
||||
In order to use them, you have to use the following functions, instead of the the GL ones:
|
||||
- ccGLUseProgram() instead of glUseProgram()
|
||||
- ccGLDeleteProgram() instead of glDeleteProgram()
|
||||
- ccGLBlendFunc() instead of glBlendFunc()
|
||||
|
||||
If this functionality is disabled, then ccGLUseProgram(), ccGLDeleteProgram(), ccGLBlendFunc() will call the GL ones, without using the cache.
|
||||
|
||||
It is recommened to enable whenever possible to improve speed.
|
||||
It is recommended to enable whenever possible to improve speed.
|
||||
If you are migrating your code from GL ES 1.1, then keep it disabled. Once all your code works as expected, turn it on.
|
||||
|
||||
@since v2.0.0
|
||||
|
@ -77,7 +77,7 @@ To enabled set it to 1. Disabled by default.
|
|||
#endif
|
||||
|
||||
/** @def CC_DIRECTOR_FPS_INTERVAL
|
||||
Senconds between FPS updates.
|
||||
Seconds between FPS updates.
|
||||
0.5 seconds, means that the FPS number will be updated every 0.5 seconds.
|
||||
Having a bigger number means a more reliable FPS
|
||||
|
||||
|
@ -165,9 +165,10 @@ Only valid for cocos2d-mac. Not supported on cocos2d-ios.
|
|||
|
||||
*/
|
||||
#ifndef CC_TEXTURE_ATLAS_USE_VAO
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#define CC_TEXTURE_ATLAS_USE_VAO 1
|
||||
#else
|
||||
/* Some Windows display adapter driver cannot support VAO. */
|
||||
/* Some android devices cannot support VAO very well, so we disable it by default for android platform. */
|
||||
/* Blackberry also doesn't support this feature. */
|
||||
#define CC_TEXTURE_ATLAS_USE_VAO 0
|
||||
|
@ -190,7 +191,7 @@ Only valid for cocos2d-mac. Not supported on cocos2d-ios.
|
|||
|
||||
/** @def CC_SPRITE_DEBUG_DRAW
|
||||
If enabled, all subclasses of CCSprite will draw a bounding box
|
||||
Useful for debugging purposes only. It is recommened to leave it disabled.
|
||||
Useful for debugging purposes only. It is recommended to leave it disabled.
|
||||
|
||||
To enable set it to a value different than 0. Disabled by default:
|
||||
0 -- disabled
|
||||
|
@ -206,7 +207,7 @@ Only valid for cocos2d-mac. Not supported on cocos2d-ios.
|
|||
|
||||
/** @def CC_SPRITEBATCHNODE_DEBUG_DRAW
|
||||
If enabled, all subclasses of CCSprite that are rendered using an CCSpriteBatchNode draw a bounding box.
|
||||
Useful for debugging purposes only. It is recommened to leave it disabled.
|
||||
Useful for debugging purposes only. It is recommended to leave it disabled.
|
||||
|
||||
To enable set it to a value different than 0. Disabled by default.
|
||||
*/
|
||||
|
@ -216,7 +217,7 @@ To enable set it to a value different than 0. Disabled by default.
|
|||
|
||||
/** @def CC_LABELBMFONT_DEBUG_DRAW
|
||||
If enabled, all subclasses of CCLabelBMFont will draw a bounding box
|
||||
Useful for debugging purposes only. It is recommened to leave it disabled.
|
||||
Useful for debugging purposes only. It is recommended to leave it disabled.
|
||||
|
||||
To enable set it to a value different than 0. Disabled by default.
|
||||
*/
|
||||
|
@ -226,7 +227,7 @@ To enable set it to a value different than 0. Disabled by default.
|
|||
|
||||
/** @def CC_LABELATLAS_DEBUG_DRAW
|
||||
If enabled, all subclasses of LabeltAtlas will draw a bounding box
|
||||
Useful for debugging purposes only. It is recommened to leave it disabled.
|
||||
Useful for debugging purposes only. It is recommended to leave it disabled.
|
||||
|
||||
To enable set it to a value different than 0. Disabled by default.
|
||||
*/
|
||||
|
@ -235,9 +236,9 @@ To enable set it to a value different than 0. Disabled by default.
|
|||
#endif
|
||||
|
||||
/** @def CC_ENABLE_PROFILERS
|
||||
If enabled, will activate various profilers withing cocos2d. This statistical data will be output to the console
|
||||
If enabled, will activate various profilers within cocos2d. This statistical data will be output to the console
|
||||
once per second showing average time (in milliseconds) required to execute the specific routine(s).
|
||||
Useful for debugging purposes only. It is recommened to leave it disabled.
|
||||
Useful for debugging purposes only. It is recommended to leave it disabled.
|
||||
|
||||
To enable set it to a value different than 0. Disabled by default.
|
||||
*/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -163,7 +163,7 @@ CCSizeMake( (__size_in_points__).width * CC_CONTENT_SCALE_FACTOR(), (__size_in_p
|
|||
void operator=(const TypeName&)
|
||||
|
||||
/**
|
||||
Helper marcos which converts 4-byte little/big endian
|
||||
Helper macros which converts 4-byte little/big endian
|
||||
integral number to the machine native number representation
|
||||
|
||||
It should work same as apples CFSwapInt32LittleToHost(..)
|
||||
|
|
|
@ -28,6 +28,8 @@ THE SOFTWARE.
|
|||
#include "platform/CCPlatformMacros.h"
|
||||
|
||||
#include <typeinfo>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -37,7 +39,7 @@ public:
|
|||
virtual long getClassTypeInfo() = 0;
|
||||
};
|
||||
|
||||
static unsigned int getHashCodeByString(const char *key)
|
||||
static inline unsigned int getHashCodeByString(const char *key)
|
||||
{
|
||||
unsigned int len = strlen(key);
|
||||
const char *end=key+len;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -254,7 +254,7 @@ typedef struct _ccV3F_C4B_T2F
|
|||
// char __padding2__[4];
|
||||
|
||||
// tex coords (2F)
|
||||
ccTex2F texCoords; // 8 byts
|
||||
ccTex2F texCoords; // 8 bytes
|
||||
} ccV3F_C4B_T2F;
|
||||
|
||||
//! 4 ccVertex2FTex2FColor4B Quad
|
||||
|
@ -305,7 +305,7 @@ typedef struct _ccBlendFunc
|
|||
GLenum dst;
|
||||
} ccBlendFunc;
|
||||
|
||||
// XXX: If any of these enums are edited and/or reordered, udpate CCTexture2D.m
|
||||
// XXX: If any of these enums are edited and/or reordered, update CCTexture2D.m
|
||||
//! Vertical text alignment type
|
||||
typedef enum
|
||||
{
|
||||
|
@ -314,7 +314,7 @@ typedef enum
|
|||
kCCVerticalTextAlignmentBottom,
|
||||
} CCVerticalTextAlignment;
|
||||
|
||||
// XXX: If any of these enums are edited and/or reordered, udpate CCTexture2D.m
|
||||
// XXX: If any of these enums are edited and/or reordered, update CCTexture2D.m
|
||||
//! Horizontal text alignment type
|
||||
typedef enum
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -29,7 +29,7 @@ THE SOFTWARE.
|
|||
|
||||
// 0x00 HI ME LO
|
||||
// 00 02 00 00
|
||||
#define COCOS2D_VERSION 0x00020000
|
||||
#define COCOS2D_VERSION 0x00020003
|
||||
|
||||
//
|
||||
// all cocos2d include files
|
||||
|
|
|
@ -35,7 +35,7 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
/**
|
||||
* A struture that represents an axis-aligned
|
||||
* A structure that represents an axis-aligned
|
||||
* bounding box.
|
||||
*/
|
||||
typedef struct kmAABB {
|
||||
|
|
|
@ -32,13 +32,13 @@
|
|||
#endif
|
||||
#endif // __arm__
|
||||
|
||||
// Matrixes are assumed to be stored in column major format according to OpenGL
|
||||
// Matrices are assumed to be stored in column major format according to OpenGL
|
||||
// specification.
|
||||
|
||||
// Multiplies two 4x4 matrices (a,b) outputing a 4x4 matrix (output)
|
||||
// Multiplies two 4x4 matrices (a,b) outputting a 4x4 matrix (output)
|
||||
void NEON_Matrix4Mul(const float* a, const float* b, float* output );
|
||||
|
||||
// Multiplies a 4x4 matrix (m) with a vector 4 (v), outputing a vector 4
|
||||
// Multiplies a 4x4 matrix (m) with a vector 4 (v), outputting a vector 4
|
||||
void NEON_Matrix4Vector4Mul(const float* m, const float* v, float* output);
|
||||
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ CC_DLL kmPlane* const kmPlaneFromPoints(kmPlane* pOut, const struct kmVec3* p1,
|
|||
CC_DLL kmVec3* const kmPlaneIntersectLine(struct kmVec3* pOut, const kmPlane* pP, const struct kmVec3* pV1, const struct kmVec3* pV2);
|
||||
CC_DLL kmPlane* const kmPlaneNormalize(kmPlane* pOut, const kmPlane* pP);
|
||||
CC_DLL kmPlane* const kmPlaneScale(kmPlane* pOut, const kmPlane* pP, kmScalar s);
|
||||
CC_DLL const POINT_CLASSIFICATION kmPlaneClassifyPoint(const kmPlane* pIn, const kmVec3* pP); /** Classifys a point against a plane */
|
||||
CC_DLL const POINT_CLASSIFICATION kmPlaneClassifyPoint(const kmPlane* pIn, const kmVec3* pP); /** Classifies a point against a plane */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -100,7 +100,7 @@ void kmGLPushMatrix(void)
|
|||
void kmGLPopMatrix(void)
|
||||
{
|
||||
assert(initialized && "Cannot Pop empty matrix stack");
|
||||
//No need to lazy initialize, you shouldnt be popping first anyway!
|
||||
//No need to lazy initialize, you shouldn't be popping first anyway!
|
||||
km_mat4_stack_pop(current_stack, NULL);
|
||||
}
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ const kmScalar kmMat3Determinant(const kmMat3* pIn)
|
|||
m = | 1 4 7 | 1 4 |
|
||||
| 2 5 8 | 2 5 |
|
||||
now sum up the products of the diagonals going to the right (i.e. 0,4,8)
|
||||
and substract the products of the other diagonals (i.e. 2,4,6)
|
||||
and subtract the products of the other diagonals (i.e. 2,4,6)
|
||||
*/
|
||||
|
||||
output = pIn->mat[0] * pIn->mat[4] * pIn->mat[8] + pIn->mat[1] * pIn->mat[5] * pIn->mat[6] + pIn->mat[2] * pIn->mat[3] * pIn->mat[7];
|
||||
|
|
|
@ -41,7 +41,7 @@ public:
|
|||
// The back key clicked
|
||||
virtual void keyBackClicked() {}
|
||||
|
||||
// The menu key clicked. only avialble on wophone & android
|
||||
// The menu key clicked. only available on wophone & android
|
||||
virtual void keyMenuClicked() {};
|
||||
};
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -931,7 +931,7 @@ void CCLabelBMFont::createFontChars()
|
|||
// Color MUST be set before opacity, since opacity might change color if OpacityModifyRGB is on
|
||||
fontChar->setColor(m_tColor);
|
||||
|
||||
// only apply opaccity if it is different than 255 )
|
||||
// only apply opacity if it is different than 255 )
|
||||
// to prevent modifying the color too (issue #610)
|
||||
if( m_cOpacity != 255 )
|
||||
{
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -93,7 +93,7 @@ typedef struct _BMFontPadding {
|
|||
*/
|
||||
class CC_DLL CCBMFontConfiguration : public CCObject
|
||||
{
|
||||
// XXX: Creating a public interface so that the bitmapFontArray[] is accesible
|
||||
// XXX: Creating a public interface so that the bitmapFontArray[] is accessible
|
||||
public://@public
|
||||
// BMFont definitions
|
||||
struct _FontDefHashElement* m_pFontDefDictionary;
|
||||
|
@ -142,7 +142,7 @@ Features:
|
|||
- scaled
|
||||
- translated
|
||||
- tinted
|
||||
- chage the opacity
|
||||
- change the opacity
|
||||
- It can be used as part of a menu item.
|
||||
- anchorPoint can be used to align the "label"
|
||||
- Supports AngelCode text format
|
||||
|
@ -202,11 +202,11 @@ public:
|
|||
@since v0.99.3
|
||||
*/
|
||||
static void purgeCachedData();
|
||||
/** creates a bitmap font altas with an initial string and the FNT file
|
||||
/** creates a bitmap font atlas with an initial string and the FNT file
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCLabelBMFont * labelWithString(const char *str, const char *fntFile, float width = kCCLabelAutomaticWidth, CCTextAlignment alignment = kCCTextAlignmentLeft, CCPoint imageOffset = CCPointZero);
|
||||
/** creates a bitmap font altas with an initial string and the FNT file */
|
||||
/** creates a bitmap font atlas with an initial string and the FNT file */
|
||||
static CCLabelBMFont * create(const char *str, const char *fntFile, float width, CCTextAlignment alignment, CCPoint imageOffset);
|
||||
|
||||
static CCLabelBMFont * create(const char *str, const char *fntFile, float width, CCTextAlignment alignment) {
|
||||
|
@ -231,7 +231,7 @@ public:
|
|||
static CCLabelBMFont * create();
|
||||
|
||||
bool init();
|
||||
/** init a bitmap font altas with an initial string and the FNT file */
|
||||
/** init a bitmap font atlas with an initial string and the FNT file */
|
||||
bool initWithString(const char *str, const char *fntFile, float width = kCCLabelAutomaticWidth, CCTextAlignment alignment = kCCTextAlignmentLeft, CCPoint imageOffset = CCPointZero);
|
||||
|
||||
/** updates the font chars based on the string to render */
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
@ -227,7 +227,7 @@ void CCLabelTTF::setDimensions(const CCSize &dim)
|
|||
{
|
||||
m_tDimensions = dim;
|
||||
|
||||
// Force udpate
|
||||
// Force update
|
||||
if (m_string.size() > 0)
|
||||
{
|
||||
this->updateTexture();
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
|
@ -98,18 +97,18 @@ CCLayer *CCLayer::create()
|
|||
|
||||
void CCLayer::registerWithTouchDispatcher()
|
||||
{
|
||||
CCDirector* pDirector = CCDirector::sharedDirector();
|
||||
CCTouchDispatcher* pDispatcher = CCDirector::sharedDirector()->getTouchDispatcher();
|
||||
|
||||
if (m_pScriptHandlerEntry)
|
||||
{
|
||||
if (m_pScriptHandlerEntry->isMultiTouches())
|
||||
{
|
||||
pDirector->getTouchDispatcher()->addStandardDelegate(this, 0);
|
||||
pDispatcher->addStandardDelegate(this, 0);
|
||||
LUALOG("[LUA] Add multi-touches event handler: %d", m_pScriptHandlerEntry->getHandler());
|
||||
}
|
||||
else
|
||||
{
|
||||
pDirector->getTouchDispatcher()->addTargetedDelegate(this,
|
||||
pDispatcher->addTargetedDelegate(this,
|
||||
m_pScriptHandlerEntry->getPriority(),
|
||||
m_pScriptHandlerEntry->getSwallowsTouches());
|
||||
LUALOG("[LUA] Add touch event handler: %d", m_pScriptHandlerEntry->getHandler());
|
||||
|
@ -117,7 +116,7 @@ void CCLayer::registerWithTouchDispatcher()
|
|||
return;
|
||||
}
|
||||
|
||||
pDirector->getTouchDispatcher()->addStandardDelegate(this, 0);
|
||||
pDispatcher->addStandardDelegate(this, 0);
|
||||
}
|
||||
|
||||
void CCLayer::registerScriptTouchHandler(int nHandler, bool bIsMultiTouches, int nPriority, bool bSwallowsTouches)
|
||||
|
@ -129,12 +128,8 @@ void CCLayer::registerScriptTouchHandler(int nHandler, bool bIsMultiTouches, int
|
|||
|
||||
void CCLayer::unregisterScriptTouchHandler(void)
|
||||
{
|
||||
if (m_pScriptHandlerEntry)
|
||||
{
|
||||
m_pScriptHandlerEntry->release();
|
||||
m_pScriptHandlerEntry = NULL;
|
||||
CC_SAFE_RELEASE_NULL(m_pScriptHandlerEntry);
|
||||
}
|
||||
}
|
||||
|
||||
int CCLayer::excuteScriptTouchHandler(int nEventType, CCTouch *pTouch)
|
||||
{
|
||||
|
@ -166,8 +161,7 @@ void CCLayer::setTouchEnabled(bool enabled)
|
|||
else
|
||||
{
|
||||
// have problems?
|
||||
CCDirector* pDirector = CCDirector::sharedDirector();
|
||||
pDirector->getTouchDispatcher()->removeDelegate(this);
|
||||
CCDirector::sharedDirector()->getTouchDispatcher()->removeDelegate(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -247,7 +241,7 @@ void CCLayer::onEnter()
|
|||
pDirector->getAccelerometer()->setDelegate(this);
|
||||
}
|
||||
|
||||
// add this layer to concern the kaypad msg
|
||||
// add this layer to concern the keypad msg
|
||||
if (m_bIsKeypadEnabled)
|
||||
{
|
||||
pDirector->getKeypadDispatcher()->addDelegate(this);
|
||||
|
@ -260,7 +254,8 @@ void CCLayer::onExit()
|
|||
if( m_bIsTouchEnabled )
|
||||
{
|
||||
pDirector->getTouchDispatcher()->removeDelegate(this);
|
||||
unregisterScriptTouchHandler();
|
||||
// [lua]:don't unregister script touch handler, or the handler will be destroyed
|
||||
// unregisterScriptTouchHandler();
|
||||
}
|
||||
|
||||
// remove this layer from the delegates who concern Accelerometer Sensor
|
||||
|
@ -269,7 +264,7 @@ void CCLayer::onExit()
|
|||
pDirector->getAccelerometer()->setDelegate(NULL);
|
||||
}
|
||||
|
||||
// remove this layer from the delegates who concern the kaypad msg
|
||||
// remove this layer from the delegates who concern the keypad msg
|
||||
if (m_bIsKeypadEnabled)
|
||||
{
|
||||
pDirector->getKeypadDispatcher()->removeDelegate(this);
|
||||
|
|
|
@ -293,7 +293,7 @@ public:
|
|||
|
||||
/**
|
||||
* lua script can not init with undetermined number of variables
|
||||
* so add these functinons to be used with lua.
|
||||
* so add these functions to be used with lua.
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCLayerMultiplex * layerWithLayer(CCLayer* layer);
|
||||
|
@ -303,7 +303,7 @@ public:
|
|||
|
||||
/**
|
||||
* lua script can not init with undetermined number of variables
|
||||
* so add these functinons to be used with lua.
|
||||
* so add these functions to be used with lua.
|
||||
*/
|
||||
static CCLayerMultiplex * createWithLayer(CCLayer* layer);
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -130,7 +130,7 @@ public:
|
|||
/** called after the transition finishes */
|
||||
void finish(void);
|
||||
|
||||
/** used by some transitions to hide the outter scene */
|
||||
/** used by some transitions to hide the outer scene */
|
||||
void hideOutShowIn(void);
|
||||
|
||||
protected:
|
||||
|
@ -266,7 +266,7 @@ public:
|
|||
|
||||
/** initializes the scenes */
|
||||
virtual void initScenes(void);
|
||||
/** returns the action that will be performed by the incomming and outgoing scene */
|
||||
/** returns the action that will be performed by the incoming and outgoing scene */
|
||||
virtual CCActionInterval* action(void);
|
||||
|
||||
virtual void onEnter();
|
||||
|
@ -290,7 +290,7 @@ public:
|
|||
|
||||
/** initializes the scenes */
|
||||
virtual void initScenes(void);
|
||||
/** returns the action that will be performed by the incomming and outgoing scene */
|
||||
/** returns the action that will be performed by the incoming and outgoing scene */
|
||||
virtual CCActionInterval* action(void);
|
||||
|
||||
TRANSITION_CREATE_FUNC(CCTransitionSlideInR);
|
||||
|
@ -310,7 +310,7 @@ public:
|
|||
|
||||
/** initializes the scenes */
|
||||
virtual void initScenes(void);
|
||||
/** returns the action that will be performed by the incomming and outgoing scene */
|
||||
/** returns the action that will be performed by the incoming and outgoing scene */
|
||||
virtual CCActionInterval* action(void);
|
||||
|
||||
TRANSITION_CREATE_FUNC(CCTransitionSlideInB);
|
||||
|
@ -330,7 +330,7 @@ public:
|
|||
|
||||
/** initializes the scenes */
|
||||
virtual void initScenes(void);
|
||||
/** returns the action that will be performed by the incomming and outgoing scene */
|
||||
/** returns the action that will be performed by the incoming and outgoing scene */
|
||||
virtual CCActionInterval* action(void);
|
||||
|
||||
TRANSITION_CREATE_FUNC(CCTransitionSlideInT);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Lam Pham
|
||||
Copyright (c) 2012 Ricardo Quesada
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2009 Lam Pham
|
||||
Copyright (c) 2012 Ricardo Quesada
|
||||
|
||||
|
@ -59,7 +59,7 @@ protected:
|
|||
|
||||
|
||||
/** CCTransitionRadialCCW transition.
|
||||
A counter colock-wise radial transition to the next scene
|
||||
A counter clock-wise radial transition to the next scene
|
||||
*/
|
||||
class CC_DLL CCTransitionProgressRadialCCW : public CCTransitionProgress
|
||||
{
|
||||
|
@ -73,7 +73,7 @@ protected:
|
|||
|
||||
|
||||
/** CCTransitionRadialCW transition.
|
||||
A counter colock-wise radial transition to the next scene
|
||||
A counter clock-wise radial transition to the next scene
|
||||
*/
|
||||
class CC_DLL CCTransitionProgressRadialCW : public CCTransitionProgress
|
||||
{
|
||||
|
@ -86,7 +86,7 @@ protected:
|
|||
};
|
||||
|
||||
/** CCTransitionProgressHorizontal transition.
|
||||
A colock-wise radial transition to the next scene
|
||||
A clock-wise radial transition to the next scene
|
||||
*/
|
||||
class CC_DLL CCTransitionProgressHorizontal : public CCTransitionProgress
|
||||
{
|
||||
|
|
|
@ -51,7 +51,7 @@ enum {
|
|||
*
|
||||
* Features and Limitation:
|
||||
* - You can add MenuItem objects in runtime using addChild:
|
||||
* - But the only accecpted children are MenuItem objects
|
||||
* - But the only accepted children are MenuItem objects
|
||||
*/
|
||||
class CC_DLL CCMenu : public CCLayer, public CCRGBAProtocol
|
||||
{
|
||||
|
|
|
@ -129,14 +129,14 @@ public:
|
|||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCMenuItemLabel * itemWithLabel(CCNode*label, CCObject* target, SEL_MenuHandler selector);
|
||||
/** creates a CCMenuItemLabel with a Label. Target and selector will be nill
|
||||
/** creates a CCMenuItemLabel with a Label. Target and selector will be nil
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
*/
|
||||
CC_DEPRECATED_ATTRIBUTE static CCMenuItemLabel* itemWithLabel(CCNode *label);
|
||||
|
||||
/** creates a CCMenuItemLabel with a Label, target and selector */
|
||||
static CCMenuItemLabel * create(CCNode*label, CCObject* target, SEL_MenuHandler selector);
|
||||
/** creates a CCMenuItemLabel with a Label. Target and selector will be nill */
|
||||
/** creates a CCMenuItemLabel with a Label. Target and selector will be nil */
|
||||
static CCMenuItemLabel* create(CCNode *label);
|
||||
|
||||
/** initializes a CCMenuItemLabel with a Label, target and selector */
|
||||
|
@ -373,7 +373,7 @@ public:
|
|||
|
||||
/** @brief A CCMenuItemToggle
|
||||
A simple container class that "toggles" it's inner items
|
||||
The inner itmes can be any MenuItem
|
||||
The inner items can be any MenuItem
|
||||
*/
|
||||
class CC_DLL CCMenuItemToggle : public CCMenuItem, public CCRGBAProtocol
|
||||
{
|
||||
|
|
|
@ -299,7 +299,7 @@ void CCMotionStreak::update(float delta)
|
|||
m_pPointVertexes[m_uNuPoints] = m_tPositionR;
|
||||
m_pPointState[m_uNuPoints] = 1.0f;
|
||||
|
||||
// Color asignation
|
||||
// Color assignment
|
||||
const unsigned int offset = m_uNuPoints*8;
|
||||
*((ccColor3B*)(m_pColorPointer + offset)) = m_tColor;
|
||||
*((ccColor3B*)(m_pColorPointer + offset+4)) = m_tColor;
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
virtual void setOpacityModifyRGB(bool bValue);
|
||||
virtual bool isOpacityModifyRGB(void);
|
||||
|
||||
/** When fast mode is enbled, new points are added faster but with lower precision */
|
||||
/** When fast mode is enabled, new points are added faster but with lower precision */
|
||||
inline bool isFastMode() { return m_bFastMode; }
|
||||
inline void setFastMode(bool bFastMode) { m_bFastMode = bFastMode; }
|
||||
|
||||
|
|
|
@ -118,7 +118,7 @@ void CCProgressTimer::setSprite(CCSprite *pSprite)
|
|||
m_pSprite = pSprite;
|
||||
setContentSize(m_pSprite->getContentSize());
|
||||
|
||||
// Everytime we set a new sprite, we free the current vertex data
|
||||
// Every time we set a new sprite, we free the current vertex data
|
||||
if (m_pVertexData)
|
||||
{
|
||||
CC_SAFE_FREE(m_pVertexData);
|
||||
|
|
|
@ -45,7 +45,7 @@ typedef enum {
|
|||
} CCProgressTimerType;
|
||||
|
||||
/**
|
||||
@brief CCProgresstimer is a subclass of CCNode.
|
||||
@brief CCProgressTimer is a subclass of CCNode.
|
||||
It renders the inner sprite according to the percentage.
|
||||
The progress can be Radial, Horizontal or vertical.
|
||||
@since v0.99.1
|
||||
|
|
|
@ -431,7 +431,7 @@ CCImage* CCRenderTexture::newCCImage()
|
|||
const CCSize& s = m_pTexture->getContentSizeInPixels();
|
||||
|
||||
// to get the image size to save
|
||||
// if the saving image domain exeeds the buffer texture domain,
|
||||
// if the saving image domain exceeds the buffer texture domain,
|
||||
// it should be cut
|
||||
int nSavedBufferWidth = (int)s.width;
|
||||
int nSavedBufferHeight = (int)s.height;
|
||||
|
@ -458,7 +458,7 @@ CCImage* CCRenderTexture::newCCImage()
|
|||
this->end();
|
||||
|
||||
// to get the actual texture data
|
||||
// #640 the image read from rendertexture is upseted
|
||||
// #640 the image read from rendertexture is dirty
|
||||
for (int i = 0; i < nSavedBufferHeight; ++i)
|
||||
{
|
||||
memcpy(&pBuffer[i * nSavedBufferWidth * 4],
|
||||
|
|
|
@ -44,7 +44,7 @@ typedef enum eImageFormat
|
|||
/**
|
||||
@brief CCRenderTexture is a generic rendering target. To render things into it,
|
||||
simply construct a render target, call begin on it, call visit on any cocos
|
||||
scenes or objects to render them, and call end. For convienience, render texture
|
||||
scenes or objects to render them, and call end. For convenience, render texture
|
||||
adds a sprite as it's display child with the results, so you can simply add
|
||||
the render texture to your scene and treat it like any other CocosNode.
|
||||
There are also functions for saving the render texture to disk in PNG or JPG format.
|
||||
|
|
|
@ -135,7 +135,7 @@ void CCParticleBatchNode::visit()
|
|||
// with the exception that it doesn't call visit on it's children
|
||||
//
|
||||
// The alternative is to have a void CCSprite#visit, but
|
||||
// although this is less mantainable, is faster
|
||||
// although this is less maintainable, is faster
|
||||
//
|
||||
if (!m_bIsVisible)
|
||||
{
|
||||
|
@ -185,7 +185,7 @@ void CCParticleBatchNode::addChild(CCNode * child, int zOrder, int tag)
|
|||
setBlendFunc(pChild->getBlendFunc());
|
||||
}
|
||||
|
||||
CCAssert( m_tBlendFunc.src == pChild->getBlendFunc().src && m_tBlendFunc.dst == pChild->getBlendFunc().dst, "Can't add a PaticleSystem that uses a differnt blending function");
|
||||
CCAssert( m_tBlendFunc.src == pChild->getBlendFunc().src && m_tBlendFunc.dst == pChild->getBlendFunc().dst, "Can't add a PaticleSystem that uses a different blending function");
|
||||
|
||||
//no lazy sorting, so don't call super addChild, call helper instead
|
||||
unsigned int pos = addChildHelper(pChild,zOrder,tag);
|
||||
|
@ -388,7 +388,7 @@ void CCParticleBatchNode::removeChild(CCNode* child, bool cleanup)
|
|||
// after memmove of data, empty the quads at the end of array
|
||||
m_pTextureAtlas->fillWithEmptyQuadsFromIndex(m_pTextureAtlas->getTotalQuads(), pChild->getTotalParticles());
|
||||
|
||||
// paticle could be reused for self rendering
|
||||
// particle could be reused for self rendering
|
||||
pChild->setBatchNode(NULL);
|
||||
|
||||
updateAllAtlasIndexes();
|
||||
|
@ -469,7 +469,7 @@ void CCParticleBatchNode::insertChild(CCParticleSystem* pSystem, unsigned int in
|
|||
m_pTextureAtlas->moveQuadsFromIndex(index, index+pSystem->getTotalParticles());
|
||||
}
|
||||
|
||||
// increase totalParticles here for new particles, update method of particlesystem will fill the quads
|
||||
// increase totalParticles here for new particles, update method of particle-system will fill the quads
|
||||
m_pTextureAtlas->increaseTotalQuadsWith(pSystem->getTotalParticles());
|
||||
|
||||
updateAllAtlasIndexes();
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
@ -263,7 +263,7 @@ bool CCParticleGalaxy::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = -80;
|
||||
modeA.radialAccelVar = 0;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 80;
|
||||
modeA.tangentialAccelVar = 0;
|
||||
|
||||
|
@ -337,7 +337,7 @@ bool CCParticleFlower::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = -60;
|
||||
modeA.radialAccelVar = 0;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 15;
|
||||
modeA.tangentialAccelVar = 0;
|
||||
|
||||
|
@ -410,7 +410,7 @@ bool CCParticleMeteor::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = 0;
|
||||
modeA.radialAccelVar = 0;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 0;
|
||||
modeA.tangentialAccelVar = 0;
|
||||
|
||||
|
@ -484,7 +484,7 @@ bool CCParticleSpiral::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = -380;
|
||||
modeA.radialAccelVar = 0;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 45;
|
||||
modeA.tangentialAccelVar = 0;
|
||||
|
||||
|
@ -557,7 +557,7 @@ bool CCParticleExplosion::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = 0;
|
||||
modeA.radialAccelVar = 0;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 0;
|
||||
modeA.tangentialAccelVar = 0;
|
||||
|
||||
|
@ -700,7 +700,7 @@ bool CCParticleSnow::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = 0;
|
||||
modeA.radialAccelVar = 1;
|
||||
|
||||
// Gravity mode: tagential
|
||||
// Gravity mode: tangential
|
||||
modeA.tangentialAccel = 0;
|
||||
modeA.tangentialAccelVar = 1;
|
||||
|
||||
|
@ -768,7 +768,7 @@ bool CCParticleRain::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
modeA.radialAccel = 0;
|
||||
modeA.radialAccelVar = 1;
|
||||
|
||||
// Gravity Mode: tagential
|
||||
// Gravity Mode: tangential
|
||||
modeA.tangentialAccel = 0;
|
||||
modeA.tangentialAccelVar = 1;
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2010-2011 cocos2d-x.org
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ THE SOFTWARE.
|
|||
// http://particledesigner.71squared.com/
|
||||
//
|
||||
// IMPORTANT: Particle Designer is supported by cocos2d, but
|
||||
// 'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guarateed in cocos2d,
|
||||
// 'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guaranteed in cocos2d,
|
||||
// cocos2d uses a another approach, but the results are almost identical.
|
||||
//
|
||||
|
||||
|
@ -73,7 +73,7 @@ NS_CC_BEGIN
|
|||
// http://particledesigner.71squared.com/
|
||||
//
|
||||
// IMPORTANT: Particle Designer is supported by cocos2d, but
|
||||
// 'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guarateed in cocos2d,
|
||||
// 'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guaranteed in cocos2d,
|
||||
// cocos2d uses a another approach, but the results are almost identical.
|
||||
//
|
||||
|
||||
|
@ -392,12 +392,12 @@ bool CCParticleSystem::initWithTotalParticles(unsigned int numberOfParticles)
|
|||
|
||||
m_bIsAutoRemoveOnFinish = false;
|
||||
|
||||
// Optimization: compile udpateParticle method
|
||||
// Optimization: compile updateParticle method
|
||||
//updateParticleSel = @selector(updateQuadWithParticle:newPosition:);
|
||||
//updateParticleImp = (CC_UPDATE_PARTICLE_IMP) [self methodForSelector:updateParticleSel];
|
||||
//for batchNode
|
||||
m_bTransformSystemDirty = false;
|
||||
// udpate after action in run!
|
||||
// update after action in run!
|
||||
this->scheduleUpdateWithPriority(1);
|
||||
|
||||
return true;
|
||||
|
@ -734,12 +734,12 @@ void CCParticleSystem::updateQuadWithParticle(tCCParticle* particle, const CCPoi
|
|||
{
|
||||
CC_UNUSED_PARAM(particle);
|
||||
CC_UNUSED_PARAM(newPosition);
|
||||
// should be overriden
|
||||
// should be overridden
|
||||
}
|
||||
|
||||
void CCParticleSystem::postStep()
|
||||
{
|
||||
// should be overriden
|
||||
// should be overridden
|
||||
}
|
||||
|
||||
// ParticleSystem - CCTexture protocol
|
||||
|
|
|
@ -131,7 +131,7 @@ class CCTexture2D;
|
|||
|
||||
/** @brief Particle System base class.
|
||||
Attributes of a Particle System:
|
||||
- emmision rate of the particles
|
||||
- emission rate of the particles
|
||||
- Gravity Mode (Mode A):
|
||||
- gravity
|
||||
- direction
|
||||
|
@ -155,7 +155,7 @@ Attributes of a Particle System:
|
|||
- texture
|
||||
|
||||
cocos2d also supports particles generated by Particle Designer (http://particledesigner.71squared.com/).
|
||||
'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guarateed in cocos2d,
|
||||
'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guaranteed in cocos2d,
|
||||
cocos2d uses a another approach, but the results are almost identical.
|
||||
|
||||
cocos2d supports all the variables used by Particle Designer plus a bit more:
|
||||
|
@ -208,7 +208,7 @@ protected:
|
|||
float endRadius;
|
||||
/** The ending radius variance of the particles. Only available in 'Radius' mode. */
|
||||
float endRadiusVar;
|
||||
/** Number of degress to rotate a particle around the source pos per second. Only available in 'Radius' mode. */
|
||||
/** Number of degrees to rotate a particle around the source pos per second. Only available in 'Radius' mode. */
|
||||
float rotatePerSecond;
|
||||
/** Variance in degrees for rotatePerSecond. Only available in 'Radius' mode. */
|
||||
float rotatePerSecondVar;
|
||||
|
@ -245,7 +245,7 @@ protected:
|
|||
bool m_bIsActive;
|
||||
/** Quantity of particles that are being simulated at the moment */
|
||||
CC_PROPERTY_READONLY(unsigned int, m_uParticleCount, ParticleCount)
|
||||
/** How many seconds the emitter wil run. -1 means 'forever' */
|
||||
/** How many seconds the emitter will run. -1 means 'forever' */
|
||||
CC_PROPERTY(float, m_fDuration, Duration)
|
||||
/** sourcePosition of the emitter */
|
||||
CC_PROPERTY_PASS_BY_REF(CCPoint, m_tSourcePosition, SourcePosition)
|
||||
|
@ -368,7 +368,7 @@ public:
|
|||
CCParticleSystem();
|
||||
virtual ~CCParticleSystem();
|
||||
/** creates an initializes a CCParticleSystem from a plist file.
|
||||
This plist files can be creted manually or with Particle Designer:
|
||||
This plist files can be created manually or with Particle Designer:
|
||||
http://particledesigner.71squared.com/
|
||||
@deprecated: This interface will be deprecated sooner or later.
|
||||
@since v0.99.3
|
||||
|
@ -376,7 +376,7 @@ public:
|
|||
CC_DEPRECATED_ATTRIBUTE static CCParticleSystem * particleWithFile(const char *plistFile);
|
||||
|
||||
/** creates an initializes a CCParticleSystem from a plist file.
|
||||
This plist files can be creted manually or with Particle Designer:
|
||||
This plist files can be created manually or with Particle Designer:
|
||||
http://particledesigner.71squared.com/
|
||||
@since v2.0
|
||||
*/
|
||||
|
@ -388,7 +388,7 @@ public:
|
|||
/** initializes a CCParticleSystem*/
|
||||
bool init();
|
||||
/** initializes a CCParticleSystem from a plist file.
|
||||
This plist files can be creted manually or with Particle Designer:
|
||||
This plist files can be created manually or with Particle Designer:
|
||||
http://particledesigner.71squared.com/
|
||||
@since v0.99.3
|
||||
*/
|
||||
|
@ -412,9 +412,9 @@ public:
|
|||
//! whether or not the system is full
|
||||
bool isFull();
|
||||
|
||||
//! should be overriden by subclasses
|
||||
//! should be overridden by subclasses
|
||||
virtual void updateQuadWithParticle(tCCParticle* particle, const CCPoint& newPosition);
|
||||
//! should be overriden by subclasses
|
||||
//! should be overridden by subclasses
|
||||
virtual void postStep();
|
||||
|
||||
virtual void update(float dt);
|
||||
|
|
|
@ -120,6 +120,18 @@ CCParticleSystemQuad * CCParticleSystemQuad::create(const char *plistFile)
|
|||
return pRet;
|
||||
}
|
||||
|
||||
CCParticleSystemQuad * CCParticleSystemQuad::createWithTotalParticles(unsigned int numberOfParticles) {
|
||||
CCParticleSystemQuad *pRet = new CCParticleSystemQuad();
|
||||
if (pRet && pRet->initWithTotalParticles(numberOfParticles))
|
||||
{
|
||||
pRet->autorelease();
|
||||
return pRet;
|
||||
}
|
||||
CC_SAFE_DELETE(pRet);
|
||||
return pRet;
|
||||
}
|
||||
|
||||
|
||||
// pointRect should be in Texture coordinates, not pixel coordinates
|
||||
void CCParticleSystemQuad::initTexCoordsWithRect(const CCRect& pointRect)
|
||||
{
|
||||
|
@ -381,7 +393,7 @@ void CCParticleSystemQuad::draw()
|
|||
|
||||
void CCParticleSystemQuad::setTotalParticles(unsigned int tp)
|
||||
{
|
||||
// If we are setting the total numer of particles to a number higher
|
||||
// If we are setting the total number of particles to a number higher
|
||||
// than what is allocated, we need to allocate new arrays
|
||||
if( tp > m_uAllocatedParticles )
|
||||
{
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue