Update DevSetup.md [skip ci]

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Deal(一线灵) 2023-07-06 21:47:16 +08:00 committed by GitHub
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@ -37,10 +37,10 @@ then you can simply build your project for all platform targets, i.e.
- win32: `pwsh .\build.ps1` can runs on Windows with vs2022 installed - win32: `pwsh .\build.ps1` can runs on Windows with vs2022 installed
- winuwp: `pwsh .\build.ps1 -p winuwp` can runs on Windows with vs2022 installed - winuwp: `pwsh .\build.ps1 -p winuwp` can runs on Windows with vs2022 installed
- linux: `pwsh .\build.ps1` can runs on Linux with g++ installed - linux: `pwsh .\build.ps1` can runs on Linux with g++ installed
- osx: `pwsh .\build.ps1 -p osx -a x64` can runs on macOS with xcode13~14.2 installed - osx: `pwsh ./build.ps1 -p osx -a x64` can runs on macOS with xcode13~14.2 installed
- android: `pwsh .\build.ps1 -p android -a arm64` can runs on Windows,Linux,macOS and script will auto setup android sdk - android: `pwsh ./build.ps1 -p android -a arm64` can runs on Windows,Linux,macOS and script will auto setup android sdk
- ios: `pwsh .\build.ps1 -p ios -a x64` can runs on macOS with xcode13~14.2 installed - ios: `pwsh ./build.ps1 -p ios -a x64` can runs on macOS with xcode13~14.2 installed
- tvos: `pwsh .\build.ps1 -p tvos -a x64` can runs on macOS with xcode13~14.2 installed - tvos: `pwsh ./build.ps1 -p tvos -a x64` can runs on macOS with xcode13~14.2 installed
## Quick build engine for host targets? ## Quick build engine for host targets?