mirror of https://github.com/axmolengine/axmol.git
Replace `vec2s` with `points`
This commit is contained in:
parent
84c1f9281e
commit
ae488e5afa
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@ -1059,7 +1059,7 @@ bool luaval_to_dictionary(lua_State* L,int lo, __Dictionary** outValue)
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return ok;
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return ok;
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}
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}
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bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **vec2s, int *numPoints)
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bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, int *numPoints)
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{
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{
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if (NULL == L)
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if (NULL == L)
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return false;
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return false;
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@ -1108,7 +1108,7 @@ bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **vec2s, in
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}
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}
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*numPoints = (int)len;
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*numPoints = (int)len;
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*vec2s = array;
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*points = array;
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}
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}
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}
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}
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return ok;
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return ok;
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@ -1611,7 +1611,7 @@ bool luaval_to_std_vector_int(lua_State* L, int lo, std::vector<int>* ret)
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return ok;
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return ok;
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}
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}
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void vector2s_to_luaval(lua_State* L,const cocos2d::Vector2* vec2s, int count)
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void vector2_array_to_luaval(lua_State* L,const cocos2d::Vector2* points, int count)
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{
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{
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if (NULL == L)
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if (NULL == L)
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return;
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return;
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@ -1619,7 +1619,7 @@ void vector2s_to_luaval(lua_State* L,const cocos2d::Vector2* vec2s, int count)
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for (int i = 1; i <= count; ++i)
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for (int i = 1; i <= count; ++i)
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{
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{
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lua_pushnumber(L, i);
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lua_pushnumber(L, i);
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vector2_to_luaval(L, vec2s[i-1]);
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vector2_to_luaval(L, points[i-1]);
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lua_rawset(L, -3);
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lua_rawset(L, -3);
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}
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}
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}
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}
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@ -1720,7 +1720,7 @@ void physics_contactdata_to_luaval(lua_State* L, const PhysicsContactData* data)
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lua_newtable(L); /* L: table */
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lua_newtable(L); /* L: table */
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lua_pushstring(L, "points");
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lua_pushstring(L, "points");
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vector2s_to_luaval(L, data->points, data->count);
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vector2_array_to_luaval(L, data->points, data->count);
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lua_rawset(L, -3);
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lua_rawset(L, -3);
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lua_pushstring(L, "normal");
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lua_pushstring(L, "normal");
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@ -72,7 +72,7 @@ extern bool luaval_to_fontdefinition(lua_State* L, int lo, FontDefinition* outVa
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extern bool luaval_to_matrix(lua_State* L, int lo, cocos2d::math::Matrix* outValue );
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extern bool luaval_to_matrix(lua_State* L, int lo, cocos2d::math::Matrix* outValue );
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extern bool luaval_to_array(lua_State* L,int lo, __Array** outValue);
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extern bool luaval_to_array(lua_State* L,int lo, __Array** outValue);
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extern bool luaval_to_dictionary(lua_State* L,int lo, __Dictionary** outValue);
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extern bool luaval_to_dictionary(lua_State* L,int lo, __Dictionary** outValue);
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extern bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **vec2s, int *numPoints);
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extern bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, int *numPoints);
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extern bool luavals_variadic_to_array(lua_State* L,int argc, __Array** ret);
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extern bool luavals_variadic_to_array(lua_State* L,int argc, __Array** ret);
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extern bool luavals_variadic_to_ccvaluevector(lua_State* L, int argc, cocos2d::ValueVector* ret);
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extern bool luavals_variadic_to_ccvaluevector(lua_State* L, int argc, cocos2d::ValueVector* ret);
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extern bool luaval_to_vector2(lua_State* L,int lo,cocos2d::Vector2* outValue);
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extern bool luaval_to_vector2(lua_State* L,int lo,cocos2d::Vector2* outValue);
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@ -87,9 +87,9 @@ CC_DEPRECATED_ATTRIBUTE static inline bool luaval_to_kmMat4(lua_State* L, int lo
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{
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{
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return luaval_to_matrix(L, lo, outValue);
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return luaval_to_matrix(L, lo, outValue);
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}
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}
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CC_DEPRECATED_ATTRIBUTE static inline bool luaval_to_array_of_Point(lua_State* L,int lo,cocos2d::Vector2 **vec2s, int *numPoints)
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CC_DEPRECATED_ATTRIBUTE static inline bool luaval_to_array_of_Point(lua_State* L,int lo,cocos2d::Vector2 **points, int *numPoints)
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{
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{
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return luaval_to_array_of_vector2(L, lo, vec2s, numPoints);
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return luaval_to_array_of_vector2(L, lo, points, numPoints);
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}
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}
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@ -234,7 +234,7 @@ bool luaval_to_object(lua_State* L, int lo, const char* type, T** ret)
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// from native
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// from native
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extern void vector2_to_luaval(lua_State* L,const cocos2d::Vector2& vec2);
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extern void vector2_to_luaval(lua_State* L,const cocos2d::Vector2& vec2);
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extern void vector3_to_luaval(lua_State* L,const cocos2d::Vector3& vec3);
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extern void vector3_to_luaval(lua_State* L,const cocos2d::Vector3& vec3);
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extern void vector2s_to_luaval(lua_State* L,const cocos2d::Vector2* vec2s, int count);
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extern void vector2_array_to_luaval(lua_State* L,const cocos2d::Vector2* points, int count);
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extern void size_to_luaval(lua_State* L,const Size& sz);
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extern void size_to_luaval(lua_State* L,const Size& sz);
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extern void rect_to_luaval(lua_State* L,const Rect& rt);
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extern void rect_to_luaval(lua_State* L,const Rect& rt);
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extern void color3b_to_luaval(lua_State* L,const Color3B& cc);
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extern void color3b_to_luaval(lua_State* L,const Color3B& cc);
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@ -254,9 +254,9 @@ CC_DEPRECATED_ATTRIBUTE static inline void point_to_luaval(lua_State* L,const co
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vector2_to_luaval(L, pt);
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vector2_to_luaval(L, pt);
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}
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}
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CC_DEPRECATED_ATTRIBUTE static inline void points_to_luaval(lua_State* L,const cocos2d::Vector2* vec2s, int count)
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CC_DEPRECATED_ATTRIBUTE static inline void points_to_luaval(lua_State* L,const cocos2d::Vector2* points, int count)
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{
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{
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vector2s_to_luaval(L, vec2s, count);
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vector2_array_to_luaval(L, points, count);
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}
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}
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template <class T>
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template <class T>
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@ -1 +1 @@
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4c2032afb137794b21c6d86f4863711dc87cafd5
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8691f7305315a37ee7e7563c19d10ea5eacf15c0
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@ -1 +1 @@
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d0822b6a75abfc606b157f3e6160bd6af79d653f
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d69918a19fbb23604827b6a99526d3231f6a3497
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@ -699,7 +699,7 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
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return 0;
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return 0;
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}
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}
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1);
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1);
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vector2s_to_luaval(tolua_S, arg0, arg1);
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vector2_array_to_luaval(tolua_S, arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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@ -721,7 +721,7 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
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return 0;
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return 0;
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}
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}
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2);
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2);
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vector2s_to_luaval(tolua_S, arg0, arg1);
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vector2_array_to_luaval(tolua_S, arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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}
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}
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@ -805,7 +805,7 @@ int lua_cocos2dx_physics_PhysicsShapeBox_getPoints(lua_State* tolua_S)
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{
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{
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cocos2d::Vector2 arg0[4];
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cocos2d::Vector2 arg0[4];
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cobj->getPoints(arg0);
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cobj->getPoints(arg0);
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vector2s_to_luaval(tolua_S, arg0, 4);
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vector2_array_to_luaval(tolua_S, arg0, 4);
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return 0;
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return 0;
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}
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPoints",argc, 1);
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@ -848,7 +848,7 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_getPoints(lua_State* tolua_S)
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int count = cobj->getPointsCount();
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int count = cobj->getPointsCount();
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cobj->getPoints(arg0);
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cobj->getPoints(arg0);
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vector2s_to_luaval(tolua_S, arg0, count);
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vector2_array_to_luaval(tolua_S, arg0, count);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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}
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}
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@ -1089,7 +1089,7 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeBox_getPoints(lua_State* tolua_S)
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int count = cobj->getPointsCount();
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int count = cobj->getPointsCount();
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cobj->getPoints(arg0);
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cobj->getPoints(arg0);
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vector2s_to_luaval(tolua_S, arg0, count);
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vector2_array_to_luaval(tolua_S, arg0, count);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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}
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}
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@ -1133,7 +1133,7 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_getPoints(lua_State* tolua_S)
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int count = cobj->getPointsCount();
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int count = cobj->getPointsCount();
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cobj->getPoints(arg0);
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cobj->getPoints(arg0);
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vector2s_to_luaval(tolua_S, arg0, count);
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vector2_array_to_luaval(tolua_S, arg0, count);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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}
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}
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@ -1177,7 +1177,7 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_getPoints(lua_State* tolua_S)
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int count = cobj->getPointsCount();
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int count = cobj->getPointsCount();
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cocos2d::Vector2* arg0 = new cocos2d::Vector2[count];
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cobj->getPoints(arg0);
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cobj->getPoints(arg0);
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vector2s_to_luaval(tolua_S, arg0, count);
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vector2_array_to_luaval(tolua_S, arg0, count);
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CC_SAFE_FREE(arg0);
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CC_SAFE_FREE(arg0);
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return 0;
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return 0;
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}
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}
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