[AUTO]: updating luabinding automatically

This commit is contained in:
CocosRobot 2014-07-16 13:02:27 +00:00
parent c5d30ce40c
commit af231d78db
10 changed files with 0 additions and 395 deletions

View File

@ -23,14 +23,6 @@
-- @param #char char
-- @return ActionObject#ActionObject ret (return value: ccs.ActionObject)
--------------------------------
-- @function [parent=#ActionManagerEx] initWithBinary
-- @param self
-- @param #char char
-- @param #cc.Ref ref
-- @param #ccs.CocoLoader cocoloader
-- @param #ccs.stExpCocoNode stexpcoconode
--------------------------------
-- @function [parent=#ActionManagerEx] releaseActions
-- @param self

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@ -61,13 +61,6 @@
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#ActionObject] initWithBinary
-- @param self
-- @param #ccs.CocoLoader cocoloader
-- @param #ccs.stExpCocoNode stexpcoconode
-- @param #cc.Ref ref
--------------------------------
-- @function [parent=#ActionObject] addActionNode
-- @param self

View File

@ -134,11 +134,6 @@
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- @function [parent=#Node] getonEnterTransitionDidFinishCallback
-- @param self
-- @return function#function ret (return value: function)
--------------------------------
-- @function [parent=#Node] getGLProgram
-- @param self
@ -257,11 +252,6 @@
-- @param #cc.Touch touch
-- @return vec2_table#vec2_table ret (return value: vec2_table)
--------------------------------
-- @function [parent=#Node] getOnEnterCallback
-- @param self
-- @return function#function ret (return value: function)
--------------------------------
-- @function [parent=#Node] convertToNodeSpace
-- @param self
@ -570,11 +560,6 @@
-- @param #float float
-- @param #float float
--------------------------------
-- @function [parent=#Node] getOnExitCallback
-- @param self
-- @return function#function ret (return value: function)
--------------------------------
-- @function [parent=#Node] getChildByTag
-- @param self
@ -672,11 +657,6 @@
-- @param self
-- @param #cc.Ref ref
--------------------------------
-- @function [parent=#Node] getonExitTransitionDidStartCallback
-- @param self
-- @return function#function ret (return value: function)
--------------------------------
-- overload function: removeFromParentAndCleanup(bool)
--

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@ -19,12 +19,4 @@
-- @function [parent=#SkeletonAnimation] clearTrack
-- @param self
--------------------------------
-- @function [parent=#SkeletonAnimation] onAnimationStateEvent
-- @param self
-- @param #int int
-- @param #spEventType speventtype
-- @param #spEvent spevent
-- @param #int int
return nil

View File

@ -4721,50 +4721,6 @@ int lua_cocos2dx_Node_getTag(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Node_getonEnterTransitionDidFinishCallback(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Node* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_getonEnterTransitionDidFinishCallback'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
const std::function<void ()>& ret = cobj->getonEnterTransitionDidFinishCallback();
#pragma warning NO CONVERSION FROM NATIVE FOR std::function;
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getonEnterTransitionDidFinishCallback",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_getonEnterTransitionDidFinishCallback'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Node_getGLProgram(lua_State* tolua_S)
{
int argc = 0;
@ -5782,50 +5738,6 @@ int lua_cocos2dx_Node_convertTouchToNodeSpaceAR(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Node_getOnEnterCallback(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Node* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_getOnEnterCallback'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
const std::function<void ()>& ret = cobj->getOnEnterCallback();
#pragma warning NO CONVERSION FROM NATIVE FOR std::function;
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getOnEnterCallback",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_getOnEnterCallback'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Node_convertToNodeSpace(lua_State* tolua_S)
{
int argc = 0;
@ -8379,50 +8291,6 @@ int lua_cocos2dx_Node_setScale(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Node_getOnExitCallback(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Node* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_getOnExitCallback'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
const std::function<void ()>& ret = cobj->getOnExitCallback();
#pragma warning NO CONVERSION FROM NATIVE FOR std::function;
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getOnExitCallback",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_getOnExitCallback'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Node_getChildByTag(lua_State* tolua_S)
{
int argc = 0;
@ -9245,50 +9113,6 @@ int lua_cocos2dx_Node_setUserObject(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_Node_getonExitTransitionDidStartCallback(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Node* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_getonExitTransitionDidStartCallback'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
return 0;
const std::function<void ()>& ret = cobj->getonExitTransitionDidStartCallback();
#pragma warning NO CONVERSION FROM NATIVE FOR std::function;
return 1;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getonExitTransitionDidStartCallback",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_getonExitTransitionDidStartCallback'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_Node_removeFromParentAndCleanup(lua_State* tolua_S)
{
int argc = 0;
@ -9942,7 +9766,6 @@ int lua_register_cocos2dx_Node(lua_State* tolua_S)
tolua_function(tolua_S,"removeAllComponents",lua_cocos2dx_Node_removeAllComponents);
tolua_function(tolua_S,"_setLocalZOrder",lua_cocos2dx_Node__setLocalZOrder);
tolua_function(tolua_S,"getTag",lua_cocos2dx_Node_getTag);
tolua_function(tolua_S,"getonEnterTransitionDidFinishCallback",lua_cocos2dx_Node_getonEnterTransitionDidFinishCallback);
tolua_function(tolua_S,"getGLProgram",lua_cocos2dx_Node_getGLProgram);
tolua_function(tolua_S,"getNodeToWorldTransform",lua_cocos2dx_Node_getNodeToWorldTransform);
tolua_function(tolua_S,"getPosition3D",lua_cocos2dx_Node_getPosition3D);
@ -9965,7 +9788,6 @@ int lua_register_cocos2dx_Node(lua_State* tolua_S)
tolua_function(tolua_S,"getRotation3D",lua_cocos2dx_Node_getRotation3D);
tolua_function(tolua_S,"getNodeToParentTransform",lua_cocos2dx_Node_getNodeToParentTransform);
tolua_function(tolua_S,"convertTouchToNodeSpaceAR",lua_cocos2dx_Node_convertTouchToNodeSpaceAR);
tolua_function(tolua_S,"getOnEnterCallback",lua_cocos2dx_Node_getOnEnterCallback);
tolua_function(tolua_S,"convertToNodeSpace",lua_cocos2dx_Node_convertToNodeSpace);
tolua_function(tolua_S,"resume",lua_cocos2dx_Node_resume);
tolua_function(tolua_S,"getPhysicsBody",lua_cocos2dx_Node_getPhysicsBody);
@ -10021,7 +9843,6 @@ int lua_register_cocos2dx_Node(lua_State* tolua_S)
tolua_function(tolua_S,"getParentToNodeTransform",lua_cocos2dx_Node_getParentToNodeTransform);
tolua_function(tolua_S,"setGlobalZOrder",lua_cocos2dx_Node_setGlobalZOrder);
tolua_function(tolua_S,"setScale",lua_cocos2dx_Node_setScale);
tolua_function(tolua_S,"getOnExitCallback",lua_cocos2dx_Node_getOnExitCallback);
tolua_function(tolua_S,"getChildByTag",lua_cocos2dx_Node_getChildByTag);
tolua_function(tolua_S,"setOrderOfArrival",lua_cocos2dx_Node_setOrderOfArrival);
tolua_function(tolua_S,"getScaleZ",lua_cocos2dx_Node_getScaleZ);
@ -10040,7 +9861,6 @@ int lua_register_cocos2dx_Node(lua_State* tolua_S)
tolua_function(tolua_S,"getGlobalZOrder",lua_cocos2dx_Node_getGlobalZOrder);
tolua_function(tolua_S,"draw",lua_cocos2dx_Node_draw);
tolua_function(tolua_S,"setUserObject",lua_cocos2dx_Node_setUserObject);
tolua_function(tolua_S,"getonExitTransitionDidStartCallback",lua_cocos2dx_Node_getonExitTransitionDidStartCallback);
tolua_function(tolua_S,"removeFromParent",lua_cocos2dx_Node_removeFromParentAndCleanup);
tolua_function(tolua_S,"setPosition3D",lua_cocos2dx_Node_setPosition3D);
tolua_function(tolua_S,"update",lua_cocos2dx_Node_update);

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@ -1605,10 +1605,6 @@ int register_all_cocos2dx(lua_State* tolua_S);

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@ -494,61 +494,6 @@ int lua_cocos2dx_spine_SkeletonAnimation_clearTrack(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent(lua_State* tolua_S)
{
int argc = 0;
spine::SkeletonAnimation* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 4)
{
int arg0;
spEventType arg1;
spEvent* arg2;
int arg3;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0);
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1);
#pragma warning NO CONVERSION TO NATIVE FOR spEvent*;
ok &= luaval_to_int32(tolua_S, 5,(int *)&arg3);
if(!ok)
return 0;
cobj->onAnimationStateEvent(arg0, arg1, arg2, arg3);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "onAnimationStateEvent",argc, 4);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent'.",&tolua_err);
#endif
return 0;
}
static int lua_cocos2dx_spine_SkeletonAnimation_finalize(lua_State* tolua_S)
{
printf("luabindings: finalizing LUA object (SkeletonAnimation)");
@ -564,7 +509,6 @@ int lua_register_cocos2dx_spine_SkeletonAnimation(lua_State* tolua_S)
tolua_function(tolua_S,"setMix",lua_cocos2dx_spine_SkeletonAnimation_setMix);
tolua_function(tolua_S,"clearTracks",lua_cocos2dx_spine_SkeletonAnimation_clearTracks);
tolua_function(tolua_S,"clearTrack",lua_cocos2dx_spine_SkeletonAnimation_clearTrack);
tolua_function(tolua_S,"onAnimationStateEvent",lua_cocos2dx_spine_SkeletonAnimation_onAnimationStateEvent);
tolua_endmodule(tolua_S);
std::string typeName = typeid(spine::SkeletonAnimation).name();
g_luaType[typeName] = "sp.SkeletonAnimation";

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@ -24,5 +24,4 @@ int register_all_cocos2dx_spine(lua_State* tolua_S);
#endif // __cocos2dx_spine_h__

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@ -2103,58 +2103,6 @@ int lua_cocos2dx_studio_ActionObject_getLoop(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionObject_initWithBinary(lua_State* tolua_S)
{
int argc = 0;
cocostudio::ActionObject* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionObject",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::ActionObject*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionObject_initWithBinary'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
cocostudio::CocoLoader* arg0;
cocostudio::stExpCocoNode* arg1;
cocos2d::Ref* arg2;
ok &= luaval_to_object<cocostudio::CocoLoader>(tolua_S, 2, "ccs.CocoLoader",&arg0);
#pragma warning NO CONVERSION TO NATIVE FOR stExpCocoNode*;
ok &= luaval_to_object<cocos2d::Ref>(tolua_S, 4, "cc.Ref",&arg2);
if(!ok)
return 0;
cobj->initWithBinary(arg0, arg1, arg2);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "initWithBinary",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionObject_initWithBinary'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_studio_ActionObject_addActionNode(lua_State* tolua_S)
{
int argc = 0;
@ -2485,7 +2433,6 @@ int lua_register_cocos2dx_studio_ActionObject(lua_State* tolua_S)
tolua_function(tolua_S,"getCurrentTime",lua_cocos2dx_studio_ActionObject_getCurrentTime);
tolua_function(tolua_S,"removeActionNode",lua_cocos2dx_studio_ActionObject_removeActionNode);
tolua_function(tolua_S,"getLoop",lua_cocos2dx_studio_ActionObject_getLoop);
tolua_function(tolua_S,"initWithBinary",lua_cocos2dx_studio_ActionObject_initWithBinary);
tolua_function(tolua_S,"addActionNode",lua_cocos2dx_studio_ActionObject_addActionNode);
tolua_function(tolua_S,"getUnitTime",lua_cocos2dx_studio_ActionObject_getUnitTime);
tolua_function(tolua_S,"isPlaying",lua_cocos2dx_studio_ActionObject_isPlaying);
@ -2616,61 +2563,6 @@ int lua_cocos2dx_studio_ActionManagerEx_getActionByName(lua_State* tolua_S)
return 0;
}
int lua_cocos2dx_studio_ActionManagerEx_initWithBinary(lua_State* tolua_S)
{
int argc = 0;
cocostudio::ActionManagerEx* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"ccs.ActionManagerEx",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocostudio::ActionManagerEx*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_ActionManagerEx_initWithBinary'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 4)
{
const char* arg0;
cocos2d::Ref* arg1;
cocostudio::CocoLoader* arg2;
cocostudio::stExpCocoNode* arg3;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp); arg0 = arg0_tmp.c_str();
ok &= luaval_to_object<cocos2d::Ref>(tolua_S, 3, "cc.Ref",&arg1);
ok &= luaval_to_object<cocostudio::CocoLoader>(tolua_S, 4, "ccs.CocoLoader",&arg2);
#pragma warning NO CONVERSION TO NATIVE FOR stExpCocoNode*;
if(!ok)
return 0;
cobj->initWithBinary(arg0, arg1, arg2, arg3);
return 0;
}
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "initWithBinary",argc, 4);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_ActionManagerEx_initWithBinary'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_studio_ActionManagerEx_releaseActions(lua_State* tolua_S)
{
int argc = 0;
@ -2789,7 +2681,6 @@ int lua_register_cocos2dx_studio_ActionManagerEx(lua_State* tolua_S)
tolua_beginmodule(tolua_S,"ActionManagerEx");
tolua_function(tolua_S,"playActionByName",lua_cocos2dx_studio_ActionManagerEx_playActionByName);
tolua_function(tolua_S,"getActionByName",lua_cocos2dx_studio_ActionManagerEx_getActionByName);
tolua_function(tolua_S,"initWithBinary",lua_cocos2dx_studio_ActionManagerEx_initWithBinary);
tolua_function(tolua_S,"releaseActions",lua_cocos2dx_studio_ActionManagerEx_releaseActions);
tolua_function(tolua_S,"destroyInstance", lua_cocos2dx_studio_ActionManagerEx_destroyInstance);
tolua_function(tolua_S,"getInstance", lua_cocos2dx_studio_ActionManagerEx_getInstance);

View File

@ -489,8 +489,6 @@ int register_all_cocos2dx_studio(lua_State* tolua_S);