mirror of https://github.com/axmolengine/axmol.git
Updated TODO list
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@ -14,8 +14,6 @@
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* Layer Test crashes
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- cocos2d::CCLabelBMFont::create(char const*, char const*, float, cocos2d::CCTextAlignment, cocos2d::CCPoint)
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* Parallax Test crashes
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- cocos2d::CCAtlasNode::calculateMaxItems()
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* TileMap Test crashes
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- void CCNode::insertChild(CCNode* child, int z)
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@ -26,9 +24,6 @@
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* LabelTest crashes
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- cocos2d::CCAtlasNode::calculateMaxItems()
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* SchedulerTest crashes
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- cocos2d::CCNode::boundingBox()
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* RenderTextureTest is... weird.
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* ChipmunkTest crashes:
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@ -40,8 +35,21 @@
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* ZwoptexTest crashes.
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- ZwoptexGenericTest::onEnter()
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DONE:
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* Need to switch to server-side buffers in
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- cocos2dx/draw_nodes/CCDrawingPrimitives - DONE
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* Need to compile with -O2 -- possible -s VERBOSE=1 will give a clue? - DONE
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###
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DONE:
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###
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* Need to switch to server-side buffers in
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- cocos2dx/draw_nodes/CCDrawingPrimitives
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* Need to compile with -O2 -- possible -s VERBOSE=1 will give a clue?
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* SchedulerTest crashes
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- cocos2d::CCNode::boundingBox()
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* Parallax Test crashes
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- cocos2d::CCAtlasNode::calculateMaxItems()
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* Particle Test crashes
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- TIFFClientOpen not a function. Looks like we need to build and link in libtiff.
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