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Remove Sprites works as expected
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@ -276,20 +276,18 @@ void SubTest::removeByTag(int tag)
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switch (subtestNumber)
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{
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case 1:
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case 2:
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case 5:
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case 6:
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case 9:
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case 10:
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_parent->removeChildByTag(tag+100, true);
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break;
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case 2:
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case 3:
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case 4:
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case 6:
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case 7:
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case 8:
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case 10:
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case 11:
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case 12:
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_batchNode->removeChildByTag(tag+100, true);
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