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Update CHANGELOG [ci skip]
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@ -19,6 +19,7 @@ cocos2d-x-3.0beta0 ?? 2013
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[FIX] Sprites with PhysicsBody move to a wrong position when game resume from background.
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[FIX] Crash if connection breaks during download using AssetManager.
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[NEW] AngelCode binary file format support for LabelBMFont.
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[FIX] OpenAL context isn't destroyed correctly on mac and ios.
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[Android]
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[NEW] build/android-build.sh: add supporting to generate .apk file
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[FIX] XMLHttpRequest receives wrong binary array.
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