mirror of https://github.com/axmolengine/axmol.git
Simplify inclusion of cocos2d in Android NDK projects: Cocos2DX is the only module that importing projects need to add. Requires Android NDK r7.
* Uses NDK modules as the basis of the build system for Android NDK * Add a cocos2dx module to generate a shared library named cocos2dx_shared. Library name is still libcocos2d.so * The dependencies of this module are also Android NDK modules * ... which are prebuilt static libraries from the png, jpeg and xml2 modules. * Dependency library names set to libjpeg, libpng, etc. even though we are building variants with names like jpeg_shared.
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@ -1,8 +1,10 @@
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LOCAL_PATH := $(call my-dir)
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LOCAL_PATH := $(call my-dir)
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# compile cocos2d.so
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := libcocos2d
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LOCAL_MODULE := cocos2dx_shared
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LOCAL_MODULE_FILENAME := cocos2d
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LOCAL_SRC_FILES := \
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LOCAL_SRC_FILES := \
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CCConfiguration.cpp \
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CCConfiguration.cpp \
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@ -106,19 +108,21 @@ touch_dispatcher/CCTouchHandler.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/include \
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$(LOCAL_PATH)/platform \
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$(LOCAL_PATH)/platform
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$(LOCAL_PATH)/platform/third_party/android/iconv \
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$(LOCAL_PATH)/platform/third_party/android/libpng \
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$(LOCAL_PATH)/platform/third_party/android/libxml2 \
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$(LOCAL_PATH)/platform/third_party/android/libjpeg
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/platform/third_party/android/libraries/$(TARGET_ARCH_ABI)) \
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LOCAL_LDLIBS := -lGLESv1_CM \
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-lGLESv1_CM -llog -lz \
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-llog \
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-lpng \
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-lz
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-lxml2 \
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-ljpeg
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LOCAL_STATIC_LIBRARIES := png_static_prebuilt
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LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
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LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
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# define the macro to compile through support/zip_support/ioapi.c
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# define the macro to compile through support/zip_support/ioapi.c
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LOCAL_CFLAGS := -DUSE_FILE32API
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LOCAL_CFLAGS := -DUSE_FILE32API
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include $(BUILD_SHARED_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module,platform/third_party/android/modules/libpng)
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$(call import-module,platform/third_party/android/modules/libxml2)
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$(call import-module,platform/third_party/android/modules/libjpeg)
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@ -0,0 +1,8 @@
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := jpeg_static_prebuilt
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LOCAL_MODULE_FILENAME := jpeg
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libjpeg.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := png_static_prebuilt
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LOCAL_MODULE_FILENAME := png
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libpng.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := xml2_static_prebuilt
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LOCAL_MODULE_FILENAME := xml2
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LOCAL_SRC_FILES := libs/$(TARGET_ARCH_ABI)/libxml2.a
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
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include $(PREBUILT_STATIC_LIBRARY)
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