mirror of https://github.com/axmolengine/axmol.git
change armature codes files path
This commit is contained in:
parent
6de7fae114
commit
b0bfc2906a
|
@ -325,7 +325,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ArmatureNodeReader.cpp" />
|
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
||||||
|
@ -363,6 +362,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\ArmatureNodeReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
||||||
|
@ -725,7 +725,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ArmatureNodeReader.h" />
|
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
||||||
|
@ -760,7 +759,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocosStudioExport.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocoStudio.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CSArmatureNode_generated.h" />
|
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\FlatBuffersSerialize.h" />
|
<ClInclude Include="..\editor-support\cocostudio\FlatBuffersSerialize.h" />
|
||||||
|
@ -768,6 +766,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h" />
|
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
|
<ClInclude Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\ArmatureNodeReader.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\CSArmatureNode_generated.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
|
||||||
|
|
|
@ -1304,7 +1304,7 @@
|
||||||
<ClCompile Include="..\base\allocator\CCAllocatorGlobalNewDelete.cpp">
|
<ClCompile Include="..\base\allocator\CCAllocatorGlobalNewDelete.cpp">
|
||||||
<Filter>base\allocator</Filter>
|
<Filter>base\allocator</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ArmatureNodeReader.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\ArmatureNodeReader.cpp">
|
||||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -2550,10 +2550,10 @@
|
||||||
<ClInclude Include="..\base\allocator\CCAllocatorStrategyPool.h">
|
<ClInclude Include="..\base\allocator\CCAllocatorStrategyPool.h">
|
||||||
<Filter>base\allocator</Filter>
|
<Filter>base\allocator</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ArmatureNodeReader.h">
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\ArmatureNodeReader.h">
|
||||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CSArmatureNode_generated.h">
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNode\CSArmatureNode_generated.h">
|
||||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
|
@ -336,6 +336,7 @@
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCTimelineMacro.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\ArmatureNodeReader.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrame.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionFrameEasing.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCActionManagerEx.h" />
|
||||||
|
@ -368,6 +369,7 @@
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCTween.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCTween.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CCUtilMath.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CCUtilMath.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CocoLoader.h" />
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\CSArmatureNode_generated.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary.pb.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h" />
|
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h" />
|
||||||
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
<ClInclude Include="..\editor-support\cocostudio\DictionaryHelper.h" />
|
||||||
|
@ -814,6 +816,7 @@
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCNodeReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCTimeLine.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CSLoader.cpp" />
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\ArmatureNodeReader.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrame.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionFrameEasing.cpp" />
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
<ClCompile Include="..\editor-support\cocostudio\CCActionManagerEx.cpp" />
|
||||||
|
|
|
@ -242,6 +242,9 @@
|
||||||
<Filter Include="cocostudio\reader\WidgetReader\GameMapReader">
|
<Filter Include="cocostudio\reader\WidgetReader\GameMapReader">
|
||||||
<UniqueIdentifier>{02d389d5-8f57-4bd6-b12a-95af86c5b356}</UniqueIdentifier>
|
<UniqueIdentifier>{02d389d5-8f57-4bd6-b12a-95af86c5b356}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter Include="cocostudio\reader\WidgetReader\ArmatureNode">
|
||||||
|
<UniqueIdentifier>{1dfee771-33de-4702-b4a2-a11c9446371f}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="CCAction.cpp">
|
<ClCompile Include="CCAction.cpp">
|
||||||
|
@ -1299,9 +1302,6 @@
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\NodeReaderProtocol.cpp">
|
||||||
<Filter>cocostudio\reader\WidgetReader</Filter>
|
<Filter>cocostudio\reader\WidgetReader</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\editor-support\cocostudio\CSParseBinary.pb.cc">
|
|
||||||
<Filter>cocostudio\json</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\editor-support\cocostudio\FlatBuffersSerialize.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\FlatBuffersSerialize.cpp">
|
||||||
<Filter>cocostudio\json</Filter>
|
<Filter>cocostudio\json</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
@ -1311,6 +1311,9 @@
|
||||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.cpp">
|
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.cpp">
|
||||||
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\editor-support\cocostudio\ArmatureNodeReader.cpp">
|
||||||
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="CCAction.h">
|
<ClInclude Include="CCAction.h">
|
||||||
|
@ -2541,6 +2544,12 @@
|
||||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.h">
|
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\GameMapReader\GameMapReader.h">
|
||||||
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
<Filter>cocostudio\reader\WidgetReader\GameMapReader</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\CSArmatureNode_generated.h">
|
||||||
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\editor-support\cocostudio\ArmatureNodeReader.h">
|
||||||
|
<Filter>cocostudio\reader\WidgetReader\ArmatureNode</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\math\Mat4.inl">
|
<None Include="..\math\Mat4.inl">
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
|
#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
|
||||||
#include "cocostudio/CSParseBinary_generated.h"
|
#include "cocostudio/CSParseBinary_generated.h"
|
||||||
#include "CSArmatureNode_generated.h"
|
#include "CSArmatureNode_generated.h"
|
||||||
#include "cocostudio/ArmatureNodeReader.h"
|
#include "cocostudio/WidgetReader/ArmatureNode/ArmatureNodeReader.h"
|
||||||
#include "cocostudio/CCArmature.h"
|
#include "cocostudio/CCArmature.h"
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue