Merge branch 'upto-0.99.5' of https://github.com/minggo/cocos2d-x into minggo-upto-0.99.5

This commit is contained in:
minggo 2010-12-30 10:36:17 +08:00
commit b0e5c06d37
6 changed files with 35 additions and 27 deletions

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@ -35,6 +35,7 @@ THE SOFTWARE.
#include "CCXEGLView.h"
#include "ccxCommon.h"
#include "CCGL.h"
#include "platform/CCNS.h"
#include <assert.h>
namespace cocos2d {
@ -181,6 +182,8 @@ class CCLabelTTF;
class CCScene;
class cocos2d::CCXEGLView;
class NSEvent;
class CCNode;
class CCProjectionProtocol;
/**
@brief Class that creates and handle the main Window and manages how
@ -264,7 +267,7 @@ public:
/** returns the display size of the OpenGL view in pixels.
It doesn't take into account any possible rotation of the window.
*/
CGSize getDisplaySizeInPiXels(void);
CGSize getDisplaySizeInPixels(void);
/** changes the projection size */
void reshapeProjection(CGSize newWindowSize);

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@ -474,7 +474,7 @@ CGSize CCDirector::getWinSizeInPixels()
}
// return the current frame size
CGSize CCDirector::getDisplaySizeInPiXels(void)
CGSize CCDirector::getDisplaySizeInPixels(void)
{
return m_obWinSizeInPixels;
}

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@ -22,9 +22,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ccMacros.h"
#include "CCGrid.h"
#include "effects/CCGrid.h"
#include "CCDirector.h"
#include "CCGrabber.h"
#include "effects/CCGrabber.h"
#include "support/ccUtils.h"
#include "CCGL.h"
#include "CGPointExtension.h"
@ -108,8 +109,8 @@ namespace cocos2d
CCDirector *pDirector = CCDirector::sharedDirector();
CGSize s = pDirector->getWinSizeInPixels();
unsigned int POTWide = ccNextPOT(s.width);
unsigned int POTHigh = ccNextPOT(s.height);
unsigned int POTWide = ccNextPOT((unsigned int)s.width);
unsigned int POTHigh = ccNextPOT((unsigned int)s.height);
CCTexture2DPixelFormat format = pDirector->getPiexFormat() == kCCPixelFormatRGB565 ? kCCTexture2DPixelFormat_RGB565 : kCCTexture2DPixelFormat_RGBA8888;
@ -122,7 +123,7 @@ namespace cocos2d
}
CCTexture2D *pTexture = new CCTexture2D();
pTexture->initWithData(data, format, textureSize, textureSize, s);
pTexture->initWithData(data, format, POTWide, POTHigh, s);
free(data);
@ -133,10 +134,7 @@ namespace cocos2d
return false;
}
if (initWithSize(gridSize, pTexture, false))
{
// do something
}
initWithSize(gridSize, pTexture, false);
pTexture->release();
@ -178,7 +176,7 @@ namespace cocos2d
{
CCDirector *pDirector = CCDirector::sharedDirector();
CGSize winSize = pDirector->getDisplaySize();
CGSize winSize = pDirector->getDisplaySizeInPixels();
float w = winSize.width / 2;
float h = winSize.height / 2;

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@ -456,7 +456,7 @@ CGSize CCDirector::getWinSizeInPixels()
}
// return the current frame size
CGSize CCDirector::getDisplaySizeInPiXels(void)
CGSize CCDirector::getDisplaySizeInPixels(void)
{
return m_obWinSizeInPixels;
}

View File

@ -22,9 +22,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "ccMacros.h"
#include "CCGrid.h"
#include "effects/CCGrid.h"
#include "CCDirector.h"
#include "CCGrabber.h"
#include "effects/CCGrabber.h"
#include "support/ccUtils.h"
#include "CCGL.h"
#include "CGPointExtension.h"
@ -108,8 +109,8 @@ namespace cocos2d
CCDirector *pDirector = CCDirector::sharedDirector();
CGSize s = pDirector->getWinSizeInPixels();
unsigned int POTWide = ccNextPOT(s.width);
unsigned int POTHigh = ccNextPOT(s.height);
unsigned int POTWide = ccNextPOT((unsigned int)s.width);
unsigned int POTHigh = ccNextPOT((unsigned int)s.height);
// on mac, it use kCCTexture2DPixelFormat_RGBA8888
CCTexture2DPixelFormat format = kCCTexture2DPixelFormat_RGBA8888;
@ -123,7 +124,7 @@ namespace cocos2d
}
CCTexture2D *pTexture = new CCTexture2D();
pTexture->initWithData(data, format, textureSize, textureSize, s);
pTexture->initWithData(data, format, POTWide, POTHigh, s);
free(data);
@ -134,10 +135,7 @@ namespace cocos2d
return false;
}
if (initWithSize(gridSize, pTexture, false))
{
// do something
}
initWithSize(gridSize, pTexture, false);
pTexture->release();
@ -176,7 +174,8 @@ namespace cocos2d
// mac can not applay land space
void CCGridBase::applyLandscape(void)
{
{
CCLOG("unsupported");
}
void CCGridBase::set2DProjection()

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@ -232,6 +232,14 @@
RelativePath="..\actions\CCActionTiledGrid.cpp"
>
</File>
<File
RelativePath="..\platform\mac\CCDirectorDisplayLinkMacWrapper.cpp"
>
</File>
<File
RelativePath="..\platform\mac\CCDirectorDisplayLinkMacWrapper.h"
>
</File>
</Filter>
<Filter
Name="base_nodes"
@ -252,10 +260,6 @@
RelativePath="..\effects\CCGrabber.h"
>
</File>
<File
RelativePath="..\effects\CCGrid.cpp"
>
</File>
<File
RelativePath="..\effects\CCGrid.h"
>
@ -336,6 +340,10 @@
RelativePath="..\include\CCDrawingPrimitives.h"
>
</File>
<File
RelativePath="..\include\CCGL.h"
>
</File>
<File
RelativePath="..\include\CCKeypadDelegate.h"
>