mirror of https://github.com/axmolengine/axmol.git
Merge branch 'upto-0.99.5' of https://github.com/minggo/cocos2d-x into minggo-upto-0.99.5
This commit is contained in:
commit
b0e5c06d37
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@ -35,6 +35,7 @@ THE SOFTWARE.
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#include "CCXEGLView.h"
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#include "ccxCommon.h"
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#include "CCGL.h"
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#include "platform/CCNS.h"
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#include <assert.h>
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namespace cocos2d {
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@ -181,6 +182,8 @@ class CCLabelTTF;
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class CCScene;
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class cocos2d::CCXEGLView;
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class NSEvent;
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class CCNode;
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class CCProjectionProtocol;
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/**
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@brief Class that creates and handle the main Window and manages how
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@ -264,7 +267,7 @@ public:
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/** returns the display size of the OpenGL view in pixels.
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It doesn't take into account any possible rotation of the window.
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*/
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CGSize getDisplaySizeInPiXels(void);
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CGSize getDisplaySizeInPixels(void);
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/** changes the projection size */
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void reshapeProjection(CGSize newWindowSize);
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@ -474,7 +474,7 @@ CGSize CCDirector::getWinSizeInPixels()
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}
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// return the current frame size
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CGSize CCDirector::getDisplaySizeInPiXels(void)
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CGSize CCDirector::getDisplaySizeInPixels(void)
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{
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return m_obWinSizeInPixels;
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}
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@ -22,9 +22,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ccMacros.h"
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#include "CCGrid.h"
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#include "effects/CCGrid.h"
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#include "CCDirector.h"
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#include "CCGrabber.h"
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#include "effects/CCGrabber.h"
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#include "support/ccUtils.h"
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#include "CCGL.h"
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#include "CGPointExtension.h"
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@ -108,8 +109,8 @@ namespace cocos2d
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CCDirector *pDirector = CCDirector::sharedDirector();
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CGSize s = pDirector->getWinSizeInPixels();
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unsigned int POTWide = ccNextPOT(s.width);
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unsigned int POTHigh = ccNextPOT(s.height);
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unsigned int POTWide = ccNextPOT((unsigned int)s.width);
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unsigned int POTHigh = ccNextPOT((unsigned int)s.height);
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CCTexture2DPixelFormat format = pDirector->getPiexFormat() == kCCPixelFormatRGB565 ? kCCTexture2DPixelFormat_RGB565 : kCCTexture2DPixelFormat_RGBA8888;
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@ -122,7 +123,7 @@ namespace cocos2d
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}
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CCTexture2D *pTexture = new CCTexture2D();
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pTexture->initWithData(data, format, textureSize, textureSize, s);
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pTexture->initWithData(data, format, POTWide, POTHigh, s);
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free(data);
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@ -133,10 +134,7 @@ namespace cocos2d
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return false;
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}
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if (initWithSize(gridSize, pTexture, false))
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{
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// do something
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}
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initWithSize(gridSize, pTexture, false);
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pTexture->release();
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@ -178,7 +176,7 @@ namespace cocos2d
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{
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CCDirector *pDirector = CCDirector::sharedDirector();
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CGSize winSize = pDirector->getDisplaySize();
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CGSize winSize = pDirector->getDisplaySizeInPixels();
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float w = winSize.width / 2;
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float h = winSize.height / 2;
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@ -456,7 +456,7 @@ CGSize CCDirector::getWinSizeInPixels()
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}
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// return the current frame size
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CGSize CCDirector::getDisplaySizeInPiXels(void)
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CGSize CCDirector::getDisplaySizeInPixels(void)
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{
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return m_obWinSizeInPixels;
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}
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@ -22,9 +22,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ccMacros.h"
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#include "CCGrid.h"
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#include "effects/CCGrid.h"
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#include "CCDirector.h"
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#include "CCGrabber.h"
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#include "effects/CCGrabber.h"
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#include "support/ccUtils.h"
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#include "CCGL.h"
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#include "CGPointExtension.h"
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@ -108,8 +109,8 @@ namespace cocos2d
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CCDirector *pDirector = CCDirector::sharedDirector();
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CGSize s = pDirector->getWinSizeInPixels();
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unsigned int POTWide = ccNextPOT(s.width);
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unsigned int POTHigh = ccNextPOT(s.height);
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unsigned int POTWide = ccNextPOT((unsigned int)s.width);
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unsigned int POTHigh = ccNextPOT((unsigned int)s.height);
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// on mac, it use kCCTexture2DPixelFormat_RGBA8888
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CCTexture2DPixelFormat format = kCCTexture2DPixelFormat_RGBA8888;
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@ -123,7 +124,7 @@ namespace cocos2d
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}
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CCTexture2D *pTexture = new CCTexture2D();
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pTexture->initWithData(data, format, textureSize, textureSize, s);
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pTexture->initWithData(data, format, POTWide, POTHigh, s);
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free(data);
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@ -134,10 +135,7 @@ namespace cocos2d
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return false;
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}
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if (initWithSize(gridSize, pTexture, false))
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{
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// do something
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}
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initWithSize(gridSize, pTexture, false);
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pTexture->release();
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@ -176,7 +174,8 @@ namespace cocos2d
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// mac can not applay land space
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void CCGridBase::applyLandscape(void)
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{
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{
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CCLOG("unsupported");
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}
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void CCGridBase::set2DProjection()
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@ -232,6 +232,14 @@
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RelativePath="..\actions\CCActionTiledGrid.cpp"
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>
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</File>
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<File
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RelativePath="..\platform\mac\CCDirectorDisplayLinkMacWrapper.cpp"
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>
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</File>
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<File
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RelativePath="..\platform\mac\CCDirectorDisplayLinkMacWrapper.h"
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>
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</File>
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</Filter>
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<Filter
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Name="base_nodes"
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RelativePath="..\effects\CCGrabber.h"
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>
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</File>
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<File
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RelativePath="..\effects\CCGrid.cpp"
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>
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</File>
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<File
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RelativePath="..\effects\CCGrid.h"
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>
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RelativePath="..\include\CCDrawingPrimitives.h"
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>
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</File>
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<File
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RelativePath="..\include\CCGL.h"
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>
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</File>
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<File
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RelativePath="..\include\CCKeypadDelegate.h"
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>
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