Update readme files

This commit is contained in:
halx99 2023-08-11 15:31:36 +08:00
parent 6b58db0eb2
commit b125be598a
2 changed files with 6 additions and 2 deletions

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> - Mesh instancing draw support
> - Use glslcc as shader workflow, write shader by ESSL310, build to target platforms: MSL for Apple(macOS/iOS/tvOS), ESSL300 for Android, ANGLE, GLSL330 for Desktop GL
> - Improve ProgramManager for loading custom shader program more easy
> - Many other improvements: refer to #1279
> - Improve text rendering, SDF outline support
> - Improve FileStream, handle large 4GB+ files
> - Many other improvements: refer to [#1279](https://github.com/axmolengine/axmol/issues/1279)
**[简体中文](README_CN.md)**

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> - GLESv3: ESSL300
> - Metal: MSL
> - 增强shader缓存管理和加载机制加载API更加易用
> - 其他更多优化,请查看: #1279
> - 增强文本渲染, 增加SDF outline支持
> - 增强FileStream, 使之能处理大文件FileUtils::getContents在所有平台都基于FileStream读取文件
> - 其他更多优化,请查看: [#1279](https://github.com/axmolengine/axmol/issues/1279)
**[English](README.md)**