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issue #61:
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@ -253,7 +253,9 @@ namespace cocos2d {
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}
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}
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NSAssert( this->m_pTexture != NULL, "CCParticleSystem: error loading the texture");
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CCX_BREAK_IF(!m_pTexture);
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this->m_pTexture->retain();
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bRet = true;
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}
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} while (0);
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