Merge pull request #7383 from 2youyouo2/v3

fixed call Bone::setRotation has no effect
This commit is contained in:
minggo 2014-07-10 21:16:48 +08:00
commit b30d758d09
1 changed files with 2 additions and 2 deletions

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@ -201,8 +201,8 @@ void Bone::update(float delta)
_worldInfo->y = _tweenData->y + _position.y; _worldInfo->y = _tweenData->y + _position.y;
_worldInfo->scaleX = _tweenData->scaleX * _scaleX; _worldInfo->scaleX = _tweenData->scaleX * _scaleX;
_worldInfo->scaleY = _tweenData->scaleY * _scaleY; _worldInfo->scaleY = _tweenData->scaleY * _scaleY;
_worldInfo->skewX = _tweenData->skewX + _skewX + _rotationX; _worldInfo->skewX = _tweenData->skewX + _skewX + _rotationZ_X;
_worldInfo->skewY = _tweenData->skewY + _skewY - _rotationY; _worldInfo->skewY = _tweenData->skewY + _skewY - _rotationZ_Y;
if(_parentBone) if(_parentBone)
{ {