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Merge pull request #7383 from 2youyouo2/v3
fixed call Bone::setRotation has no effect
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commit
b30d758d09
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@ -201,8 +201,8 @@ void Bone::update(float delta)
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_worldInfo->y = _tweenData->y + _position.y;
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_worldInfo->scaleX = _tweenData->scaleX * _scaleX;
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_worldInfo->scaleY = _tweenData->scaleY * _scaleY;
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_worldInfo->skewX = _tweenData->skewX + _skewX + _rotationX;
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_worldInfo->skewY = _tweenData->skewY + _skewY - _rotationY;
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_worldInfo->skewX = _tweenData->skewX + _skewX + _rotationZ_X;
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_worldInfo->skewY = _tweenData->skewY + _skewY - _rotationZ_Y;
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if(_parentBone)
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{
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