mirror of https://github.com/axmolengine/axmol.git
Never include '.cpp' files.
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@ -35,13 +35,8 @@
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#endif
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#endif
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#include "CCScene.h"
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#include "CCScene.h"
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#include "CCNode.cpp"
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NS_CC_BEGIN
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NS_CC_BEGIN
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// XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered.
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//static int s_globalOrderOfArrival = 1;
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ProtectedNode::ProtectedNode() : _reorderProtectedChildDirty(false)
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ProtectedNode::ProtectedNode() : _reorderProtectedChildDirty(false)
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{
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{
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}
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}
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