mirror of https://github.com/axmolengine/axmol.git
Compilation fix for windows.
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@ -120,9 +120,9 @@ Console::Console()
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Scheduler *sched = dir->getScheduler();
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sched->performFunctionInCocosThread( std::bind(&Director::setDisplayStats, dir, false));
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} },
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{ "scene graph", std::bind(&Console::commandSceneGraph, this, std::placeholders::_1) },
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{ "exit", std::bind(&Console::commandExit, this, std::placeholders::_1) },
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{ "help", std::bind(&Console::commandHelp, this, std::placeholders::_1) } };
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{ "scene graph", std::bind(&Console::commandSceneGraph, this, std::placeholders::_1, std::placeholders::_2) },
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{ "exit", std::bind(&Console::commandExit, this, std::placeholders::_1, std::placeholders::_2) },
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{ "help", std::bind(&Console::commandHelp, this, std::placeholders::_1, std::placeholders::_2) } };
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for (size_t i = 0; i < sizeof(commands)/sizeof(commands[0]) && i < sizeof(_commands)/sizeof(_commands[0]); ++i)
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{
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