mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1710 from dumganhar/gles20
Updated build-win32.bat and win32 template.
This commit is contained in:
commit
b521327572
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@ -45,15 +45,17 @@ cd ".\Release.win32\"
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set CC_TEST_BIN=TestCpp.exe
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set CC_TEST_BIN=TestCpp.exe
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set CC_TEST_RES=..\samples\TestCpp\Resources\*.*
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set CC_TEST_RES=..\samples\TestCpp\Resources
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set CC_HELLOWORLD_RES=..\samples\HelloCpp\Resources\*.*
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set CC_HELLOWORLD_RES=..\samples\HelloCpp\Resources
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set CC_HELLOLUA_RES=..\samples\HelloLua\Resources\*.*
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set CC_TESTLUA_RES=..\samples\TestLua\Resources
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set CC_TESTJS_RES=..\samples\TestJavascript\Resources\*.*
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set CC_SIMPLEGAME_RES=..\samples\SimpleGame\Resources
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set CC_HELLOLUA_RES=..\samples\HelloLua\Resources
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set CC_JSB_SOURCES=..\scripting\javascript\bindings\js
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set CC_TESTJS_RES=..\samples\TestJavascript\cocos2d-js-tests\tests
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set CC_DRAGONJS_RES=..\samples\TestJavascript\cocos2d-js-tests\games\CocosDragonJS\Published files iOS
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set CC_MOONWARRIORS_RES=..\samples\TestJavascript\cocos2d-js-tests\games\MoonWarriors
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set CC_WATERMELONWITHME_RES=..\samples\TestJavascript\cocos2d-js-tests\games\WatermelonWithMe
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if not exist "%CC_TEST_BIN%" (
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echo Can't find the binary "TestCpp.exe", is there build error?
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goto ERROR
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)
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echo./*
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echo./*
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echo.* Run cocos2d-win32 tests.exe and view Cocos2d-x Application Wizard for Visual Studio User Guide.
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echo.* Run cocos2d-win32 tests.exe and view Cocos2d-x Application Wizard for Visual Studio User Guide.
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@ -62,7 +64,18 @@ echo.
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xcopy /E /Y /Q "%CC_TEST_RES%" .
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xcopy /E /Y /Q "%CC_TEST_RES%" .
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xcopy /E /Y /Q "%CC_HELLOWORLD_RES%" .
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xcopy /E /Y /Q "%CC_HELLOWORLD_RES%" .
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xcopy /E /Y /Q "%CC_HELLOLUA_RES%" .
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xcopy /E /Y /Q "%CC_HELLOLUA_RES%" .
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xcopy /E /Y /Q "%CC_TESTLUA_RES%" .
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xcopy /E /Y /Q "%CC_SIMPLEGAME_RES%" .
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xcopy /E /Y /Q "%CC_JSB_SOURCES%" .
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xcopy /E /Y /Q "%CC_TESTJS_RES%" .
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xcopy /E /Y /Q "%CC_TESTJS_RES%" .
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xcopy /E /Y /Q "%CC_MOONWARRIORS_RES%" .
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xcopy /E /Y /Q "%CC_WATERMELONWITHME_RES%" .
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xcopy /E /Y /Q "%CC_DRAGONJS_RES%" .
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if not exist "%CC_TEST_BIN%" (
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echo Can't find the binary "TestCpp.exe", is there build error?
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goto ERROR
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)
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call "%CC_TEST_BIN%"
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call "%CC_TEST_BIN%"
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start http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Cocos2d-x_Application_Wizard_for_Visual_Studio_User_Guide
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start http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Cocos2d-x_Application_Wizard_for_Visual_Studio_User_Guide
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@ -33,7 +33,7 @@ function main() {
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// Decode command line arguments
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// Decode command line arguments
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var bDebug = false;
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var bDebug = false;
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var bQuiet = false;
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var bQuiet = false;
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var bElevated = false;
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var bElevated = true;
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var Args = WScript.Arguments;
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var Args = WScript.Arguments;
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for (var i = 0; i < Args.length; i++) {
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for (var i = 0; i < Args.length; i++) {
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if (Args(i) == "/debug")
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if (Args(i) == "/debug")
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@ -33,7 +33,7 @@ function main() {
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// Decode command line arguments
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// Decode command line arguments
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var bDebug = false;
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var bDebug = false;
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var bQuiet = false;
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var bQuiet = false;
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var bElevated = false;
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var bElevated = true;
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var Args = WScript.Arguments;
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var Args = WScript.Arguments;
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for (var i = 0; i < Args.length; i++) {
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for (var i = 0; i < Args.length; i++) {
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if (Args(i) == "/debug")
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if (Args(i) == "/debug")
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