mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1710 from dumganhar/gles20
Updated build-win32.bat and win32 template.
This commit is contained in:
commit
b521327572
|
@ -45,15 +45,17 @@ cd ".\Release.win32\"
|
|||
|
||||
set CC_TEST_BIN=TestCpp.exe
|
||||
|
||||
set CC_TEST_RES=..\samples\TestCpp\Resources\*.*
|
||||
set CC_HELLOWORLD_RES=..\samples\HelloCpp\Resources\*.*
|
||||
set CC_HELLOLUA_RES=..\samples\HelloLua\Resources\*.*
|
||||
set CC_TESTJS_RES=..\samples\TestJavascript\Resources\*.*
|
||||
set CC_TEST_RES=..\samples\TestCpp\Resources
|
||||
set CC_HELLOWORLD_RES=..\samples\HelloCpp\Resources
|
||||
set CC_TESTLUA_RES=..\samples\TestLua\Resources
|
||||
set CC_SIMPLEGAME_RES=..\samples\SimpleGame\Resources
|
||||
set CC_HELLOLUA_RES=..\samples\HelloLua\Resources
|
||||
set CC_JSB_SOURCES=..\scripting\javascript\bindings\js
|
||||
set CC_TESTJS_RES=..\samples\TestJavascript\cocos2d-js-tests\tests
|
||||
set CC_DRAGONJS_RES=..\samples\TestJavascript\cocos2d-js-tests\games\CocosDragonJS\Published files iOS
|
||||
set CC_MOONWARRIORS_RES=..\samples\TestJavascript\cocos2d-js-tests\games\MoonWarriors
|
||||
set CC_WATERMELONWITHME_RES=..\samples\TestJavascript\cocos2d-js-tests\games\WatermelonWithMe
|
||||
|
||||
if not exist "%CC_TEST_BIN%" (
|
||||
echo Can't find the binary "TestCpp.exe", is there build error?
|
||||
goto ERROR
|
||||
)
|
||||
|
||||
echo./*
|
||||
echo.* Run cocos2d-win32 tests.exe and view Cocos2d-x Application Wizard for Visual Studio User Guide.
|
||||
|
@ -62,7 +64,18 @@ echo.
|
|||
xcopy /E /Y /Q "%CC_TEST_RES%" .
|
||||
xcopy /E /Y /Q "%CC_HELLOWORLD_RES%" .
|
||||
xcopy /E /Y /Q "%CC_HELLOLUA_RES%" .
|
||||
xcopy /E /Y /Q "%CC_TESTLUA_RES%" .
|
||||
xcopy /E /Y /Q "%CC_SIMPLEGAME_RES%" .
|
||||
xcopy /E /Y /Q "%CC_JSB_SOURCES%" .
|
||||
xcopy /E /Y /Q "%CC_TESTJS_RES%" .
|
||||
xcopy /E /Y /Q "%CC_MOONWARRIORS_RES%" .
|
||||
xcopy /E /Y /Q "%CC_WATERMELONWITHME_RES%" .
|
||||
xcopy /E /Y /Q "%CC_DRAGONJS_RES%" .
|
||||
|
||||
if not exist "%CC_TEST_BIN%" (
|
||||
echo Can't find the binary "TestCpp.exe", is there build error?
|
||||
goto ERROR
|
||||
)
|
||||
|
||||
call "%CC_TEST_BIN%"
|
||||
start http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Cocos2d-x_Application_Wizard_for_Visual_Studio_User_Guide
|
||||
|
|
|
@ -33,7 +33,7 @@ function main() {
|
|||
// Decode command line arguments
|
||||
var bDebug = false;
|
||||
var bQuiet = false;
|
||||
var bElevated = false;
|
||||
var bElevated = true;
|
||||
var Args = WScript.Arguments;
|
||||
for (var i = 0; i < Args.length; i++) {
|
||||
if (Args(i) == "/debug")
|
||||
|
|
|
@ -33,7 +33,7 @@ function main() {
|
|||
// Decode command line arguments
|
||||
var bDebug = false;
|
||||
var bQuiet = false;
|
||||
var bElevated = false;
|
||||
var bElevated = true;
|
||||
var Args = WScript.Arguments;
|
||||
for (var i = 0; i < Args.length; i++) {
|
||||
if (Args(i) == "/debug")
|
||||
|
|
Loading…
Reference in New Issue