mirror of https://github.com/axmolengine/axmol.git
add primitive head file to cocos2d.h
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@ -154,6 +154,10 @@ THE SOFTWARE.
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#include "renderer/ccShaders.h"
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#include "renderer/CCTexture2D.h"
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#include "renderer/CCTextureCache.h"
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#include "renderer/CCVertexIndexBuffer.h"
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#include "renderer/CCVertexIndexData.h"
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#include "renderer/CCPrimitive.h"
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#include "renderer/CCPrimitiveCommand.h"
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// physics
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#include "physics/CCPhysicsBody.h"
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