[AUTO]: updating luabinding & jsbinding automatically

This commit is contained in:
CocosRobot 2015-05-11 02:00:41 +00:00
parent aaa3526ee2
commit b5e9986d17
9 changed files with 856 additions and 658 deletions

View File

@ -1296,15 +1296,65 @@ char
}, },
/** /**
* @method getIntersectionPoint * @method setMaxDetailMapAmount
* @param {cc.Ray} arg0 * @param {int} arg0
* @return {vec3_object}
*/ */
getIntersectionPoint : function ( setMaxDetailMapAmount : function (
ray int
)
{
},
/**
* @method setDrawWire
* @param {bool} arg0
*/
setDrawWire : function (
bool
)
{
},
/**
* @method setIsEnableFrustumCull
* @param {bool} arg0
*/
setIsEnableFrustumCull : function (
bool
)
{
},
/**
* @method getHeightData
* @return {Array}
*/
getHeightData : function (
)
{
return new Array();
},
/**
* @method setDetailMap
* @param {unsigned int} arg0
* @param {cc.Terrain::DetailMap} arg1
*/
setDetailMap : function (
int,
map
)
{
},
/**
* @method resetHeightMap
* @param {char} arg0
*/
resetHeightMap : function (
char
) )
{ {
return cc.Vec3;
}, },
/** /**
@ -1339,22 +1389,6 @@ vec2
return cc.Vec2; return cc.Vec2;
}, },
/**
* @method getHeight
* @param {vec2_object|float} vec2
* @param {vec3_object|float} vec3
* @param {vec3_object} vec3
* @return {float|float}
*/
getHeight : function(
float,
float,
vec3
)
{
return 0;
},
/** /**
* @method initTextures * @method initTextures
* @return {bool} * @return {bool}
@ -1376,68 +1410,16 @@ initProperties : function (
}, },
/** /**
* @method getNormal * @method getHeight
* @param {int} arg0 * @param {vec2_object|float} vec2
* @param {int} arg1 * @param {vec3_object|float} vec3
* @return {vec3_object} * @param {vec3_object} vec3
*/ * @return {float|float}
getNormal : function ( */
int, getHeight : function(
int float,
) float,
{ vec3
return cc.Vec3;
},
/**
* @method setDrawWire
* @param {bool} arg0
*/
setDrawWire : function (
bool
)
{
},
/**
* @method reload
*/
reload : function (
)
{
},
/**
* @method setDetailMap
* @param {unsigned int} arg0
* @param {cc.Terrain::DetailMap} arg1
*/
setDetailMap : function (
int,
map
)
{
},
/**
* @method getImageHeight
* @param {int} arg0
* @param {int} arg1
* @return {float}
*/
getImageHeight : function (
int,
int
)
{
return 0;
},
/**
* @method getMinHeight
* @return {float}
*/
getMinHeight : function (
) )
{ {
return 0; return 0;
@ -1458,13 +1440,61 @@ float
}, },
/** /**
* @method resetHeightMap * @method getTerrainSize
* @param {char} arg0 * @return {size_object}
*/ */
resetHeightMap : function ( getTerrainSize : function (
char
) )
{ {
return cc.Size;
},
/**
* @method getIntersectionPoint
* @param {cc.Ray} arg0
* @return {vec3_object}
*/
getIntersectionPoint : function (
ray
)
{
return cc.Vec3;
},
/**
* @method getNormal
* @param {int} arg0
* @param {int} arg1
* @return {vec3_object}
*/
getNormal : function (
int,
int
)
{
return cc.Vec3;
},
/**
* @method reload
*/
reload : function (
)
{
},
/**
* @method getImageHeight
* @param {int} arg0
* @param {int} arg1
* @return {float}
*/
getImageHeight : function (
int,
int
)
{
return 0;
}, },
/** /**
@ -1478,23 +1508,13 @@ getMaxHeight : function (
}, },
/** /**
* @method setMaxDetailMapAmount * @method getMinHeight
* @param {int} arg0 * @return {float}
*/ */
setMaxDetailMapAmount : function ( getMinHeight : function (
int
)
{
},
/**
* @method setIsEnableFrustumCull
* @param {bool} arg0
*/
setIsEnableFrustumCull : function (
bool
) )
{ {
return 0;
}, },
}; };

View File

@ -4431,6 +4431,26 @@ getInstance : function (
*/ */
cc.Scene = { cc.Scene = {
/**
* @method setPhysics3DDebugCamera
* @param {cc.Camera} arg0
*/
setPhysics3DDebugCamera : function (
camera
)
{
},
/**
* @method getPhysics3DWorld
* @return {cc.Physics3DWorld}
*/
getPhysics3DWorld : function (
)
{
return cc.Physics3DWorld;
},
/** /**
* @method setCameraOrderDirty * @method setCameraOrderDirty
*/ */

View File

@ -3767,26 +3767,132 @@ bool js_cocos2dx_3d_Terrain_initHeightMap(JSContext *cx, uint32_t argc, jsval *v
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initHeightMap : wrong number of arguments: %d, was expecting %d", argc, 1); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initHeightMap : wrong number of arguments: %d, was expecting %d", argc, 1);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_getIntersectionPoint(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_setMaxDetailMapAmount(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true; bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull()); JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj); js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL); cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Invalid Native Object"); JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : Invalid Native Object");
if (argc == 1) { if (argc == 1) {
cocos2d::Ray arg0; int arg0;
ok &= jsval_to_ray(cx, args.get(0), &arg0); ok &= jsval_to_int32(cx, args.get(0), (int32_t *)&arg0);
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Error processing arguments"); JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : Error processing arguments");
cocos2d::Vec3 ret = cobj->getIntersectionPoint(arg0); cobj->setMaxDetailMapAmount(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_3d_Terrain_setDrawWire(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setDrawWire : Invalid Native Object");
if (argc == 1) {
bool arg0;
arg0 = JS::ToBoolean(args.get(0));
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setDrawWire : Error processing arguments");
cobj->setDrawWire(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setDrawWire : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_3d_Terrain_setIsEnableFrustumCull(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : Invalid Native Object");
if (argc == 1) {
bool arg0;
arg0 = JS::ToBoolean(args.get(0));
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : Error processing arguments");
cobj->setIsEnableFrustumCull(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_3d_Terrain_getHeightData(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getHeightData : Invalid Native Object");
if (argc == 0) {
std::vector<float, std::allocator<float> > ret = cobj->getHeightData();
jsval jsret = JSVAL_NULL; jsval jsret = JSVAL_NULL;
jsret = vector3_to_jsval(cx, ret); do {
if (ret) {
js_proxy_t *jsProxy = js_get_or_create_proxy<std::vector<float, std::allocator<float> >>(cx, (std::vector<float, std::allocator<float> >)ret);
jsret = OBJECT_TO_JSVAL(jsProxy->obj);
} else {
jsret = JSVAL_NULL;
}
} while (0);
args.rval().set(jsret); args.rval().set(jsret);
return true; return true;
} }
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getIntersectionPoint : wrong number of arguments: %d, was expecting %d", argc, 1); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getHeightData : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_setDetailMap(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setDetailMap : Invalid Native Object");
if (argc == 2) {
unsigned int arg0;
cocos2d::Terrain::DetailMap arg1;
ok &= jsval_to_uint32(cx, args.get(0), &arg0);
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
ok = false;
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setDetailMap : Error processing arguments");
cobj->setDetailMap(arg0, arg1);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setDetailMap : wrong number of arguments: %d, was expecting %d", argc, 2);
return false;
}
bool js_cocos2dx_3d_Terrain_resetHeightMap(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_resetHeightMap : Invalid Native Object");
if (argc == 1) {
const char* arg0;
std::string arg0_tmp; ok &= jsval_to_std_string(cx, args.get(0), &arg0_tmp); arg0 = arg0_tmp.c_str();
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_resetHeightMap : Error processing arguments");
cobj->resetHeightMap(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_resetHeightMap : wrong number of arguments: %d, was expecting %d", argc, 1);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_setAlphaMap(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_setAlphaMap(JSContext *cx, uint32_t argc, jsval *vp)
@ -3858,6 +3964,42 @@ bool js_cocos2dx_3d_Terrain_convertToTerrainSpace(JSContext *cx, uint32_t argc,
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_convertToTerrainSpace : wrong number of arguments: %d, was expecting %d", argc, 1); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_convertToTerrainSpace : wrong number of arguments: %d, was expecting %d", argc, 1);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_initTextures(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_initTextures : Invalid Native Object");
if (argc == 0) {
bool ret = cobj->initTextures();
jsval jsret = JSVAL_NULL;
jsret = BOOLEAN_TO_JSVAL(ret);
args.rval().set(jsret);
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initTextures : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_initProperties(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_initProperties : Invalid Native Object");
if (argc == 0) {
bool ret = cobj->initProperties();
jsval jsret = JSVAL_NULL;
jsret = BOOLEAN_TO_JSVAL(ret);
args.rval().set(jsret);
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initProperties : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_getHeight(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getHeight(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -3950,40 +4092,68 @@ bool js_cocos2dx_3d_Terrain_getHeight(JSContext *cx, uint32_t argc, jsval *vp)
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getHeight : wrong number of arguments"); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getHeight : wrong number of arguments");
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_initTextures(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_setLODDistance(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull()); JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj); js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL); cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_initTextures : Invalid Native Object"); JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setLODDistance : Invalid Native Object");
if (argc == 0) { if (argc == 3) {
bool ret = cobj->initTextures(); double arg0;
jsval jsret = JSVAL_NULL; double arg1;
jsret = BOOLEAN_TO_JSVAL(ret); double arg2;
args.rval().set(jsret); ok &= JS::ToNumber( cx, args.get(0), &arg0) && !isnan(arg0);
ok &= JS::ToNumber( cx, args.get(1), &arg1) && !isnan(arg1);
ok &= JS::ToNumber( cx, args.get(2), &arg2) && !isnan(arg2);
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setLODDistance : Error processing arguments");
cobj->setLODDistance(arg0, arg1, arg2);
args.rval().setUndefined();
return true; return true;
} }
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initTextures : wrong number of arguments: %d, was expecting %d", argc, 0); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setLODDistance : wrong number of arguments: %d, was expecting %d", argc, 3);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_initProperties(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getTerrainSize(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull()); JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj); js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL); cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_initProperties : Invalid Native Object"); JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getTerrainSize : Invalid Native Object");
if (argc == 0) { if (argc == 0) {
bool ret = cobj->initProperties(); cocos2d::Size ret = cobj->getTerrainSize();
jsval jsret = JSVAL_NULL; jsval jsret = JSVAL_NULL;
jsret = BOOLEAN_TO_JSVAL(ret); jsret = ccsize_to_jsval(cx, ret);
args.rval().set(jsret); args.rval().set(jsret);
return true; return true;
} }
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_initProperties : wrong number of arguments: %d, was expecting %d", argc, 0); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getTerrainSize : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_getIntersectionPoint(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Invalid Native Object");
if (argc == 1) {
cocos2d::Ray arg0;
ok &= jsval_to_ray(cx, args.get(0), &arg0);
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_getIntersectionPoint : Error processing arguments");
cocos2d::Vec3 ret = cobj->getIntersectionPoint(arg0);
jsval jsret = JSVAL_NULL;
jsret = vector3_to_jsval(cx, ret);
args.rval().set(jsret);
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getIntersectionPoint : wrong number of arguments: %d, was expecting %d", argc, 1);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp)
@ -4010,26 +4180,6 @@ bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp)
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getNormal : wrong number of arguments: %d, was expecting %d", argc, 2); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getNormal : wrong number of arguments: %d, was expecting %d", argc, 2);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_setDrawWire(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setDrawWire : Invalid Native Object");
if (argc == 1) {
bool arg0;
arg0 = JS::ToBoolean(args.get(0));
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setDrawWire : Error processing arguments");
cobj->setDrawWire(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setDrawWire : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_3d_Terrain_reload(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_reload(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -4046,29 +4196,6 @@ bool js_cocos2dx_3d_Terrain_reload(JSContext *cx, uint32_t argc, jsval *vp)
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_reload : wrong number of arguments: %d, was expecting %d", argc, 0); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_reload : wrong number of arguments: %d, was expecting %d", argc, 0);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_setDetailMap(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setDetailMap : Invalid Native Object");
if (argc == 2) {
unsigned int arg0;
cocos2d::Terrain::DetailMap arg1;
ok &= jsval_to_uint32(cx, args.get(0), &arg0);
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
ok = false;
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setDetailMap : Error processing arguments");
cobj->setDetailMap(arg0, arg1);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setDetailMap : wrong number of arguments: %d, was expecting %d", argc, 2);
return false;
}
bool js_cocos2dx_3d_Terrain_getImageHeight(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getImageHeight(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -4093,68 +4220,6 @@ bool js_cocos2dx_3d_Terrain_getImageHeight(JSContext *cx, uint32_t argc, jsval *
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getImageHeight : wrong number of arguments: %d, was expecting %d", argc, 2); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getImageHeight : wrong number of arguments: %d, was expecting %d", argc, 2);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_getMinHeight(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getMinHeight : Invalid Native Object");
if (argc == 0) {
double ret = cobj->getMinHeight();
jsval jsret = JSVAL_NULL;
jsret = DOUBLE_TO_JSVAL(ret);
args.rval().set(jsret);
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getMinHeight : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_setLODDistance(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setLODDistance : Invalid Native Object");
if (argc == 3) {
double arg0;
double arg1;
double arg2;
ok &= JS::ToNumber( cx, args.get(0), &arg0) && !isnan(arg0);
ok &= JS::ToNumber( cx, args.get(1), &arg1) && !isnan(arg1);
ok &= JS::ToNumber( cx, args.get(2), &arg2) && !isnan(arg2);
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setLODDistance : Error processing arguments");
cobj->setLODDistance(arg0, arg1, arg2);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setLODDistance : wrong number of arguments: %d, was expecting %d", argc, 3);
return false;
}
bool js_cocos2dx_3d_Terrain_resetHeightMap(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_resetHeightMap : Invalid Native Object");
if (argc == 1) {
const char* arg0;
std::string arg0_tmp; ok &= jsval_to_std_string(cx, args.get(0), &arg0_tmp); arg0 = arg0_tmp.c_str();
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_resetHeightMap : Error processing arguments");
cobj->resetHeightMap(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_resetHeightMap : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_3d_Terrain_getMaxHeight(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getMaxHeight(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -4173,44 +4238,22 @@ bool js_cocos2dx_3d_Terrain_getMaxHeight(JSContext *cx, uint32_t argc, jsval *vp
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getMaxHeight : wrong number of arguments: %d, was expecting %d", argc, 0); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getMaxHeight : wrong number of arguments: %d, was expecting %d", argc, 0);
return false; return false;
} }
bool js_cocos2dx_3d_Terrain_setMaxDetailMapAmount(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_3d_Terrain_getMinHeight(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull()); JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj); js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL); cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : Invalid Native Object"); JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_getMinHeight : Invalid Native Object");
if (argc == 1) { if (argc == 0) {
int arg0; double ret = cobj->getMinHeight();
ok &= jsval_to_int32(cx, args.get(0), (int32_t *)&arg0); jsval jsret = JSVAL_NULL;
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : Error processing arguments"); jsret = DOUBLE_TO_JSVAL(ret);
cobj->setMaxDetailMapAmount(arg0); args.rval().set(jsret);
args.rval().setUndefined();
return true; return true;
} }
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setMaxDetailMapAmount : wrong number of arguments: %d, was expecting %d", argc, 1); JS_ReportError(cx, "js_cocos2dx_3d_Terrain_getMinHeight : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_3d_Terrain_setIsEnableFrustumCull(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Terrain* cobj = (cocos2d::Terrain *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : Invalid Native Object");
if (argc == 1) {
bool arg0;
arg0 = JS::ToBoolean(args.get(0));
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : Error processing arguments");
cobj->setIsEnableFrustumCull(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_3d_Terrain_setIsEnableFrustumCull : wrong number of arguments: %d, was expecting %d", argc, 1);
return false; return false;
} }
@ -4240,24 +4283,26 @@ void js_register_cocos2dx_3d_Terrain(JSContext *cx, JS::HandleObject global) {
static JSFunctionSpec funcs[] = { static JSFunctionSpec funcs[] = {
JS_FN("initHeightMap", js_cocos2dx_3d_Terrain_initHeightMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("initHeightMap", js_cocos2dx_3d_Terrain_initHeightMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getIntersectionPoint", js_cocos2dx_3d_Terrain_getIntersectionPoint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("setMaxDetailMapAmount", js_cocos2dx_3d_Terrain_setMaxDetailMapAmount, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setDrawWire", js_cocos2dx_3d_Terrain_setDrawWire, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setIsEnableFrustumCull", js_cocos2dx_3d_Terrain_setIsEnableFrustumCull, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getHeightData", js_cocos2dx_3d_Terrain_getHeightData, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setDetailMap", js_cocos2dx_3d_Terrain_setDetailMap, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("resetHeightMap", js_cocos2dx_3d_Terrain_resetHeightMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setAlphaMap", js_cocos2dx_3d_Terrain_setAlphaMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("setAlphaMap", js_cocos2dx_3d_Terrain_setAlphaMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setSkirtHeightRatio", js_cocos2dx_3d_Terrain_setSkirtHeightRatio, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("setSkirtHeightRatio", js_cocos2dx_3d_Terrain_setSkirtHeightRatio, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("convertToTerrainSpace", js_cocos2dx_3d_Terrain_convertToTerrainSpace, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("convertToTerrainSpace", js_cocos2dx_3d_Terrain_convertToTerrainSpace, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getHeight", js_cocos2dx_3d_Terrain_getHeight, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("initTextures", js_cocos2dx_3d_Terrain_initTextures, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("initTextures", js_cocos2dx_3d_Terrain_initTextures, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("initProperties", js_cocos2dx_3d_Terrain_initProperties, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("initProperties", js_cocos2dx_3d_Terrain_initProperties, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getNormal", js_cocos2dx_3d_Terrain_getNormal, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("getHeight", js_cocos2dx_3d_Terrain_getHeight, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setDrawWire", js_cocos2dx_3d_Terrain_setDrawWire, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("reload", js_cocos2dx_3d_Terrain_reload, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setDetailMap", js_cocos2dx_3d_Terrain_setDetailMap, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getImageHeight", js_cocos2dx_3d_Terrain_getImageHeight, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getMinHeight", js_cocos2dx_3d_Terrain_getMinHeight, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setLODDistance", js_cocos2dx_3d_Terrain_setLODDistance, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("setLODDistance", js_cocos2dx_3d_Terrain_setLODDistance, 3, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("resetHeightMap", js_cocos2dx_3d_Terrain_resetHeightMap, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("getTerrainSize", js_cocos2dx_3d_Terrain_getTerrainSize, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getIntersectionPoint", js_cocos2dx_3d_Terrain_getIntersectionPoint, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getNormal", js_cocos2dx_3d_Terrain_getNormal, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("reload", js_cocos2dx_3d_Terrain_reload, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getImageHeight", js_cocos2dx_3d_Terrain_getImageHeight, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getMaxHeight", js_cocos2dx_3d_Terrain_getMaxHeight, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("getMaxHeight", js_cocos2dx_3d_Terrain_getMaxHeight, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setMaxDetailMapAmount", js_cocos2dx_3d_Terrain_setMaxDetailMapAmount, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("getMinHeight", js_cocos2dx_3d_Terrain_getMinHeight, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setIsEnableFrustumCull", js_cocos2dx_3d_Terrain_setIsEnableFrustumCull, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FS_END JS_FS_END
}; };

View File

@ -202,23 +202,25 @@ void js_cocos2dx_3d_Terrain_finalize(JSContext *cx, JSObject *obj);
void js_register_cocos2dx_3d_Terrain(JSContext *cx, JS::HandleObject global); void js_register_cocos2dx_3d_Terrain(JSContext *cx, JS::HandleObject global);
void register_all_cocos2dx_3d(JSContext* cx, JS::HandleObject obj); void register_all_cocos2dx_3d(JSContext* cx, JS::HandleObject obj);
bool js_cocos2dx_3d_Terrain_initHeightMap(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_initHeightMap(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getIntersectionPoint(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_setMaxDetailMapAmount(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setDrawWire(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setIsEnableFrustumCull(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getHeightData(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setDetailMap(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_resetHeightMap(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setAlphaMap(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_setAlphaMap(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setSkirtHeightRatio(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_setSkirtHeightRatio(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_convertToTerrainSpace(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_convertToTerrainSpace(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_initTextures(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_initTextures(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_initProperties(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_initProperties(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_getHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setDrawWire(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_reload(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setDetailMap(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getImageHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getMinHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setLODDistance(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_setLODDistance(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_resetHeightMap(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_getTerrainSize(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getIntersectionPoint(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getNormal(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_reload(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getImageHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_getMaxHeight(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_getMaxHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setMaxDetailMapAmount(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_3d_Terrain_getMinHeight(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_3d_Terrain_setIsEnableFrustumCull(JSContext *cx, uint32_t argc, jsval *vp);
#endif #endif

View File

@ -13148,6 +13148,58 @@ void js_register_cocos2dx_Configuration(JSContext *cx, JS::HandleObject global)
JSClass *jsb_cocos2d_Scene_class; JSClass *jsb_cocos2d_Scene_class;
JSObject *jsb_cocos2d_Scene_prototype; JSObject *jsb_cocos2d_Scene_prototype;
bool js_cocos2dx_Scene_setPhysics3DDebugCamera(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
bool ok = true;
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Scene* cobj = (cocos2d::Scene *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_Scene_setPhysics3DDebugCamera : Invalid Native Object");
if (argc == 1) {
cocos2d::Camera* arg0;
do {
if (!args.get(0).isObject()) { ok = false; break; }
js_proxy_t *jsProxy;
JSObject *tmpObj = args.get(0).toObjectOrNull();
jsProxy = jsb_get_js_proxy(tmpObj);
arg0 = (cocos2d::Camera*)(jsProxy ? jsProxy->ptr : NULL);
JSB_PRECONDITION2( arg0, cx, false, "Invalid Native Object");
} while (0);
JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_Scene_setPhysics3DDebugCamera : Error processing arguments");
cobj->setPhysics3DDebugCamera(arg0);
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_Scene_setPhysics3DDebugCamera : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_Scene_getPhysics3DWorld(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Scene* cobj = (cocos2d::Scene *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_Scene_getPhysics3DWorld : Invalid Native Object");
if (argc == 0) {
cocos2d::Physics3DWorld* ret = cobj->getPhysics3DWorld();
jsval jsret = JSVAL_NULL;
do {
if (ret) {
js_proxy_t *jsProxy = js_get_or_create_proxy<cocos2d::Physics3DWorld>(cx, (cocos2d::Physics3DWorld*)ret);
jsret = OBJECT_TO_JSVAL(jsProxy->obj);
} else {
jsret = JSVAL_NULL;
}
} while (0);
args.rval().set(jsret);
return true;
}
JS_ReportError(cx, "js_cocos2dx_Scene_getPhysics3DWorld : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_Scene_setCameraOrderDirty(JSContext *cx, uint32_t argc, jsval *vp) bool js_cocos2dx_Scene_setCameraOrderDirty(JSContext *cx, uint32_t argc, jsval *vp)
{ {
JS::CallArgs args = JS::CallArgsFromVp(argc, vp); JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -13382,6 +13434,8 @@ void js_register_cocos2dx_Scene(JSContext *cx, JS::HandleObject global) {
}; };
static JSFunctionSpec funcs[] = { static JSFunctionSpec funcs[] = {
JS_FN("setPhysics3DDebugCamera", js_cocos2dx_Scene_setPhysics3DDebugCamera, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getPhysics3DWorld", js_cocos2dx_Scene_getPhysics3DWorld, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setCameraOrderDirty", js_cocos2dx_Scene_setCameraOrderDirty, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("setCameraOrderDirty", js_cocos2dx_Scene_setCameraOrderDirty, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("render", js_cocos2dx_Scene_render, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("render", js_cocos2dx_Scene_render, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("onProjectionChanged", js_cocos2dx_Scene_onProjectionChanged, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE), JS_FN("onProjectionChanged", js_cocos2dx_Scene_onProjectionChanged, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),

View File

@ -725,6 +725,8 @@ bool js_cocos2dx_Scene_constructor(JSContext *cx, uint32_t argc, jsval *vp);
void js_cocos2dx_Scene_finalize(JSContext *cx, JSObject *obj); void js_cocos2dx_Scene_finalize(JSContext *cx, JSObject *obj);
void js_register_cocos2dx_Scene(JSContext *cx, JS::HandleObject global); void js_register_cocos2dx_Scene(JSContext *cx, JS::HandleObject global);
void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj); void register_all_cocos2dx(JSContext* cx, JS::HandleObject obj);
bool js_cocos2dx_Scene_setPhysics3DDebugCamera(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_Scene_getPhysics3DWorld(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_Scene_setCameraOrderDirty(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_Scene_setCameraOrderDirty(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_Scene_render(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_Scene_render(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_Scene_onProjectionChanged(JSContext *cx, uint32_t argc, jsval *vp); bool js_cocos2dx_Scene_onProjectionChanged(JSContext *cx, uint32_t argc, jsval *vp);

View File

@ -11,6 +11,44 @@
-- @param #char heightMap -- @param #char heightMap
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
--------------------------------
-- set the MaxDetailAmount.
-- @function [parent=#Terrain] setMaxDetailMapAmount
-- @param self
-- @param #int maxValue
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- show the wireline instead of the surface,Debug Use only.<br>
-- Note only support desktop platform
-- @function [parent=#Terrain] setDrawWire
-- @param self
-- @param #bool boolValue
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- Switch frustum Culling Flag<br>
-- Note frustum culling will remarkable improve your terrain rendering performance.
-- @function [parent=#Terrain] setIsEnableFrustumCull
-- @param self
-- @param #bool boolValue
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- set the Detail Map
-- @function [parent=#Terrain] setDetailMap
-- @param self
-- @param #unsigned int index
-- @param #cc.Terrain::DetailMap detailMap
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- reset the heightmap data.
-- @function [parent=#Terrain] resetHeightMap
-- @param self
-- @param #char heightMap
-- @return Terrain#Terrain self (return value: cc.Terrain)
-------------------------------- --------------------------------
-- set the alpha map -- set the alpha map
-- @function [parent=#Terrain] setAlphaMap -- @function [parent=#Terrain] setAlphaMap
@ -44,6 +82,22 @@
-- @param self -- @param self
-- @return bool#bool ret (return value: bool) -- @return bool#bool ret (return value: bool)
--------------------------------
-- Set threshold distance of each LOD level,must equal or gereater than the chunk size<br>
-- Note when invoke initHeightMap, the LOD distance will be automatic calculated.
-- @function [parent=#Terrain] setLODDistance
-- @param self
-- @param #float lod1
-- @param #float lod2
-- @param #float lod3
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- get the terrain's size
-- @function [parent=#Terrain] getTerrainSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
-------------------------------- --------------------------------
-- get the normal of the specified pistion in terrain<br> -- get the normal of the specified pistion in terrain<br>
-- return the normal vector of the specified position of the terrain.<br> -- return the normal vector of the specified position of the terrain.<br>
@ -54,28 +108,12 @@
-- @param #int pixelY -- @param #int pixelY
-- @return vec3_table#vec3_table ret (return value: vec3_table) -- @return vec3_table#vec3_table ret (return value: vec3_table)
--------------------------------
-- show the wireline instead of the surface,Debug Use only.<br>
-- Note only support desktop platform
-- @function [parent=#Terrain] setDrawWire
-- @param self
-- @param #bool boolValue
-- @return Terrain#Terrain self (return value: cc.Terrain)
-------------------------------- --------------------------------
-- --
-- @function [parent=#Terrain] reload -- @function [parent=#Terrain] reload
-- @param self -- @param self
-- @return Terrain#Terrain self (return value: cc.Terrain) -- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- set the Detail Map
-- @function [parent=#Terrain] setDetailMap
-- @param self
-- @param #unsigned int index
-- @param #cc.Terrain::DetailMap detailMap
-- @return Terrain#Terrain self (return value: cc.Terrain)
-------------------------------- --------------------------------
-- get height from the raw height filed -- get height from the raw height filed
-- @function [parent=#Terrain] getImageHeight -- @function [parent=#Terrain] getImageHeight
@ -84,29 +122,6 @@
-- @param #int pixelY -- @param #int pixelY
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
--------------------------------
-- get the terrain's mininal height.
-- @function [parent=#Terrain] getMinHeight
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- Set threshold distance of each LOD level,must equal or gereater than the chunk size<br>
-- Note when invoke initHeightMap, the LOD distance will be automatic calculated.
-- @function [parent=#Terrain] setLODDistance
-- @param self
-- @param #float lod1
-- @param #float lod2
-- @param #float lod3
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- reset the heightmap data.
-- @function [parent=#Terrain] resetHeightMap
-- @param self
-- @param #char heightMap
-- @return Terrain#Terrain self (return value: cc.Terrain)
-------------------------------- --------------------------------
-- get the terrain's maximum height. -- get the terrain's maximum height.
-- @function [parent=#Terrain] getMaxHeight -- @function [parent=#Terrain] getMaxHeight
@ -114,19 +129,10 @@
-- @return float#float ret (return value: float) -- @return float#float ret (return value: float)
-------------------------------- --------------------------------
-- set the MaxDetailAmount. -- get the terrain's mininal height.
-- @function [parent=#Terrain] setMaxDetailMapAmount -- @function [parent=#Terrain] getMinHeight
-- @param self -- @param self
-- @param #int maxValue -- @return float#float ret (return value: float)
-- @return Terrain#Terrain self (return value: cc.Terrain)
--------------------------------
-- Switch frustum Culling Flag<br>
-- Note frustum culling will remarkable improve your terrain rendering performance.
-- @function [parent=#Terrain] setIsEnableFrustumCull
-- @param self
-- @param #bool boolValue
-- @return Terrain#Terrain self (return value: cc.Terrain)
-------------------------------- --------------------------------
-- --

View File

@ -4728,6 +4728,260 @@ int lua_cocos2dx_3d_Terrain_initHeightMap(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:setMaxDetailMapAmount");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr);
return 0;
}
cobj->setMaxDetailMapAmount(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setMaxDetailMapAmount",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setDrawWire(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setDrawWire");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
cobj->setDrawWire(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDrawWire",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDrawWire'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setIsEnableFrustumCull");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
cobj->setIsEnableFrustumCull(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setIsEnableFrustumCull",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setDetailMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
unsigned int arg0;
cocos2d::Terrain::DetailMap arg1;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Terrain:setDetailMap");
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
ok = false;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
cobj->setDetailMap(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDetailMap",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDetailMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_resetHeightMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
const char* arg0;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:resetHeightMap"); arg0 = arg0_tmp.c_str();
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
cobj->resetHeightMap(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:resetHeightMap",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setAlphaMap(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_setAlphaMap(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -4972,6 +5226,109 @@ int lua_cocos2dx_3d_Terrain_initProperties(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_setLODDistance(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
double arg0;
double arg1;
double arg2;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Terrain:setLODDistance");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
cobj->setLODDistance(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setLODDistance",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setLODDistance'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getTerrainSize(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getTerrainSize'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getTerrainSize'", nullptr);
return 0;
}
cocos2d::Size ret = cobj->getTerrainSize();
size_to_luaval(tolua_S, ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getTerrainSize",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getTerrainSize'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -5025,56 +5382,6 @@ int lua_cocos2dx_3d_Terrain_getNormal(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_setDrawWire(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setDrawWire");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDrawWire'", nullptr);
return 0;
}
cobj->setDrawWire(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDrawWire",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDrawWire'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_reload(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_reload(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -5122,60 +5429,6 @@ int lua_cocos2dx_3d_Terrain_reload(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_setDetailMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 2)
{
unsigned int arg0;
cocos2d::Terrain::DetailMap arg1;
ok &= luaval_to_uint32(tolua_S, 2,&arg0, "cc.Terrain:setDetailMap");
#pragma warning NO CONVERSION TO NATIVE FOR DetailMap
ok = false;
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setDetailMap'", nullptr);
return 0;
}
cobj->setDetailMap(arg0, arg1);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setDetailMap",argc, 2);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setDetailMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -5229,159 +5482,6 @@ int lua_cocos2dx_3d_Terrain_getImageHeight(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_getMinHeight(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0;
}
double ret = cobj->getMinHeight();
tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMinHeight",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMinHeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setLODDistance(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 3)
{
double arg0;
double arg1;
double arg2;
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 3,&arg1, "cc.Terrain:setLODDistance");
ok &= luaval_to_number(tolua_S, 4,&arg2, "cc.Terrain:setLODDistance");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setLODDistance'", nullptr);
return 0;
}
cobj->setLODDistance(arg0, arg1, arg2);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setLODDistance",argc, 3);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setLODDistance'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_resetHeightMap(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
const char* arg0;
std::string arg0_tmp; ok &= luaval_to_std_string(tolua_S, 2, &arg0_tmp, "cc.Terrain:resetHeightMap"); arg0 = arg0_tmp.c_str();
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'", nullptr);
return 0;
}
cobj->resetHeightMap(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:resetHeightMap",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_resetHeightMap'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
@ -5429,7 +5529,7 @@ int lua_cocos2dx_3d_Terrain_getMaxHeight(lua_State* tolua_S)
return 0; return 0;
} }
int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S) int lua_cocos2dx_3d_Terrain_getMinHeight(lua_State* tolua_S)
{ {
int argc = 0; int argc = 0;
cocos2d::Terrain* cobj = nullptr; cocos2d::Terrain* cobj = nullptr;
@ -5449,82 +5549,29 @@ int lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1 #if COCOS2D_DEBUG >= 1
if (!cobj) if (!cobj)
{ {
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr); tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0; return 0;
} }
#endif #endif
argc = lua_gettop(tolua_S)-1; argc = lua_gettop(tolua_S)-1;
if (argc == 1) if (argc == 0)
{ {
int arg0;
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Terrain:setMaxDetailMapAmount");
if(!ok) if(!ok)
{ {
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'", nullptr); tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_getMinHeight'", nullptr);
return 0; return 0;
} }
cobj->setMaxDetailMapAmount(arg0); double ret = cobj->getMinHeight();
lua_settop(tolua_S, 1); tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1; return 1;
} }
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setMaxDetailMapAmount",argc, 1); luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:getMinHeight",argc, 0);
return 0; return 0;
#if COCOS2D_DEBUG >= 1 #if COCOS2D_DEBUG >= 1
tolua_lerror: tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount'.",&tolua_err); tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_getMinHeight'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Terrain* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Terrain",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Terrain*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 1)
{
bool arg0;
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "cc.Terrain:setIsEnableFrustumCull");
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'", nullptr);
return 0;
}
cobj->setIsEnableFrustumCull(arg0);
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Terrain:setIsEnableFrustumCull",argc, 1);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull'.",&tolua_err);
#endif #endif
return 0; return 0;
@ -5542,22 +5589,23 @@ int lua_register_cocos2dx_3d_Terrain(lua_State* tolua_S)
tolua_beginmodule(tolua_S,"Terrain"); tolua_beginmodule(tolua_S,"Terrain");
tolua_function(tolua_S,"initHeightMap",lua_cocos2dx_3d_Terrain_initHeightMap); tolua_function(tolua_S,"initHeightMap",lua_cocos2dx_3d_Terrain_initHeightMap);
tolua_function(tolua_S,"setMaxDetailMapAmount",lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount);
tolua_function(tolua_S,"setDrawWire",lua_cocos2dx_3d_Terrain_setDrawWire);
tolua_function(tolua_S,"setIsEnableFrustumCull",lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull);
tolua_function(tolua_S,"setDetailMap",lua_cocos2dx_3d_Terrain_setDetailMap);
tolua_function(tolua_S,"resetHeightMap",lua_cocos2dx_3d_Terrain_resetHeightMap);
tolua_function(tolua_S,"setAlphaMap",lua_cocos2dx_3d_Terrain_setAlphaMap); tolua_function(tolua_S,"setAlphaMap",lua_cocos2dx_3d_Terrain_setAlphaMap);
tolua_function(tolua_S,"setSkirtHeightRatio",lua_cocos2dx_3d_Terrain_setSkirtHeightRatio); tolua_function(tolua_S,"setSkirtHeightRatio",lua_cocos2dx_3d_Terrain_setSkirtHeightRatio);
tolua_function(tolua_S,"convertToTerrainSpace",lua_cocos2dx_3d_Terrain_convertToTerrainSpace); tolua_function(tolua_S,"convertToTerrainSpace",lua_cocos2dx_3d_Terrain_convertToTerrainSpace);
tolua_function(tolua_S,"initTextures",lua_cocos2dx_3d_Terrain_initTextures); tolua_function(tolua_S,"initTextures",lua_cocos2dx_3d_Terrain_initTextures);
tolua_function(tolua_S,"initProperties",lua_cocos2dx_3d_Terrain_initProperties); tolua_function(tolua_S,"initProperties",lua_cocos2dx_3d_Terrain_initProperties);
tolua_function(tolua_S,"getNormal",lua_cocos2dx_3d_Terrain_getNormal);
tolua_function(tolua_S,"setDrawWire",lua_cocos2dx_3d_Terrain_setDrawWire);
tolua_function(tolua_S,"reload",lua_cocos2dx_3d_Terrain_reload);
tolua_function(tolua_S,"setDetailMap",lua_cocos2dx_3d_Terrain_setDetailMap);
tolua_function(tolua_S,"getImageHeight",lua_cocos2dx_3d_Terrain_getImageHeight);
tolua_function(tolua_S,"getMinHeight",lua_cocos2dx_3d_Terrain_getMinHeight);
tolua_function(tolua_S,"setLODDistance",lua_cocos2dx_3d_Terrain_setLODDistance); tolua_function(tolua_S,"setLODDistance",lua_cocos2dx_3d_Terrain_setLODDistance);
tolua_function(tolua_S,"resetHeightMap",lua_cocos2dx_3d_Terrain_resetHeightMap); tolua_function(tolua_S,"getTerrainSize",lua_cocos2dx_3d_Terrain_getTerrainSize);
tolua_function(tolua_S,"getNormal",lua_cocos2dx_3d_Terrain_getNormal);
tolua_function(tolua_S,"reload",lua_cocos2dx_3d_Terrain_reload);
tolua_function(tolua_S,"getImageHeight",lua_cocos2dx_3d_Terrain_getImageHeight);
tolua_function(tolua_S,"getMaxHeight",lua_cocos2dx_3d_Terrain_getMaxHeight); tolua_function(tolua_S,"getMaxHeight",lua_cocos2dx_3d_Terrain_getMaxHeight);
tolua_function(tolua_S,"setMaxDetailMapAmount",lua_cocos2dx_3d_Terrain_setMaxDetailMapAmount); tolua_function(tolua_S,"getMinHeight",lua_cocos2dx_3d_Terrain_getMinHeight);
tolua_function(tolua_S,"setIsEnableFrustumCull",lua_cocos2dx_3d_Terrain_setIsEnableFrustumCull);
tolua_endmodule(tolua_S); tolua_endmodule(tolua_S);
std::string typeName = typeid(cocos2d::Terrain).name(); std::string typeName = typeid(cocos2d::Terrain).name();
g_luaType[typeName] = "cc.Terrain"; g_luaType[typeName] = "cc.Terrain";

View File

@ -128,6 +128,7 @@ int register_all_cocos2dx_3d(lua_State* tolua_S);
#endif // __cocos2dx_3d_h__ #endif // __cocos2dx_3d_h__