replace long with int or ssize_t

This commit is contained in:
minggo 2013-12-05 17:19:01 +08:00
parent 87f94ee874
commit b67d567a79
77 changed files with 538 additions and 543 deletions

View File

@ -43,7 +43,7 @@ NS_CC_BEGIN;
* Implementation of PointArray * Implementation of PointArray
*/ */
PointArray* PointArray::create(unsigned int capacity) PointArray* PointArray::create(int capacity)
{ {
PointArray* pointArray = new PointArray(); PointArray* pointArray = new PointArray();
if (pointArray) if (pointArray)
@ -63,7 +63,7 @@ PointArray* PointArray::create(unsigned int capacity)
} }
bool PointArray::initWithCapacity(unsigned int capacity) bool PointArray::initWithCapacity(int capacity)
{ {
_controlPoints = new vector<Point*>(); _controlPoints = new vector<Point*>();
@ -126,19 +126,19 @@ void PointArray::addControlPoint(Point controlPoint)
_controlPoints->push_back(new Point(controlPoint.x, controlPoint.y)); _controlPoints->push_back(new Point(controlPoint.x, controlPoint.y));
} }
void PointArray::insertControlPoint(Point &controlPoint, unsigned int index) void PointArray::insertControlPoint(Point &controlPoint, int index)
{ {
Point *temp = new Point(controlPoint.x, controlPoint.y); Point *temp = new Point(controlPoint.x, controlPoint.y);
_controlPoints->insert(_controlPoints->begin() + index, temp); _controlPoints->insert(_controlPoints->begin() + index, temp);
} }
Point PointArray::getControlPointAtIndex(unsigned int index) Point PointArray::getControlPointAtIndex(int index)
{ {
index = MIN(_controlPoints->size()-1, MAX(index, 0)); index = MIN(_controlPoints->size()-1, MAX(index, 0));
return *(_controlPoints->at(index)); return *(_controlPoints->at(index));
} }
void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, unsigned int index) void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, int index)
{ {
Point *temp = _controlPoints->at(index); Point *temp = _controlPoints->at(index);
@ -146,7 +146,7 @@ void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, unsigned int
temp->y = controlPoint.y; temp->y = controlPoint.y;
} }
void PointArray::removeControlPointAtIndex(unsigned int index) void PointArray::removeControlPointAtIndex(int index)
{ {
vector<Point*>::iterator iter = _controlPoints->begin() + index; vector<Point*>::iterator iter = _controlPoints->begin() + index;
Point* pRemovedPoint = *iter; Point* pRemovedPoint = *iter;
@ -154,9 +154,9 @@ void PointArray::removeControlPointAtIndex(unsigned int index)
delete pRemovedPoint; delete pRemovedPoint;
} }
unsigned int PointArray::count() const int PointArray::count() const
{ {
return _controlPoints->size(); return static_cast<int>(_controlPoints->size());
} }
PointArray* PointArray::reverse() const PointArray* PointArray::reverse() const
@ -177,11 +177,11 @@ PointArray* PointArray::reverse() const
void PointArray::reverseInline() void PointArray::reverseInline()
{ {
unsigned long l = _controlPoints->size(); auto l = _controlPoints->size();
Point *p1 = nullptr; Point *p1 = nullptr;
Point *p2 = nullptr; Point *p2 = nullptr;
int x, y; int x, y;
for (unsigned int i = 0; i < l/2; ++i) for (int i = 0; i < l/2; ++i)
{ {
p1 = _controlPoints->at(i); p1 = _controlPoints->at(i);
p2 = _controlPoints->at(l-i-1); p2 = _controlPoints->at(l-i-1);
@ -291,7 +291,7 @@ CardinalSplineTo* CardinalSplineTo::clone() const
void CardinalSplineTo::update(float time) void CardinalSplineTo::update(float time)
{ {
unsigned int p; ssize_t p;
float lt; float lt;
// eg. // eg.

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@ -61,7 +61,7 @@ public:
/** creates and initializes a Points array with capacity /** creates and initializes a Points array with capacity
* @js NA * @js NA
*/ */
static PointArray* create(unsigned int capacity); static PointArray* create(int capacity);
/** /**
* @js NA * @js NA
@ -77,7 +77,7 @@ public:
/** initializes a Catmull Rom config with a capacity hint /** initializes a Catmull Rom config with a capacity hint
* @js NA * @js NA
*/ */
bool initWithCapacity(unsigned int capacity); bool initWithCapacity(int capacity);
/** appends a control point /** appends a control point
* @js NA * @js NA
@ -87,27 +87,27 @@ public:
/** inserts a controlPoint at index /** inserts a controlPoint at index
* @js NA * @js NA
*/ */
void insertControlPoint(Point &controlPoint, unsigned int index); void insertControlPoint(Point &controlPoint, int index);
/** replaces an existing controlPoint at index /** replaces an existing controlPoint at index
* @js NA * @js NA
*/ */
void replaceControlPoint(Point &controlPoint, unsigned int index); void replaceControlPoint(Point &controlPoint, int index);
/** get the value of a controlPoint at a given index /** get the value of a controlPoint at a given index
* @js NA * @js NA
*/ */
Point getControlPointAtIndex(unsigned int index); Point getControlPointAtIndex(int index);
/** deletes a control point at a given index /** deletes a control point at a given index
* @js NA * @js NA
*/ */
void removeControlPointAtIndex(unsigned int index); void removeControlPointAtIndex(int index);
/** returns the number of objects of the control point array /** returns the number of objects of the control point array
* @js NA * @js NA
*/ */
unsigned int count() const; int count() const;
/** returns a new copy of the array reversed. User is responsible for releasing this copy /** returns a new copy of the array reversed. User is responsible for releasing this copy
* @js NA * @js NA

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@ -203,14 +203,14 @@ Sequence* Sequence::create(const Vector<FiniteTimeAction*>& arrayOfActions)
Sequence* pRet = NULL; Sequence* pRet = NULL;
do do
{ {
long count = arrayOfActions.size(); auto count = arrayOfActions.size();
CC_BREAK_IF(count == 0); CC_BREAK_IF(count == 0);
auto prev = arrayOfActions.at(0); auto prev = arrayOfActions.at(0);
if (count > 1) if (count > 1)
{ {
for (long i = 1; i < count; ++i) for (int i = 1; i < count; ++i)
{ {
prev = createWithTwoActions(prev, arrayOfActions.at(i)); prev = createWithTwoActions(prev, arrayOfActions.at(i));
} }
@ -576,7 +576,7 @@ Spawn* Spawn::create(const Vector<FiniteTimeAction*>& arrayOfActions)
Spawn* pRet = NULL; Spawn* pRet = NULL;
do do
{ {
long count = arrayOfActions.size(); auto count = arrayOfActions.size();
CC_BREAK_IF(count == 0); CC_BREAK_IF(count == 0);
auto prev = arrayOfActions.at(0); auto prev = arrayOfActions.at(0);
if (count > 1) if (count > 1)
@ -2097,7 +2097,7 @@ void Animate::update(float t)
} }
auto frames = _animation->getFrames(); auto frames = _animation->getFrames();
long numberOfFrames = frames.size(); auto numberOfFrames = frames.size();
SpriteFrame *frameToDisplay = NULL; SpriteFrame *frameToDisplay = NULL;
for( int i=_nextFrame; i < numberOfFrames; i++ ) { for( int i=_nextFrame; i < numberOfFrames; i++ ) {

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@ -87,7 +87,7 @@ void ActionManager::actionAllocWithHashElement(tHashElement *element)
} }
void ActionManager::removeActionAtIndex(long index, tHashElement *element) void ActionManager::removeActionAtIndex(int index, tHashElement *element)
{ {
Action *action = (Action*)element->actions->arr[index]; Action *action = (Action*)element->actions->arr[index];
@ -253,7 +253,7 @@ void ActionManager::removeAction(Action *action)
HASH_FIND_PTR(_targets, &target, element); HASH_FIND_PTR(_targets, &target, element);
if (element) if (element)
{ {
long i = ccArrayGetIndexOfObject(element->actions, action); auto i = ccArrayGetIndexOfObject(element->actions, action);
if (i != CC_INVALID_INDEX) if (i != CC_INVALID_INDEX)
{ {
removeActionAtIndex(i, element); removeActionAtIndex(i, element);
@ -275,8 +275,8 @@ void ActionManager::removeActionByTag(int tag, Object *target)
if (element) if (element)
{ {
long limit = element->actions->num; auto limit = element->actions->num;
for (long i = 0; i < limit; ++i) for (int i = 0; i < limit; ++i)
{ {
Action *action = (Action*)element->actions->arr[i]; Action *action = (Action*)element->actions->arr[i];
@ -304,8 +304,8 @@ Action* ActionManager::getActionByTag(int tag, const Object *target) const
{ {
if (element->actions != NULL) if (element->actions != NULL)
{ {
long limit = element->actions->num; auto limit = element->actions->num;
for (long i = 0; i < limit; ++i) for (int i = 0; i < limit; ++i)
{ {
Action *action = (Action*)element->actions->arr[i]; Action *action = (Action*)element->actions->arr[i];
@ -327,7 +327,7 @@ Action* ActionManager::getActionByTag(int tag, const Object *target) const
// XXX: Passing "const O *" instead of "const O&" because HASH_FIND_IT requries the address of a pointer // XXX: Passing "const O *" instead of "const O&" because HASH_FIND_IT requries the address of a pointer
// and, it is not possible to get the address of a reference // and, it is not possible to get the address of a reference
long ActionManager::getNumberOfRunningActionsInTarget(const Object *target) const int ActionManager::getNumberOfRunningActionsInTarget(const Object *target) const
{ {
tHashElement *element = NULL; tHashElement *element = NULL;
HASH_FIND_PTR(_targets, &target, element); HASH_FIND_PTR(_targets, &target, element);

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@ -102,10 +102,10 @@ public:
* - If you are running 1 Sequence of 7 actions, it will return 1. * - If you are running 1 Sequence of 7 actions, it will return 1.
* - If you are running 7 Sequences of 2 actions, it will return 7. * - If you are running 7 Sequences of 2 actions, it will return 7.
*/ */
long getNumberOfRunningActionsInTarget(const Object *target) const; int getNumberOfRunningActionsInTarget(const Object *target) const;
/** @deprecated use getNumberOfRunningActionsInTarget() instead */ /** @deprecated use getNumberOfRunningActionsInTarget() instead */
CC_DEPRECATED_ATTRIBUTE inline unsigned int numberOfRunningActionsInTarget(Object *target) const { return getNumberOfRunningActionsInTarget(target); } CC_DEPRECATED_ATTRIBUTE inline int numberOfRunningActionsInTarget(Object *target) const { return getNumberOfRunningActionsInTarget(target); }
/** Pauses the target: all running actions and newly added actions will be paused. /** Pauses the target: all running actions and newly added actions will be paused.
*/ */
@ -126,7 +126,7 @@ public:
protected: protected:
// declared in ActionManager.m // declared in ActionManager.m
void removeActionAtIndex(long index, struct _hashElement *pElement); void removeActionAtIndex(int index, struct _hashElement *pElement);
void deleteHashElement(struct _hashElement *pElement); void deleteHashElement(struct _hashElement *pElement);
void actionAllocWithHashElement(struct _hashElement *pElement); void actionAllocWithHashElement(struct _hashElement *pElement);
void update(float dt); void update(float dt);

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@ -61,7 +61,7 @@ AtlasNode::~AtlasNode()
CC_SAFE_RELEASE(_textureAtlas); CC_SAFE_RELEASE(_textureAtlas);
} }
AtlasNode * AtlasNode::create(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender) AtlasNode * AtlasNode::create(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender)
{ {
AtlasNode * pRet = new AtlasNode(); AtlasNode * pRet = new AtlasNode();
if (pRet->initWithTileFile(tile, tileWidth, tileHeight, itemsToRender)) if (pRet->initWithTileFile(tile, tileWidth, tileHeight, itemsToRender))
@ -73,14 +73,14 @@ AtlasNode * AtlasNode::create(const std::string& tile, long tileWidth, long tile
return NULL; return NULL;
} }
bool AtlasNode::initWithTileFile(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender) bool AtlasNode::initWithTileFile(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender)
{ {
CCASSERT(tile.size() > 0, "file size should not be empty"); CCASSERT(tile.size() > 0, "file size should not be empty");
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(tile); Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(tile);
return initWithTexture(texture, tileWidth, tileHeight, itemsToRender); return initWithTexture(texture, tileWidth, tileHeight, itemsToRender);
} }
bool AtlasNode::initWithTexture(Texture2D* texture, long tileWidth, long tileHeight, long itemsToRender) bool AtlasNode::initWithTexture(Texture2D* texture, int tileWidth, int tileHeight, int itemsToRender)
{ {
_itemWidth = tileWidth; _itemWidth = tileWidth;
_itemHeight = tileHeight; _itemHeight = tileHeight;
@ -245,12 +245,12 @@ TextureAtlas * AtlasNode::getTextureAtlas() const
return _textureAtlas; return _textureAtlas;
} }
long AtlasNode::getQuadsToDraw() const int AtlasNode::getQuadsToDraw() const
{ {
return _quadsToDraw; return _quadsToDraw;
} }
void AtlasNode::setQuadsToDraw(long uQuadsToDraw) void AtlasNode::setQuadsToDraw(int uQuadsToDraw)
{ {
_quadsToDraw = uQuadsToDraw; _quadsToDraw = uQuadsToDraw;
} }

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@ -52,7 +52,7 @@ class CC_DLL AtlasNode : public NodeRGBA, public TextureProtocol
{ {
public: public:
/** creates a AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/ /** creates a AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/
static AtlasNode * create(const std::string& filename, long tileWidth, long tileHeight, long itemsToRender); static AtlasNode * create(const std::string& filename, int tileWidth, int tileHeight, int itemsToRender);
/** updates the Atlas (indexed vertex array). /** updates the Atlas (indexed vertex array).
* Shall be overridden in subclasses * Shall be overridden in subclasses
@ -62,8 +62,8 @@ public:
void setTextureAtlas(TextureAtlas* textureAtlas); void setTextureAtlas(TextureAtlas* textureAtlas);
TextureAtlas* getTextureAtlas() const; TextureAtlas* getTextureAtlas() const;
void setQuadsToDraw(long quadsToDraw); void setQuadsToDraw(int quadsToDraw);
long getQuadsToDraw() const; int getQuadsToDraw() const;
// Overrides // Overrides
@ -95,10 +95,10 @@ protected:
virtual ~AtlasNode(); virtual ~AtlasNode();
/** initializes an AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/ /** initializes an AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/
bool initWithTileFile(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender); bool initWithTileFile(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender);
/** initializes an AtlasNode with a texture the width and height of each item measured in points and the quantity of items to render*/ /** initializes an AtlasNode with a texture the width and height of each item measured in points and the quantity of items to render*/
bool initWithTexture(Texture2D* texture, long tileWidth, long tileHeight, long itemsToRender); bool initWithTexture(Texture2D* texture, int tileWidth, int tileHeight, int itemsToRender);
void calculateMaxItems(); void calculateMaxItems();
void updateBlendFunc(); void updateBlendFunc();
@ -108,14 +108,14 @@ protected:
void setIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor); void setIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor);
//! chars per row //! chars per row
long _itemsPerRow; int _itemsPerRow;
//! chars per column //! chars per column
long _itemsPerColumn; int _itemsPerColumn;
//! width of each char //! width of each char
long _itemWidth; int _itemWidth;
//! height of each char //! height of each char
long _itemHeight; int _itemHeight;
Color3B _colorUnmodified; Color3B _colorUnmodified;
@ -125,7 +125,7 @@ protected:
BlendFunc _blendFunc; BlendFunc _blendFunc;
// quads to draw // quads to draw
long _quadsToDraw; int _quadsToDraw;
// color uniform // color uniform
GLint _uniformColor; GLint _uniformColor;
// This varible is only used for LabelAtlas FPS display. So plz don't modify its value. // This varible is only used for LabelAtlas FPS display. So plz don't modify its value.

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@ -857,7 +857,7 @@ void Director::calculateMPF()
} }
// returns the FPS image data pointer and len // returns the FPS image data pointer and len
void Director::getFPSImageData(unsigned char** datapointer, long* length) void Director::getFPSImageData(unsigned char** datapointer, ssize_t* length)
{ {
// XXX fixed me if it should be used // XXX fixed me if it should be used
*datapointer = cc_fps_images_png; *datapointer = cc_fps_images_png;
@ -880,7 +880,7 @@ void Director::createStatsLabel()
Texture2D::PixelFormat currentFormat = Texture2D::getDefaultAlphaPixelFormat(); Texture2D::PixelFormat currentFormat = Texture2D::getDefaultAlphaPixelFormat();
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444); Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
unsigned char *data = nullptr; unsigned char *data = nullptr;
long dataLength = 0; ssize_t dataLength = 0;
getFPSImageData(&data, &dataLength); getFPSImageData(&data, &dataLength);
Image* image = new Image(); Image* image = new Image();

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@ -379,7 +379,7 @@ protected:
void showStats(); void showStats();
void createStatsLabel(); void createStatsLabel();
void calculateMPF(); void calculateMPF();
void getFPSImageData(unsigned char** datapointer, long* length); void getFPSImageData(unsigned char** datapointer, ssize_t* length);
/** calculates delta time since last time it was called */ /** calculates delta time since last time it was called */
void calculateDeltaTime(); void calculateDeltaTime();

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@ -142,7 +142,7 @@ DrawNode* DrawNode::create()
return pRet; return pRet;
} }
void DrawNode::ensureCapacity(long count) void DrawNode::ensureCapacity(int count)
{ {
CCASSERT(count>=0, "capacity must be >= 0"); CCASSERT(count>=0, "capacity must be >= 0");
@ -338,7 +338,7 @@ void DrawNode::drawSegment(const Point &from, const Point &to, float radius, con
_dirty = true; _dirty = true;
} }
void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor) void DrawNode::drawPolygon(Point *verts, int count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor)
{ {
CCASSERT(count >= 0, "invalid count value"); CCASSERT(count >= 0, "invalid count value");
@ -346,7 +346,7 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
struct ExtrudeVerts* extrude = (struct ExtrudeVerts*)malloc(sizeof(struct ExtrudeVerts)*count); struct ExtrudeVerts* extrude = (struct ExtrudeVerts*)malloc(sizeof(struct ExtrudeVerts)*count);
memset(extrude, 0, sizeof(struct ExtrudeVerts)*count); memset(extrude, 0, sizeof(struct ExtrudeVerts)*count);
for (long i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
Vertex2F v0 = __v2f(verts[(i-1+count)%count]); Vertex2F v0 = __v2f(verts[(i-1+count)%count]);
Vertex2F v1 = __v2f(verts[i]); Vertex2F v1 = __v2f(verts[i]);
@ -362,15 +362,15 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
bool outline = (borderColor.a > 0.0 && borderWidth > 0.0); bool outline = (borderColor.a > 0.0 && borderWidth > 0.0);
unsigned int triangle_count = 3*count - 2; auto triangle_count = 3*count - 2;
unsigned int vertex_count = 3*triangle_count; auto vertex_count = 3*triangle_count;
ensureCapacity(vertex_count); ensureCapacity(vertex_count);
V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount); V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
V2F_C4B_T2F_Triangle *cursor = triangles; V2F_C4B_T2F_Triangle *cursor = triangles;
float inset = (outline == false ? 0.5 : 0.0); float inset = (outline == false ? 0.5 : 0.0);
for (long i = 0; i < count-2; i++) for (int i = 0; i < count-2; i++)
{ {
Vertex2F v0 = v2fsub(__v2f(verts[0 ]), v2fmult(extrude[0 ].offset, inset)); Vertex2F v0 = v2fsub(__v2f(verts[0 ]), v2fmult(extrude[0 ].offset, inset));
Vertex2F v1 = v2fsub(__v2f(verts[i+1]), v2fmult(extrude[i+1].offset, inset)); Vertex2F v1 = v2fsub(__v2f(verts[i+1]), v2fmult(extrude[i+1].offset, inset));
@ -385,9 +385,9 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
*cursor++ = tmp; *cursor++ = tmp;
} }
for(long i = 0; i < count; i++) for(int i = 0; i < count; i++)
{ {
long j = (i+1)%count; int j = (i+1)%count;
Vertex2F v0 = __v2f(verts[i]); Vertex2F v0 = __v2f(verts[i]);
Vertex2F v1 = __v2f(verts[j]); Vertex2F v1 = __v2f(verts[j]);

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@ -60,7 +60,7 @@ public:
* In lua:local drawPolygon(local pointTable,local tableCount,local fillColor,local width,local borderColor) * In lua:local drawPolygon(local pointTable,local tableCount,local fillColor,local width,local borderColor)
* @endcode * @endcode
*/ */
void drawPolygon(Point *verts, long count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor); void drawPolygon(Point *verts, int count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor);
/** Clear the geometry in the node's buffer. */ /** Clear the geometry in the node's buffer. */
void clear(); void clear();
@ -92,13 +92,13 @@ protected:
virtual ~DrawNode(); virtual ~DrawNode();
virtual bool init(); virtual bool init();
void ensureCapacity(long count); void ensureCapacity(int count);
void render(); void render();
GLuint _vao; GLuint _vao;
GLuint _vbo; GLuint _vbo;
long _bufferCapacity; int _bufferCapacity;
GLsizei _bufferCount; GLsizei _bufferCount;
V2F_C4B_T2F *_buffer; V2F_C4B_T2F *_buffer;

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@ -189,10 +189,10 @@ EventDispatcher::~EventDispatcher()
void EventDispatcher::visitTarget(Node* node) void EventDispatcher::visitTarget(Node* node)
{ {
long i = 0; int i = 0;
auto& children = node->getChildren(); auto& children = node->getChildren();
long childrenCount = children.size(); auto childrenCount = children.size();
if(childrenCount > 0) if(childrenCount > 0)
{ {
@ -491,7 +491,7 @@ void EventDispatcher::dispatchEventToListeners(EventListenerVector* listeners, s
auto fixedPriorityListeners = listeners->getFixedPriorityListeners(); auto fixedPriorityListeners = listeners->getFixedPriorityListeners();
auto sceneGraphPriorityListeners = listeners->getSceneGraphPriorityListeners(); auto sceneGraphPriorityListeners = listeners->getSceneGraphPriorityListeners();
long i = 0; int i = 0;
// priority < 0 // priority < 0
if (fixedPriorityListeners) if (fixedPriorityListeners)
{ {
@ -527,7 +527,7 @@ void EventDispatcher::dispatchEventToListeners(EventListenerVector* listeners, s
if (!shouldStopPropagation) if (!shouldStopPropagation)
{ {
// priority > 0 // priority > 0
for (; i < static_cast<long>(fixedPriorityListeners->size()); ++i) for (; i < fixedPriorityListeners->size(); ++i)
{ {
auto l = fixedPriorityListeners->at(i); auto l = fixedPriorityListeners->at(i);
@ -976,7 +976,7 @@ void EventDispatcher::sortEventListenersOfFixedPriority(EventListener::ListenerI
}); });
// FIXME: Should use binary search // FIXME: Should use binary search
long index = 0; int index = 0;
for (auto& listener : *fixedlisteners) for (auto& listener : *fixedlisteners)
{ {
if (listener->getFixedPriority() >= 0) if (listener->getFixedPriority() >= 0)

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@ -136,12 +136,12 @@ private:
inline std::vector<EventListener*>* getFixedPriorityListeners() const { return _fixedListeners; }; inline std::vector<EventListener*>* getFixedPriorityListeners() const { return _fixedListeners; };
inline std::vector<EventListener*>* getSceneGraphPriorityListeners() const { return _sceneGraphListeners; }; inline std::vector<EventListener*>* getSceneGraphPriorityListeners() const { return _sceneGraphListeners; };
inline long getGt0Index() const { return _gt0Index; }; inline int getGt0Index() const { return _gt0Index; };
inline void setGt0Index(long index) { _gt0Index = index; }; inline void setGt0Index(int index) { _gt0Index = index; };
private: private:
std::vector<EventListener*>* _fixedListeners; std::vector<EventListener*>* _fixedListeners;
std::vector<EventListener*>* _sceneGraphListeners; std::vector<EventListener*>* _sceneGraphListeners;
long _gt0Index; int _gt0Index;
}; };
/** Adds event listener with item */ /** Adds event listener with item */

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@ -99,7 +99,7 @@ bool FontFreeType::createFontObject(const std::string &fontName, int fontSize)
{ {
FT_Face face; FT_Face face;
long len = 0; ssize_t len = 0;
_ttfData = FileUtils::getInstance()->getFileData(fontName.c_str(), "rb", &len); _ttfData = FileUtils::getInstance()->getFileData(fontName.c_str(), "rb", &len);
if (!_ttfData) if (!_ttfData)
return false; return false;

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@ -113,13 +113,13 @@ bool GridBase::initWithSize(const Size& gridSize)
Director *pDirector = Director::getInstance(); Director *pDirector = Director::getInstance();
Size s = pDirector->getWinSizeInPixels(); Size s = pDirector->getWinSizeInPixels();
unsigned long POTWide = ccNextPOT((unsigned int)s.width); auto POTWide = ccNextPOT((unsigned int)s.width);
unsigned long POTHigh = ccNextPOT((unsigned int)s.height); auto POTHigh = ccNextPOT((unsigned int)s.height);
// we only use rgba8888 // we only use rgba8888
Texture2D::PixelFormat format = Texture2D::PixelFormat::RGBA8888; Texture2D::PixelFormat format = Texture2D::PixelFormat::RGBA8888;
long dataLen = POTWide * POTHigh * 4; auto dataLen = POTWide * POTHigh * 4;
void *data = calloc(dataLen, 1); void *data = calloc(dataLen, 1);
if (! data) if (! data)
{ {

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@ -95,7 +95,7 @@ public:
protected: protected:
bool _active; bool _active;
long _reuseGrid; int _reuseGrid;
Size _gridSize; Size _gridSize;
Texture2D *_texture; Texture2D *_texture;
Point _step; Point _step;

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@ -640,7 +640,7 @@ void Label::updateDisplayedOpacity(GLubyte parentOpacity)
}); });
V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads(); V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads();
long count = _textureAtlas->getTotalQuads(); auto count = _textureAtlas->getTotalQuads();
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity ); Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
if (_isOpacityModifyRGB) if (_isOpacityModifyRGB)
{ {
@ -706,7 +706,7 @@ void Label::updateDisplayedColor(const Color3B& parentColor)
}); });
V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads(); V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads();
long count = _textureAtlas->getTotalQuads(); auto count = _textureAtlas->getTotalQuads();
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity ); Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
// special opacity for premultiplied textures // special opacity for premultiplied textures

View File

@ -42,7 +42,7 @@ NS_CC_BEGIN
//CCLabelAtlas - Creation & Init //CCLabelAtlas - Creation & Init
LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap) LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
{ {
LabelAtlas *pRet = new LabelAtlas(); LabelAtlas *pRet = new LabelAtlas();
if(pRet && pRet->initWithString(string, charMapFile, itemWidth, itemHeight, startCharMap)) if(pRet && pRet->initWithString(string, charMapFile, itemWidth, itemHeight, startCharMap))
@ -54,13 +54,13 @@ LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& cha
return NULL; return NULL;
} }
bool LabelAtlas::initWithString(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap) bool LabelAtlas::initWithString(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
{ {
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(charMapFile); Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(charMapFile);
return initWithString(string, texture, itemWidth, itemHeight, startCharMap); return initWithString(string, texture, itemWidth, itemHeight, startCharMap);
} }
bool LabelAtlas::initWithString(const std::string& string, Texture2D* texture, long itemWidth, long itemHeight, long startCharMap) bool LabelAtlas::initWithString(const std::string& string, Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
{ {
if (AtlasNode::initWithTexture(texture, itemWidth, itemHeight, string.size())) if (AtlasNode::initWithTexture(texture, itemWidth, itemHeight, string.size()))
{ {
@ -112,7 +112,7 @@ bool LabelAtlas::initWithString(const std::string& theString, const std::string&
//CCLabelAtlas - Atlas generation //CCLabelAtlas - Atlas generation
void LabelAtlas::updateAtlasValues() void LabelAtlas::updateAtlasValues()
{ {
size_t n = _string.length(); auto n = _string.length();
const unsigned char *s = (unsigned char*)_string.c_str(); const unsigned char *s = (unsigned char*)_string.c_str();
@ -127,9 +127,9 @@ void LabelAtlas::updateAtlasValues()
itemHeightInPixels = _itemHeight; itemHeightInPixels = _itemHeight;
} }
CCASSERT( static_cast<long>(n) <= _textureAtlas->getCapacity(), "updateAtlasValues: Invalid String length"); CCASSERT(n <= _textureAtlas->getCapacity(), "updateAtlasValues: Invalid String length");
V3F_C4B_T2F_Quad* quads = _textureAtlas->getQuads(); V3F_C4B_T2F_Quad* quads = _textureAtlas->getQuads();
for(long i = 0; i < static_cast<long>(n); i++) { for(int i = 0; i < n; i++) {
unsigned char a = s[i] - _mapStartChar; unsigned char a = s[i] - _mapStartChar;
float row = (float) (a % _itemsPerRow); float row = (float) (a % _itemsPerRow);
@ -177,8 +177,8 @@ void LabelAtlas::updateAtlasValues()
} }
if (n > 0 ){ if (n > 0 ){
_textureAtlas->setDirty(true); _textureAtlas->setDirty(true);
long totalQuads = _textureAtlas->getTotalQuads(); auto totalQuads = _textureAtlas->getTotalQuads();
if (static_cast<long>(n) > totalQuads) { if (n > totalQuads) {
_textureAtlas->increaseTotalQuadsWith(n - totalQuads); _textureAtlas->increaseTotalQuadsWith(n - totalQuads);
} }
} }
@ -187,8 +187,8 @@ void LabelAtlas::updateAtlasValues()
//CCLabelAtlas - LabelProtocol //CCLabelAtlas - LabelProtocol
void LabelAtlas::setString(const std::string &label) void LabelAtlas::setString(const std::string &label)
{ {
size_t len = label.size(); auto len = label.size();
if (static_cast<long>(len) > _textureAtlas->getTotalQuads()) if (len > _textureAtlas->getTotalQuads())
{ {
_textureAtlas->resizeCapacity(len); _textureAtlas->resizeCapacity(len);
} }
@ -200,7 +200,7 @@ void LabelAtlas::setString(const std::string &label)
this->setContentSize(s); this->setContentSize(s);
_quadsToDraw = len; _quadsToDraw = static_cast<int>(len);
} }
const std::string& LabelAtlas::getString(void) const const std::string& LabelAtlas::getString(void) const

View File

@ -67,7 +67,7 @@ public:
} }
/** creates the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */ /** creates the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
static LabelAtlas * create(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap); static LabelAtlas * create(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/** creates the LabelAtlas with a string and a configuration file /** creates the LabelAtlas with a string and a configuration file
@since v2.0 @since v2.0
@ -75,7 +75,7 @@ public:
static LabelAtlas* create(const std::string& string, const std::string& fntFile); static LabelAtlas* create(const std::string& string, const std::string& fntFile);
/** initializes the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */ /** initializes the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
bool initWithString(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap); bool initWithString(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/** initializes the LabelAtlas with a string and a configuration file /** initializes the LabelAtlas with a string and a configuration file
@since v2.0 @since v2.0
@ -83,7 +83,7 @@ public:
bool initWithString(const std::string& string, const std::string& fntFile); bool initWithString(const std::string& string, const std::string& fntFile);
/** initializes the LabelAtlas with a string, a texture, the width and height in points of each element and the starting char of the atlas */ /** initializes the LabelAtlas with a string, a texture, the width and height in points of each element and the starting char of the atlas */
bool initWithString(const std::string& string, Texture2D* texture, long itemWidth, long itemHeight, long startCharMap); bool initWithString(const std::string& string, Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
// super methods // super methods
virtual void updateAtlasValues(); virtual void updateAtlasValues();
@ -99,7 +99,7 @@ protected:
// string to render // string to render
std::string _string; std::string _string;
// the first char in the charmap // the first char in the charmap
long _mapStartChar; int _mapStartChar;
}; };
// end of GUI group // end of GUI group

View File

@ -267,8 +267,8 @@ void CCBMFontConfiguration::parseImageFileName(std::string line, const std::stri
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// page ID. Sanity check // page ID. Sanity check
long index = line.find('=')+1; auto index = line.find('=')+1;
long index2 = line.find(' ', index); auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index); std::string value = line.substr(index, index2-index);
CCASSERT(atoi(value.c_str()) == 0, "LabelBMFont file could not be found"); CCASSERT(atoi(value.c_str()) == 0, "LabelBMFont file could not be found");
// file // file
@ -288,8 +288,8 @@ void CCBMFontConfiguration::parseInfoArguments(std::string line)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// padding // padding
long index = line.find("padding="); auto index = line.find("padding=");
long index2 = line.find(' ', index); auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index); std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "padding=%d,%d,%d,%d", &_padding.top, &_padding.right, &_padding.bottom, &_padding.left); sscanf(value.c_str(), "padding=%d,%d,%d,%d", &_padding.top, &_padding.right, &_padding.bottom, &_padding.left);
CCLOG("cocos2d: padding: %d,%d,%d,%d", _padding.left, _padding.top, _padding.right, _padding.bottom); CCLOG("cocos2d: padding: %d,%d,%d,%d", _padding.left, _padding.top, _padding.right, _padding.bottom);
@ -303,8 +303,8 @@ void CCBMFontConfiguration::parseCommonArguments(std::string line)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Height // Height
long index = line.find("lineHeight="); auto index = line.find("lineHeight=");
long index2 = line.find(' ', index); auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index); std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "lineHeight=%d", &_commonHeight); sscanf(value.c_str(), "lineHeight=%d", &_commonHeight);
// scaleW. sanity check // scaleW. sanity check
@ -334,8 +334,8 @@ void CCBMFontConfiguration::parseCharacterDefinition(std::string line, ccBMFontD
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Character ID // Character ID
long index = line.find("id="); auto index = line.find("id=");
long index2 = line.find(' ', index); auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index); std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "id=%u", &characterDefinition->charID); sscanf(value.c_str(), "id=%u", &characterDefinition->charID);
@ -385,8 +385,8 @@ void CCBMFontConfiguration::parseKerningEntry(std::string line)
// first // first
int first; int first;
long index = line.find("first="); auto index = line.find("first=");
long index2 = line.find(' ', index); auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index); std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "first=%d", &first); sscanf(value.c_str(), "first=%d", &first);

View File

@ -310,13 +310,13 @@ void MenuItemLabel::setEnabled(bool enabled)
//CCMenuItemAtlasFont //CCMenuItemAtlasFont
// //
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap) MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap)
{ {
return MenuItemAtlasFont::create(value, charMapFile, itemWidth, itemHeight, startCharMap, (const ccMenuCallback&)nullptr); return MenuItemAtlasFont::create(value, charMapFile, itemWidth, itemHeight, startCharMap, (const ccMenuCallback&)nullptr);
} }
// XXX: deprecated // XXX: deprecated
MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector) MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
{ {
MenuItemAtlasFont *ret = new MenuItemAtlasFont(); MenuItemAtlasFont *ret = new MenuItemAtlasFont();
ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, target, selector); ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, target, selector);
@ -324,7 +324,7 @@ MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* cha
return ret; return ret;
} }
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback) MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback)
{ {
MenuItemAtlasFont *ret = new MenuItemAtlasFont(); MenuItemAtlasFont *ret = new MenuItemAtlasFont();
ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, callback); ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, callback);
@ -333,14 +333,14 @@ MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const st
} }
// XXX: deprecated // XXX: deprecated
bool MenuItemAtlasFont::initWithString(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector) bool MenuItemAtlasFont::initWithString(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
{ {
_target = target; _target = target;
CC_SAFE_RETAIN(_target); CC_SAFE_RETAIN(_target);
return initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, std::bind(selector,target, std::placeholders::_1) ); return initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, std::bind(selector,target, std::placeholders::_1) );
} }
bool MenuItemAtlasFont::initWithString(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback) bool MenuItemAtlasFont::initWithString(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback)
{ {
CCASSERT( value.size() != 0, "value length must be greater than 0"); CCASSERT( value.size() != 0, "value length must be greater than 0");
LabelAtlas *label = new LabelAtlas(); LabelAtlas *label = new LabelAtlas();
@ -357,12 +357,12 @@ bool MenuItemAtlasFont::initWithString(const std::string& value, const std::stri
//CCMenuItemFont //CCMenuItemFont
// //
void MenuItemFont::setFontSize(long s) void MenuItemFont::setFontSize(int s)
{ {
_globalFontSize = s; _globalFontSize = s;
} }
long MenuItemFont::getFontSize() int MenuItemFont::getFontSize()
{ {
return _globalFontSize; return _globalFontSize;
} }
@ -449,13 +449,13 @@ void MenuItemFont::recreateLabel()
this->setLabel(label); this->setLabel(label);
} }
void MenuItemFont::setFontSizeObj(long s) void MenuItemFont::setFontSizeObj(int s)
{ {
_fontSize = s; _fontSize = s;
recreateLabel(); recreateLabel();
} }
long MenuItemFont::getFontSizeObj() const int MenuItemFont::getFontSizeObj() const
{ {
return _fontSize; return _fontSize;
} }

View File

@ -212,11 +212,11 @@ class CC_DLL MenuItemAtlasFont : public MenuItemLabel
{ {
public: public:
/** creates a menu item from a string and atlas with a target/selector */ /** creates a menu item from a string and atlas with a target/selector */
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap); static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap);
/** creates a menu item from a string and atlas. Use it with MenuItemToggle */ /** creates a menu item from a string and atlas. Use it with MenuItemToggle */
CC_DEPRECATED_ATTRIBUTE static MenuItemAtlasFont* create(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector); CC_DEPRECATED_ATTRIBUTE static MenuItemAtlasFont* create(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
/** creates a menu item from a string and atlas. Use it with MenuItemToggle */ /** creates a menu item from a string and atlas. Use it with MenuItemToggle */
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback); static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback);
protected: protected:
/** /**
@ -230,9 +230,9 @@ protected:
virtual ~MenuItemAtlasFont(){} virtual ~MenuItemAtlasFont(){}
/** initializes a menu item from a string and atlas with a target/selector */ /** initializes a menu item from a string and atlas with a target/selector */
CC_DEPRECATED_ATTRIBUTE bool initWithString(const char *value, const char *charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector); CC_DEPRECATED_ATTRIBUTE bool initWithString(const char *value, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
/** initializes a menu item from a string and atlas with a target/selector */ /** initializes a menu item from a string and atlas with a target/selector */
bool initWithString(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback); bool initWithString(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback);
private: private:
CC_DISALLOW_COPY_AND_ASSIGN(MenuItemAtlasFont); CC_DISALLOW_COPY_AND_ASSIGN(MenuItemAtlasFont);
@ -253,10 +253,10 @@ public:
static MenuItemFont * create(const std::string& value, const ccMenuCallback& callback); static MenuItemFont * create(const std::string& value, const ccMenuCallback& callback);
/** set default font size */ /** set default font size */
static void setFontSize(long size); static void setFontSize(int size);
/** get default font size */ /** get default font size */
static long getFontSize(); static int getFontSize();
CC_DEPRECATED_ATTRIBUTE static unsigned int fontSize() { return MenuItemFont::getFontSize(); }; CC_DEPRECATED_ATTRIBUTE static int fontSize() { return MenuItemFont::getFontSize(); };
/** set the default font name */ /** set the default font name */
static void setFontName(const std::string& name); static void setFontName(const std::string& name);
/** get the default font name */ /** get the default font name */
@ -268,13 +268,13 @@ public:
* so change the name to setFontSizeObj * so change the name to setFontSizeObj
* @js setFontSize * @js setFontSize
*/ */
void setFontSizeObj(long size); void setFontSizeObj(int size);
/** get font size /** get font size
* @js getFontSize * @js getFontSize
*/ */
long getFontSizeObj() const; int getFontSizeObj() const;
CC_DEPRECATED_ATTRIBUTE unsigned int fontSizeObj() const { return getFontSizeObj(); }; CC_DEPRECATED_ATTRIBUTE int fontSizeObj() const { return getFontSizeObj(); };
/** set the font name /** set the font name
* c++ can not overload static and non-static member functions with the same parameter types * c++ can not overload static and non-static member functions with the same parameter types
@ -309,7 +309,7 @@ protected:
void recreateLabel(); void recreateLabel();
long _fontSize; int _fontSize;
std::string _fontName; std::string _fontName;
private: private:

View File

@ -395,7 +395,7 @@ void Node::setPositionY(float y)
setPosition(Point(_position.x, y)); setPosition(Point(_position.x, y));
} }
long Node::getChildrenCount() const int Node::getChildrenCount() const
{ {
return _children.size(); return _children.size();
} }
@ -683,7 +683,7 @@ void Node::removeChild(Node* child, bool cleanup /* = true */)
return; return;
} }
long index = _children.getIndex(child); auto index = _children.getIndex(child);
if( index != CC_INVALID_INDEX ) if( index != CC_INVALID_INDEX )
this->detachChild( child, index, cleanup ); this->detachChild( child, index, cleanup );
} }
@ -741,7 +741,7 @@ void Node::removeAllChildrenWithCleanup(bool cleanup)
} }
void Node::detachChild(Node *child, long childIndex, bool doCleanup) void Node::detachChild(Node *child, int childIndex, bool doCleanup)
{ {
// IMPORTANT: // IMPORTANT:
// -1st do onExit // -1st do onExit
@ -852,7 +852,7 @@ void Node::visit()
} }
this->transform(); this->transform();
long i = 0; int i = 0;
if(!_children.empty()) if(!_children.empty())
{ {
@ -1055,7 +1055,7 @@ Action * Node::getActionByTag(int tag)
return _actionManager->getActionByTag(tag, this); return _actionManager->getActionByTag(tag, this);
} }
long Node::getNumberOfRunningActions() const int Node::getNumberOfRunningActions() const
{ {
return _actionManager->getNumberOfRunningActionsInTarget(this); return _actionManager->getNumberOfRunningActionsInTarget(this);
} }

View File

@ -621,7 +621,7 @@ public:
* *
* @return The amount of children. * @return The amount of children.
*/ */
long getChildrenCount() const; int getChildrenCount() const;
/** /**
* Sets the parent node * Sets the parent node
@ -1042,10 +1042,10 @@ public:
* *
* @return The number of actions that are running plus the ones that are schedule to run * @return The number of actions that are running plus the ones that are schedule to run
*/ */
long getNumberOfRunningActions() const; int getNumberOfRunningActions() const;
/** @deprecated Use getNumberOfRunningActions() instead */ /** @deprecated Use getNumberOfRunningActions() instead */
CC_DEPRECATED_ATTRIBUTE unsigned int numberOfRunningActions() const { return getNumberOfRunningActions(); }; CC_DEPRECATED_ATTRIBUTE int numberOfRunningActions() const { return getNumberOfRunningActions(); };
/// @} end of Actions /// @} end of Actions
@ -1402,7 +1402,7 @@ protected:
void insertChild(Node* child, int z); void insertChild(Node* child, int z);
/// Removes a child, call child->onExit(), do cleanup, remove it from children array. /// Removes a child, call child->onExit(), do cleanup, remove it from children array.
void detachChild(Node *child, long index, bool doCleanup); void detachChild(Node *child, int index, bool doCleanup);
/// Convert cocos2d coordinates to UI windows coordinate. /// Convert cocos2d coordinates to UI windows coordinate.
Point convertToWindowSpace(const Point& nodePoint) const; Point convertToWindowSpace(const Point& nodePoint) const;

View File

@ -177,7 +177,7 @@ void ParticleBatchNode::addChild(Node * aChild, int zOrder, int tag)
CCASSERT( _blendFunc.src == child->getBlendFunc().src && _blendFunc.dst == child->getBlendFunc().dst, "Can't add a ParticleSystem that uses a different blending function"); CCASSERT( _blendFunc.src == child->getBlendFunc().src && _blendFunc.dst == child->getBlendFunc().dst, "Can't add a ParticleSystem that uses a different blending function");
//no lazy sorting, so don't call super addChild, call helper instead //no lazy sorting, so don't call super addChild, call helper instead
long pos = addChildHelper(child,zOrder,tag); auto pos = addChildHelper(child,zOrder,tag);
//get new atlasIndex //get new atlasIndex
int atlasIndex = 0; int atlasIndex = 0;
@ -202,7 +202,7 @@ void ParticleBatchNode::addChild(Node * aChild, int zOrder, int tag)
// XXX research whether lazy sorting + freeing current quads and calloc a new block with size of capacity would be faster // XXX research whether lazy sorting + freeing current quads and calloc a new block with size of capacity would be faster
// XXX or possibly using vertexZ for reordering, that would be fastest // XXX or possibly using vertexZ for reordering, that would be fastest
// this helper is almost equivalent to Node's addChild, but doesn't make use of the lazy sorting // this helper is almost equivalent to Node's addChild, but doesn't make use of the lazy sorting
long ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag) int ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
{ {
CCASSERT( child != NULL, "Argument must be non-nil"); CCASSERT( child != NULL, "Argument must be non-nil");
CCASSERT( child->getParent() == NULL, "child already added. It can't be added again"); CCASSERT( child->getParent() == NULL, "child already added. It can't be added again");
@ -210,7 +210,7 @@ long ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
_children.reserve(4); _children.reserve(4);
//don't use a lazy insert //don't use a lazy insert
long pos = searchNewPositionInChildrenForZ(z); auto pos = searchNewPositionInChildrenForZ(z);
_children.insert(pos, child); _children.insert(pos, child);
@ -244,7 +244,7 @@ void ParticleBatchNode::reorderChild(Node * aChild, int zOrder)
// no reordering if only 1 child // no reordering if only 1 child
if (!_children.empty()) if (!_children.empty())
{ {
long newIndex = 0, oldIndex = 0; int newIndex = 0, oldIndex = 0;
getCurrentIndex(&oldIndex, &newIndex, child, zOrder); getCurrentIndex(&oldIndex, &newIndex, child, zOrder);
@ -285,15 +285,15 @@ void ParticleBatchNode::reorderChild(Node * aChild, int zOrder)
child->_setZOrder(zOrder); child->_setZOrder(zOrder);
} }
void ParticleBatchNode::getCurrentIndex(long* oldIndex, long* newIndex, Node* child, int z) void ParticleBatchNode::getCurrentIndex(int* oldIndex, int* newIndex, Node* child, int z)
{ {
bool foundCurrentIdx = false; bool foundCurrentIdx = false;
bool foundNewIdx = false; bool foundNewIdx = false;
int minusOne = 0; int minusOne = 0;
long count = _children.size(); auto count = _children.size();
for( long i=0; i < count; i++ ) for( int i=0; i < count; i++ )
{ {
Node* pNode = _children.at(i); Node* pNode = _children.at(i);
@ -330,17 +330,17 @@ void ParticleBatchNode::getCurrentIndex(long* oldIndex, long* newIndex, Node* ch
if( ! foundNewIdx ) if( ! foundNewIdx )
{ {
*newIndex = count; *newIndex = static_cast<int>(count);
} }
*newIndex += minusOne; *newIndex += minusOne;
} }
long ParticleBatchNode::searchNewPositionInChildrenForZ(int z) int ParticleBatchNode::searchNewPositionInChildrenForZ(int z)
{ {
long count = _children.size(); auto count = _children.size();
for( long i=0; i < count; i++ ) for( int i=0; i < count; i++ )
{ {
Node *child = _children.at(i); Node *child = _children.at(i);
if (child->getZOrder() > z) if (child->getZOrder() > z)
@ -348,7 +348,7 @@ long ParticleBatchNode::searchNewPositionInChildrenForZ(int z)
return i; return i;
} }
} }
return count; return static_cast<int>(count);
} }
// override removeChild: // override removeChild:
@ -376,7 +376,7 @@ void ParticleBatchNode::removeChild(Node* aChild, bool cleanup)
updateAllAtlasIndexes(); updateAllAtlasIndexes();
} }
void ParticleBatchNode::removeChildAtIndex(unsigned int index, bool doCleanup) void ParticleBatchNode::removeChildAtIndex(int index, bool doCleanup)
{ {
removeChild(_children.at(index), doCleanup); removeChild(_children.at(index), doCleanup);
} }
@ -412,7 +412,7 @@ void ParticleBatchNode::draw(void)
void ParticleBatchNode::increaseAtlasCapacityTo(long quantity) void ParticleBatchNode::increaseAtlasCapacityTo(int quantity)
{ {
CCLOG("cocos2d: ParticleBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].", CCLOG("cocos2d: ParticleBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].",
(long)_textureAtlas->getCapacity(), (long)_textureAtlas->getCapacity(),
@ -426,7 +426,7 @@ void ParticleBatchNode::increaseAtlasCapacityTo(long quantity)
} }
//sets a 0'd quad into the quads array //sets a 0'd quad into the quads array
void ParticleBatchNode::disableParticle(unsigned int particleIndex) void ParticleBatchNode::disableParticle(int particleIndex)
{ {
V3F_C4B_T2F_Quad* quad = &((_textureAtlas->getQuads())[particleIndex]); V3F_C4B_T2F_Quad* quad = &((_textureAtlas->getQuads())[particleIndex]);
quad->br.vertices.x = quad->br.vertices.y = quad->tr.vertices.x = quad->tr.vertices.y = quad->tl.vertices.x = quad->tl.vertices.y = quad->bl.vertices.x = quad->bl.vertices.y = 0.0f; quad->br.vertices.x = quad->br.vertices.y = quad->tr.vertices.x = quad->tr.vertices.y = quad->tl.vertices.x = quad->tl.vertices.y = quad->bl.vertices.x = quad->bl.vertices.y = 0.0f;
@ -462,7 +462,7 @@ void ParticleBatchNode::insertChild(ParticleSystem* system, int index)
//rebuild atlas indexes //rebuild atlas indexes
void ParticleBatchNode::updateAllAtlasIndexes() void ParticleBatchNode::updateAllAtlasIndexes()
{ {
unsigned int index = 0; int index = 0;
_children.forEach([&index](Node* child){ _children.forEach([&index](Node* child){
ParticleSystem* partiSys = static_cast<ParticleSystem*>(child); ParticleSystem* partiSys = static_cast<ParticleSystem*>(child);
@ -473,7 +473,7 @@ void ParticleBatchNode::updateAllAtlasIndexes()
// ParticleBatchNode - CocosNodeTexture protocol // ParticleBatchNode - CocosNodeTexture protocol
void ParticleBatchNode::updateBlendFunc(void) void ParticleBatchNode::updateBlendFunc()
{ {
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha()) if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha())
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED; _blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
@ -490,7 +490,7 @@ void ParticleBatchNode::setTexture(Texture2D* texture)
} }
} }
Texture2D* ParticleBatchNode::getTexture(void) const Texture2D* ParticleBatchNode::getTexture() const
{ {
return _textureAtlas->getTexture(); return _textureAtlas->getTexture();
} }
@ -500,7 +500,7 @@ void ParticleBatchNode::setBlendFunc(const BlendFunc &blendFunc)
_blendFunc = blendFunc; _blendFunc = blendFunc;
} }
// returns the blending function used for the texture // returns the blending function used for the texture
const BlendFunc& ParticleBatchNode::getBlendFunc(void) const const BlendFunc& ParticleBatchNode::getBlendFunc() const
{ {
return _blendFunc; return _blendFunc;
} }

View File

@ -91,11 +91,11 @@ public:
/** Inserts a child into the ParticleBatchNode */ /** Inserts a child into the ParticleBatchNode */
void insertChild(ParticleSystem* system, int index); void insertChild(ParticleSystem* system, int index);
void removeChildAtIndex(unsigned int index, bool doCleanup); void removeChildAtIndex(int index, bool doCleanup);
void removeAllChildrenWithCleanup(bool doCleanup); void removeAllChildrenWithCleanup(bool doCleanup);
/** disables a particle by inserting a 0'd quad into the texture atlas */ /** disables a particle by inserting a 0'd quad into the texture atlas */
void disableParticle(unsigned int particleIndex); void disableParticle(int particleIndex);
/** Gets the texture atlas used for drawing the quads */ /** Gets the texture atlas used for drawing the quads */
inline TextureAtlas* getTextureAtlas() const { return _textureAtlas; }; inline TextureAtlas* getTextureAtlas() const { return _textureAtlas; };
@ -129,10 +129,10 @@ public:
private: private:
void updateAllAtlasIndexes(); void updateAllAtlasIndexes();
void increaseAtlasCapacityTo(long quantity); void increaseAtlasCapacityTo(int quantity);
long searchNewPositionInChildrenForZ(int z); int searchNewPositionInChildrenForZ(int z);
void getCurrentIndex(long* oldIndex, long* newIndex, Node* child, int z); void getCurrentIndex(int* oldIndex, int* newIndex, Node* child, int z);
long addChildHelper(ParticleSystem* child, int z, int aTag); int addChildHelper(ParticleSystem* child, int z, int aTag);
void updateBlendFunc(void); void updateBlendFunc(void);
/** the texture atlas used for drawing the quads */ /** the texture atlas used for drawing the quads */
TextureAtlas* _textureAtlas; TextureAtlas* _textureAtlas;

View File

@ -385,7 +385,7 @@ bool ParticleSystem::initWithDictionary(ValueMap& dictionary, const std::string&
std::string textureData = dictionary["textureImageData"].asString(); std::string textureData = dictionary["textureImageData"].asString();
CCASSERT(!textureData.empty(), ""); CCASSERT(!textureData.empty(), "");
long dataLen = textureData.size(); auto dataLen = textureData.size();
if (dataLen != 0) if (dataLen != 0)
{ {
// if it fails, try to get it from the base64-gzipped data // if it fails, try to get it from the base64-gzipped data

View File

@ -198,8 +198,8 @@ bool RenderTexture::initWithWidthAndHeight(int w, int h, Texture2D::PixelFormat
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_oldFBO); glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_oldFBO);
// textures must be power of two squared // textures must be power of two squared
long powW = 0; int powW = 0;
long powH = 0; int powH = 0;
if (Configuration::getInstance()->supportsNPOT()) if (Configuration::getInstance()->supportsNPOT())
{ {
@ -212,7 +212,7 @@ bool RenderTexture::initWithWidthAndHeight(int w, int h, Texture2D::PixelFormat
powH = ccNextPOT(h); powH = ccNextPOT(h);
} }
long dataLen = (long)(powW * powH * 4); auto dataLen = powW * powH * 4;
data = malloc(dataLen); data = malloc(dataLen);
CC_BREAK_IF(! data); CC_BREAK_IF(! data);

View File

@ -64,7 +64,7 @@ SpriteBatchNode* SpriteBatchNode::createWithTexture(Texture2D* tex, int capacity
* creation with File Image * creation with File Image
*/ */
SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, long capacity/* = DEFAULT_CAPACITY*/) SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, int capacity/* = DEFAULT_CAPACITY*/)
{ {
SpriteBatchNode *batchNode = new SpriteBatchNode(); SpriteBatchNode *batchNode = new SpriteBatchNode();
batchNode->initWithFile(fileImage, capacity); batchNode->initWithFile(fileImage, capacity);
@ -76,7 +76,7 @@ SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, long capacity/*
/* /*
* init with Texture2D * init with Texture2D
*/ */
bool SpriteBatchNode::initWithTexture(Texture2D *tex, long capacity) bool SpriteBatchNode::initWithTexture(Texture2D *tex, int capacity)
{ {
CCASSERT(capacity>=0, "Capacity must be >= 0"); CCASSERT(capacity>=0, "Capacity must be >= 0");
@ -110,7 +110,7 @@ bool SpriteBatchNode::init()
/* /*
* init with FileImage * init with FileImage
*/ */
bool SpriteBatchNode::initWithFile(const char* fileImage, long capacity) bool SpriteBatchNode::initWithFile(const char* fileImage, int capacity)
{ {
Texture2D *texture2D = Director::getInstance()->getTextureCache()->addImage(fileImage); Texture2D *texture2D = Director::getInstance()->getTextureCache()->addImage(fileImage);
return initWithTexture(texture2D, capacity); return initWithTexture(texture2D, capacity);
@ -291,7 +291,7 @@ void SpriteBatchNode::sortAllChildren()
void SpriteBatchNode::updateAtlasIndex(Sprite* sprite, int* curIndex) void SpriteBatchNode::updateAtlasIndex(Sprite* sprite, int* curIndex)
{ {
auto& array = sprite->getChildren(); auto& array = sprite->getChildren();
long count = array.size(); auto count = array.size();
int oldIndex = 0; int oldIndex = 0;
@ -406,7 +406,7 @@ void SpriteBatchNode::increaseAtlasCapacity(void)
// if we're going beyond the current TextureAtlas's capacity, // if we're going beyond the current TextureAtlas's capacity,
// all the previously initialized sprites will need to redo their texture coords // all the previously initialized sprites will need to redo their texture coords
// this is likely computationally expensive // this is likely computationally expensive
long quantity = (_textureAtlas->getCapacity() + 1) * 4 / 3; auto quantity = (_textureAtlas->getCapacity() + 1) * 4 / 3;
CCLOG("cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].", CCLOG("cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].",
_textureAtlas->getCapacity(), _textureAtlas->getCapacity(),
@ -483,7 +483,7 @@ int SpriteBatchNode::lowestAtlasIndexInChild(Sprite *sprite)
int SpriteBatchNode::atlasIndexForChild(Sprite *sprite, int nZ) int SpriteBatchNode::atlasIndexForChild(Sprite *sprite, int nZ)
{ {
auto& siblings = sprite->getParent()->getChildren(); auto& siblings = sprite->getParent()->getChildren();
long childIndex = siblings.getIndex(sprite); auto childIndex = siblings.getIndex(sprite);
// ignore parent Z if parent is spriteSheet // ignore parent Z if parent is spriteSheet
bool ignoreParent = (SpriteBatchNode*)(sprite->getParent()) == this; bool ignoreParent = (SpriteBatchNode*)(sprite->getParent()) == this;
@ -551,7 +551,7 @@ void SpriteBatchNode::appendChild(Sprite* sprite)
} }
_descendants.push_back(sprite); _descendants.push_back(sprite);
long index = _descendants.size()-1; auto index = _descendants.size()-1;
sprite->setAtlasIndex(index); sprite->setAtlasIndex(index);

View File

@ -74,7 +74,7 @@ public:
The capacity will be increased in 33% in runtime if it run out of space. The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr. The file will be loaded using the TextureMgr.
*/ */
static SpriteBatchNode* create(const char* fileImage, long capacity = DEFAULT_CAPACITY); static SpriteBatchNode* create(const char* fileImage, int capacity = DEFAULT_CAPACITY);
/** /**
* @js ctor * @js ctor
*/ */
@ -88,14 +88,14 @@ public:
/** initializes a SpriteBatchNode with a texture2d and capacity of children. /** initializes a SpriteBatchNode with a texture2d and capacity of children.
The capacity will be increased in 33% in runtime if it run out of space. The capacity will be increased in 33% in runtime if it run out of space.
*/ */
bool initWithTexture(Texture2D *tex, long capacity); bool initWithTexture(Texture2D *tex, int capacity);
/** initializes a SpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and a capacity of children. /** initializes a SpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and a capacity of children.
The capacity will be increased in 33% in runtime if it run out of space. The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr. The file will be loaded using the TextureMgr.
* @js init * @js init
* @lua init * @lua init
*/ */
bool initWithFile(const char* fileImage, long capacity); bool initWithFile(const char* fileImage, int capacity);
bool init(); bool init();
/** returns the TextureAtlas object */ /** returns the TextureAtlas object */

View File

@ -119,9 +119,9 @@ static bool _PVRHaveAlphaPremultiplied = false;
//conventer function //conventer function
// IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBB // IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBB
void Texture2D::convertI8ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i=0; i < dataLen; ++i) for (ssize_t i=0; i < dataLen; ++i)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i]; //G *outData++ = data[i]; //G
@ -130,9 +130,9 @@ void Texture2D::convertI8ToRGB888(const unsigned char* data, long dataLen, unsig
} }
// IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB // IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB
void Texture2D::convertAI88ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i]; //G *outData++ = data[i]; //G
@ -141,9 +141,9 @@ void Texture2D::convertAI88ToRGB888(const unsigned char* data, long dataLen, uns
} }
// IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBBAAAAAAAA // IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertI8ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0; i < dataLen; ++i) for (ssize_t i = 0; i < dataLen; ++i)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i]; //G *outData++ = data[i]; //G
@ -153,9 +153,9 @@ void Texture2D::convertI8ToRGBA8888(const unsigned char* data, long dataLen, uns
} }
// IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA // IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i]; //G *outData++ = data[i]; //G
@ -165,7 +165,7 @@ void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, long dataLen, u
} }
// IIIIIIII -> RRRRRGGGGGGBBBBB // IIIIIIII -> RRRRRGGGGGGBBBBB
void Texture2D::convertI8ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i) for (int i = 0; i < dataLen; ++i)
@ -177,10 +177,10 @@ void Texture2D::convertI8ToRGB565(const unsigned char* data, long dataLen, unsig
} }
// IIIIIIIIAAAAAAAA -> RRRRRGGGGGGBBBBB // IIIIIIIIAAAAAAAA -> RRRRRGGGGGGBBBBB
void Texture2D::convertAI88ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i] & 0x00FC) << 3 //G | (data[i] & 0x00FC) << 3 //G
@ -189,10 +189,10 @@ void Texture2D::convertAI88ToRGB565(const unsigned char* data, long dataLen, uns
} }
// IIIIIIII -> RRRRGGGGBBBBAAAA // IIIIIIII -> RRRRGGGGBBBBAAAA
void Texture2D::convertI8ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i) for (ssize_t i = 0; i < dataLen; ++i)
{ {
*out16++ = (data[i] & 0x00F0) << 8 //R *out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i] & 0x00F0) << 4 //G | (data[i] & 0x00F0) << 4 //G
@ -202,10 +202,10 @@ void Texture2D::convertI8ToRGBA4444(const unsigned char* data, long dataLen, uns
} }
// IIIIIIIIAAAAAAAA -> RRRRGGGGBBBBAAAA // IIIIIIIIAAAAAAAA -> RRRRGGGGBBBBAAAA
void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*out16++ = (data[i] & 0x00F0) << 8 //R *out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i] & 0x00F0) << 4 //G | (data[i] & 0x00F0) << 4 //G
@ -215,7 +215,7 @@ void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, long dataLen, u
} }
// IIIIIIII -> RRRRRGGGGGBBBBBA // IIIIIIII -> RRRRRGGGGGBBBBBA
void Texture2D::convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i) for (int i = 0; i < dataLen; ++i)
@ -228,10 +228,10 @@ void Texture2D::convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsig
} }
// IIIIIIIIAAAAAAAA -> RRRRRGGGGGBBBBBA // IIIIIIIIAAAAAAAA -> RRRRRGGGGGBBBBBA
void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i] & 0x00F8) << 3 //G | (data[i] & 0x00F8) << 3 //G
@ -241,10 +241,10 @@ void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, long dataLen, uns
} }
// IIIIIIII -> IIIIIIIIAAAAAAAA // IIIIIIII -> IIIIIIIIAAAAAAAA
void Texture2D::convertI8ToAI88(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertI8ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i) for (ssize_t i = 0; i < dataLen; ++i)
{ {
*out16++ = 0xFF00 //A *out16++ = 0xFF00 //A
| data[i]; //I | data[i]; //I
@ -252,27 +252,27 @@ void Texture2D::convertI8ToAI88(const unsigned char* data, long dataLen, unsigne
} }
// IIIIIIIIAAAAAAAA -> AAAAAAAA // IIIIIIIIAAAAAAAA -> AAAAAAAA
void Texture2D::convertAI88ToA8(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 1; i < dataLen; i += 2) for (ssize_t i = 1; i < dataLen; i += 2)
{ {
*outData++ = data[i]; //A *outData++ = data[i]; //A
} }
} }
// IIIIIIIIAAAAAAAA -> IIIIIIII // IIIIIIIIAAAAAAAA -> IIIIIIII
void Texture2D::convertAI88ToI8(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertAI88ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 1; i < l; i += 2) for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
} }
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA // RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i + 1]; //G *outData++ = data[i + 1]; //G
@ -282,9 +282,9 @@ void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, long dataLen,
} }
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB
void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 3; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{ {
*outData++ = data[i]; //R *outData++ = data[i]; //R
*outData++ = data[i + 1]; //G *outData++ = data[i + 1]; //G
@ -293,10 +293,10 @@ void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, long dataLen,
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGGBBBBB // RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGGBBBBB
void Texture2D::convertRGB888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00FC) << 3 //G | (data[i + 1] & 0x00FC) << 3 //G
@ -305,10 +305,10 @@ void Texture2D::convertRGB888ToRGB565(const unsigned char* data, long dataLen, u
} }
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRGGGGGGBBBBB // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRGGGGGGBBBBB
void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 3; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00FC) << 3 //G | (data[i + 1] & 0x00FC) << 3 //G
@ -317,36 +317,36 @@ void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, long dataLen,
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIII // RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIII
void Texture2D::convertRGB888ToI8(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000 *outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
} }
} }
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIII // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIII
void Texture2D::convertRGBA8888ToI8(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 3; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{ {
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000 *outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
} }
} }
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> AAAAAAAA // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> AAAAAAAA
void Texture2D::convertRGBA8888ToA8(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen -3; i < l; i += 4) for (ssize_t i = 0, l = dataLen -3; i < l; i += 4)
{ {
*outData++ = data[i + 3]; //A *outData++ = data[i + 3]; //A
} }
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIIIAAAAAAAA // RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIIIAAAAAAAA
void Texture2D::convertRGB888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000 *outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
*outData++ = 0xFF; *outData++ = 0xFF;
@ -355,9 +355,9 @@ void Texture2D::convertRGB888ToAI88(const unsigned char* data, long dataLen, uns
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIIIAAAAAAAA // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIIIAAAAAAAA
void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
for (int i = 0, l = dataLen - 3; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{ {
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000 *outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
*outData++ = data[i + 3]; *outData++ = data[i + 3];
@ -365,10 +365,10 @@ void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, long dataLen, u
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRGGGGBBBBAAAA // RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRGGGGBBBBAAAA
void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*out16++ = ((data[i] & 0x00F0) << 8 //R *out16++ = ((data[i] & 0x00F0) << 8 //R
| (data[i + 1] & 0x00F0) << 4 //G | (data[i + 1] & 0x00F0) << 4 //G
@ -378,10 +378,10 @@ void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, long dataLen,
} }
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRGGGGBBBBAAAA // RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRGGGGBBBBAAAA
void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 3; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{ {
*out16++ = (data[i] & 0x00F0) << 8 //R *out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i + 1] & 0x00F0) << 4 //G | (data[i + 1] & 0x00F0) << 4 //G
@ -391,10 +391,10 @@ void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLe
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA // RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA
void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (long i = 0, l = dataLen - 2; i < l; i += 3) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00F8) << 3 //G | (data[i + 1] & 0x00F8) << 3 //G
@ -404,10 +404,10 @@ void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, u
} }
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA // RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA
void Texture2D::convertRGBA8888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData) void Texture2D::convertRGBA8888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{ {
unsigned short* out16 = (unsigned short*)outData; unsigned short* out16 = (unsigned short*)outData;
for (long i = 0, l = dataLen - 2; i < l; i += 4) for (ssize_t i = 0, l = dataLen - 2; i < l; i += 4)
{ {
*out16++ = (data[i] & 0x00F8) << 8 //R *out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00F8) << 3 //G | (data[i + 1] & 0x00F8) << 3 //G
@ -451,12 +451,12 @@ Texture2D::PixelFormat Texture2D::getPixelFormat() const
return _pixelFormat; return _pixelFormat;
} }
long Texture2D::getPixelsWide() const int Texture2D::getPixelsWide() const
{ {
return _pixelsWide; return _pixelsWide;
} }
long Texture2D::getPixelsHigh() const int Texture2D::getPixelsHigh() const
{ {
return _pixelsHigh; return _pixelsHigh;
} }
@ -529,14 +529,14 @@ bool Texture2D::hasPremultipliedAlpha() const
return _hasPremultipliedAlpha; return _hasPremultipliedAlpha;
} }
bool Texture2D::initWithData(const void *data, long dataLen, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh, const Size& contentSize) bool Texture2D::initWithData(const void *data, ssize_t dataLen, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh, const Size& contentSize)
{ {
CCASSERT(dataLen>0 && pixelsWide>0 && pixelsHigh>0, "Invalid size"); CCASSERT(dataLen>0 && pixelsWide>0 && pixelsHigh>0, "Invalid size");
//if data has no mipmaps, we will consider it has only one mipmap //if data has no mipmaps, we will consider it has only one mipmap
MipmapInfo mipmap; MipmapInfo mipmap;
mipmap.address = (unsigned char*)data; mipmap.address = (unsigned char*)data;
mipmap.len = dataLen; mipmap.len = static_cast<int>(dataLen);
return initWithMipmaps(&mipmap, 1, pixelFormat, pixelsWide, pixelsHigh); return initWithMipmaps(&mipmap, 1, pixelFormat, pixelsWide, pixelsHigh);
//update information //update information
@ -546,7 +546,7 @@ bool Texture2D::initWithData(const void *data, long dataLen, Texture2D::PixelFor
} }
bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat pixelFormat, long pixelsWide, long pixelsHigh) bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat pixelFormat, int pixelsWide, int pixelsHigh)
{ {
//the pixelFormat must be a certain value //the pixelFormat must be a certain value
CCASSERT(pixelFormat != PixelFormat::NONE && pixelFormat != PixelFormat::AUTO, "the \"pixelFormat\" param must be a certain value!"); CCASSERT(pixelFormat != PixelFormat::NONE && pixelFormat != PixelFormat::AUTO, "the \"pixelFormat\" param must be a certain value!");
@ -622,8 +622,8 @@ bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat
CHECK_GL_ERROR_DEBUG(); // clean possible GL error CHECK_GL_ERROR_DEBUG(); // clean possible GL error
// Specify OpenGL texture image // Specify OpenGL texture image
long width = pixelsWide; int width = pixelsWide;
long height = pixelsHigh; int height = pixelsHigh;
for (int i = 0; i < mipmapsNum; ++i) for (int i = 0; i < mipmapsNum; ++i)
{ {
@ -742,7 +742,7 @@ bool Texture2D::initWithImage(Image *image, PixelFormat format)
} }
unsigned char* outTempData = NULL; unsigned char* outTempData = NULL;
int outTempDataLen = 0; ssize_t outTempDataLen = 0;
pixelFormat = convertDataToFormat(tempData, tempDataLen, renderFormat, pixelFormat, &outTempData, &outTempDataLen); pixelFormat = convertDataToFormat(tempData, tempDataLen, renderFormat, pixelFormat, &outTempData, &outTempDataLen);
@ -774,7 +774,7 @@ bool Texture2D::initWithImage(Image *image, PixelFormat format)
} }
} }
Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen) Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{ {
switch (format) switch (format)
{ {
@ -823,7 +823,7 @@ Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, l
return format; return format;
} }
Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen) Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{ {
switch (format) switch (format)
{ {
@ -878,7 +878,7 @@ Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data,
return format; return format;
} }
Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen) Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{ {
switch (format) switch (format)
{ {
@ -926,7 +926,7 @@ Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* dat
return format; return format;
} }
Texture2D::PixelFormat Texture2D::convertRGBA8888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen) Texture2D::PixelFormat Texture2D::convertRGBA8888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{ {
switch (format) switch (format)
@ -998,7 +998,7 @@ rgb(2) -> 1235678
rgba(1) -> 12345678 rgba(1) -> 12345678
*/ */
Texture2D::PixelFormat Texture2D::convertDataToFormat(const unsigned char* data, long dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, int* outDataLen) Texture2D::PixelFormat Texture2D::convertDataToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{ {
switch (originFormat) switch (originFormat)
{ {
@ -1243,7 +1243,7 @@ void Texture2D::PVRImagesHavePremultipliedAlpha(bool haveAlphaPremultiplied)
void Texture2D::generateMipmap() void Texture2D::generateMipmap()
{ {
CCASSERT( static_cast<unsigned long>(_pixelsWide) == ccNextPOT(_pixelsWide) && static_cast<unsigned long>(_pixelsHigh) == ccNextPOT(_pixelsHigh), "Mipmap texture only works in POT textures"); CCASSERT(_pixelsWide == ccNextPOT(_pixelsWide) && _pixelsHigh == ccNextPOT(_pixelsHigh), "Mipmap texture only works in POT textures");
GL::bindTexture2D( _name ); GL::bindTexture2D( _name );
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
_hasMipmaps = true; _hasMipmaps = true;
@ -1256,8 +1256,8 @@ bool Texture2D::hasMipmaps() const
void Texture2D::setTexParameters(const TexParams &texParams) void Texture2D::setTexParameters(const TexParams &texParams)
{ {
CCASSERT( (static_cast<unsigned long>(_pixelsWide) == ccNextPOT(_pixelsWide) || texParams.wrapS == GL_CLAMP_TO_EDGE) && CCASSERT((_pixelsWide == ccNextPOT(_pixelsWide) || texParams.wrapS == GL_CLAMP_TO_EDGE) &&
(static_cast<unsigned long>(_pixelsHigh) == ccNextPOT(_pixelsHigh) || texParams.wrapT == GL_CLAMP_TO_EDGE), (_pixelsHigh == ccNextPOT(_pixelsHigh) || texParams.wrapT == GL_CLAMP_TO_EDGE),
"GL_CLAMP_TO_EDGE should be used in NPOT dimensions"); "GL_CLAMP_TO_EDGE should be used in NPOT dimensions");
GL::bindTexture2D( _name ); GL::bindTexture2D( _name );

View File

@ -217,10 +217,10 @@ public:
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
bool initWithData(const void *data, long dataLen, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh, const Size& contentSize); bool initWithData(const void *data, ssize_t dataLen, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh, const Size& contentSize);
/** Initializes with mipmaps */ /** Initializes with mipmaps */
bool initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh); bool initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh);
/** /**
Drawing extensions to make it easy to draw basic quads using a Texture2D object. Drawing extensions to make it easy to draw basic quads using a Texture2D object.
@ -327,10 +327,10 @@ public:
Texture2D::PixelFormat getPixelFormat() const; Texture2D::PixelFormat getPixelFormat() const;
/** Gets the width of the texture in pixels */ /** Gets the width of the texture in pixels */
long getPixelsWide() const; int getPixelsWide() const;
/** Gets the height of the texture in pixels */ /** Gets the height of the texture in pixels */
long getPixelsHigh() const; int getPixelsHigh() const;
/** Gets the texture name */ /** Gets the texture name */
GLuint getName() const; GLuint getName() const;
@ -361,56 +361,56 @@ private:
Convert the format to the format param you specified, if the format is PixelFormat::Automatic, it will detect it automatically and convert to the closest format for you. Convert the format to the format param you specified, if the format is PixelFormat::Automatic, it will detect it automatically and convert to the closest format for you.
It will return the converted format to you. if the outData != data, you must delete it manually. It will return the converted format to you. if the outData != data, you must delete it manually.
*/ */
static PixelFormat convertDataToFormat(const unsigned char* data, long dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, int* outDataLen); static PixelFormat convertDataToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertI8ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen); static PixelFormat convertI8ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertAI88ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen); static PixelFormat convertAI88ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertRGB888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen); static PixelFormat convertRGB888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertRGBA8888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen); static PixelFormat convertRGBA8888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
//I8 to XXX //I8 to XXX
static void convertI8ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToAI88(const unsigned char* data, long dataLen, unsigned char* outData); static void convertI8ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//AI88 to XXX //AI88 to XXX
static void convertAI88ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToA8(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToI8(const unsigned char* data, long dataLen, unsigned char* outData); static void convertAI88ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//RGB888 to XXX //RGB888 to XXX
static void convertRGB888ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToI8(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGB888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//RGBA8888 to XXX //RGBA8888 to XXX
static void convertRGBA8888ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToI8(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToA8(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData); static void convertRGBA8888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
protected: protected:
/** pixel format of the texture */ /** pixel format of the texture */
Texture2D::PixelFormat _pixelFormat; Texture2D::PixelFormat _pixelFormat;
/** width in pixels */ /** width in pixels */
long _pixelsWide; int _pixelsWide;
/** height in pixels */ /** height in pixels */
long _pixelsHigh; int _pixelsHigh;
/** texture name */ /** texture name */
GLuint _name; GLuint _name;

View File

@ -74,12 +74,12 @@ TextureAtlas::~TextureAtlas()
#endif #endif
} }
long TextureAtlas::getTotalQuads() const int TextureAtlas::getTotalQuads() const
{ {
return _totalQuads; return _totalQuads;
} }
long TextureAtlas::getCapacity() const int TextureAtlas::getCapacity() const
{ {
return _capacity; return _capacity;
} }
@ -110,7 +110,7 @@ void TextureAtlas::setQuads(V3F_C4B_T2F_Quad* quads)
// TextureAtlas - alloc & init // TextureAtlas - alloc & init
TextureAtlas * TextureAtlas::create(const char* file, long capacity) TextureAtlas * TextureAtlas::create(const char* file, int capacity)
{ {
TextureAtlas * textureAtlas = new TextureAtlas(); TextureAtlas * textureAtlas = new TextureAtlas();
if(textureAtlas && textureAtlas->initWithFile(file, capacity)) if(textureAtlas && textureAtlas->initWithFile(file, capacity))
@ -122,7 +122,7 @@ TextureAtlas * TextureAtlas::create(const char* file, long capacity)
return NULL; return NULL;
} }
TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, long capacity) TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, int capacity)
{ {
TextureAtlas * textureAtlas = new TextureAtlas(); TextureAtlas * textureAtlas = new TextureAtlas();
if (textureAtlas && textureAtlas->initWithTexture(texture, capacity)) if (textureAtlas && textureAtlas->initWithTexture(texture, capacity))
@ -134,7 +134,7 @@ TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, long capacity
return NULL; return NULL;
} }
bool TextureAtlas::initWithFile(const char * file, long capacity) bool TextureAtlas::initWithFile(const char * file, int capacity)
{ {
// retained in property // retained in property
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(file); Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(file);
@ -150,7 +150,7 @@ bool TextureAtlas::initWithFile(const char * file, long capacity)
} }
} }
bool TextureAtlas::initWithTexture(Texture2D *texture, long capacity) bool TextureAtlas::initWithTexture(Texture2D *texture, int capacity)
{ {
CCASSERT(capacity>=0, "Capacity must be >= 0"); CCASSERT(capacity>=0, "Capacity must be >= 0");
@ -224,7 +224,7 @@ void TextureAtlas::listenBackToForeground(Object *obj)
const char* TextureAtlas::description() const const char* TextureAtlas::description() const
{ {
return String::createWithFormat("<TextureAtlas | totalQuads = %ld>", _totalQuads)->getCString(); return String::createWithFormat("<TextureAtlas | totalQuads = %d>", _totalQuads)->getCString();
} }
@ -317,7 +317,7 @@ void TextureAtlas::mapBuffers()
// TextureAtlas - Update, Insert, Move & Remove // TextureAtlas - Update, Insert, Move & Remove
void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, long index) void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, int index)
{ {
CCASSERT( index >= 0 && index < _capacity, "updateQuadWithTexture: Invalid index"); CCASSERT( index >= 0 && index < _capacity, "updateQuadWithTexture: Invalid index");
@ -330,7 +330,7 @@ void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, long index)
} }
void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index) void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, int index)
{ {
CCASSERT( index>=0 && index<_capacity, "insertQuadWithTexture: Invalid index"); CCASSERT( index>=0 && index<_capacity, "insertQuadWithTexture: Invalid index");
@ -338,7 +338,7 @@ void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index)
CCASSERT( _totalQuads <= _capacity, "invalid totalQuads"); CCASSERT( _totalQuads <= _capacity, "invalid totalQuads");
// issue #575. index can be > totalQuads // issue #575. index can be > totalQuads
long remaining = (_totalQuads-1) - index; auto remaining = (_totalQuads-1) - index;
// last object doesn't need to be moved // last object doesn't need to be moved
if( remaining > 0) if( remaining > 0)
@ -354,7 +354,7 @@ void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index)
} }
void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount) void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, int index, int amount)
{ {
CCASSERT(index>=0 && amount>=0 && index+amount<=_capacity, "insertQuadWithTexture: Invalid index + amount"); CCASSERT(index>=0 && amount>=0 && index+amount<=_capacity, "insertQuadWithTexture: Invalid index + amount");
@ -363,7 +363,7 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
CCASSERT( _totalQuads <= _capacity, "invalid totalQuads"); CCASSERT( _totalQuads <= _capacity, "invalid totalQuads");
// issue #575. index can be > totalQuads // issue #575. index can be > totalQuads
long remaining = (_totalQuads-1) - index - amount; auto remaining = (_totalQuads-1) - index - amount;
// last object doesn't need to be moved // last object doesn't need to be moved
if( remaining > 0) if( remaining > 0)
@ -373,9 +373,9 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
} }
long max = index + amount; auto max = index + amount;
int j = 0; int j = 0;
for (long i = index; i < max ; i++) for (int i = index; i < max ; i++)
{ {
_quads[index] = quads[j]; _quads[index] = quads[j];
index++; index++;
@ -385,7 +385,7 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
_dirty = true; _dirty = true;
} }
void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex) void TextureAtlas::insertQuadFromIndex(int oldIndex, int newIndex)
{ {
CCASSERT( newIndex >= 0 && newIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index"); CCASSERT( newIndex >= 0 && newIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
CCASSERT( oldIndex >= 0 && oldIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index"); CCASSERT( oldIndex >= 0 && oldIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
@ -396,9 +396,9 @@ void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex)
} }
// because it is ambiguous in iphone, so we implement abs ourselves // because it is ambiguous in iphone, so we implement abs ourselves
// unsigned int howMany = abs( oldIndex - newIndex); // unsigned int howMany = abs( oldIndex - newIndex);
long howMany = (oldIndex - newIndex) > 0 ? (oldIndex - newIndex) : (newIndex - oldIndex); auto howMany = (oldIndex - newIndex) > 0 ? (oldIndex - newIndex) : (newIndex - oldIndex);
long dst = oldIndex; auto dst = oldIndex;
long src = oldIndex + 1; auto src = oldIndex + 1;
if( oldIndex > newIndex) if( oldIndex > newIndex)
{ {
dst = newIndex+1; dst = newIndex+1;
@ -414,11 +414,11 @@ void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex)
_dirty = true; _dirty = true;
} }
void TextureAtlas::removeQuadAtIndex(long index) void TextureAtlas::removeQuadAtIndex(int index)
{ {
CCASSERT( index>=0 && index<_totalQuads, "removeQuadAtIndex: Invalid index"); CCASSERT( index>=0 && index<_totalQuads, "removeQuadAtIndex: Invalid index");
long remaining = (_totalQuads-1) - index; auto remaining = (_totalQuads-1) - index;
// last object doesn't need to be moved // last object doesn't need to be moved
if( remaining ) if( remaining )
@ -433,11 +433,11 @@ void TextureAtlas::removeQuadAtIndex(long index)
_dirty = true; _dirty = true;
} }
void TextureAtlas::removeQuadsAtIndex(long index, long amount) void TextureAtlas::removeQuadsAtIndex(int index, int amount)
{ {
CCASSERT(index>=0 && amount>=0 && index+amount<=_totalQuads, "removeQuadAtIndex: index + amount out of bounds"); CCASSERT(index>=0 && amount>=0 && index+amount<=_totalQuads, "removeQuadAtIndex: index + amount out of bounds");
long remaining = (_totalQuads) - (index + amount); auto remaining = (_totalQuads) - (index + amount);
_totalQuads -= amount; _totalQuads -= amount;
@ -455,14 +455,14 @@ void TextureAtlas::removeAllQuads()
} }
// TextureAtlas - Resize // TextureAtlas - Resize
bool TextureAtlas::resizeCapacity(long newCapacity) bool TextureAtlas::resizeCapacity(int newCapacity)
{ {
CCASSERT(newCapacity>=0, "capacity >= 0"); CCASSERT(newCapacity>=0, "capacity >= 0");
if( newCapacity == _capacity ) if( newCapacity == _capacity )
{ {
return true; return true;
} }
long oldCapactiy = _capacity; auto oldCapactiy = _capacity;
// update capacity and totolQuads // update capacity and totolQuads
_totalQuads = MIN(_totalQuads, newCapacity); _totalQuads = MIN(_totalQuads, newCapacity);
_capacity = newCapacity; _capacity = newCapacity;
@ -529,13 +529,13 @@ bool TextureAtlas::resizeCapacity(long newCapacity)
return true; return true;
} }
void TextureAtlas::increaseTotalQuadsWith(long amount) void TextureAtlas::increaseTotalQuadsWith(int amount)
{ {
CCASSERT(amount>=0, "amount >= 0"); CCASSERT(amount>=0, "amount >= 0");
_totalQuads += amount; _totalQuads += amount;
} }
void TextureAtlas::moveQuadsFromIndex(long oldIndex, long amount, long newIndex) void TextureAtlas::moveQuadsFromIndex(int oldIndex, int amount, int newIndex)
{ {
CCASSERT(oldIndex>=0 && amount>=0 && newIndex>=0, "values must be >= 0"); CCASSERT(oldIndex>=0 && amount>=0 && newIndex>=0, "values must be >= 0");
CCASSERT(newIndex + amount <= _totalQuads, "insertQuadFromIndex:atIndex: Invalid index"); CCASSERT(newIndex + amount <= _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
@ -567,7 +567,7 @@ void TextureAtlas::moveQuadsFromIndex(long oldIndex, long amount, long newIndex)
_dirty = true; _dirty = true;
} }
void TextureAtlas::moveQuadsFromIndex(long index, long newIndex) void TextureAtlas::moveQuadsFromIndex(int index, int newIndex)
{ {
CCASSERT(index>=0 && newIndex>=0, "values must be >= 0"); CCASSERT(index>=0 && newIndex>=0, "values must be >= 0");
CCASSERT(newIndex + (_totalQuads - index) <= _capacity, "moveQuadsFromIndex move is out of bounds"); CCASSERT(newIndex + (_totalQuads - index) <= _capacity, "moveQuadsFromIndex move is out of bounds");
@ -575,14 +575,14 @@ void TextureAtlas::moveQuadsFromIndex(long index, long newIndex)
memmove(_quads + newIndex,_quads + index, (_totalQuads - index) * sizeof(_quads[0])); memmove(_quads + newIndex,_quads + index, (_totalQuads - index) * sizeof(_quads[0]));
} }
void TextureAtlas::fillWithEmptyQuadsFromIndex(long index, long amount) void TextureAtlas::fillWithEmptyQuadsFromIndex(int index, int amount)
{ {
CCASSERT(index>=0 && amount>=0, "values must be >= 0"); CCASSERT(index>=0 && amount>=0, "values must be >= 0");
V3F_C4B_T2F_Quad quad; V3F_C4B_T2F_Quad quad;
memset(&quad, 0, sizeof(quad)); memset(&quad, 0, sizeof(quad));
long to = index + amount; auto to = index + amount;
for (long i = index ; i < to ; i++) for (int i = index ; i < to ; i++)
{ {
_quads[i] = quad; _quads[i] = quad;
} }
@ -595,13 +595,13 @@ void TextureAtlas::drawQuads()
this->drawNumberOfQuads(_totalQuads, 0); this->drawNumberOfQuads(_totalQuads, 0);
} }
void TextureAtlas::drawNumberOfQuads(long numberOfQuads) void TextureAtlas::drawNumberOfQuads(int numberOfQuads)
{ {
CCASSERT(numberOfQuads>=0, "numberOfQuads must be >= 0"); CCASSERT(numberOfQuads>=0, "numberOfQuads must be >= 0");
this->drawNumberOfQuads(numberOfQuads, 0); this->drawNumberOfQuads(numberOfQuads, 0);
} }
void TextureAtlas::drawNumberOfQuads(long numberOfQuads, long start) void TextureAtlas::drawNumberOfQuads(int numberOfQuads, int start)
{ {
CCASSERT(numberOfQuads>=0 && start>=0, "numberOfQuads and start must be >= 0"); CCASSERT(numberOfQuads>=0 && start>=0, "numberOfQuads and start must be >= 0");

View File

@ -59,13 +59,13 @@ public:
/** creates a TextureAtlas with an filename and with an initial capacity for Quads. /** creates a TextureAtlas with an filename and with an initial capacity for Quads.
* The TextureAtlas capacity can be increased in runtime. * The TextureAtlas capacity can be increased in runtime.
*/ */
static TextureAtlas* create(const char* file , long capacity); static TextureAtlas* create(const char* file , int capacity);
/** creates a TextureAtlas with a previously initialized Texture2D object, and /** creates a TextureAtlas with a previously initialized Texture2D object, and
* with an initial capacity for n Quads. * with an initial capacity for n Quads.
* The TextureAtlas capacity can be increased in runtime. * The TextureAtlas capacity can be increased in runtime.
*/ */
static TextureAtlas* createWithTexture(Texture2D *texture, long capacity); static TextureAtlas* createWithTexture(Texture2D *texture, int capacity);
/** /**
* @js ctor * @js ctor
*/ */
@ -81,7 +81,7 @@ public:
* *
* WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706) * WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)
*/ */
bool initWithFile(const char* file, long capacity); bool initWithFile(const char* file, int capacity);
/** initializes a TextureAtlas with a previously initialized Texture2D object, and /** initializes a TextureAtlas with a previously initialized Texture2D object, and
* with an initial capacity for Quads. * with an initial capacity for Quads.
@ -89,43 +89,43 @@ public:
* *
* WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706) * WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)
*/ */
bool initWithTexture(Texture2D *texture, long capacity); bool initWithTexture(Texture2D *texture, int capacity);
/** updates a Quad (texture, vertex and color) at a certain index /** updates a Quad (texture, vertex and color) at a certain index
* index must be between 0 and the atlas capacity - 1 * index must be between 0 and the atlas capacity - 1
@since v0.8 @since v0.8
*/ */
void updateQuad(V3F_C4B_T2F_Quad* quad, long index); void updateQuad(V3F_C4B_T2F_Quad* quad, int index);
/** Inserts a Quad (texture, vertex and color) at a certain index /** Inserts a Quad (texture, vertex and color) at a certain index
index must be between 0 and the atlas capacity - 1 index must be between 0 and the atlas capacity - 1
@since v0.8 @since v0.8
*/ */
void insertQuad(V3F_C4B_T2F_Quad* quad, long index); void insertQuad(V3F_C4B_T2F_Quad* quad, int index);
/** Inserts a c array of quads at a given index /** Inserts a c array of quads at a given index
index must be between 0 and the atlas capacity - 1 index must be between 0 and the atlas capacity - 1
this method doesn't enlarge the array when amount + index > totalQuads this method doesn't enlarge the array when amount + index > totalQuads
@since v1.1 @since v1.1
*/ */
void insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount); void insertQuads(V3F_C4B_T2F_Quad* quads, int index, int amount);
/** Removes the quad that is located at a certain index and inserts it at a new index /** Removes the quad that is located at a certain index and inserts it at a new index
This operation is faster than removing and inserting in a quad in 2 different steps This operation is faster than removing and inserting in a quad in 2 different steps
@since v0.7.2 @since v0.7.2
*/ */
void insertQuadFromIndex(long fromIndex, long newIndex); void insertQuadFromIndex(int fromIndex, int newIndex);
/** removes a quad at a given index number. /** removes a quad at a given index number.
The capacity remains the same, but the total number of quads to be drawn is reduced in 1 The capacity remains the same, but the total number of quads to be drawn is reduced in 1
@since v0.7.2 @since v0.7.2
*/ */
void removeQuadAtIndex(long index); void removeQuadAtIndex(int index);
/** removes a amount of quads starting from index /** removes a amount of quads starting from index
@since 1.1 @since 1.1
*/ */
void removeQuadsAtIndex(long index, long amount); void removeQuadsAtIndex(int index, int amount);
/** removes all Quads. /** removes all Quads.
The TextureAtlas capacity remains untouched. No memory is freed. The TextureAtlas capacity remains untouched. No memory is freed.
The total number of quads to be drawn will be 0 The total number of quads to be drawn will be 0
@ -138,19 +138,19 @@ public:
* It returns true if the resize was successful. * It returns true if the resize was successful.
* If it fails to resize the capacity it will return false with a new capacity of 0. * If it fails to resize the capacity it will return false with a new capacity of 0.
*/ */
bool resizeCapacity(long capacity); bool resizeCapacity(int capacity);
/** /**
Used internally by ParticleBatchNode Used internally by ParticleBatchNode
don't use this unless you know what you're doing don't use this unless you know what you're doing
@since 1.1 @since 1.1
*/ */
void increaseTotalQuadsWith(long amount); void increaseTotalQuadsWith(int amount);
/** Moves an amount of quads from oldIndex at newIndex /** Moves an amount of quads from oldIndex at newIndex
@since v1.1 @since v1.1
*/ */
void moveQuadsFromIndex(long oldIndex, long amount, long newIndex); void moveQuadsFromIndex(int oldIndex, int amount, int newIndex);
/** /**
Moves quads from index till totalQuads to the newIndex Moves quads from index till totalQuads to the newIndex
@ -158,26 +158,26 @@ public:
This method doesn't enlarge the array if newIndex + quads to be moved > capacity This method doesn't enlarge the array if newIndex + quads to be moved > capacity
@since 1.1 @since 1.1
*/ */
void moveQuadsFromIndex(long index, long newIndex); void moveQuadsFromIndex(int index, int newIndex);
/** /**
Ensures that after a realloc quads are still empty Ensures that after a realloc quads are still empty
Used internally by ParticleBatchNode Used internally by ParticleBatchNode
@since 1.1 @since 1.1
*/ */
void fillWithEmptyQuadsFromIndex(long index, long amount); void fillWithEmptyQuadsFromIndex(int index, int amount);
/** draws n quads /** draws n quads
* n can't be greater than the capacity of the Atlas * n can't be greater than the capacity of the Atlas
*/ */
void drawNumberOfQuads(long n); void drawNumberOfQuads(int n);
/** draws n quads from an index (offset). /** draws n quads from an index (offset).
n + start can't be greater than the capacity of the atlas n + start can't be greater than the capacity of the atlas
@since v1.0 @since v1.0
*/ */
void drawNumberOfQuads(long numberOfQuads, long start); void drawNumberOfQuads(int numberOfQuads, int start);
/** draws all the Atlas's Quads /** draws all the Atlas's Quads
*/ */
@ -197,10 +197,10 @@ public:
const char* description() const; const char* description() const;
/** Gets the quantity of quads that are going to be drawn */ /** Gets the quantity of quads that are going to be drawn */
long getTotalQuads() const; int getTotalQuads() const;
/** Gets the quantity of quads that can be stored with the current texture atlas size */ /** Gets the quantity of quads that can be stored with the current texture atlas size */
long getCapacity() const; int getCapacity() const;
/** Gets the texture of the texture atlas */ /** Gets the texture of the texture atlas */
Texture2D* getTexture() const; Texture2D* getTexture() const;
@ -226,9 +226,9 @@ protected:
GLuint _buffersVBO[2]; //0: vertex 1: indices GLuint _buffersVBO[2]; //0: vertex 1: indices
bool _dirty; //indicates whether or not the array buffer of the VBO needs to be updated bool _dirty; //indicates whether or not the array buffer of the VBO needs to be updated
/** quantity of quads that are going to be drawn */ /** quantity of quads that are going to be drawn */
long _totalQuads; int _totalQuads;
/** quantity of quads that can be stored with the current texture atlas size */ /** quantity of quads that can be stored with the current texture atlas size */
long _capacity; int _capacity;
/** Texture of the texture atlas */ /** Texture of the texture atlas */
Texture2D* _texture; Texture2D* _texture;
/** Quads that are going to be rendered */ /** Quads that are going to be rendered */

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@ -446,7 +446,7 @@ void TextureCache::dumpCachedTextureInfo() const
Texture2D* tex = it->second; Texture2D* tex = it->second;
unsigned int bpp = tex->getBitsPerPixelForFormat(); unsigned int bpp = tex->getBitsPerPixelForFormat();
// Each texture takes up width * height * bytesPerPixel bytes. // Each texture takes up width * height * bytesPerPixel bytes.
long bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8; auto bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
totalBytes += bytes; totalBytes += bytes;
count++; count++;
log("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB", log("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB",
@ -607,7 +607,7 @@ void VolatileTextureMgr::reloadAllTextures()
case VolatileTexture::kImageFile: case VolatileTexture::kImageFile:
{ {
Image* image = new Image(); Image* image = new Image();
long size = 0; ssize_t size = 0;
unsigned char* pBuffer = FileUtils::getInstance()->getFileData(vt->_fileName.c_str(), "rb", &size); unsigned char* pBuffer = FileUtils::getInstance()->getFileData(vt->_fileName.c_str(), "rb", &size);
if (image && image->initWithImageData(pBuffer, size)) if (image && image->initWithImageData(pBuffer, size))

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@ -58,7 +58,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLEle
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument(); tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc; *doc = xmlDoc;
//CCFileData data(UserDefault::getInstance()->getXMLFilePath().c_str(),"rt"); //CCFileData data(UserDefault::getInstance()->getXMLFilePath().c_str(),"rt");
long nSize; ssize_t nSize;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &nSize); char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &nSize);
//const char* pXmlBuffer = (const char*)data.getBuffer(); //const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer) if(NULL == pXmlBuffer)

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@ -73,7 +73,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLDoc
{ {
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument(); tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc; *doc = xmlDoc;
long size; ssize_t size;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size); char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size);
//const char* pXmlBuffer = (const char*)data.getBuffer(); //const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer) if(NULL == pXmlBuffer)
@ -420,11 +420,11 @@ Data* UserDefault::getDataForKey(const char* pKey, Data* defaultValue)
else else
{ {
unsigned char *bytes = {0}; unsigned char *bytes = {0};
unsigned long size = 0; int size = 0;
if (data.length > 0) { if (data.length > 0) {
bytes = (unsigned char*)data.bytes; bytes = (unsigned char*)data.bytes;
size = data.length; size = static_cast<int>(data.length);
} }
Data *ret = new Data(bytes, size); Data *ret = new Data(bytes, size);

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@ -74,7 +74,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLDoc
{ {
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument(); tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc; *doc = xmlDoc;
long size; ssize_t size;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size); char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size);
//const char* pXmlBuffer = (const char*)data.getBuffer(); //const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer) if(NULL == pXmlBuffer)

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@ -591,7 +591,7 @@ bool ZipFile::fileExists(const std::string &fileName) const
return ret; return ret;
} }
unsigned char *ZipFile::getFileData(const std::string &fileName, long *size) unsigned char *ZipFile::getFileData(const std::string &fileName, ssize_t *size)
{ {
unsigned char * buffer = NULL; unsigned char * buffer = NULL;
if (size) if (size)

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@ -264,7 +264,7 @@ namespace cocos2d
* *
* @since v2.0.5 * @since v2.0.5
*/ */
unsigned char *getFileData(const std::string &fileName, long *size); unsigned char *getFileData(const std::string &fileName, ssize_t *size);
private: private:
/** Internal data like zip file pointer / file list array and so on */ /** Internal data like zip file pointer / file list array and so on */

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@ -28,10 +28,10 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
const long CC_INVALID_INDEX = -1; const int CC_INVALID_INDEX = -1;
/** Allocates and initializes a new array with specified capacity */ /** Allocates and initializes a new array with specified capacity */
ccArray* ccArrayNew(long capacity) ccArray* ccArrayNew(int capacity)
{ {
if (capacity == 0) if (capacity == 0)
capacity = 7; capacity = 7;
@ -68,13 +68,13 @@ void ccArrayDoubleCapacity(ccArray *arr)
arr->arr = newArr; arr->arr = newArr;
} }
void ccArrayEnsureExtraCapacity(ccArray *arr, long extra) void ccArrayEnsureExtraCapacity(ccArray *arr, int extra)
{ {
while (arr->max < arr->num + extra) while (arr->max < arr->num + extra)
{ {
CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%lu] to [%lu].", CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].",
(long) arr->max, arr->max,
(long) arr->max*2); arr->max*2);
ccArrayDoubleCapacity(arr); ccArrayDoubleCapacity(arr);
} }
@ -82,7 +82,7 @@ void ccArrayEnsureExtraCapacity(ccArray *arr, long extra)
void ccArrayShrink(ccArray *arr) void ccArrayShrink(ccArray *arr)
{ {
long newSize = 0; int newSize = 0;
//only resize when necessary //only resize when necessary
if (arr->max > arr->num && !(arr->num==0 && arr->max==1)) if (arr->max > arr->num && !(arr->num==0 && arr->max==1))
@ -104,13 +104,13 @@ void ccArrayShrink(ccArray *arr)
} }
/** Returns index of first occurrence of object, CC_INVALID_INDEX if object not found. */ /** Returns index of first occurrence of object, CC_INVALID_INDEX if object not found. */
long ccArrayGetIndexOfObject(ccArray *arr, Object* object) int ccArrayGetIndexOfObject(ccArray *arr, Object* object)
{ {
const long arrNum = arr->num; const auto arrNum = arr->num;
Object** ptr = arr->arr; Object** ptr = arr->arr;
for(long i = 0; i < arrNum; ++i, ++ptr) for (int i = 0; i < arrNum; ++i, ++ptr)
{ {
if( *ptr == object ) if (*ptr == object)
return i; return i;
} }
@ -143,7 +143,7 @@ void ccArrayAppendObjectWithResize(ccArray *arr, Object* object)
enough capacity. */ enough capacity. */
void ccArrayAppendArray(ccArray *arr, ccArray *plusArr) void ccArrayAppendArray(ccArray *arr, ccArray *plusArr)
{ {
for(long i = 0; i < plusArr->num; i++) for (int i = 0; i < plusArr->num; i++)
{ {
ccArrayAppendObject(arr, plusArr->arr[i]); ccArrayAppendObject(arr, plusArr->arr[i]);
} }
@ -157,15 +157,15 @@ void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr)
} }
/** Inserts an object at index */ /** Inserts an object at index */
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index) void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, int index)
{ {
CCASSERT(index<=arr->num, "Invalid index. Out of bounds"); CCASSERT(index<=arr->num, "Invalid index. Out of bounds");
CCASSERT(object != NULL, "Invalid parameter!"); CCASSERT(object != NULL, "Invalid parameter!");
ccArrayEnsureExtraCapacity(arr, 1); ccArrayEnsureExtraCapacity(arr, 1);
long remaining = arr->num - index; int remaining = arr->num - index;
if( remaining > 0) if (remaining > 0)
{ {
memmove((void *)&arr->arr[index+1], (void *)&arr->arr[index], sizeof(Object*) * remaining ); memmove((void *)&arr->arr[index+1], (void *)&arr->arr[index], sizeof(Object*) * remaining );
} }
@ -176,7 +176,7 @@ void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index)
} }
/** Swaps two objects */ /** Swaps two objects */
void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2) void ccArraySwapObjectsAtIndexes(ccArray *arr, int index1, int index2)
{ {
CCASSERT(index1>=0 && index1 < arr->num, "(1) Invalid index. Out of bounds"); CCASSERT(index1>=0 && index1 < arr->num, "(1) Invalid index. Out of bounds");
CCASSERT(index2>=0 && index2 < arr->num, "(2) Invalid index. Out of bounds"); CCASSERT(index2>=0 && index2 < arr->num, "(2) Invalid index. Out of bounds");
@ -190,7 +190,7 @@ void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2)
/** Removes all objects from arr */ /** Removes all objects from arr */
void ccArrayRemoveAllObjects(ccArray *arr) void ccArrayRemoveAllObjects(ccArray *arr)
{ {
while( arr->num > 0 ) while (arr->num > 0)
{ {
(arr->arr[--arr->num])->release(); (arr->arr[--arr->num])->release();
} }
@ -198,7 +198,7 @@ void ccArrayRemoveAllObjects(ccArray *arr)
/** Removes object at specified index and pushes back all subsequent objects. /** Removes object at specified index and pushes back all subsequent objects.
Behavior undefined if index outside [0, num-1]. */ Behavior undefined if index outside [0, num-1]. */
void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = true*/) void ccArrayRemoveObjectAtIndex(ccArray *arr, int index, bool bReleaseObj/* = true*/)
{ {
CCASSERT(arr && arr->num > 0 && index>=0 && index < arr->num, "Invalid index. Out of bounds"); CCASSERT(arr && arr->num > 0 && index>=0 && index < arr->num, "Invalid index. Out of bounds");
if (bReleaseObj) if (bReleaseObj)
@ -208,7 +208,7 @@ void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = t
arr->num--; arr->num--;
long remaining = arr->num - index; int remaining = arr->num - index;
if(remaining>0) if(remaining>0)
{ {
memmove((void *)&arr->arr[index], (void *)&arr->arr[index+1], remaining * sizeof(Object*)); memmove((void *)&arr->arr[index], (void *)&arr->arr[index+1], remaining * sizeof(Object*));
@ -218,16 +218,16 @@ void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = t
/** Removes object at specified index and fills the gap with the last object, /** Removes object at specified index and fills the gap with the last object,
thereby avoiding the need to push back subsequent objects. thereby avoiding the need to push back subsequent objects.
Behavior undefined if index outside [0, num-1]. */ Behavior undefined if index outside [0, num-1]. */
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, long index) void ccArrayFastRemoveObjectAtIndex(ccArray *arr, int index)
{ {
CC_SAFE_RELEASE(arr->arr[index]); CC_SAFE_RELEASE(arr->arr[index]);
long last = --arr->num; auto last = --arr->num;
arr->arr[index] = arr->arr[last]; arr->arr[index] = arr->arr[last];
} }
void ccArrayFastRemoveObject(ccArray *arr, Object* object) void ccArrayFastRemoveObject(ccArray *arr, Object* object)
{ {
long index = ccArrayGetIndexOfObject(arr, object); auto index = ccArrayGetIndexOfObject(arr, object);
if (index != CC_INVALID_INDEX) if (index != CC_INVALID_INDEX)
{ {
ccArrayFastRemoveObjectAtIndex(arr, index); ccArrayFastRemoveObjectAtIndex(arr, index);
@ -238,7 +238,7 @@ void ccArrayFastRemoveObject(ccArray *arr, Object* object)
found the function has no effect. */ found the function has no effect. */
void ccArrayRemoveObject(ccArray *arr, Object* object, bool bReleaseObj/* = true*/) void ccArrayRemoveObject(ccArray *arr, Object* object, bool bReleaseObj/* = true*/)
{ {
long index = ccArrayGetIndexOfObject(arr, object); auto index = ccArrayGetIndexOfObject(arr, object);
if (index != CC_INVALID_INDEX) if (index != CC_INVALID_INDEX)
{ {
ccArrayRemoveObjectAtIndex(arr, index, bReleaseObj); ccArrayRemoveObjectAtIndex(arr, index, bReleaseObj);
@ -249,7 +249,7 @@ void ccArrayRemoveObject(ccArray *arr, Object* object, bool bReleaseObj/* = true
first matching instance in arr will be removed. */ first matching instance in arr will be removed. */
void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr) void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr)
{ {
for(long i = 0; i < minusArr->num; i++) for (int i = 0; i < minusArr->num; i++)
{ {
ccArrayRemoveObject(arr, minusArr->arr[i]); ccArrayRemoveObject(arr, minusArr->arr[i]);
} }
@ -259,12 +259,11 @@ void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr)
matching instances in arr will be removed. */ matching instances in arr will be removed. */
void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr) void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
{ {
long back = 0; int back = 0;
long i = 0;
for( i = 0; i < arr->num; i++) for (int i = 0; i < arr->num; i++)
{ {
if( ccArrayContainsObject(minusArr, arr->arr[i]) ) if (ccArrayContainsObject(minusArr, arr->arr[i]))
{ {
CC_SAFE_RELEASE(arr->arr[i]); CC_SAFE_RELEASE(arr->arr[i]);
back++; back++;
@ -282,16 +281,16 @@ void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
// #pragma mark ccCArray for Values (c structures) // #pragma mark ccCArray for Values (c structures)
/** Allocates and initializes a new C array with specified capacity */ /** Allocates and initializes a new C array with specified capacity */
ccCArray* ccCArrayNew(long capacity) ccCArray* ccCArrayNew(int capacity)
{ {
if (capacity == 0) if (capacity == 0)
{ {
capacity = 7; capacity = 7;
} }
ccCArray *arr = (ccCArray*)malloc( sizeof(ccCArray) ); ccCArray *arr = (ccCArray*)malloc(sizeof(ccCArray));
arr->num = 0; arr->num = 0;
arr->arr = (void**)malloc( capacity * sizeof(void*) ); arr->arr = (void**)malloc(capacity * sizeof(void*));
arr->max = capacity; arr->max = capacity;
return arr; return arr;
@ -300,7 +299,7 @@ ccCArray* ccCArrayNew(long capacity)
/** Frees C array after removing all remaining values. Silently ignores NULL arr. */ /** Frees C array after removing all remaining values. Silently ignores NULL arr. */
void ccCArrayFree(ccCArray *arr) void ccCArrayFree(ccCArray *arr)
{ {
if( arr == NULL ) if (arr == NULL)
{ {
return; return;
} }
@ -317,15 +316,15 @@ void ccCArrayDoubleCapacity(ccCArray *arr)
} }
/** Increases array capacity such that max >= num + extra. */ /** Increases array capacity such that max >= num + extra. */
void ccCArrayEnsureExtraCapacity(ccCArray *arr, long extra) void ccCArrayEnsureExtraCapacity(ccCArray *arr, int extra)
{ {
ccArrayEnsureExtraCapacity((ccArray*)arr,extra); ccArrayEnsureExtraCapacity((ccArray*)arr,extra);
} }
/** Returns index of first occurrence of value, CC_INVALID_INDEX if value not found. */ /** Returns index of first occurrence of value, CC_INVALID_INDEX if value not found. */
long ccCArrayGetIndexOfValue(ccCArray *arr, void* value) int ccCArrayGetIndexOfValue(ccCArray *arr, void* value)
{ {
for(long i = 0; i < arr->num; i++) for(int i = 0; i < arr->num; i++)
{ {
if( arr->arr[i] == value ) if( arr->arr[i] == value )
return i; return i;
@ -340,11 +339,11 @@ bool ccCArrayContainsValue(ccCArray *arr, void* value)
} }
/** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */ /** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, long index) void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, int index)
{ {
CCASSERT( index < arr->max, "ccCArrayInsertValueAtIndex: invalid index"); CCASSERT( index < arr->max, "ccCArrayInsertValueAtIndex: invalid index");
long remaining = arr->num - index; auto remaining = arr->num - index;
// make sure it has enough capacity // make sure it has enough capacity
if (arr->num + 1 == arr->max) if (arr->num + 1 == arr->max)
{ {
@ -385,7 +384,7 @@ void ccCArrayAppendValueWithResize(ccCArray *arr, void* value)
enough capacity. */ enough capacity. */
void ccCArrayAppendArray(ccCArray *arr, ccCArray *plusArr) void ccCArrayAppendArray(ccCArray *arr, ccCArray *plusArr)
{ {
for( long i = 0; i < plusArr->num; i++) for( int i = 0; i < plusArr->num; i++)
{ {
ccCArrayAppendValue(arr, plusArr->arr[i]); ccCArrayAppendValue(arr, plusArr->arr[i]);
} }
@ -408,9 +407,9 @@ void ccCArrayRemoveAllValues(ccCArray *arr)
Behavior undefined if index outside [0, num-1]. Behavior undefined if index outside [0, num-1].
@since v0.99.4 @since v0.99.4
*/ */
void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index) void ccCArrayRemoveValueAtIndex(ccCArray *arr, int index)
{ {
for( long last = --arr->num; index < last; index++) for( int last = --arr->num; index < last; index++)
{ {
arr->arr[index] = arr->arr[index + 1]; arr->arr[index] = arr->arr[index + 1];
} }
@ -421,9 +420,9 @@ void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index)
Behavior undefined if index outside [0, num-1]. Behavior undefined if index outside [0, num-1].
@since v0.99.4 @since v0.99.4
*/ */
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index) void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, int index)
{ {
long last = --arr->num; auto last = --arr->num;
arr->arr[index] = arr->arr[last]; arr->arr[index] = arr->arr[last];
} }
@ -432,7 +431,7 @@ void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index)
*/ */
void ccCArrayRemoveValue(ccCArray *arr, void* value) void ccCArrayRemoveValue(ccCArray *arr, void* value)
{ {
long index = ccCArrayGetIndexOfValue(arr, value); auto index = ccCArrayGetIndexOfValue(arr, value);
if (index != CC_INVALID_INDEX) if (index != CC_INVALID_INDEX)
{ {
ccCArrayRemoveValueAtIndex(arr, index); ccCArrayRemoveValueAtIndex(arr, index);
@ -444,7 +443,7 @@ void ccCArrayRemoveValue(ccCArray *arr, void* value)
*/ */
void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr) void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr)
{ {
for(long i = 0; i < minusArr->num; i++) for(int i = 0; i < minusArr->num; i++)
{ {
ccCArrayRemoveValue(arr, minusArr->arr[i]); ccCArrayRemoveValue(arr, minusArr->arr[i]);
} }
@ -455,9 +454,9 @@ void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr)
*/ */
void ccCArrayFullRemoveArray(ccCArray *arr, ccCArray *minusArr) void ccCArrayFullRemoveArray(ccCArray *arr, ccCArray *minusArr)
{ {
long back = 0; int back = 0;
for(long i = 0; i < arr->num; i++) for(int i = 0; i < arr->num; i++)
{ {
if( ccCArrayContainsValue(minusArr, arr->arr[i]) ) if( ccCArrayContainsValue(minusArr, arr->arr[i]) )
{ {

View File

@ -51,20 +51,20 @@ THE SOFTWARE.
NS_CC_BEGIN NS_CC_BEGIN
extern const long CC_INVALID_INDEX; extern const int CC_INVALID_INDEX;
// Easy integration // Easy integration
#define CCARRAYDATA_FOREACH(__array__, __object__) \ #define CCARRAYDATA_FOREACH(__array__, __object__) \
__object__=__array__->arr[0]; for(long i=0, num=__array__->num; i<num; i++, __object__=__array__->arr[i]) \ __object__=__array__->arr[0]; for(int i=0, num=__array__->num; i<num; i++, __object__=__array__->arr[i]) \
typedef struct _ccArray { typedef struct _ccArray {
long num, max; int num, max;
Object** arr; Object** arr;
} ccArray; } ccArray;
/** Allocates and initializes a new array with specified capacity */ /** Allocates and initializes a new array with specified capacity */
ccArray* ccArrayNew(long capacity); ccArray* ccArrayNew(int capacity);
/** Frees array after removing all remaining objects. Silently ignores nil arr. */ /** Frees array after removing all remaining objects. Silently ignores nil arr. */
void ccArrayFree(ccArray*& arr); void ccArrayFree(ccArray*& arr);
@ -73,13 +73,13 @@ void ccArrayFree(ccArray*& arr);
void ccArrayDoubleCapacity(ccArray *arr); void ccArrayDoubleCapacity(ccArray *arr);
/** Increases array capacity such that max >= num + extra. */ /** Increases array capacity such that max >= num + extra. */
void ccArrayEnsureExtraCapacity(ccArray *arr, long extra); void ccArrayEnsureExtraCapacity(ccArray *arr, int extra);
/** shrinks the array so the memory footprint corresponds with the number of items */ /** shrinks the array so the memory footprint corresponds with the number of items */
void ccArrayShrink(ccArray *arr); void ccArrayShrink(ccArray *arr);
/** Returns index of first occurrence of object, NSNotFound if object not found. */ /** Returns index of first occurrence of object, NSNotFound if object not found. */
long ccArrayGetIndexOfObject(ccArray *arr, Object* object); int ccArrayGetIndexOfObject(ccArray *arr, Object* object);
/** Returns a Boolean value that indicates whether object is present in array. */ /** Returns a Boolean value that indicates whether object is present in array. */
bool ccArrayContainsObject(ccArray *arr, Object* object); bool ccArrayContainsObject(ccArray *arr, Object* object);
@ -98,22 +98,22 @@ void ccArrayAppendArray(ccArray *arr, ccArray *plusArr);
void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr); void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr);
/** Inserts an object at index */ /** Inserts an object at index */
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index); void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, int index);
/** Swaps two objects */ /** Swaps two objects */
void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2); void ccArraySwapObjectsAtIndexes(ccArray *arr, int index1, int index2);
/** Removes all objects from arr */ /** Removes all objects from arr */
void ccArrayRemoveAllObjects(ccArray *arr); void ccArrayRemoveAllObjects(ccArray *arr);
/** Removes object at specified index and pushes back all subsequent objects. /** Removes object at specified index and pushes back all subsequent objects.
Behavior undefined if index outside [0, num-1]. */ Behavior undefined if index outside [0, num-1]. */
void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj = true); void ccArrayRemoveObjectAtIndex(ccArray *arr, int index, bool bReleaseObj = true);
/** Removes object at specified index and fills the gap with the last object, /** Removes object at specified index and fills the gap with the last object,
thereby avoiding the need to push back subsequent objects. thereby avoiding the need to push back subsequent objects.
Behavior undefined if index outside [0, num-1]. */ Behavior undefined if index outside [0, num-1]. */
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, long index); void ccArrayFastRemoveObjectAtIndex(ccArray *arr, int index);
void ccArrayFastRemoveObject(ccArray *arr, Object* object); void ccArrayFastRemoveObject(ccArray *arr, Object* object);
@ -133,12 +133,12 @@ void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr);
// #pragma mark ccCArray for Values (c structures) // #pragma mark ccCArray for Values (c structures)
typedef struct _ccCArray { typedef struct _ccCArray {
long num, max; int num, max;
void** arr; void** arr;
} ccCArray; } ccCArray;
/** Allocates and initializes a new C array with specified capacity */ /** Allocates and initializes a new C array with specified capacity */
ccCArray* ccCArrayNew(long capacity); ccCArray* ccCArrayNew(int capacity);
/** Frees C array after removing all remaining values. Silently ignores nil arr. */ /** Frees C array after removing all remaining values. Silently ignores nil arr. */
void ccCArrayFree(ccCArray *arr); void ccCArrayFree(ccCArray *arr);
@ -147,16 +147,16 @@ void ccCArrayFree(ccCArray *arr);
void ccCArrayDoubleCapacity(ccCArray *arr); void ccCArrayDoubleCapacity(ccCArray *arr);
/** Increases array capacity such that max >= num + extra. */ /** Increases array capacity such that max >= num + extra. */
void ccCArrayEnsureExtraCapacity(ccCArray *arr, long extra); void ccCArrayEnsureExtraCapacity(ccCArray *arr, int extra);
/** Returns index of first occurrence of value, NSNotFound if value not found. */ /** Returns index of first occurrence of value, NSNotFound if value not found. */
long ccCArrayGetIndexOfValue(ccCArray *arr, void* value); int ccCArrayGetIndexOfValue(ccCArray *arr, void* value);
/** Returns a Boolean value that indicates whether value is present in the C array. */ /** Returns a Boolean value that indicates whether value is present in the C array. */
bool ccCArrayContainsValue(ccCArray *arr, void* value); bool ccCArrayContainsValue(ccCArray *arr, void* value);
/** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */ /** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, long index); void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, int index);
/** Appends an value. Behavior undefined if array doesn't have enough capacity. */ /** Appends an value. Behavior undefined if array doesn't have enough capacity. */
void ccCArrayAppendValue(ccCArray *arr, void* value); void ccCArrayAppendValue(ccCArray *arr, void* value);
@ -178,14 +178,14 @@ void ccCArrayRemoveAllValues(ccCArray *arr);
Behavior undefined if index outside [0, num-1]. Behavior undefined if index outside [0, num-1].
@since v0.99.4 @since v0.99.4
*/ */
void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index); void ccCArrayRemoveValueAtIndex(ccCArray *arr, int index);
/** Removes value at specified index and fills the gap with the last value, /** Removes value at specified index and fills the gap with the last value,
thereby avoiding the need to push back subsequent values. thereby avoiding the need to push back subsequent values.
Behavior undefined if index outside [0, num-1]. Behavior undefined if index outside [0, num-1].
@since v0.99.4 @since v0.99.4
*/ */
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index); void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, int index);
/** Searches for the first occurrence of value and removes it. If value is not found the function has no effect. /** Searches for the first occurrence of value and removes it. If value is not found the function has no effect.
@since v0.99.4 @since v0.99.4

View File

@ -25,7 +25,7 @@ THE SOFTWARE.
namespace cocos2d { namespace cocos2d {
unsigned long ccNextPOT(unsigned long x) int ccNextPOT(int x)
{ {
x = x - 1; x = x - 1;
x = x | (x >> 1); x = x | (x >> 1);

View File

@ -43,7 +43,7 @@ Examples:
@since v0.99.5 @since v0.99.5
*/ */
unsigned long ccNextPOT( unsigned long value ); int ccNextPOT(int value);
} }

View File

@ -12,7 +12,7 @@ namespace {
static Touch* g_touches[EventTouch::MAX_TOUCHES] = { NULL }; static Touch* g_touches[EventTouch::MAX_TOUCHES] = { NULL };
static unsigned int g_indexBitsUsed = 0; static unsigned int g_indexBitsUsed = 0;
// System touch pointer ID (It may not be ascending order number) <-> Ascending order number from 0 // System touch pointer ID (It may not be ascending order number) <-> Ascending order number from 0
static std::map<long, int> g_touchIdReorderMap; static std::map<int, int> g_touchIdReorderMap;
static int getUnUsedIndex() static int getUnUsedIndex()
{ {
@ -198,9 +198,9 @@ const std::string& EGLViewProtocol::getViewName() const
return _viewName; return _viewName;
} }
void EGLViewProtocol::handleTouchesBegin(int num, long ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[])
{ {
long id = 0; int id = 0;
float x = 0.0f; float x = 0.0f;
float y = 0.0f; float y = 0.0f;
int nUnusedIndex = 0; int nUnusedIndex = 0;
@ -248,9 +248,9 @@ void EGLViewProtocol::handleTouchesBegin(int num, long ids[], float xs[], float
dispatcher->dispatchEvent(&touchEvent); dispatcher->dispatchEvent(&touchEvent);
} }
void EGLViewProtocol::handleTouchesMove(int num, long ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{ {
long id = 0; int id = 0;
float x = 0.0f; float x = 0.0f;
float y = 0.0f; float y = 0.0f;
EventTouch touchEvent; EventTouch touchEvent;
@ -296,9 +296,9 @@ void EGLViewProtocol::handleTouchesMove(int num, long ids[], float xs[], float y
dispatcher->dispatchEvent(&touchEvent); dispatcher->dispatchEvent(&touchEvent);
} }
void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, long ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, int ids[], float xs[], float ys[])
{ {
long id = 0; int id = 0;
float x = 0.0f; float x = 0.0f;
float y = 0.0f; float y = 0.0f;
EventTouch touchEvent; EventTouch touchEvent;
@ -356,12 +356,12 @@ void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode
} }
} }
void EGLViewProtocol::handleTouchesEnd(int num, long ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[])
{ {
handleTouchesOfEndOrCancel(EventTouch::EventCode::ENDED, num, ids, xs, ys); handleTouchesOfEndOrCancel(EventTouch::EventCode::ENDED, num, ids, xs, ys);
} }
void EGLViewProtocol::handleTouchesCancel(int num, long ids[], float xs[], float ys[]) void EGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[])
{ {
handleTouchesOfEndOrCancel(EventTouch::EventCode::CANCELLED, num, ids, xs, ys); handleTouchesOfEndOrCancel(EventTouch::EventCode::CANCELLED, num, ids, xs, ys);
} }

View File

@ -135,10 +135,10 @@ public:
const std::string& getViewName() const; const std::string& getViewName() const;
/** Touch events are handled by default; if you want to customize your handlers, please override these functions: */ /** Touch events are handled by default; if you want to customize your handlers, please override these functions: */
virtual void handleTouchesBegin(int num, long ids[], float xs[], float ys[]); virtual void handleTouchesBegin(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesMove(int num, long ids[], float xs[], float ys[]); virtual void handleTouchesMove(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesEnd(int num, long ids[], float xs[], float ys[]); virtual void handleTouchesEnd(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesCancel(int num, long ids[], float xs[], float ys[]); virtual void handleTouchesCancel(int num, int ids[], float xs[], float ys[]);
/** /**
* Get the opengl view port rectangle. * Get the opengl view port rectangle.
@ -157,7 +157,7 @@ public:
protected: protected:
void handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, long ids[], float xs[], float ys[]); void handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, int ids[], float xs[], float ys[]);
EGLTouchDelegate* _delegate; EGLTouchDelegate* _delegate;

View File

@ -492,7 +492,7 @@ void FileUtils::purgeCachedEntries()
_fullPathCache.clear(); _fullPathCache.clear();
} }
unsigned char* FileUtils::getFileData(const char* filename, const char* mode, long *size) unsigned char* FileUtils::getFileData(const char* filename, const char* mode, ssize_t *size)
{ {
unsigned char * buffer = nullptr; unsigned char * buffer = nullptr;
CCASSERT(filename != nullptr && size != nullptr && mode != nullptr, "Invalid parameters."); CCASSERT(filename != nullptr && size != nullptr && mode != nullptr, "Invalid parameters.");
@ -522,7 +522,7 @@ unsigned char* FileUtils::getFileData(const char* filename, const char* mode, lo
return buffer; return buffer;
} }
unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char* filename, long *size) unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char* filename, ssize_t *size)
{ {
unsigned char * buffer = nullptr; unsigned char * buffer = nullptr;
unzFile pFile = nullptr; unzFile pFile = nullptr;
@ -548,7 +548,7 @@ unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char
CC_BREAK_IF(UNZ_OK != nRet); CC_BREAK_IF(UNZ_OK != nRet);
buffer = (unsigned char*)malloc(FileInfo.uncompressed_size); buffer = (unsigned char*)malloc(FileInfo.uncompressed_size);
int CC_UNUSED nSize = unzReadCurrentFile(pFile, buffer, FileInfo.uncompressed_size); int CC_UNUSED nSize = unzReadCurrentFile(pFile, buffer, static_cast<unsigned>(FileInfo.uncompressed_size));
CCASSERT(nSize == 0 || nSize == (int)FileInfo.uncompressed_size, "the file size is wrong"); CCASSERT(nSize == 0 || nSize == (int)FileInfo.uncompressed_size, "the file size is wrong");
*size = FileInfo.uncompressed_size; *size = FileInfo.uncompressed_size;
@ -756,7 +756,7 @@ void FileUtils::loadFilenameLookupDictionaryFromFile(const std::string &filename
int version = metadata["version"].asInt(); int version = metadata["version"].asInt();
if (version != 1) if (version != 1)
{ {
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename.c_str()); CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %d. Filename: %s", version, filename.c_str());
return; return;
} }
setFilenameLookupDictionary( dict["filenames"].asValueMap()); setFilenameLookupDictionary( dict["filenames"].asValueMap());

View File

@ -84,7 +84,7 @@ public:
* @return Upon success, a pointer to the data is returned, otherwise NULL. * @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned. * @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned.
*/ */
virtual unsigned char* getFileData(const char* filename, const char* mode, long *size); virtual unsigned char* getFileData(const char* filename, const char* mode, ssize_t *size);
/** /**
* Gets resource file data from a zip file. * Gets resource file data from a zip file.
@ -94,7 +94,7 @@ public:
* @return Upon success, a pointer to the data is returned, otherwise NULL. * @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned. * @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned.
*/ */
virtual unsigned char* getFileDataFromZip(const char* zipFilePath, const char* filename, long *size); virtual unsigned char* getFileDataFromZip(const char* zipFilePath, const char* filename, ssize_t *size);
/** Returns the fullpath for a given filename. /** Returns the fullpath for a given filename.

View File

@ -121,10 +121,10 @@ public:
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
bool initWithImageData(const unsigned char * data, long dataLen); bool initWithImageData(const unsigned char * data, ssize_t dataLen);
// @warning kFmtRawData only support RGBA8888 // @warning kFmtRawData only support RGBA8888
bool initWithRawData(const unsigned char * data, long dataLen, long width, long height, long bitsPerComponent, bool preMulti = false); bool initWithRawData(const unsigned char * data, ssize_t dataLen, int width, int height, int bitsPerComponent, bool preMulti = false);
/** /**
@brief Create image with specified string. @brief Create image with specified string.
@ -175,9 +175,9 @@ public:
// Getters // Getters
inline unsigned char * getData() { return _data; } inline unsigned char * getData() { return _data; }
inline int getDataLen() { return _dataLen; } inline ssize_t getDataLen() { return _dataLen; }
inline Format getFileType() {return _fileType; } inline Format getFileType() {return _fileType; }
inline Texture2D::PixelFormat getRenderFormat() { return _renderFormat; } inline Texture2D::PixelFormat getRenderFormat() { return _renderFormat; }
inline int getWidth() { return _width; } inline int getWidth() { return _width; }
inline int getHeight() { return _height; } inline int getHeight() { return _height; }
inline bool isPremultipliedAlpha() { return _preMulti; } inline bool isPremultipliedAlpha() { return _preMulti; }
@ -198,16 +198,16 @@ public:
bool saveToFile(const std::string &filename, bool isToRGB = true); bool saveToFile(const std::string &filename, bool isToRGB = true);
protected: protected:
bool initWithJpgData(const unsigned char * data, int dataLen); bool initWithJpgData(const unsigned char * data, ssize_t dataLen);
bool initWithPngData(const unsigned char * data, int dataLen); bool initWithPngData(const unsigned char * data, ssize_t dataLen);
bool initWithTiffData(const unsigned char * data, int dataLen); bool initWithTiffData(const unsigned char * data, ssize_t dataLen);
bool initWithWebpData(const unsigned char * data, int dataLen); bool initWithWebpData(const unsigned char * data, ssize_t dataLen);
bool initWithPVRData(const unsigned char * data, int dataLen); bool initWithPVRData(const unsigned char * data, ssize_t dataLen);
bool initWithPVRv2Data(const unsigned char * data, int dataLen); bool initWithPVRv2Data(const unsigned char * data, ssize_t dataLen);
bool initWithPVRv3Data(const unsigned char * data, int dataLen); bool initWithPVRv3Data(const unsigned char * data, ssize_t dataLen);
bool initWithETCData(const unsigned char * data, int dataLen); bool initWithETCData(const unsigned char * data, ssize_t dataLen);
bool initWithS3TCData(const unsigned char * data, int dataLen); bool initWithS3TCData(const unsigned char * data, ssize_t dataLen);
bool initWithATITCData(const unsigned char *data, int dataLen); bool initWithATITCData(const unsigned char *data, ssize_t dataLen);
typedef struct sImageTGA tImageTGA; typedef struct sImageTGA tImageTGA;
bool initWithTGAData(tImageTGA* tgaData); bool initWithTGAData(tImageTGA* tgaData);
@ -221,7 +221,7 @@ private:
*/ */
static const int MIPMAP_MAX = 16; static const int MIPMAP_MAX = 16;
unsigned char *_data; unsigned char *_data;
int _dataLen; ssize_t _dataLen;
int _width; int _width;
int _height; int _height;
Format _fileType; Format _fileType;
@ -248,15 +248,15 @@ private:
*/ */
bool initWithImageFileThreadSafe(const char *fullpath); bool initWithImageFileThreadSafe(const char *fullpath);
Format detectFormat(const unsigned char * data, int dataLen); Format detectFormat(const unsigned char * data, ssize_t dataLen);
bool isPng(const unsigned char * data, int dataLen); bool isPng(const unsigned char * data, ssize_t dataLen);
bool isJpg(const unsigned char * data, int dataLen); bool isJpg(const unsigned char * data, ssize_t dataLen);
bool isTiff(const unsigned char * data, int dataLen); bool isTiff(const unsigned char * data, ssize_t dataLen);
bool isWebp(const unsigned char * data, int dataLen); bool isWebp(const unsigned char * data, ssize_t dataLen);
bool isPvr(const unsigned char * data, int dataLen); bool isPvr(const unsigned char * data, ssize_t dataLen);
bool isEtc(const unsigned char * data, int dataLen); bool isEtc(const unsigned char * data, ssize_t dataLen);
bool isS3TC(const unsigned char * data,int dataLen); bool isS3TC(const unsigned char * data,ssize_t dataLen);
bool isATITC(const unsigned char *data, int dataLen); bool isATITC(const unsigned char *data, ssize_t dataLen);
}; };
// end of platform group // end of platform group

View File

@ -420,7 +420,7 @@ bool Image::initWithImageFile(const char * strPath)
SDL_FreeSurface(iSurf); SDL_FreeSurface(iSurf);
#else #else
long bufferLen = 0; ssize_t bufferLen = 0;
unsigned char* buffer = FileUtils::getInstance()->getFileData(_filePath.c_str(), "rb", &bufferLen); unsigned char* buffer = FileUtils::getInstance()->getFileData(_filePath.c_str(), "rb", &bufferLen);
if (buffer != nullptr && bufferLen > 0) if (buffer != nullptr && bufferLen > 0)
@ -437,7 +437,7 @@ bool Image::initWithImageFile(const char * strPath)
bool Image::initWithImageFileThreadSafe(const char *fullpath) bool Image::initWithImageFileThreadSafe(const char *fullpath)
{ {
bool ret = false; bool ret = false;
long dataLen = 0; ssize_t dataLen = 0;
_filePath = fullpath; _filePath = fullpath;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
FileUtilsAndroid *fileUitls = (FileUtilsAndroid*)FileUtils::getInstance(); FileUtilsAndroid *fileUitls = (FileUtilsAndroid*)FileUtils::getInstance();
@ -453,7 +453,7 @@ bool Image::initWithImageFileThreadSafe(const char *fullpath)
return ret; return ret;
} }
bool Image::initWithImageData(const unsigned char * data, long dataLen) bool Image::initWithImageData(const unsigned char * data, ssize_t dataLen)
{ {
bool ret = false; bool ret = false;
@ -462,7 +462,7 @@ bool Image::initWithImageData(const unsigned char * data, long dataLen)
CC_BREAK_IF(! data || dataLen <= 0); CC_BREAK_IF(! data || dataLen <= 0);
unsigned char* unpackedData = nullptr; unsigned char* unpackedData = nullptr;
int unpackedLen = 0; ssize_t unpackedLen = 0;
//detecgt and unzip the compress file //detecgt and unzip the compress file
if (ZipUtils::isCCZBuffer(data, dataLen)) if (ZipUtils::isCCZBuffer(data, dataLen))
@ -535,7 +535,7 @@ bool Image::initWithImageData(const unsigned char * data, long dataLen)
return ret; return ret;
} }
bool Image::isPng(const unsigned char * data, int dataLen) bool Image::isPng(const unsigned char * data, ssize_t dataLen)
{ {
if (dataLen <= 8) if (dataLen <= 8)
{ {
@ -548,13 +548,13 @@ bool Image::isPng(const unsigned char * data, int dataLen)
} }
bool Image::isEtc(const unsigned char * data, int dataLen) bool Image::isEtc(const unsigned char * data, ssize_t dataLen)
{ {
return etc1_pkm_is_valid((etc1_byte*)data) ? true : false; return etc1_pkm_is_valid((etc1_byte*)data) ? true : false;
} }
bool Image::isS3TC(const unsigned char * data, int dataLen) bool Image::isS3TC(const unsigned char * data, ssize_t dataLen)
{ {
S3TCTexHeader *header = (S3TCTexHeader *)data; S3TCTexHeader *header = (S3TCTexHeader *)data;
@ -567,7 +567,7 @@ bool Image::isS3TC(const unsigned char * data, int dataLen)
return true; return true;
} }
bool Image::isATITC(const unsigned char *data, int dataLen) bool Image::isATITC(const unsigned char *data, ssize_t dataLen)
{ {
ATITCTexHeader *header = (ATITCTexHeader *)data; ATITCTexHeader *header = (ATITCTexHeader *)data;
@ -579,7 +579,7 @@ bool Image::isATITC(const unsigned char *data, int dataLen)
return true; return true;
} }
bool Image::isJpg(const unsigned char * data, int dataLen) bool Image::isJpg(const unsigned char * data, ssize_t dataLen)
{ {
if (dataLen <= 4) if (dataLen <= 4)
{ {
@ -591,7 +591,7 @@ bool Image::isJpg(const unsigned char * data, int dataLen)
return memcmp(data, JPG_SOI, 2) == 0; return memcmp(data, JPG_SOI, 2) == 0;
} }
bool Image::isTiff(const unsigned char * data, int dataLen) bool Image::isTiff(const unsigned char * data, ssize_t dataLen)
{ {
if (dataLen <= 4) if (dataLen <= 4)
{ {
@ -605,7 +605,7 @@ bool Image::isTiff(const unsigned char * data, int dataLen)
(memcmp(data, TIFF_MM, 2) == 0 && *(static_cast<const unsigned char*>(data) + 2) == 0 && *(static_cast<const unsigned char*>(data) + 3) == 42); (memcmp(data, TIFF_MM, 2) == 0 && *(static_cast<const unsigned char*>(data) + 2) == 0 && *(static_cast<const unsigned char*>(data) + 3) == 42);
} }
bool Image::isWebp(const unsigned char * data, int dataLen) bool Image::isWebp(const unsigned char * data, ssize_t dataLen)
{ {
if (dataLen <= 12) if (dataLen <= 12)
{ {
@ -619,7 +619,7 @@ bool Image::isWebp(const unsigned char * data, int dataLen)
&& memcmp(static_cast<const unsigned char*>(data) + 8, WEBP_WEBP, 4) == 0; && memcmp(static_cast<const unsigned char*>(data) + 8, WEBP_WEBP, 4) == 0;
} }
bool Image::isPvr(const unsigned char * data, int dataLen) bool Image::isPvr(const unsigned char * data, ssize_t dataLen)
{ {
if (static_cast<size_t>(dataLen) < sizeof(PVRv2TexHeader) || static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader)) if (static_cast<size_t>(dataLen) < sizeof(PVRv2TexHeader) || static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader))
{ {
@ -632,7 +632,7 @@ bool Image::isPvr(const unsigned char * data, int dataLen)
return memcmp(&headerv2->pvrTag, gPVRTexIdentifier, strlen(gPVRTexIdentifier)) == 0 || CC_SWAP_INT32_BIG_TO_HOST(headerv3->version) == 0x50565203; return memcmp(&headerv2->pvrTag, gPVRTexIdentifier, strlen(gPVRTexIdentifier)) == 0 || CC_SWAP_INT32_BIG_TO_HOST(headerv3->version) == 0x50565203;
} }
Image::Format Image::detectFormat(const unsigned char * data, int dataLen) Image::Format Image::detectFormat(const unsigned char * data, ssize_t dataLen)
{ {
if (isPng(data, dataLen)) if (isPng(data, dataLen))
{ {
@ -744,7 +744,7 @@ namespace
} }
} }
bool Image::initWithJpgData(const unsigned char * data, int dataLen) bool Image::initWithJpgData(const unsigned char * data, ssize_t dataLen)
{ {
/* these are standard libjpeg structures for reading(decompression) */ /* these are standard libjpeg structures for reading(decompression) */
struct jpeg_decompress_struct cinfo; struct jpeg_decompress_struct cinfo;
@ -841,7 +841,7 @@ bool Image::initWithJpgData(const unsigned char * data, int dataLen)
return bRet; return bRet;
} }
bool Image::initWithPngData(const unsigned char * data, int dataLen) bool Image::initWithPngData(const unsigned char * data, ssize_t dataLen)
{ {
// length of bytes to check if it is a valid png file // length of bytes to check if it is a valid png file
#define PNGSIGSIZE 8 #define PNGSIGSIZE 8
@ -1085,7 +1085,7 @@ namespace
} }
} }
bool Image::initWithTiffData(const unsigned char * data, int dataLen) bool Image::initWithTiffData(const unsigned char * data, ssize_t dataLen)
{ {
bool bRet = false; bool bRet = false;
do do
@ -1179,7 +1179,7 @@ namespace
} }
} }
bool Image::initWithPVRv2Data(const unsigned char * data, int dataLen) bool Image::initWithPVRv2Data(const unsigned char * data, ssize_t dataLen)
{ {
int dataLength = 0, dataOffset = 0, dataSize = 0; int dataLength = 0, dataOffset = 0, dataSize = 0;
int blockSize = 0, widthBlocks = 0, heightBlocks = 0; int blockSize = 0, widthBlocks = 0, heightBlocks = 0;
@ -1305,7 +1305,7 @@ bool Image::initWithPVRv2Data(const unsigned char * data, int dataLen)
return true; return true;
} }
bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen) bool Image::initWithPVRv3Data(const unsigned char * data, ssize_t dataLen)
{ {
if (static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader)) if (static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader))
{ {
@ -1414,7 +1414,7 @@ bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen)
} }
dataSize = widthBlocks * heightBlocks * ((blockSize * it->second.bpp) / 8); dataSize = widthBlocks * heightBlocks * ((blockSize * it->second.bpp) / 8);
int packetLength = _dataLen - dataOffset; auto packetLength = _dataLen - dataOffset;
packetLength = packetLength > dataSize ? dataSize : packetLength; packetLength = packetLength > dataSize ? dataSize : packetLength;
_mipmaps[i].address = _data + dataOffset; _mipmaps[i].address = _data + dataOffset;
@ -1431,7 +1431,7 @@ bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen)
return true; return true;
} }
bool Image::initWithETCData(const unsigned char * data, int dataLen) bool Image::initWithETCData(const unsigned char * data, ssize_t dataLen)
{ {
const etc1_byte* header = static_cast<const etc1_byte*>(data); const etc1_byte* header = static_cast<const etc1_byte*>(data);
@ -1575,7 +1575,7 @@ namespace
} }
} }
bool Image::initWithS3TCData(const unsigned char * data, int dataLen) bool Image::initWithS3TCData(const unsigned char * data, ssize_t dataLen)
{ {
const uint32_t FOURCC_DXT1 = makeFourCC('D', 'X', 'T', '1'); const uint32_t FOURCC_DXT1 = makeFourCC('D', 'X', 'T', '1');
@ -1697,7 +1697,7 @@ bool Image::initWithS3TCData(const unsigned char * data, int dataLen)
} }
bool Image::initWithATITCData(const unsigned char *data, int dataLen) bool Image::initWithATITCData(const unsigned char *data, ssize_t dataLen)
{ {
/* load the .ktx file */ /* load the .ktx file */
ATITCTexHeader *header = (ATITCTexHeader *)data; ATITCTexHeader *header = (ATITCTexHeader *)data;
@ -1826,12 +1826,12 @@ bool Image::initWithATITCData(const unsigned char *data, int dataLen)
return true; return true;
} }
bool Image::initWithPVRData(const unsigned char * data, int dataLen) bool Image::initWithPVRData(const unsigned char * data, ssize_t dataLen)
{ {
return initWithPVRv2Data(data, dataLen) || initWithPVRv3Data(data, dataLen); return initWithPVRv2Data(data, dataLen) || initWithPVRv3Data(data, dataLen);
} }
bool Image::initWithWebpData(const unsigned char * data, int dataLen) bool Image::initWithWebpData(const unsigned char * data, ssize_t dataLen)
{ {
bool bRet = false; bool bRet = false;
do do
@ -1866,7 +1866,7 @@ bool Image::initWithWebpData(const unsigned char * data, int dataLen)
return bRet; return bRet;
} }
bool Image::initWithRawData(const unsigned char * data, long dataLen, long width, long height, long bitsPerComponent, bool preMulti) bool Image::initWithRawData(const unsigned char * data, ssize_t dataLen, int width, int height, int bitsPerComponent, bool preMulti)
{ {
bool bRet = false; bool bRet = false;
do do

View File

@ -114,7 +114,7 @@ bool SAXParser::parse(const char* pXMLData, size_t uDataLength)
bool SAXParser::parse(const char *pszFile) bool SAXParser::parse(const char *pszFile)
{ {
bool ret = false; bool ret = false;
long size = 0; ssize_t size = 0;
char* pBuffer = (char*)FileUtils::getInstance()->getFileData(pszFile, "rt", &size); char* pBuffer = (char*)FileUtils::getInstance()->getFileData(pszFile, "rt", &size);
if (pBuffer != NULL && size > 0) if (pBuffer != NULL && size > 0)
{ {

View File

@ -31,7 +31,7 @@ NS_CC_BEGIN
std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>(); std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>();
std::mutex* ThreadHelper::_mutex = new std::mutex; std::mutex* ThreadHelper::_mutex = new std::mutex;
long ThreadHelper::_callbackNumberPerFrame = 5; int ThreadHelper::_callbackNumberPerFrame = 5;
void* ThreadHelper::createAutoreleasePool() void* ThreadHelper::createAutoreleasePool()
@ -56,7 +56,7 @@ void ThreadHelper::doCallback()
{ {
_mutex->lock(); _mutex->lock();
auto iter = _callbackList->begin(); auto iter = _callbackList->begin();
long i = 0; int i = 0;
while (iter != _callbackList->end()) while (iter != _callbackList->end())
{ {
auto f = *iter; auto f = *iter;
@ -75,7 +75,7 @@ void ThreadHelper::doCallback()
_mutex->unlock(); _mutex->unlock();
} }
void ThreadHelper::setCallbackNumberPerFrame(long callbackNumberPerFrame) void ThreadHelper::setCallbackNumberPerFrame(int callbackNumberPerFrame)
{ {
_callbackNumberPerFrame = callbackNumberPerFrame; _callbackNumberPerFrame = callbackNumberPerFrame;
} }

View File

@ -72,7 +72,7 @@ public:
* @lua NA * @lua NA
@since v3.0 @since v3.0
*/ */
static void setCallbackNumberPerFrame(long callbackNumberPerFrame); static void setCallbackNumberPerFrame(int callbackNumberPerFrame);
private: private:
// This function will be call by Director to call some call back function on gl thread // This function will be call by Director to call some call back function on gl thread
@ -81,7 +81,7 @@ private:
static std::list<std::function<void(void)>> *_callbackList; static std::list<std::function<void(void)>> *_callbackList;
static std::mutex *_mutex; static std::mutex *_mutex;
// How many callback functions invoked per frame // How many callback functions invoked per frame
static long _callbackNumberPerFrame; static int _callbackNumberPerFrame;
}; };
// end of platform group // end of platform group

View File

@ -130,17 +130,17 @@ bool FileUtilsAndroid::isAbsolutePath(const std::string& strPath) const
} }
unsigned char* FileUtilsAndroid::getFileData(const char* filename, const char* mode, long * size) unsigned char* FileUtilsAndroid::getFileData(const char* filename, const char* mode, ssize_t * size)
{ {
return doGetFileData(filename, mode, size, false); return doGetFileData(filename, mode, size, false);
} }
unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* filename, const char* pszMode, long * pSize) unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* filename, const char* pszMode, ssize_t * pSize)
{ {
return doGetFileData(filename, pszMode, pSize, true); return doGetFileData(filename, pszMode, pSize, true);
} }
unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char* mode, long * size, bool forAsync) unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char* mode, ssize_t * size, bool forAsync)
{ {
unsigned char * data = 0; unsigned char * data = 0;

View File

@ -55,7 +55,7 @@ public:
/* override funtions */ /* override funtions */
bool init(); bool init();
virtual unsigned char* getFileData(const char* filename, const char* mode, long * size); virtual unsigned char* getFileData(const char* filename, const char* mode, ssize_t * size);
virtual std::string getWritablePath() const; virtual std::string getWritablePath() const;
virtual bool isFileExist(const std::string& strFilePath) const; virtual bool isFileExist(const std::string& strFilePath) const;
@ -64,10 +64,10 @@ public:
/** This function is android specific. It is used for TextureCache::addImageAsync(). /** This function is android specific. It is used for TextureCache::addImageAsync().
Don't use it in your codes. Don't use it in your codes.
*/ */
unsigned char* getFileDataForAsync(const char* filename, const char* mode, long * size); unsigned char* getFileDataForAsync(const char* filename, const char* mode, ssize_t * size);
private: private:
unsigned char* doGetFileData(const char* filename, const char* mode, long * size, bool forAsync); unsigned char* doGetFileData(const char* filename, const char* mode, ssize_t * size, bool forAsync);
static AAssetManager* assetmanager; static AAssetManager* assetmanager;
}; };

View File

@ -296,7 +296,7 @@ static void engine_term_display(struct engine* engine) {
/* /*
* Get X, Y positions and ID's for all pointers * Get X, Y positions and ID's for all pointers
*/ */
static void getTouchPos(AInputEvent *event, long ids[], float xs[], float ys[]) { static void getTouchPos(AInputEvent *event, int ids[], float xs[], float ys[]) {
int pointerCount = AMotionEvent_getPointerCount(event); int pointerCount = AMotionEvent_getPointerCount(event);
for(int i = 0; i < pointerCount; ++i) { for(int i = 0; i < pointerCount; ++i) {
ids[i] = AMotionEvent_getPointerId(event, i); ids[i] = AMotionEvent_getPointerId(event, i);
@ -325,11 +325,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
LOG_EVENTS_DEBUG("Event: Action DOWN x=%f y=%f pointerID=%d\n", LOG_EVENTS_DEBUG("Event: Action DOWN x=%f y=%f pointerID=%d\n",
xP, yP, pointerId); xP, yP, pointerId);
long pId = pointerId;
float x = xP; float x = xP;
float y = yP; float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pId, &x, &y); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pointerId, &x, &y);
return 1; return 1;
} }
break; break;
@ -344,11 +343,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
LOG_EVENTS_DEBUG("Event: Action POINTER DOWN x=%f y=%f pointerID=%d\n", LOG_EVENTS_DEBUG("Event: Action POINTER DOWN x=%f y=%f pointerID=%d\n",
xP, yP, pointerId); xP, yP, pointerId);
long pId = pointerId;
float x = xP; float x = xP;
float y = yP; float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pId, &x, &y); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pointerId, &x, &y);
return 1; return 1;
} }
break; break;
@ -357,7 +355,7 @@ static int32_t handle_touch_input(AInputEvent *event) {
{ {
LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_MOVE"); LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_MOVE");
int pointerCount = AMotionEvent_getPointerCount(event); int pointerCount = AMotionEvent_getPointerCount(event);
long ids[pointerCount]; int ids[pointerCount];
float xs[pointerCount], ys[pointerCount]; float xs[pointerCount], ys[pointerCount];
getTouchPos(event, ids, xs, ys); getTouchPos(event, ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(pointerCount, ids, xs, ys); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(pointerCount, ids, xs, ys);
@ -373,11 +371,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
float yP = AMotionEvent_getY(event,0); float yP = AMotionEvent_getY(event,0);
LOG_EVENTS_DEBUG("Event: Action UP x=%f y=%f pointerID=%d\n", LOG_EVENTS_DEBUG("Event: Action UP x=%f y=%f pointerID=%d\n",
xP, yP, pointerId); xP, yP, pointerId);
long pId = pointerId;
float x = xP; float x = xP;
float y = yP; float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pId, &x, &y); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pointerId, &x, &y);
return 1; return 1;
} }
break; break;
@ -391,11 +388,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
float yP = AMotionEvent_getY(event,pointerIndex); float yP = AMotionEvent_getY(event,pointerIndex);
LOG_EVENTS_DEBUG("Event: Action POINTER UP x=%f y=%f pointerID=%d\n", LOG_EVENTS_DEBUG("Event: Action POINTER UP x=%f y=%f pointerID=%d\n",
xP, yP, pointerIndex); xP, yP, pointerIndex);
long pId = pointerId;
float x = xP; float x = xP;
float y = yP; float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pId, &x, &y); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pointerId, &x, &y);
return 1; return 1;
} }
break; break;
@ -404,7 +400,7 @@ static int32_t handle_touch_input(AInputEvent *event) {
{ {
LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_CANCEL"); LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_CANCEL");
int pointerCount = AMotionEvent_getPointerCount(event); int pointerCount = AMotionEvent_getPointerCount(event);
long ids[pointerCount]; int ids[pointerCount];
float xs[pointerCount], ys[pointerCount]; float xs[pointerCount], ys[pointerCount];
getTouchPos(event, ids, xs, ys); getTouchPos(event, ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(pointerCount, ids, xs, ys); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(pointerCount, ids, xs, ys);

View File

@ -28,7 +28,7 @@ NS_CC_BEGIN
std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>(); std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>();
std::mutex* ThreadHelper::_mutex = new std::mutex; std::mutex* ThreadHelper::_mutex = new std::mutex;
long ThreadHelper::_callbackNumberPerFrame = 5; int ThreadHelper::_callbackNumberPerFrame = 5;
void* ThreadHelper::createAutoreleasePool() void* ThreadHelper::createAutoreleasePool()
{ {
@ -53,7 +53,7 @@ void ThreadHelper::doCallback()
{ {
_mutex->lock(); _mutex->lock();
auto iter = _callbackList->begin(); auto iter = _callbackList->begin();
long i = 0; int i = 0;
while (iter != _callbackList->end()) while (iter != _callbackList->end())
{ {
auto f = *iter; auto f = *iter;
@ -72,7 +72,7 @@ void ThreadHelper::doCallback()
_mutex->unlock(); _mutex->unlock();
} }
void ThreadHelper::setCallbackNumberPerFrame(long callbackNumberPerFrame) void ThreadHelper::setCallbackNumberPerFrame(int callbackNumberPerFrame)
{ {
_callbackNumberPerFrame = callbackNumberPerFrame; _callbackNumberPerFrame = callbackNumberPerFrame;
} }

View File

@ -413,7 +413,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;; ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i; ++i;
} }
cocos2d::EGLView::getInstance()->handleTouchesBegin(i, (long*)ids, xs, ys); cocos2d::EGLView::getInstance()->handleTouchesBegin(i, (int*)ids, xs, ys);
} }
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
@ -433,7 +433,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;; ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i; ++i;
} }
cocos2d::EGLView::getInstance()->handleTouchesMove(i, (long*)ids, xs, ys); cocos2d::EGLView::getInstance()->handleTouchesMove(i, (int*)ids, xs, ys);
} }
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
@ -454,7 +454,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;; ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i; ++i;
} }
cocos2d::EGLView::getInstance()->handleTouchesEnd(i, (long*)ids, xs, ys); cocos2d::EGLView::getInstance()->handleTouchesEnd(i, (int*)ids, xs, ys);
} }
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
@ -475,7 +475,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;; ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i; ++i;
} }
cocos2d::EGLView::getInstance()->handleTouchesCancel(i, (long*)ids, xs, ys); cocos2d::EGLView::getInstance()->handleTouchesCancel(i, (int*)ids, xs, ys);
} }
#pragma mark - UIView - Responder #pragma mark - UIView - Responder

View File

@ -186,7 +186,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true; s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -195,7 +195,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false; s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -231,7 +231,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{ {
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
} }
} }

View File

@ -206,7 +206,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true; s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -215,7 +215,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false; s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -253,7 +253,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{ {
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
} }
} }

View File

@ -335,7 +335,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_; xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_; ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, (long*)ids, xs, ys); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, (int*)ids, xs, ys);
} }
- (void)mouseMoved:(NSEvent *)theEvent - (void)mouseMoved:(NSEvent *)theEvent
@ -359,7 +359,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_; xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_; ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(1, (long*)ids, xs, ys); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(1, (int*)ids, xs, ys);
} }
- (void)mouseUp:(NSEvent *)theEvent - (void)mouseUp:(NSEvent *)theEvent
@ -378,7 +378,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_; xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_; ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, (long*)ids, xs, ys); cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, (int*)ids, xs, ys);
} }
- (void)rightMouseDown:(NSEvent *)theEvent { - (void)rightMouseDown:(NSEvent *)theEvent {

View File

@ -303,7 +303,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true; s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -312,7 +312,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false; s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
} }
} }
@ -348,7 +348,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{ {
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY))) if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{ {
long id = 0; int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY); eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
} }
} }

View File

@ -28,7 +28,7 @@
NS_CC_BEGIN NS_CC_BEGIN
Data::Data(unsigned char *pBytes, const unsigned long nSize) Data::Data(unsigned char *pBytes, ssize_t nSize)
{ {
_size = nSize; _size = nSize;
_bytes = new unsigned char[_size]; _bytes = new unsigned char[_size];
@ -53,7 +53,7 @@ unsigned char* Data::getBytes() const
return _bytes; return _bytes;
} }
unsigned long Data::getSize() const ssize_t Data::getSize() const
{ {
return _size; return _size;
} }

View File

@ -37,7 +37,7 @@ public:
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
Data(unsigned char *pBytes, const unsigned long nSize); Data(unsigned char *pBytes, const ssize_t nSize);
/** /**
* @js NA * @js NA
* @lua NA * @lua NA
@ -52,7 +52,7 @@ public:
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
static Data* create(unsigned char *pBytes, const unsigned long nSize) static Data* create(unsigned char *pBytes, const ssize_t nSize)
{ {
Data* pRet = new Data(pBytes, nSize); Data* pRet = new Data(pBytes, nSize);
if (pRet) if (pRet)
@ -70,7 +70,7 @@ public:
* @js NA * @js NA
* @lua NA * @lua NA
*/ */
unsigned long getSize() const; ssize_t getSize() const;
/** override functions /** override functions
* @js NA * @js NA
@ -80,7 +80,7 @@ public:
private: private:
unsigned char* _bytes; unsigned char* _bytes;
unsigned long _size; ssize_t _size;
}; };
NS_CC_END NS_CC_END

View File

@ -46,7 +46,7 @@ public:
CCLOGINFO("In the default constructor of Map!"); CCLOGINFO("In the default constructor of Map!");
} }
explicit Map<K, V>(long capacity) explicit Map<K, V>(int capacity)
: _data() : _data()
{ {
CCLOGINFO("In the constructor with capacity of Map!"); CCLOGINFO("In the constructor with capacity of Map!");
@ -73,7 +73,7 @@ public:
} }
/** Sets capacity of current array */ /** Sets capacity of current array */
void reserve(long capacity) void reserve(int capacity)
{ {
_data.reserve(capacity); _data.reserve(capacity);
} }

View File

@ -221,7 +221,7 @@ String* String::create(const std::string& str)
return ret; return ret;
} }
String* String::createWithData(const unsigned char* data, unsigned long nLen) String* String::createWithData(const unsigned char* data, int nLen)
{ {
String* ret = NULL; String* ret = NULL;
if (data != NULL) if (data != NULL)
@ -255,11 +255,11 @@ String* String::createWithFormat(const char* format, ...)
String* String::createWithContentsOfFile(const char* filename) String* String::createWithContentsOfFile(const char* filename)
{ {
long size = 0; ssize_t size = 0;
unsigned char* data = 0; unsigned char* data = 0;
String* ret = NULL; String* ret = NULL;
data = FileUtils::getInstance()->getFileData(filename, "rb", &size); data = FileUtils::getInstance()->getFileData(filename, "rb", &size);
ret = String::createWithData(data, size); ret = String::createWithData(data, static_cast<int>(size));
free(data); free(data);
return ret; return ret;
} }

View File

@ -164,7 +164,7 @@ public:
* it means that you needn't do a release operation unless you retain it. * it means that you needn't do a release operation unless you retain it.
* @js NA * @js NA
*/ */
static String* createWithData(const unsigned char* pData, unsigned long nLen); static String* createWithData(const unsigned char* pData, int nLen);
/** create a string with a file, /** create a string with a file,
* @return A String pointer which is an autorelease object pointer, * @return A String pointer which is an autorelease object pointer,

View File

@ -287,7 +287,7 @@ Spawn * ActionNode::refreshActionProperty()
} }
Vector<FiniteTimeAction*> cSequenceArray; Vector<FiniteTimeAction*> cSequenceArray;
long frameCount = cArray->count(); auto frameCount = cArray->count();
for (int i = 0; i < frameCount; i++) for (int i = 0; i < frameCount; i++)
{ {
ActionFrame* frame = (ActionFrame*)(cArray->getObjectAtIndex(i)); ActionFrame* frame = (ActionFrame*)(cArray->getObjectAtIndex(i));

View File

@ -285,7 +285,7 @@ Atlas* Atlas_readAtlas (const char* begin, int length, const char* dir) {
Atlas* Atlas_readAtlasFile (const char* path) { Atlas* Atlas_readAtlasFile (const char* path) {
int dirLength; int dirLength;
char *dir; char *dir;
int length; ssize_t length;
const char* data; const char* data;
Atlas* atlas = 0; Atlas* atlas = 0;

View File

@ -232,7 +232,7 @@ static Animation* _SkeletonJson_readAnimation (SkeletonJson* self, Json* root, S
} }
SkeletonData* SkeletonJson_readSkeletonDataFile (SkeletonJson* self, const char* path) { SkeletonData* SkeletonJson_readSkeletonDataFile (SkeletonJson* self, const char* path) {
int length; ssize_t length;
SkeletonData* skeletonData; SkeletonData* skeletonData;
const char* json = _Util_readFile(path, &length); const char* json = _Util_readFile(path, &length);
if (!json) { if (!json) {

View File

@ -96,7 +96,7 @@ namespace spine {
void _AtlasPage_createTexture (AtlasPage* self, const char* path); void _AtlasPage_createTexture (AtlasPage* self, const char* path);
void _AtlasPage_disposeTexture (AtlasPage* self); void _AtlasPage_disposeTexture (AtlasPage* self);
char* _Util_readFile (const char* path, int* length); char* _Util_readFile (const char* path, ssize_t* length);
/* /*
* Internal API available for extension: * Internal API available for extension:

View File

@ -46,8 +46,8 @@ void _AtlasPage_disposeTexture (AtlasPage* self) {
((TextureAtlas*)self->rendererObject)->release(); ((TextureAtlas*)self->rendererObject)->release();
} }
char* _Util_readFile (const char* path, int* length) { char* _Util_readFile (const char* path, ssize_t* length) {
long size; ssize_t size;
char* data = reinterpret_cast<char*>(FileUtils::getInstance()->getFileData( char* data = reinterpret_cast<char*>(FileUtils::getInstance()->getFileData(
FileUtils::getInstance()->fullPathForFilename(path).c_str(), "r", &size)); FileUtils::getInstance()->fullPathForFilename(path).c_str(), "r", &size));
*length = size; *length = size;

View File

@ -42,7 +42,7 @@ static std::mutex s_responseQueueMutex;
static std::mutex s_SleepMutex; static std::mutex s_SleepMutex;
static std::condition_variable s_SleepCondition; static std::condition_variable s_SleepCondition;
static unsigned long s_asyncRequestCount = 0; static int s_asyncRequestCount = 0;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
typedef int int32_t; typedef int int32_t;

View File

@ -45,7 +45,7 @@ typedef Point Vect;
typedef struct PhysicsContactData typedef struct PhysicsContactData
{ {
static const long POINT_MAX = 4; static const int POINT_MAX = 4;
Point points[POINT_MAX]; Point points[POINT_MAX];
int count; int count;
Point normal; Point normal;

View File

@ -597,7 +597,7 @@ void PhysicsShapePolygon::getPoints(Point* outPoints) const
PhysicsHelper::cpvs2points(((cpPolyShape*)shape)->verts, outPoints, ((cpPolyShape*)shape)->numVerts); PhysicsHelper::cpvs2points(((cpPolyShape*)shape)->verts, outPoints, ((cpPolyShape*)shape)->numVerts);
} }
long PhysicsShapePolygon::getPointsCount() const int PhysicsShapePolygon::getPointsCount() const
{ {
return ((cpPolyShape*)_info->getShapes().front())->numVerts; return ((cpPolyShape*)_info->getShapes().front())->numVerts;
} }
@ -712,7 +712,7 @@ Point PhysicsShapeEdgePolygon::getCenter()
return _center; return _center;
} }
long PhysicsShapeEdgePolygon::getPointsCount() const int PhysicsShapeEdgePolygon::getPointsCount() const
{ {
return _info->getShapes().size() + 1; return _info->getShapes().size() + 1;
} }
@ -773,7 +773,7 @@ Point PhysicsShapeEdgeChain::getCenter()
return _center; return _center;
} }
long PhysicsShapeEdgeChain::getPointsCount() const int PhysicsShapeEdgeChain::getPointsCount() const
{ {
return _info->getShapes().size() + 1; return _info->getShapes().size() + 1;
} }

View File

@ -207,7 +207,7 @@ public:
Point getPoint(int i) const; Point getPoint(int i) const;
void getPoints(Point* outPoints) const; void getPoints(Point* outPoints) const;
long getPointsCount() const; int getPointsCount() const;
virtual Point getCenter() override; virtual Point getCenter() override;
protected: protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, const Point& offset = Point::ZERO); bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, const Point& offset = Point::ZERO);
@ -250,7 +250,7 @@ public:
static PhysicsShapeEdgeBox* create(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 0, const Point& offset = Point::ZERO); static PhysicsShapeEdgeBox* create(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 0, const Point& offset = Point::ZERO);
virtual Point getOffset() override { return _offset; } virtual Point getOffset() override { return _offset; }
void getPoints(const Point* outPoints) const; void getPoints(const Point* outPoints) const;
long getPointsCount() const; int getPointsCount() const;
protected: protected:
bool init(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1, const Point& offset = Point::ZERO); bool init(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1, const Point& offset = Point::ZERO);
@ -272,7 +272,7 @@ public:
static PhysicsShapeEdgePolygon* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1); static PhysicsShapeEdgePolygon* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
virtual Point getCenter() override; virtual Point getCenter() override;
void getPoints(Point* outPoints) const; void getPoints(Point* outPoints) const;
long getPointsCount() const; int getPointsCount() const;
protected: protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1); bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
@ -294,7 +294,7 @@ public:
static PhysicsShapeEdgeChain* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1); static PhysicsShapeEdgeChain* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
virtual Point getCenter() override; virtual Point getCenter() override;
void getPoints(Point* outPoints) const; void getPoints(Point* outPoints) const;
long getPointsCount() const; int getPointsCount() const;
protected: protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1); bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);

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@ -83,11 +83,11 @@ typedef PhysicsRectQueryCallbackFunc PhysicsPointQueryCallbackFunc;
class PhysicsWorld class PhysicsWorld
{ {
public: public:
static const long DEBUGDRAW_NONE = 0x00; static const int DEBUGDRAW_NONE = 0x00;
static const long DEBUGDRAW_SHAPE = 0x01; static const int DEBUGDRAW_SHAPE = 0x01;
static const long DEBUGDRAW_JOINT = 0x02; static const int DEBUGDRAW_JOINT = 0x02;
static const long DEBUGDRAW_CONTACT = 0x04; static const int DEBUGDRAW_CONTACT = 0x04;
static const long DEBUGDRAW_ALL = DEBUGDRAW_SHAPE | DEBUGDRAW_JOINT | DEBUGDRAW_CONTACT; static const int DEBUGDRAW_ALL = DEBUGDRAW_SHAPE | DEBUGDRAW_JOINT | DEBUGDRAW_CONTACT;
public: public:
/** Adds a joint to the physics world.*/ /** Adds a joint to the physics world.*/