replace long with int or ssize_t

This commit is contained in:
minggo 2013-12-05 17:19:01 +08:00
parent 87f94ee874
commit b67d567a79
77 changed files with 538 additions and 543 deletions

View File

@ -43,7 +43,7 @@ NS_CC_BEGIN;
* Implementation of PointArray
*/
PointArray* PointArray::create(unsigned int capacity)
PointArray* PointArray::create(int capacity)
{
PointArray* pointArray = new PointArray();
if (pointArray)
@ -63,7 +63,7 @@ PointArray* PointArray::create(unsigned int capacity)
}
bool PointArray::initWithCapacity(unsigned int capacity)
bool PointArray::initWithCapacity(int capacity)
{
_controlPoints = new vector<Point*>();
@ -126,19 +126,19 @@ void PointArray::addControlPoint(Point controlPoint)
_controlPoints->push_back(new Point(controlPoint.x, controlPoint.y));
}
void PointArray::insertControlPoint(Point &controlPoint, unsigned int index)
void PointArray::insertControlPoint(Point &controlPoint, int index)
{
Point *temp = new Point(controlPoint.x, controlPoint.y);
_controlPoints->insert(_controlPoints->begin() + index, temp);
}
Point PointArray::getControlPointAtIndex(unsigned int index)
Point PointArray::getControlPointAtIndex(int index)
{
index = MIN(_controlPoints->size()-1, MAX(index, 0));
return *(_controlPoints->at(index));
}
void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, unsigned int index)
void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, int index)
{
Point *temp = _controlPoints->at(index);
@ -146,7 +146,7 @@ void PointArray::replaceControlPoint(cocos2d::Point &controlPoint, unsigned int
temp->y = controlPoint.y;
}
void PointArray::removeControlPointAtIndex(unsigned int index)
void PointArray::removeControlPointAtIndex(int index)
{
vector<Point*>::iterator iter = _controlPoints->begin() + index;
Point* pRemovedPoint = *iter;
@ -154,9 +154,9 @@ void PointArray::removeControlPointAtIndex(unsigned int index)
delete pRemovedPoint;
}
unsigned int PointArray::count() const
int PointArray::count() const
{
return _controlPoints->size();
return static_cast<int>(_controlPoints->size());
}
PointArray* PointArray::reverse() const
@ -177,11 +177,11 @@ PointArray* PointArray::reverse() const
void PointArray::reverseInline()
{
unsigned long l = _controlPoints->size();
auto l = _controlPoints->size();
Point *p1 = nullptr;
Point *p2 = nullptr;
int x, y;
for (unsigned int i = 0; i < l/2; ++i)
for (int i = 0; i < l/2; ++i)
{
p1 = _controlPoints->at(i);
p2 = _controlPoints->at(l-i-1);
@ -291,7 +291,7 @@ CardinalSplineTo* CardinalSplineTo::clone() const
void CardinalSplineTo::update(float time)
{
unsigned int p;
ssize_t p;
float lt;
// eg.

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@ -61,7 +61,7 @@ public:
/** creates and initializes a Points array with capacity
* @js NA
*/
static PointArray* create(unsigned int capacity);
static PointArray* create(int capacity);
/**
* @js NA
@ -77,7 +77,7 @@ public:
/** initializes a Catmull Rom config with a capacity hint
* @js NA
*/
bool initWithCapacity(unsigned int capacity);
bool initWithCapacity(int capacity);
/** appends a control point
* @js NA
@ -87,27 +87,27 @@ public:
/** inserts a controlPoint at index
* @js NA
*/
void insertControlPoint(Point &controlPoint, unsigned int index);
void insertControlPoint(Point &controlPoint, int index);
/** replaces an existing controlPoint at index
* @js NA
*/
void replaceControlPoint(Point &controlPoint, unsigned int index);
void replaceControlPoint(Point &controlPoint, int index);
/** get the value of a controlPoint at a given index
* @js NA
*/
Point getControlPointAtIndex(unsigned int index);
Point getControlPointAtIndex(int index);
/** deletes a control point at a given index
* @js NA
*/
void removeControlPointAtIndex(unsigned int index);
void removeControlPointAtIndex(int index);
/** returns the number of objects of the control point array
* @js NA
*/
unsigned int count() const;
int count() const;
/** returns a new copy of the array reversed. User is responsible for releasing this copy
* @js NA

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@ -203,14 +203,14 @@ Sequence* Sequence::create(const Vector<FiniteTimeAction*>& arrayOfActions)
Sequence* pRet = NULL;
do
{
long count = arrayOfActions.size();
auto count = arrayOfActions.size();
CC_BREAK_IF(count == 0);
auto prev = arrayOfActions.at(0);
if (count > 1)
{
for (long i = 1; i < count; ++i)
for (int i = 1; i < count; ++i)
{
prev = createWithTwoActions(prev, arrayOfActions.at(i));
}
@ -576,7 +576,7 @@ Spawn* Spawn::create(const Vector<FiniteTimeAction*>& arrayOfActions)
Spawn* pRet = NULL;
do
{
long count = arrayOfActions.size();
auto count = arrayOfActions.size();
CC_BREAK_IF(count == 0);
auto prev = arrayOfActions.at(0);
if (count > 1)
@ -2097,7 +2097,7 @@ void Animate::update(float t)
}
auto frames = _animation->getFrames();
long numberOfFrames = frames.size();
auto numberOfFrames = frames.size();
SpriteFrame *frameToDisplay = NULL;
for( int i=_nextFrame; i < numberOfFrames; i++ ) {

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@ -87,7 +87,7 @@ void ActionManager::actionAllocWithHashElement(tHashElement *element)
}
void ActionManager::removeActionAtIndex(long index, tHashElement *element)
void ActionManager::removeActionAtIndex(int index, tHashElement *element)
{
Action *action = (Action*)element->actions->arr[index];
@ -253,7 +253,7 @@ void ActionManager::removeAction(Action *action)
HASH_FIND_PTR(_targets, &target, element);
if (element)
{
long i = ccArrayGetIndexOfObject(element->actions, action);
auto i = ccArrayGetIndexOfObject(element->actions, action);
if (i != CC_INVALID_INDEX)
{
removeActionAtIndex(i, element);
@ -275,8 +275,8 @@ void ActionManager::removeActionByTag(int tag, Object *target)
if (element)
{
long limit = element->actions->num;
for (long i = 0; i < limit; ++i)
auto limit = element->actions->num;
for (int i = 0; i < limit; ++i)
{
Action *action = (Action*)element->actions->arr[i];
@ -304,8 +304,8 @@ Action* ActionManager::getActionByTag(int tag, const Object *target) const
{
if (element->actions != NULL)
{
long limit = element->actions->num;
for (long i = 0; i < limit; ++i)
auto limit = element->actions->num;
for (int i = 0; i < limit; ++i)
{
Action *action = (Action*)element->actions->arr[i];
@ -327,7 +327,7 @@ Action* ActionManager::getActionByTag(int tag, const Object *target) const
// XXX: Passing "const O *" instead of "const O&" because HASH_FIND_IT requries the address of a pointer
// and, it is not possible to get the address of a reference
long ActionManager::getNumberOfRunningActionsInTarget(const Object *target) const
int ActionManager::getNumberOfRunningActionsInTarget(const Object *target) const
{
tHashElement *element = NULL;
HASH_FIND_PTR(_targets, &target, element);

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@ -102,10 +102,10 @@ public:
* - If you are running 1 Sequence of 7 actions, it will return 1.
* - If you are running 7 Sequences of 2 actions, it will return 7.
*/
long getNumberOfRunningActionsInTarget(const Object *target) const;
int getNumberOfRunningActionsInTarget(const Object *target) const;
/** @deprecated use getNumberOfRunningActionsInTarget() instead */
CC_DEPRECATED_ATTRIBUTE inline unsigned int numberOfRunningActionsInTarget(Object *target) const { return getNumberOfRunningActionsInTarget(target); }
CC_DEPRECATED_ATTRIBUTE inline int numberOfRunningActionsInTarget(Object *target) const { return getNumberOfRunningActionsInTarget(target); }
/** Pauses the target: all running actions and newly added actions will be paused.
*/
@ -126,7 +126,7 @@ public:
protected:
// declared in ActionManager.m
void removeActionAtIndex(long index, struct _hashElement *pElement);
void removeActionAtIndex(int index, struct _hashElement *pElement);
void deleteHashElement(struct _hashElement *pElement);
void actionAllocWithHashElement(struct _hashElement *pElement);
void update(float dt);

View File

@ -61,7 +61,7 @@ AtlasNode::~AtlasNode()
CC_SAFE_RELEASE(_textureAtlas);
}
AtlasNode * AtlasNode::create(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender)
AtlasNode * AtlasNode::create(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender)
{
AtlasNode * pRet = new AtlasNode();
if (pRet->initWithTileFile(tile, tileWidth, tileHeight, itemsToRender))
@ -73,14 +73,14 @@ AtlasNode * AtlasNode::create(const std::string& tile, long tileWidth, long tile
return NULL;
}
bool AtlasNode::initWithTileFile(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender)
bool AtlasNode::initWithTileFile(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender)
{
CCASSERT(tile.size() > 0, "file size should not be empty");
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(tile);
return initWithTexture(texture, tileWidth, tileHeight, itemsToRender);
}
bool AtlasNode::initWithTexture(Texture2D* texture, long tileWidth, long tileHeight, long itemsToRender)
bool AtlasNode::initWithTexture(Texture2D* texture, int tileWidth, int tileHeight, int itemsToRender)
{
_itemWidth = tileWidth;
_itemHeight = tileHeight;
@ -245,12 +245,12 @@ TextureAtlas * AtlasNode::getTextureAtlas() const
return _textureAtlas;
}
long AtlasNode::getQuadsToDraw() const
int AtlasNode::getQuadsToDraw() const
{
return _quadsToDraw;
}
void AtlasNode::setQuadsToDraw(long uQuadsToDraw)
void AtlasNode::setQuadsToDraw(int uQuadsToDraw)
{
_quadsToDraw = uQuadsToDraw;
}

View File

@ -52,7 +52,7 @@ class CC_DLL AtlasNode : public NodeRGBA, public TextureProtocol
{
public:
/** creates a AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/
static AtlasNode * create(const std::string& filename, long tileWidth, long tileHeight, long itemsToRender);
static AtlasNode * create(const std::string& filename, int tileWidth, int tileHeight, int itemsToRender);
/** updates the Atlas (indexed vertex array).
* Shall be overridden in subclasses
@ -62,8 +62,8 @@ public:
void setTextureAtlas(TextureAtlas* textureAtlas);
TextureAtlas* getTextureAtlas() const;
void setQuadsToDraw(long quadsToDraw);
long getQuadsToDraw() const;
void setQuadsToDraw(int quadsToDraw);
int getQuadsToDraw() const;
// Overrides
@ -95,10 +95,10 @@ protected:
virtual ~AtlasNode();
/** initializes an AtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/
bool initWithTileFile(const std::string& tile, long tileWidth, long tileHeight, long itemsToRender);
bool initWithTileFile(const std::string& tile, int tileWidth, int tileHeight, int itemsToRender);
/** initializes an AtlasNode with a texture the width and height of each item measured in points and the quantity of items to render*/
bool initWithTexture(Texture2D* texture, long tileWidth, long tileHeight, long itemsToRender);
bool initWithTexture(Texture2D* texture, int tileWidth, int tileHeight, int itemsToRender);
void calculateMaxItems();
void updateBlendFunc();
@ -108,14 +108,14 @@ protected:
void setIgnoreContentScaleFactor(bool bIgnoreContentScaleFactor);
//! chars per row
long _itemsPerRow;
int _itemsPerRow;
//! chars per column
long _itemsPerColumn;
int _itemsPerColumn;
//! width of each char
long _itemWidth;
int _itemWidth;
//! height of each char
long _itemHeight;
int _itemHeight;
Color3B _colorUnmodified;
@ -125,7 +125,7 @@ protected:
BlendFunc _blendFunc;
// quads to draw
long _quadsToDraw;
int _quadsToDraw;
// color uniform
GLint _uniformColor;
// This varible is only used for LabelAtlas FPS display. So plz don't modify its value.

View File

@ -857,7 +857,7 @@ void Director::calculateMPF()
}
// returns the FPS image data pointer and len
void Director::getFPSImageData(unsigned char** datapointer, long* length)
void Director::getFPSImageData(unsigned char** datapointer, ssize_t* length)
{
// XXX fixed me if it should be used
*datapointer = cc_fps_images_png;
@ -880,7 +880,7 @@ void Director::createStatsLabel()
Texture2D::PixelFormat currentFormat = Texture2D::getDefaultAlphaPixelFormat();
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
unsigned char *data = nullptr;
long dataLength = 0;
ssize_t dataLength = 0;
getFPSImageData(&data, &dataLength);
Image* image = new Image();

View File

@ -379,7 +379,7 @@ protected:
void showStats();
void createStatsLabel();
void calculateMPF();
void getFPSImageData(unsigned char** datapointer, long* length);
void getFPSImageData(unsigned char** datapointer, ssize_t* length);
/** calculates delta time since last time it was called */
void calculateDeltaTime();

View File

@ -142,7 +142,7 @@ DrawNode* DrawNode::create()
return pRet;
}
void DrawNode::ensureCapacity(long count)
void DrawNode::ensureCapacity(int count)
{
CCASSERT(count>=0, "capacity must be >= 0");
@ -338,7 +338,7 @@ void DrawNode::drawSegment(const Point &from, const Point &to, float radius, con
_dirty = true;
}
void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor)
void DrawNode::drawPolygon(Point *verts, int count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor)
{
CCASSERT(count >= 0, "invalid count value");
@ -346,7 +346,7 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
struct ExtrudeVerts* extrude = (struct ExtrudeVerts*)malloc(sizeof(struct ExtrudeVerts)*count);
memset(extrude, 0, sizeof(struct ExtrudeVerts)*count);
for (long i = 0; i < count; i++)
for (int i = 0; i < count; i++)
{
Vertex2F v0 = __v2f(verts[(i-1+count)%count]);
Vertex2F v1 = __v2f(verts[i]);
@ -362,15 +362,15 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
bool outline = (borderColor.a > 0.0 && borderWidth > 0.0);
unsigned int triangle_count = 3*count - 2;
unsigned int vertex_count = 3*triangle_count;
auto triangle_count = 3*count - 2;
auto vertex_count = 3*triangle_count;
ensureCapacity(vertex_count);
V2F_C4B_T2F_Triangle *triangles = (V2F_C4B_T2F_Triangle *)(_buffer + _bufferCount);
V2F_C4B_T2F_Triangle *cursor = triangles;
float inset = (outline == false ? 0.5 : 0.0);
for (long i = 0; i < count-2; i++)
for (int i = 0; i < count-2; i++)
{
Vertex2F v0 = v2fsub(__v2f(verts[0 ]), v2fmult(extrude[0 ].offset, inset));
Vertex2F v1 = v2fsub(__v2f(verts[i+1]), v2fmult(extrude[i+1].offset, inset));
@ -385,9 +385,9 @@ void DrawNode::drawPolygon(Point *verts, long count, const Color4F &fillColor, f
*cursor++ = tmp;
}
for(long i = 0; i < count; i++)
for(int i = 0; i < count; i++)
{
long j = (i+1)%count;
int j = (i+1)%count;
Vertex2F v0 = __v2f(verts[i]);
Vertex2F v1 = __v2f(verts[j]);

View File

@ -60,7 +60,7 @@ public:
* In lua:local drawPolygon(local pointTable,local tableCount,local fillColor,local width,local borderColor)
* @endcode
*/
void drawPolygon(Point *verts, long count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor);
void drawPolygon(Point *verts, int count, const Color4F &fillColor, float borderWidth, const Color4F &borderColor);
/** Clear the geometry in the node's buffer. */
void clear();
@ -92,13 +92,13 @@ protected:
virtual ~DrawNode();
virtual bool init();
void ensureCapacity(long count);
void ensureCapacity(int count);
void render();
GLuint _vao;
GLuint _vbo;
long _bufferCapacity;
int _bufferCapacity;
GLsizei _bufferCount;
V2F_C4B_T2F *_buffer;

View File

@ -189,10 +189,10 @@ EventDispatcher::~EventDispatcher()
void EventDispatcher::visitTarget(Node* node)
{
long i = 0;
int i = 0;
auto& children = node->getChildren();
long childrenCount = children.size();
auto childrenCount = children.size();
if(childrenCount > 0)
{
@ -491,7 +491,7 @@ void EventDispatcher::dispatchEventToListeners(EventListenerVector* listeners, s
auto fixedPriorityListeners = listeners->getFixedPriorityListeners();
auto sceneGraphPriorityListeners = listeners->getSceneGraphPriorityListeners();
long i = 0;
int i = 0;
// priority < 0
if (fixedPriorityListeners)
{
@ -527,7 +527,7 @@ void EventDispatcher::dispatchEventToListeners(EventListenerVector* listeners, s
if (!shouldStopPropagation)
{
// priority > 0
for (; i < static_cast<long>(fixedPriorityListeners->size()); ++i)
for (; i < fixedPriorityListeners->size(); ++i)
{
auto l = fixedPriorityListeners->at(i);
@ -976,7 +976,7 @@ void EventDispatcher::sortEventListenersOfFixedPriority(EventListener::ListenerI
});
// FIXME: Should use binary search
long index = 0;
int index = 0;
for (auto& listener : *fixedlisteners)
{
if (listener->getFixedPriority() >= 0)

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@ -136,12 +136,12 @@ private:
inline std::vector<EventListener*>* getFixedPriorityListeners() const { return _fixedListeners; };
inline std::vector<EventListener*>* getSceneGraphPriorityListeners() const { return _sceneGraphListeners; };
inline long getGt0Index() const { return _gt0Index; };
inline void setGt0Index(long index) { _gt0Index = index; };
inline int getGt0Index() const { return _gt0Index; };
inline void setGt0Index(int index) { _gt0Index = index; };
private:
std::vector<EventListener*>* _fixedListeners;
std::vector<EventListener*>* _sceneGraphListeners;
long _gt0Index;
int _gt0Index;
};
/** Adds event listener with item */

View File

@ -99,7 +99,7 @@ bool FontFreeType::createFontObject(const std::string &fontName, int fontSize)
{
FT_Face face;
long len = 0;
ssize_t len = 0;
_ttfData = FileUtils::getInstance()->getFileData(fontName.c_str(), "rb", &len);
if (!_ttfData)
return false;

View File

@ -113,13 +113,13 @@ bool GridBase::initWithSize(const Size& gridSize)
Director *pDirector = Director::getInstance();
Size s = pDirector->getWinSizeInPixels();
unsigned long POTWide = ccNextPOT((unsigned int)s.width);
unsigned long POTHigh = ccNextPOT((unsigned int)s.height);
auto POTWide = ccNextPOT((unsigned int)s.width);
auto POTHigh = ccNextPOT((unsigned int)s.height);
// we only use rgba8888
Texture2D::PixelFormat format = Texture2D::PixelFormat::RGBA8888;
long dataLen = POTWide * POTHigh * 4;
auto dataLen = POTWide * POTHigh * 4;
void *data = calloc(dataLen, 1);
if (! data)
{

View File

@ -95,7 +95,7 @@ public:
protected:
bool _active;
long _reuseGrid;
int _reuseGrid;
Size _gridSize;
Texture2D *_texture;
Point _step;

View File

@ -640,7 +640,7 @@ void Label::updateDisplayedOpacity(GLubyte parentOpacity)
});
V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads();
long count = _textureAtlas->getTotalQuads();
auto count = _textureAtlas->getTotalQuads();
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
if (_isOpacityModifyRGB)
{
@ -706,7 +706,7 @@ void Label::updateDisplayedColor(const Color3B& parentColor)
});
V3F_C4B_T2F_Quad *quads = _textureAtlas->getQuads();
long count = _textureAtlas->getTotalQuads();
auto count = _textureAtlas->getTotalQuads();
Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity );
// special opacity for premultiplied textures

View File

@ -42,7 +42,7 @@ NS_CC_BEGIN
//CCLabelAtlas - Creation & Init
LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap)
LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
{
LabelAtlas *pRet = new LabelAtlas();
if(pRet && pRet->initWithString(string, charMapFile, itemWidth, itemHeight, startCharMap))
@ -54,13 +54,13 @@ LabelAtlas* LabelAtlas::create(const std::string& string, const std::string& cha
return NULL;
}
bool LabelAtlas::initWithString(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap)
bool LabelAtlas::initWithString(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap)
{
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(charMapFile);
return initWithString(string, texture, itemWidth, itemHeight, startCharMap);
}
bool LabelAtlas::initWithString(const std::string& string, Texture2D* texture, long itemWidth, long itemHeight, long startCharMap)
bool LabelAtlas::initWithString(const std::string& string, Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
{
if (AtlasNode::initWithTexture(texture, itemWidth, itemHeight, string.size()))
{
@ -112,7 +112,7 @@ bool LabelAtlas::initWithString(const std::string& theString, const std::string&
//CCLabelAtlas - Atlas generation
void LabelAtlas::updateAtlasValues()
{
size_t n = _string.length();
auto n = _string.length();
const unsigned char *s = (unsigned char*)_string.c_str();
@ -127,9 +127,9 @@ void LabelAtlas::updateAtlasValues()
itemHeightInPixels = _itemHeight;
}
CCASSERT( static_cast<long>(n) <= _textureAtlas->getCapacity(), "updateAtlasValues: Invalid String length");
CCASSERT(n <= _textureAtlas->getCapacity(), "updateAtlasValues: Invalid String length");
V3F_C4B_T2F_Quad* quads = _textureAtlas->getQuads();
for(long i = 0; i < static_cast<long>(n); i++) {
for(int i = 0; i < n; i++) {
unsigned char a = s[i] - _mapStartChar;
float row = (float) (a % _itemsPerRow);
@ -177,8 +177,8 @@ void LabelAtlas::updateAtlasValues()
}
if (n > 0 ){
_textureAtlas->setDirty(true);
long totalQuads = _textureAtlas->getTotalQuads();
if (static_cast<long>(n) > totalQuads) {
auto totalQuads = _textureAtlas->getTotalQuads();
if (n > totalQuads) {
_textureAtlas->increaseTotalQuadsWith(n - totalQuads);
}
}
@ -187,8 +187,8 @@ void LabelAtlas::updateAtlasValues()
//CCLabelAtlas - LabelProtocol
void LabelAtlas::setString(const std::string &label)
{
size_t len = label.size();
if (static_cast<long>(len) > _textureAtlas->getTotalQuads())
auto len = label.size();
if (len > _textureAtlas->getTotalQuads())
{
_textureAtlas->resizeCapacity(len);
}
@ -200,7 +200,7 @@ void LabelAtlas::setString(const std::string &label)
this->setContentSize(s);
_quadsToDraw = len;
_quadsToDraw = static_cast<int>(len);
}
const std::string& LabelAtlas::getString(void) const

View File

@ -67,7 +67,7 @@ public:
}
/** creates the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
static LabelAtlas * create(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap);
static LabelAtlas * create(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/** creates the LabelAtlas with a string and a configuration file
@since v2.0
@ -75,7 +75,7 @@ public:
static LabelAtlas* create(const std::string& string, const std::string& fntFile);
/** initializes the LabelAtlas with a string, a char map file(the atlas), the width and height of each element and the starting char of the atlas */
bool initWithString(const std::string& string, const std::string& charMapFile, long itemWidth, long itemHeight, long startCharMap);
bool initWithString(const std::string& string, const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
/** initializes the LabelAtlas with a string and a configuration file
@since v2.0
@ -83,7 +83,7 @@ public:
bool initWithString(const std::string& string, const std::string& fntFile);
/** initializes the LabelAtlas with a string, a texture, the width and height in points of each element and the starting char of the atlas */
bool initWithString(const std::string& string, Texture2D* texture, long itemWidth, long itemHeight, long startCharMap);
bool initWithString(const std::string& string, Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
// super methods
virtual void updateAtlasValues();
@ -99,7 +99,7 @@ protected:
// string to render
std::string _string;
// the first char in the charmap
long _mapStartChar;
int _mapStartChar;
};
// end of GUI group

View File

@ -267,8 +267,8 @@ void CCBMFontConfiguration::parseImageFileName(std::string line, const std::stri
//////////////////////////////////////////////////////////////////////////
// page ID. Sanity check
long index = line.find('=')+1;
long index2 = line.find(' ', index);
auto index = line.find('=')+1;
auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index);
CCASSERT(atoi(value.c_str()) == 0, "LabelBMFont file could not be found");
// file
@ -288,8 +288,8 @@ void CCBMFontConfiguration::parseInfoArguments(std::string line)
//////////////////////////////////////////////////////////////////////////
// padding
long index = line.find("padding=");
long index2 = line.find(' ', index);
auto index = line.find("padding=");
auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "padding=%d,%d,%d,%d", &_padding.top, &_padding.right, &_padding.bottom, &_padding.left);
CCLOG("cocos2d: padding: %d,%d,%d,%d", _padding.left, _padding.top, _padding.right, _padding.bottom);
@ -303,8 +303,8 @@ void CCBMFontConfiguration::parseCommonArguments(std::string line)
//////////////////////////////////////////////////////////////////////////
// Height
long index = line.find("lineHeight=");
long index2 = line.find(' ', index);
auto index = line.find("lineHeight=");
auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "lineHeight=%d", &_commonHeight);
// scaleW. sanity check
@ -334,8 +334,8 @@ void CCBMFontConfiguration::parseCharacterDefinition(std::string line, ccBMFontD
//////////////////////////////////////////////////////////////////////////
// Character ID
long index = line.find("id=");
long index2 = line.find(' ', index);
auto index = line.find("id=");
auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "id=%u", &characterDefinition->charID);
@ -385,8 +385,8 @@ void CCBMFontConfiguration::parseKerningEntry(std::string line)
// first
int first;
long index = line.find("first=");
long index2 = line.find(' ', index);
auto index = line.find("first=");
auto index2 = line.find(' ', index);
std::string value = line.substr(index, index2-index);
sscanf(value.c_str(), "first=%d", &first);

View File

@ -310,13 +310,13 @@ void MenuItemLabel::setEnabled(bool enabled)
//CCMenuItemAtlasFont
//
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap)
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap)
{
return MenuItemAtlasFont::create(value, charMapFile, itemWidth, itemHeight, startCharMap, (const ccMenuCallback&)nullptr);
}
// XXX: deprecated
MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
{
MenuItemAtlasFont *ret = new MenuItemAtlasFont();
ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, target, selector);
@ -324,7 +324,7 @@ MenuItemAtlasFont * MenuItemAtlasFont::create(const char* value, const char* cha
return ret;
}
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback)
MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback)
{
MenuItemAtlasFont *ret = new MenuItemAtlasFont();
ret->initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, callback);
@ -333,14 +333,14 @@ MenuItemAtlasFont * MenuItemAtlasFont::create(const std::string& value, const st
}
// XXX: deprecated
bool MenuItemAtlasFont::initWithString(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
bool MenuItemAtlasFont::initWithString(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector)
{
_target = target;
CC_SAFE_RETAIN(_target);
return initWithString(value, charMapFile, itemWidth, itemHeight, startCharMap, std::bind(selector,target, std::placeholders::_1) );
}
bool MenuItemAtlasFont::initWithString(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback)
bool MenuItemAtlasFont::initWithString(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback)
{
CCASSERT( value.size() != 0, "value length must be greater than 0");
LabelAtlas *label = new LabelAtlas();
@ -357,12 +357,12 @@ bool MenuItemAtlasFont::initWithString(const std::string& value, const std::stri
//CCMenuItemFont
//
void MenuItemFont::setFontSize(long s)
void MenuItemFont::setFontSize(int s)
{
_globalFontSize = s;
}
long MenuItemFont::getFontSize()
int MenuItemFont::getFontSize()
{
return _globalFontSize;
}
@ -449,13 +449,13 @@ void MenuItemFont::recreateLabel()
this->setLabel(label);
}
void MenuItemFont::setFontSizeObj(long s)
void MenuItemFont::setFontSizeObj(int s)
{
_fontSize = s;
recreateLabel();
}
long MenuItemFont::getFontSizeObj() const
int MenuItemFont::getFontSizeObj() const
{
return _fontSize;
}

View File

@ -212,11 +212,11 @@ class CC_DLL MenuItemAtlasFont : public MenuItemLabel
{
public:
/** creates a menu item from a string and atlas with a target/selector */
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap);
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap);
/** creates a menu item from a string and atlas. Use it with MenuItemToggle */
CC_DEPRECATED_ATTRIBUTE static MenuItemAtlasFont* create(const char* value, const char* charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
CC_DEPRECATED_ATTRIBUTE static MenuItemAtlasFont* create(const char* value, const char* charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
/** creates a menu item from a string and atlas. Use it with MenuItemToggle */
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback);
static MenuItemAtlasFont* create(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback);
protected:
/**
@ -230,9 +230,9 @@ protected:
virtual ~MenuItemAtlasFont(){}
/** initializes a menu item from a string and atlas with a target/selector */
CC_DEPRECATED_ATTRIBUTE bool initWithString(const char *value, const char *charMapFile, long itemWidth, long itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
CC_DEPRECATED_ATTRIBUTE bool initWithString(const char *value, const char *charMapFile, int itemWidth, int itemHeight, char startCharMap, Object* target, SEL_MenuHandler selector);
/** initializes a menu item from a string and atlas with a target/selector */
bool initWithString(const std::string& value, const std::string& charMapFile, long itemWidth, long itemHeight, char startCharMap, const ccMenuCallback& callback);
bool initWithString(const std::string& value, const std::string& charMapFile, int itemWidth, int itemHeight, char startCharMap, const ccMenuCallback& callback);
private:
CC_DISALLOW_COPY_AND_ASSIGN(MenuItemAtlasFont);
@ -253,10 +253,10 @@ public:
static MenuItemFont * create(const std::string& value, const ccMenuCallback& callback);
/** set default font size */
static void setFontSize(long size);
static void setFontSize(int size);
/** get default font size */
static long getFontSize();
CC_DEPRECATED_ATTRIBUTE static unsigned int fontSize() { return MenuItemFont::getFontSize(); };
static int getFontSize();
CC_DEPRECATED_ATTRIBUTE static int fontSize() { return MenuItemFont::getFontSize(); };
/** set the default font name */
static void setFontName(const std::string& name);
/** get the default font name */
@ -268,13 +268,13 @@ public:
* so change the name to setFontSizeObj
* @js setFontSize
*/
void setFontSizeObj(long size);
void setFontSizeObj(int size);
/** get font size
* @js getFontSize
*/
long getFontSizeObj() const;
CC_DEPRECATED_ATTRIBUTE unsigned int fontSizeObj() const { return getFontSizeObj(); };
int getFontSizeObj() const;
CC_DEPRECATED_ATTRIBUTE int fontSizeObj() const { return getFontSizeObj(); };
/** set the font name
* c++ can not overload static and non-static member functions with the same parameter types
@ -309,7 +309,7 @@ protected:
void recreateLabel();
long _fontSize;
int _fontSize;
std::string _fontName;
private:

View File

@ -395,7 +395,7 @@ void Node::setPositionY(float y)
setPosition(Point(_position.x, y));
}
long Node::getChildrenCount() const
int Node::getChildrenCount() const
{
return _children.size();
}
@ -683,7 +683,7 @@ void Node::removeChild(Node* child, bool cleanup /* = true */)
return;
}
long index = _children.getIndex(child);
auto index = _children.getIndex(child);
if( index != CC_INVALID_INDEX )
this->detachChild( child, index, cleanup );
}
@ -741,7 +741,7 @@ void Node::removeAllChildrenWithCleanup(bool cleanup)
}
void Node::detachChild(Node *child, long childIndex, bool doCleanup)
void Node::detachChild(Node *child, int childIndex, bool doCleanup)
{
// IMPORTANT:
// -1st do onExit
@ -852,7 +852,7 @@ void Node::visit()
}
this->transform();
long i = 0;
int i = 0;
if(!_children.empty())
{
@ -1055,7 +1055,7 @@ Action * Node::getActionByTag(int tag)
return _actionManager->getActionByTag(tag, this);
}
long Node::getNumberOfRunningActions() const
int Node::getNumberOfRunningActions() const
{
return _actionManager->getNumberOfRunningActionsInTarget(this);
}

View File

@ -621,7 +621,7 @@ public:
*
* @return The amount of children.
*/
long getChildrenCount() const;
int getChildrenCount() const;
/**
* Sets the parent node
@ -1042,10 +1042,10 @@ public:
*
* @return The number of actions that are running plus the ones that are schedule to run
*/
long getNumberOfRunningActions() const;
int getNumberOfRunningActions() const;
/** @deprecated Use getNumberOfRunningActions() instead */
CC_DEPRECATED_ATTRIBUTE unsigned int numberOfRunningActions() const { return getNumberOfRunningActions(); };
CC_DEPRECATED_ATTRIBUTE int numberOfRunningActions() const { return getNumberOfRunningActions(); };
/// @} end of Actions
@ -1402,7 +1402,7 @@ protected:
void insertChild(Node* child, int z);
/// Removes a child, call child->onExit(), do cleanup, remove it from children array.
void detachChild(Node *child, long index, bool doCleanup);
void detachChild(Node *child, int index, bool doCleanup);
/// Convert cocos2d coordinates to UI windows coordinate.
Point convertToWindowSpace(const Point& nodePoint) const;

View File

@ -177,7 +177,7 @@ void ParticleBatchNode::addChild(Node * aChild, int zOrder, int tag)
CCASSERT( _blendFunc.src == child->getBlendFunc().src && _blendFunc.dst == child->getBlendFunc().dst, "Can't add a ParticleSystem that uses a different blending function");
//no lazy sorting, so don't call super addChild, call helper instead
long pos = addChildHelper(child,zOrder,tag);
auto pos = addChildHelper(child,zOrder,tag);
//get new atlasIndex
int atlasIndex = 0;
@ -202,7 +202,7 @@ void ParticleBatchNode::addChild(Node * aChild, int zOrder, int tag)
// XXX research whether lazy sorting + freeing current quads and calloc a new block with size of capacity would be faster
// XXX or possibly using vertexZ for reordering, that would be fastest
// this helper is almost equivalent to Node's addChild, but doesn't make use of the lazy sorting
long ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
int ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
{
CCASSERT( child != NULL, "Argument must be non-nil");
CCASSERT( child->getParent() == NULL, "child already added. It can't be added again");
@ -210,7 +210,7 @@ long ParticleBatchNode::addChildHelper(ParticleSystem* child, int z, int aTag)
_children.reserve(4);
//don't use a lazy insert
long pos = searchNewPositionInChildrenForZ(z);
auto pos = searchNewPositionInChildrenForZ(z);
_children.insert(pos, child);
@ -244,7 +244,7 @@ void ParticleBatchNode::reorderChild(Node * aChild, int zOrder)
// no reordering if only 1 child
if (!_children.empty())
{
long newIndex = 0, oldIndex = 0;
int newIndex = 0, oldIndex = 0;
getCurrentIndex(&oldIndex, &newIndex, child, zOrder);
@ -285,15 +285,15 @@ void ParticleBatchNode::reorderChild(Node * aChild, int zOrder)
child->_setZOrder(zOrder);
}
void ParticleBatchNode::getCurrentIndex(long* oldIndex, long* newIndex, Node* child, int z)
void ParticleBatchNode::getCurrentIndex(int* oldIndex, int* newIndex, Node* child, int z)
{
bool foundCurrentIdx = false;
bool foundNewIdx = false;
int minusOne = 0;
long count = _children.size();
auto count = _children.size();
for( long i=0; i < count; i++ )
for( int i=0; i < count; i++ )
{
Node* pNode = _children.at(i);
@ -330,17 +330,17 @@ void ParticleBatchNode::getCurrentIndex(long* oldIndex, long* newIndex, Node* ch
if( ! foundNewIdx )
{
*newIndex = count;
*newIndex = static_cast<int>(count);
}
*newIndex += minusOne;
}
long ParticleBatchNode::searchNewPositionInChildrenForZ(int z)
int ParticleBatchNode::searchNewPositionInChildrenForZ(int z)
{
long count = _children.size();
auto count = _children.size();
for( long i=0; i < count; i++ )
for( int i=0; i < count; i++ )
{
Node *child = _children.at(i);
if (child->getZOrder() > z)
@ -348,7 +348,7 @@ long ParticleBatchNode::searchNewPositionInChildrenForZ(int z)
return i;
}
}
return count;
return static_cast<int>(count);
}
// override removeChild:
@ -376,7 +376,7 @@ void ParticleBatchNode::removeChild(Node* aChild, bool cleanup)
updateAllAtlasIndexes();
}
void ParticleBatchNode::removeChildAtIndex(unsigned int index, bool doCleanup)
void ParticleBatchNode::removeChildAtIndex(int index, bool doCleanup)
{
removeChild(_children.at(index), doCleanup);
}
@ -412,7 +412,7 @@ void ParticleBatchNode::draw(void)
void ParticleBatchNode::increaseAtlasCapacityTo(long quantity)
void ParticleBatchNode::increaseAtlasCapacityTo(int quantity)
{
CCLOG("cocos2d: ParticleBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].",
(long)_textureAtlas->getCapacity(),
@ -426,7 +426,7 @@ void ParticleBatchNode::increaseAtlasCapacityTo(long quantity)
}
//sets a 0'd quad into the quads array
void ParticleBatchNode::disableParticle(unsigned int particleIndex)
void ParticleBatchNode::disableParticle(int particleIndex)
{
V3F_C4B_T2F_Quad* quad = &((_textureAtlas->getQuads())[particleIndex]);
quad->br.vertices.x = quad->br.vertices.y = quad->tr.vertices.x = quad->tr.vertices.y = quad->tl.vertices.x = quad->tl.vertices.y = quad->bl.vertices.x = quad->bl.vertices.y = 0.0f;
@ -462,7 +462,7 @@ void ParticleBatchNode::insertChild(ParticleSystem* system, int index)
//rebuild atlas indexes
void ParticleBatchNode::updateAllAtlasIndexes()
{
unsigned int index = 0;
int index = 0;
_children.forEach([&index](Node* child){
ParticleSystem* partiSys = static_cast<ParticleSystem*>(child);
@ -473,7 +473,7 @@ void ParticleBatchNode::updateAllAtlasIndexes()
// ParticleBatchNode - CocosNodeTexture protocol
void ParticleBatchNode::updateBlendFunc(void)
void ParticleBatchNode::updateBlendFunc()
{
if( ! _textureAtlas->getTexture()->hasPremultipliedAlpha())
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
@ -490,7 +490,7 @@ void ParticleBatchNode::setTexture(Texture2D* texture)
}
}
Texture2D* ParticleBatchNode::getTexture(void) const
Texture2D* ParticleBatchNode::getTexture() const
{
return _textureAtlas->getTexture();
}
@ -500,7 +500,7 @@ void ParticleBatchNode::setBlendFunc(const BlendFunc &blendFunc)
_blendFunc = blendFunc;
}
// returns the blending function used for the texture
const BlendFunc& ParticleBatchNode::getBlendFunc(void) const
const BlendFunc& ParticleBatchNode::getBlendFunc() const
{
return _blendFunc;
}

View File

@ -91,11 +91,11 @@ public:
/** Inserts a child into the ParticleBatchNode */
void insertChild(ParticleSystem* system, int index);
void removeChildAtIndex(unsigned int index, bool doCleanup);
void removeChildAtIndex(int index, bool doCleanup);
void removeAllChildrenWithCleanup(bool doCleanup);
/** disables a particle by inserting a 0'd quad into the texture atlas */
void disableParticle(unsigned int particleIndex);
void disableParticle(int particleIndex);
/** Gets the texture atlas used for drawing the quads */
inline TextureAtlas* getTextureAtlas() const { return _textureAtlas; };
@ -129,10 +129,10 @@ public:
private:
void updateAllAtlasIndexes();
void increaseAtlasCapacityTo(long quantity);
long searchNewPositionInChildrenForZ(int z);
void getCurrentIndex(long* oldIndex, long* newIndex, Node* child, int z);
long addChildHelper(ParticleSystem* child, int z, int aTag);
void increaseAtlasCapacityTo(int quantity);
int searchNewPositionInChildrenForZ(int z);
void getCurrentIndex(int* oldIndex, int* newIndex, Node* child, int z);
int addChildHelper(ParticleSystem* child, int z, int aTag);
void updateBlendFunc(void);
/** the texture atlas used for drawing the quads */
TextureAtlas* _textureAtlas;

View File

@ -385,7 +385,7 @@ bool ParticleSystem::initWithDictionary(ValueMap& dictionary, const std::string&
std::string textureData = dictionary["textureImageData"].asString();
CCASSERT(!textureData.empty(), "");
long dataLen = textureData.size();
auto dataLen = textureData.size();
if (dataLen != 0)
{
// if it fails, try to get it from the base64-gzipped data

View File

@ -198,8 +198,8 @@ bool RenderTexture::initWithWidthAndHeight(int w, int h, Texture2D::PixelFormat
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_oldFBO);
// textures must be power of two squared
long powW = 0;
long powH = 0;
int powW = 0;
int powH = 0;
if (Configuration::getInstance()->supportsNPOT())
{
@ -212,7 +212,7 @@ bool RenderTexture::initWithWidthAndHeight(int w, int h, Texture2D::PixelFormat
powH = ccNextPOT(h);
}
long dataLen = (long)(powW * powH * 4);
auto dataLen = powW * powH * 4;
data = malloc(dataLen);
CC_BREAK_IF(! data);

View File

@ -64,7 +64,7 @@ SpriteBatchNode* SpriteBatchNode::createWithTexture(Texture2D* tex, int capacity
* creation with File Image
*/
SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, long capacity/* = DEFAULT_CAPACITY*/)
SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, int capacity/* = DEFAULT_CAPACITY*/)
{
SpriteBatchNode *batchNode = new SpriteBatchNode();
batchNode->initWithFile(fileImage, capacity);
@ -76,7 +76,7 @@ SpriteBatchNode* SpriteBatchNode::create(const char *fileImage, long capacity/*
/*
* init with Texture2D
*/
bool SpriteBatchNode::initWithTexture(Texture2D *tex, long capacity)
bool SpriteBatchNode::initWithTexture(Texture2D *tex, int capacity)
{
CCASSERT(capacity>=0, "Capacity must be >= 0");
@ -110,7 +110,7 @@ bool SpriteBatchNode::init()
/*
* init with FileImage
*/
bool SpriteBatchNode::initWithFile(const char* fileImage, long capacity)
bool SpriteBatchNode::initWithFile(const char* fileImage, int capacity)
{
Texture2D *texture2D = Director::getInstance()->getTextureCache()->addImage(fileImage);
return initWithTexture(texture2D, capacity);
@ -291,7 +291,7 @@ void SpriteBatchNode::sortAllChildren()
void SpriteBatchNode::updateAtlasIndex(Sprite* sprite, int* curIndex)
{
auto& array = sprite->getChildren();
long count = array.size();
auto count = array.size();
int oldIndex = 0;
@ -406,7 +406,7 @@ void SpriteBatchNode::increaseAtlasCapacity(void)
// if we're going beyond the current TextureAtlas's capacity,
// all the previously initialized sprites will need to redo their texture coords
// this is likely computationally expensive
long quantity = (_textureAtlas->getCapacity() + 1) * 4 / 3;
auto quantity = (_textureAtlas->getCapacity() + 1) * 4 / 3;
CCLOG("cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [%lu] to [%lu].",
_textureAtlas->getCapacity(),
@ -483,7 +483,7 @@ int SpriteBatchNode::lowestAtlasIndexInChild(Sprite *sprite)
int SpriteBatchNode::atlasIndexForChild(Sprite *sprite, int nZ)
{
auto& siblings = sprite->getParent()->getChildren();
long childIndex = siblings.getIndex(sprite);
auto childIndex = siblings.getIndex(sprite);
// ignore parent Z if parent is spriteSheet
bool ignoreParent = (SpriteBatchNode*)(sprite->getParent()) == this;
@ -551,7 +551,7 @@ void SpriteBatchNode::appendChild(Sprite* sprite)
}
_descendants.push_back(sprite);
long index = _descendants.size()-1;
auto index = _descendants.size()-1;
sprite->setAtlasIndex(index);

View File

@ -74,7 +74,7 @@ public:
The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr.
*/
static SpriteBatchNode* create(const char* fileImage, long capacity = DEFAULT_CAPACITY);
static SpriteBatchNode* create(const char* fileImage, int capacity = DEFAULT_CAPACITY);
/**
* @js ctor
*/
@ -88,14 +88,14 @@ public:
/** initializes a SpriteBatchNode with a texture2d and capacity of children.
The capacity will be increased in 33% in runtime if it run out of space.
*/
bool initWithTexture(Texture2D *tex, long capacity);
bool initWithTexture(Texture2D *tex, int capacity);
/** initializes a SpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and a capacity of children.
The capacity will be increased in 33% in runtime if it run out of space.
The file will be loaded using the TextureMgr.
* @js init
* @lua init
*/
bool initWithFile(const char* fileImage, long capacity);
bool initWithFile(const char* fileImage, int capacity);
bool init();
/** returns the TextureAtlas object */

View File

@ -119,9 +119,9 @@ static bool _PVRHaveAlphaPremultiplied = false;
//conventer function
// IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBB
void Texture2D::convertI8ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i=0; i < dataLen; ++i)
for (ssize_t i=0; i < dataLen; ++i)
{
*outData++ = data[i]; //R
*outData++ = data[i]; //G
@ -130,9 +130,9 @@ void Texture2D::convertI8ToRGB888(const unsigned char* data, long dataLen, unsig
}
// IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB
void Texture2D::convertAI88ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*outData++ = data[i]; //R
*outData++ = data[i]; //G
@ -141,9 +141,9 @@ void Texture2D::convertAI88ToRGB888(const unsigned char* data, long dataLen, uns
}
// IIIIIIII -> RRRRRRRRGGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertI8ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0; i < dataLen; ++i)
for (ssize_t i = 0; i < dataLen; ++i)
{
*outData++ = data[i]; //R
*outData++ = data[i]; //G
@ -153,9 +153,9 @@ void Texture2D::convertI8ToRGBA8888(const unsigned char* data, long dataLen, uns
}
// IIIIIIIIAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*outData++ = data[i]; //R
*outData++ = data[i]; //G
@ -165,7 +165,7 @@ void Texture2D::convertAI88ToRGBA8888(const unsigned char* data, long dataLen, u
}
// IIIIIIII -> RRRRRGGGGGGBBBBB
void Texture2D::convertI8ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i)
@ -177,10 +177,10 @@ void Texture2D::convertI8ToRGB565(const unsigned char* data, long dataLen, unsig
}
// IIIIIIIIAAAAAAAA -> RRRRRGGGGGGBBBBB
void Texture2D::convertAI88ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i] & 0x00FC) << 3 //G
@ -189,10 +189,10 @@ void Texture2D::convertAI88ToRGB565(const unsigned char* data, long dataLen, uns
}
// IIIIIIII -> RRRRGGGGBBBBAAAA
void Texture2D::convertI8ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i)
for (ssize_t i = 0; i < dataLen; ++i)
{
*out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i] & 0x00F0) << 4 //G
@ -202,10 +202,10 @@ void Texture2D::convertI8ToRGBA4444(const unsigned char* data, long dataLen, uns
}
// IIIIIIIIAAAAAAAA -> RRRRGGGGBBBBAAAA
void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i] & 0x00F0) << 4 //G
@ -215,7 +215,7 @@ void Texture2D::convertAI88ToRGBA4444(const unsigned char* data, long dataLen, u
}
// IIIIIIII -> RRRRRGGGGGBBBBBA
void Texture2D::convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i)
@ -228,10 +228,10 @@ void Texture2D::convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsig
}
// IIIIIIIIAAAAAAAA -> RRRRRGGGGGBBBBBA
void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i] & 0x00F8) << 3 //G
@ -241,10 +241,10 @@ void Texture2D::convertAI88ToRGB5A1(const unsigned char* data, long dataLen, uns
}
// IIIIIIII -> IIIIIIIIAAAAAAAA
void Texture2D::convertI8ToAI88(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertI8ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0; i < dataLen; ++i)
for (ssize_t i = 0; i < dataLen; ++i)
{
*out16++ = 0xFF00 //A
| data[i]; //I
@ -252,27 +252,27 @@ void Texture2D::convertI8ToAI88(const unsigned char* data, long dataLen, unsigne
}
// IIIIIIIIAAAAAAAA -> AAAAAAAA
void Texture2D::convertAI88ToA8(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 1; i < dataLen; i += 2)
for (ssize_t i = 1; i < dataLen; i += 2)
{
*outData++ = data[i]; //A
}
}
// IIIIIIIIAAAAAAAA -> IIIIIIII
void Texture2D::convertAI88ToI8(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertAI88ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 1; i < l; i += 2)
for (ssize_t i = 0, l = dataLen - 1; i < l; i += 2)
{
*outData++ = data[i]; //R
}
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA
void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*outData++ = data[i]; //R
*outData++ = data[i + 1]; //G
@ -282,9 +282,9 @@ void Texture2D::convertRGB888ToRGBA8888(const unsigned char* data, long dataLen,
}
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRRRRGGGGGGGGBBBBBBBB
void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{
*outData++ = data[i]; //R
*outData++ = data[i + 1]; //G
@ -293,10 +293,10 @@ void Texture2D::convertRGBA8888ToRGB888(const unsigned char* data, long dataLen,
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGGBBBBB
void Texture2D::convertRGB888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00FC) << 3 //G
@ -305,10 +305,10 @@ void Texture2D::convertRGB888ToRGB565(const unsigned char* data, long dataLen, u
}
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRRGGGGGGBBBBB
void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00FC) << 3 //G
@ -317,36 +317,36 @@ void Texture2D::convertRGBA8888ToRGB565(const unsigned char* data, long dataLen,
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIII
void Texture2D::convertRGB888ToI8(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
}
}
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIII
void Texture2D::convertRGBA8888ToI8(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
}
}
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> AAAAAAAA
void Texture2D::convertRGBA8888ToA8(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen -3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen -3; i < l; i += 4)
{
*outData++ = data[i + 3]; //A
}
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> IIIIIIIIAAAAAAAA
void Texture2D::convertRGB888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
*outData++ = 0xFF;
@ -355,9 +355,9 @@ void Texture2D::convertRGB888ToAI88(const unsigned char* data, long dataLen, uns
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> IIIIIIIIAAAAAAAA
void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
for (int i = 0, l = dataLen - 3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{
*outData++ = (data[i] * 299 + data[i + 1] * 587 + data[i + 2] * 114 + 500) / 1000; //I = (R*299 + G*587 + B*114 + 500) / 1000
*outData++ = data[i + 3];
@ -365,10 +365,10 @@ void Texture2D::convertRGBA8888ToAI88(const unsigned char* data, long dataLen, u
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRGGGGBBBBAAAA
void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*out16++ = ((data[i] & 0x00F0) << 8 //R
| (data[i + 1] & 0x00F0) << 4 //G
@ -378,10 +378,10 @@ void Texture2D::convertRGB888ToRGBA4444(const unsigned char* data, long dataLen,
}
// RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA -> RRRRGGGGBBBBAAAA
void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (int i = 0, l = dataLen - 3; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 3; i < l; i += 4)
{
*out16++ = (data[i] & 0x00F0) << 8 //R
| (data[i + 1] & 0x00F0) << 4 //G
@ -391,10 +391,10 @@ void Texture2D::convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLe
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA
void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (long i = 0, l = dataLen - 2; i < l; i += 3)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 3)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00F8) << 3 //G
@ -404,10 +404,10 @@ void Texture2D::convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, u
}
// RRRRRRRRGGGGGGGGBBBBBBBB -> RRRRRGGGGGBBBBBA
void Texture2D::convertRGBA8888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData)
void Texture2D::convertRGBA8888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData)
{
unsigned short* out16 = (unsigned short*)outData;
for (long i = 0, l = dataLen - 2; i < l; i += 4)
for (ssize_t i = 0, l = dataLen - 2; i < l; i += 4)
{
*out16++ = (data[i] & 0x00F8) << 8 //R
| (data[i + 1] & 0x00F8) << 3 //G
@ -451,12 +451,12 @@ Texture2D::PixelFormat Texture2D::getPixelFormat() const
return _pixelFormat;
}
long Texture2D::getPixelsWide() const
int Texture2D::getPixelsWide() const
{
return _pixelsWide;
}
long Texture2D::getPixelsHigh() const
int Texture2D::getPixelsHigh() const
{
return _pixelsHigh;
}
@ -529,14 +529,14 @@ bool Texture2D::hasPremultipliedAlpha() const
return _hasPremultipliedAlpha;
}
bool Texture2D::initWithData(const void *data, long dataLen, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh, const Size& contentSize)
bool Texture2D::initWithData(const void *data, ssize_t dataLen, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh, const Size& contentSize)
{
CCASSERT(dataLen>0 && pixelsWide>0 && pixelsHigh>0, "Invalid size");
//if data has no mipmaps, we will consider it has only one mipmap
MipmapInfo mipmap;
mipmap.address = (unsigned char*)data;
mipmap.len = dataLen;
mipmap.len = static_cast<int>(dataLen);
return initWithMipmaps(&mipmap, 1, pixelFormat, pixelsWide, pixelsHigh);
//update information
@ -546,7 +546,7 @@ bool Texture2D::initWithData(const void *data, long dataLen, Texture2D::PixelFor
}
bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat pixelFormat, long pixelsWide, long pixelsHigh)
bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat pixelFormat, int pixelsWide, int pixelsHigh)
{
//the pixelFormat must be a certain value
CCASSERT(pixelFormat != PixelFormat::NONE && pixelFormat != PixelFormat::AUTO, "the \"pixelFormat\" param must be a certain value!");
@ -622,8 +622,8 @@ bool Texture2D::initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, PixelFormat
CHECK_GL_ERROR_DEBUG(); // clean possible GL error
// Specify OpenGL texture image
long width = pixelsWide;
long height = pixelsHigh;
int width = pixelsWide;
int height = pixelsHigh;
for (int i = 0; i < mipmapsNum; ++i)
{
@ -742,7 +742,7 @@ bool Texture2D::initWithImage(Image *image, PixelFormat format)
}
unsigned char* outTempData = NULL;
int outTempDataLen = 0;
ssize_t outTempDataLen = 0;
pixelFormat = convertDataToFormat(tempData, tempDataLen, renderFormat, pixelFormat, &outTempData, &outTempDataLen);
@ -774,7 +774,7 @@ bool Texture2D::initWithImage(Image *image, PixelFormat format)
}
}
Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen)
Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{
switch (format)
{
@ -823,7 +823,7 @@ Texture2D::PixelFormat Texture2D::convertI8ToFormat(const unsigned char* data, l
return format;
}
Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen)
Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{
switch (format)
{
@ -878,7 +878,7 @@ Texture2D::PixelFormat Texture2D::convertAI88ToFormat(const unsigned char* data,
return format;
}
Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen)
Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{
switch (format)
{
@ -926,7 +926,7 @@ Texture2D::PixelFormat Texture2D::convertRGB888ToFormat(const unsigned char* dat
return format;
}
Texture2D::PixelFormat Texture2D::convertRGBA8888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen)
Texture2D::PixelFormat Texture2D::convertRGBA8888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{
switch (format)
@ -998,7 +998,7 @@ rgb(2) -> 1235678
rgba(1) -> 12345678
*/
Texture2D::PixelFormat Texture2D::convertDataToFormat(const unsigned char* data, long dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, int* outDataLen)
Texture2D::PixelFormat Texture2D::convertDataToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, ssize_t* outDataLen)
{
switch (originFormat)
{
@ -1243,7 +1243,7 @@ void Texture2D::PVRImagesHavePremultipliedAlpha(bool haveAlphaPremultiplied)
void Texture2D::generateMipmap()
{
CCASSERT( static_cast<unsigned long>(_pixelsWide) == ccNextPOT(_pixelsWide) && static_cast<unsigned long>(_pixelsHigh) == ccNextPOT(_pixelsHigh), "Mipmap texture only works in POT textures");
CCASSERT(_pixelsWide == ccNextPOT(_pixelsWide) && _pixelsHigh == ccNextPOT(_pixelsHigh), "Mipmap texture only works in POT textures");
GL::bindTexture2D( _name );
glGenerateMipmap(GL_TEXTURE_2D);
_hasMipmaps = true;
@ -1256,8 +1256,8 @@ bool Texture2D::hasMipmaps() const
void Texture2D::setTexParameters(const TexParams &texParams)
{
CCASSERT( (static_cast<unsigned long>(_pixelsWide) == ccNextPOT(_pixelsWide) || texParams.wrapS == GL_CLAMP_TO_EDGE) &&
(static_cast<unsigned long>(_pixelsHigh) == ccNextPOT(_pixelsHigh) || texParams.wrapT == GL_CLAMP_TO_EDGE),
CCASSERT((_pixelsWide == ccNextPOT(_pixelsWide) || texParams.wrapS == GL_CLAMP_TO_EDGE) &&
(_pixelsHigh == ccNextPOT(_pixelsHigh) || texParams.wrapT == GL_CLAMP_TO_EDGE),
"GL_CLAMP_TO_EDGE should be used in NPOT dimensions");
GL::bindTexture2D( _name );

View File

@ -217,10 +217,10 @@ public:
* @js NA
* @lua NA
*/
bool initWithData(const void *data, long dataLen, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh, const Size& contentSize);
bool initWithData(const void *data, ssize_t dataLen, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh, const Size& contentSize);
/** Initializes with mipmaps */
bool initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, Texture2D::PixelFormat pixelFormat, long pixelsWide, long pixelsHigh);
bool initWithMipmaps(MipmapInfo* mipmaps, int mipmapsNum, Texture2D::PixelFormat pixelFormat, int pixelsWide, int pixelsHigh);
/**
Drawing extensions to make it easy to draw basic quads using a Texture2D object.
@ -327,10 +327,10 @@ public:
Texture2D::PixelFormat getPixelFormat() const;
/** Gets the width of the texture in pixels */
long getPixelsWide() const;
int getPixelsWide() const;
/** Gets the height of the texture in pixels */
long getPixelsHigh() const;
int getPixelsHigh() const;
/** Gets the texture name */
GLuint getName() const;
@ -361,56 +361,56 @@ private:
Convert the format to the format param you specified, if the format is PixelFormat::Automatic, it will detect it automatically and convert to the closest format for you.
It will return the converted format to you. if the outData != data, you must delete it manually.
*/
static PixelFormat convertDataToFormat(const unsigned char* data, long dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, int* outDataLen);
static PixelFormat convertDataToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat originFormat, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertI8ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen);
static PixelFormat convertAI88ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen);
static PixelFormat convertRGB888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen);
static PixelFormat convertRGBA8888ToFormat(const unsigned char* data, long dataLen, PixelFormat format, unsigned char** outData, int* outDataLen);
static PixelFormat convertI8ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertAI88ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertRGB888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
static PixelFormat convertRGBA8888ToFormat(const unsigned char* data, ssize_t dataLen, PixelFormat format, unsigned char** outData, ssize_t* outDataLen);
//I8 to XXX
static void convertI8ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToAI88(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertI8ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertI8ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//AI88 to XXX
static void convertAI88ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToA8(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToI8(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertAI88ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertAI88ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//RGB888 to XXX
static void convertRGB888ToRGBA8888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToI8(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGB888ToRGBA8888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGB888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
//RGBA8888 to XXX
static void convertRGBA8888ToRGB888(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB565(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToI8(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToA8(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToAI88(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToRGBA4444(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB5A1(const unsigned char* data, long dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB888(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB565(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToI8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToA8(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToAI88(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGBA4444(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
static void convertRGBA8888ToRGB5A1(const unsigned char* data, ssize_t dataLen, unsigned char* outData);
protected:
/** pixel format of the texture */
Texture2D::PixelFormat _pixelFormat;
/** width in pixels */
long _pixelsWide;
int _pixelsWide;
/** height in pixels */
long _pixelsHigh;
int _pixelsHigh;
/** texture name */
GLuint _name;

View File

@ -74,12 +74,12 @@ TextureAtlas::~TextureAtlas()
#endif
}
long TextureAtlas::getTotalQuads() const
int TextureAtlas::getTotalQuads() const
{
return _totalQuads;
}
long TextureAtlas::getCapacity() const
int TextureAtlas::getCapacity() const
{
return _capacity;
}
@ -110,7 +110,7 @@ void TextureAtlas::setQuads(V3F_C4B_T2F_Quad* quads)
// TextureAtlas - alloc & init
TextureAtlas * TextureAtlas::create(const char* file, long capacity)
TextureAtlas * TextureAtlas::create(const char* file, int capacity)
{
TextureAtlas * textureAtlas = new TextureAtlas();
if(textureAtlas && textureAtlas->initWithFile(file, capacity))
@ -122,7 +122,7 @@ TextureAtlas * TextureAtlas::create(const char* file, long capacity)
return NULL;
}
TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, long capacity)
TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, int capacity)
{
TextureAtlas * textureAtlas = new TextureAtlas();
if (textureAtlas && textureAtlas->initWithTexture(texture, capacity))
@ -134,7 +134,7 @@ TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, long capacity
return NULL;
}
bool TextureAtlas::initWithFile(const char * file, long capacity)
bool TextureAtlas::initWithFile(const char * file, int capacity)
{
// retained in property
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(file);
@ -150,7 +150,7 @@ bool TextureAtlas::initWithFile(const char * file, long capacity)
}
}
bool TextureAtlas::initWithTexture(Texture2D *texture, long capacity)
bool TextureAtlas::initWithTexture(Texture2D *texture, int capacity)
{
CCASSERT(capacity>=0, "Capacity must be >= 0");
@ -224,7 +224,7 @@ void TextureAtlas::listenBackToForeground(Object *obj)
const char* TextureAtlas::description() const
{
return String::createWithFormat("<TextureAtlas | totalQuads = %ld>", _totalQuads)->getCString();
return String::createWithFormat("<TextureAtlas | totalQuads = %d>", _totalQuads)->getCString();
}
@ -317,7 +317,7 @@ void TextureAtlas::mapBuffers()
// TextureAtlas - Update, Insert, Move & Remove
void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, long index)
void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, int index)
{
CCASSERT( index >= 0 && index < _capacity, "updateQuadWithTexture: Invalid index");
@ -330,7 +330,7 @@ void TextureAtlas::updateQuad(V3F_C4B_T2F_Quad *quad, long index)
}
void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index)
void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, int index)
{
CCASSERT( index>=0 && index<_capacity, "insertQuadWithTexture: Invalid index");
@ -338,7 +338,7 @@ void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index)
CCASSERT( _totalQuads <= _capacity, "invalid totalQuads");
// issue #575. index can be > totalQuads
long remaining = (_totalQuads-1) - index;
auto remaining = (_totalQuads-1) - index;
// last object doesn't need to be moved
if( remaining > 0)
@ -354,7 +354,7 @@ void TextureAtlas::insertQuad(V3F_C4B_T2F_Quad *quad, long index)
}
void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, int index, int amount)
{
CCASSERT(index>=0 && amount>=0 && index+amount<=_capacity, "insertQuadWithTexture: Invalid index + amount");
@ -363,7 +363,7 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
CCASSERT( _totalQuads <= _capacity, "invalid totalQuads");
// issue #575. index can be > totalQuads
long remaining = (_totalQuads-1) - index - amount;
auto remaining = (_totalQuads-1) - index - amount;
// last object doesn't need to be moved
if( remaining > 0)
@ -373,9 +373,9 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
}
long max = index + amount;
auto max = index + amount;
int j = 0;
for (long i = index; i < max ; i++)
for (int i = index; i < max ; i++)
{
_quads[index] = quads[j];
index++;
@ -385,7 +385,7 @@ void TextureAtlas::insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount)
_dirty = true;
}
void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex)
void TextureAtlas::insertQuadFromIndex(int oldIndex, int newIndex)
{
CCASSERT( newIndex >= 0 && newIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
CCASSERT( oldIndex >= 0 && oldIndex < _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
@ -396,9 +396,9 @@ void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex)
}
// because it is ambiguous in iphone, so we implement abs ourselves
// unsigned int howMany = abs( oldIndex - newIndex);
long howMany = (oldIndex - newIndex) > 0 ? (oldIndex - newIndex) : (newIndex - oldIndex);
long dst = oldIndex;
long src = oldIndex + 1;
auto howMany = (oldIndex - newIndex) > 0 ? (oldIndex - newIndex) : (newIndex - oldIndex);
auto dst = oldIndex;
auto src = oldIndex + 1;
if( oldIndex > newIndex)
{
dst = newIndex+1;
@ -414,11 +414,11 @@ void TextureAtlas::insertQuadFromIndex(long oldIndex, long newIndex)
_dirty = true;
}
void TextureAtlas::removeQuadAtIndex(long index)
void TextureAtlas::removeQuadAtIndex(int index)
{
CCASSERT( index>=0 && index<_totalQuads, "removeQuadAtIndex: Invalid index");
long remaining = (_totalQuads-1) - index;
auto remaining = (_totalQuads-1) - index;
// last object doesn't need to be moved
if( remaining )
@ -433,11 +433,11 @@ void TextureAtlas::removeQuadAtIndex(long index)
_dirty = true;
}
void TextureAtlas::removeQuadsAtIndex(long index, long amount)
void TextureAtlas::removeQuadsAtIndex(int index, int amount)
{
CCASSERT(index>=0 && amount>=0 && index+amount<=_totalQuads, "removeQuadAtIndex: index + amount out of bounds");
long remaining = (_totalQuads) - (index + amount);
auto remaining = (_totalQuads) - (index + amount);
_totalQuads -= amount;
@ -455,14 +455,14 @@ void TextureAtlas::removeAllQuads()
}
// TextureAtlas - Resize
bool TextureAtlas::resizeCapacity(long newCapacity)
bool TextureAtlas::resizeCapacity(int newCapacity)
{
CCASSERT(newCapacity>=0, "capacity >= 0");
if( newCapacity == _capacity )
{
return true;
}
long oldCapactiy = _capacity;
auto oldCapactiy = _capacity;
// update capacity and totolQuads
_totalQuads = MIN(_totalQuads, newCapacity);
_capacity = newCapacity;
@ -529,13 +529,13 @@ bool TextureAtlas::resizeCapacity(long newCapacity)
return true;
}
void TextureAtlas::increaseTotalQuadsWith(long amount)
void TextureAtlas::increaseTotalQuadsWith(int amount)
{
CCASSERT(amount>=0, "amount >= 0");
_totalQuads += amount;
}
void TextureAtlas::moveQuadsFromIndex(long oldIndex, long amount, long newIndex)
void TextureAtlas::moveQuadsFromIndex(int oldIndex, int amount, int newIndex)
{
CCASSERT(oldIndex>=0 && amount>=0 && newIndex>=0, "values must be >= 0");
CCASSERT(newIndex + amount <= _totalQuads, "insertQuadFromIndex:atIndex: Invalid index");
@ -567,7 +567,7 @@ void TextureAtlas::moveQuadsFromIndex(long oldIndex, long amount, long newIndex)
_dirty = true;
}
void TextureAtlas::moveQuadsFromIndex(long index, long newIndex)
void TextureAtlas::moveQuadsFromIndex(int index, int newIndex)
{
CCASSERT(index>=0 && newIndex>=0, "values must be >= 0");
CCASSERT(newIndex + (_totalQuads - index) <= _capacity, "moveQuadsFromIndex move is out of bounds");
@ -575,14 +575,14 @@ void TextureAtlas::moveQuadsFromIndex(long index, long newIndex)
memmove(_quads + newIndex,_quads + index, (_totalQuads - index) * sizeof(_quads[0]));
}
void TextureAtlas::fillWithEmptyQuadsFromIndex(long index, long amount)
void TextureAtlas::fillWithEmptyQuadsFromIndex(int index, int amount)
{
CCASSERT(index>=0 && amount>=0, "values must be >= 0");
V3F_C4B_T2F_Quad quad;
memset(&quad, 0, sizeof(quad));
long to = index + amount;
for (long i = index ; i < to ; i++)
auto to = index + amount;
for (int i = index ; i < to ; i++)
{
_quads[i] = quad;
}
@ -595,13 +595,13 @@ void TextureAtlas::drawQuads()
this->drawNumberOfQuads(_totalQuads, 0);
}
void TextureAtlas::drawNumberOfQuads(long numberOfQuads)
void TextureAtlas::drawNumberOfQuads(int numberOfQuads)
{
CCASSERT(numberOfQuads>=0, "numberOfQuads must be >= 0");
this->drawNumberOfQuads(numberOfQuads, 0);
}
void TextureAtlas::drawNumberOfQuads(long numberOfQuads, long start)
void TextureAtlas::drawNumberOfQuads(int numberOfQuads, int start)
{
CCASSERT(numberOfQuads>=0 && start>=0, "numberOfQuads and start must be >= 0");

View File

@ -59,13 +59,13 @@ public:
/** creates a TextureAtlas with an filename and with an initial capacity for Quads.
* The TextureAtlas capacity can be increased in runtime.
*/
static TextureAtlas* create(const char* file , long capacity);
static TextureAtlas* create(const char* file , int capacity);
/** creates a TextureAtlas with a previously initialized Texture2D object, and
* with an initial capacity for n Quads.
* The TextureAtlas capacity can be increased in runtime.
*/
static TextureAtlas* createWithTexture(Texture2D *texture, long capacity);
static TextureAtlas* createWithTexture(Texture2D *texture, int capacity);
/**
* @js ctor
*/
@ -81,7 +81,7 @@ public:
*
* WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)
*/
bool initWithFile(const char* file, long capacity);
bool initWithFile(const char* file, int capacity);
/** initializes a TextureAtlas with a previously initialized Texture2D object, and
* with an initial capacity for Quads.
@ -89,43 +89,43 @@ public:
*
* WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706)
*/
bool initWithTexture(Texture2D *texture, long capacity);
bool initWithTexture(Texture2D *texture, int capacity);
/** updates a Quad (texture, vertex and color) at a certain index
* index must be between 0 and the atlas capacity - 1
@since v0.8
*/
void updateQuad(V3F_C4B_T2F_Quad* quad, long index);
void updateQuad(V3F_C4B_T2F_Quad* quad, int index);
/** Inserts a Quad (texture, vertex and color) at a certain index
index must be between 0 and the atlas capacity - 1
@since v0.8
*/
void insertQuad(V3F_C4B_T2F_Quad* quad, long index);
void insertQuad(V3F_C4B_T2F_Quad* quad, int index);
/** Inserts a c array of quads at a given index
index must be between 0 and the atlas capacity - 1
this method doesn't enlarge the array when amount + index > totalQuads
@since v1.1
*/
void insertQuads(V3F_C4B_T2F_Quad* quads, long index, long amount);
void insertQuads(V3F_C4B_T2F_Quad* quads, int index, int amount);
/** Removes the quad that is located at a certain index and inserts it at a new index
This operation is faster than removing and inserting in a quad in 2 different steps
@since v0.7.2
*/
void insertQuadFromIndex(long fromIndex, long newIndex);
void insertQuadFromIndex(int fromIndex, int newIndex);
/** removes a quad at a given index number.
The capacity remains the same, but the total number of quads to be drawn is reduced in 1
@since v0.7.2
*/
void removeQuadAtIndex(long index);
void removeQuadAtIndex(int index);
/** removes a amount of quads starting from index
@since 1.1
*/
void removeQuadsAtIndex(long index, long amount);
void removeQuadsAtIndex(int index, int amount);
/** removes all Quads.
The TextureAtlas capacity remains untouched. No memory is freed.
The total number of quads to be drawn will be 0
@ -138,19 +138,19 @@ public:
* It returns true if the resize was successful.
* If it fails to resize the capacity it will return false with a new capacity of 0.
*/
bool resizeCapacity(long capacity);
bool resizeCapacity(int capacity);
/**
Used internally by ParticleBatchNode
don't use this unless you know what you're doing
@since 1.1
*/
void increaseTotalQuadsWith(long amount);
void increaseTotalQuadsWith(int amount);
/** Moves an amount of quads from oldIndex at newIndex
@since v1.1
*/
void moveQuadsFromIndex(long oldIndex, long amount, long newIndex);
void moveQuadsFromIndex(int oldIndex, int amount, int newIndex);
/**
Moves quads from index till totalQuads to the newIndex
@ -158,26 +158,26 @@ public:
This method doesn't enlarge the array if newIndex + quads to be moved > capacity
@since 1.1
*/
void moveQuadsFromIndex(long index, long newIndex);
void moveQuadsFromIndex(int index, int newIndex);
/**
Ensures that after a realloc quads are still empty
Used internally by ParticleBatchNode
@since 1.1
*/
void fillWithEmptyQuadsFromIndex(long index, long amount);
void fillWithEmptyQuadsFromIndex(int index, int amount);
/** draws n quads
* n can't be greater than the capacity of the Atlas
*/
void drawNumberOfQuads(long n);
void drawNumberOfQuads(int n);
/** draws n quads from an index (offset).
n + start can't be greater than the capacity of the atlas
@since v1.0
*/
void drawNumberOfQuads(long numberOfQuads, long start);
void drawNumberOfQuads(int numberOfQuads, int start);
/** draws all the Atlas's Quads
*/
@ -197,10 +197,10 @@ public:
const char* description() const;
/** Gets the quantity of quads that are going to be drawn */
long getTotalQuads() const;
int getTotalQuads() const;
/** Gets the quantity of quads that can be stored with the current texture atlas size */
long getCapacity() const;
int getCapacity() const;
/** Gets the texture of the texture atlas */
Texture2D* getTexture() const;
@ -226,9 +226,9 @@ protected:
GLuint _buffersVBO[2]; //0: vertex 1: indices
bool _dirty; //indicates whether or not the array buffer of the VBO needs to be updated
/** quantity of quads that are going to be drawn */
long _totalQuads;
int _totalQuads;
/** quantity of quads that can be stored with the current texture atlas size */
long _capacity;
int _capacity;
/** Texture of the texture atlas */
Texture2D* _texture;
/** Quads that are going to be rendered */

View File

@ -446,7 +446,7 @@ void TextureCache::dumpCachedTextureInfo() const
Texture2D* tex = it->second;
unsigned int bpp = tex->getBitsPerPixelForFormat();
// Each texture takes up width * height * bytesPerPixel bytes.
long bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
auto bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
totalBytes += bytes;
count++;
log("cocos2d: \"%s\" rc=%lu id=%lu %lu x %lu @ %ld bpp => %lu KB",
@ -607,7 +607,7 @@ void VolatileTextureMgr::reloadAllTextures()
case VolatileTexture::kImageFile:
{
Image* image = new Image();
long size = 0;
ssize_t size = 0;
unsigned char* pBuffer = FileUtils::getInstance()->getFileData(vt->_fileName.c_str(), "rb", &size);
if (image && image->initWithImageData(pBuffer, size))

View File

@ -58,7 +58,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLEle
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc;
//CCFileData data(UserDefault::getInstance()->getXMLFilePath().c_str(),"rt");
long nSize;
ssize_t nSize;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &nSize);
//const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer)

View File

@ -73,7 +73,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLDoc
{
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc;
long size;
ssize_t size;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size);
//const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer)
@ -420,11 +420,11 @@ Data* UserDefault::getDataForKey(const char* pKey, Data* defaultValue)
else
{
unsigned char *bytes = {0};
unsigned long size = 0;
int size = 0;
if (data.length > 0) {
bytes = (unsigned char*)data.bytes;
size = data.length;
size = static_cast<int>(data.length);
}
Data *ret = new Data(bytes, size);

View File

@ -74,7 +74,7 @@ static tinyxml2::XMLElement* getXMLNodeForKey(const char* pKey, tinyxml2::XMLDoc
{
tinyxml2::XMLDocument* xmlDoc = new tinyxml2::XMLDocument();
*doc = xmlDoc;
long size;
ssize_t size;
char* pXmlBuffer = (char*)FileUtils::getInstance()->getFileData(UserDefault::getInstance()->getXMLFilePath().c_str(), "rb", &size);
//const char* pXmlBuffer = (const char*)data.getBuffer();
if(NULL == pXmlBuffer)

View File

@ -591,7 +591,7 @@ bool ZipFile::fileExists(const std::string &fileName) const
return ret;
}
unsigned char *ZipFile::getFileData(const std::string &fileName, long *size)
unsigned char *ZipFile::getFileData(const std::string &fileName, ssize_t *size)
{
unsigned char * buffer = NULL;
if (size)

View File

@ -264,7 +264,7 @@ namespace cocos2d
*
* @since v2.0.5
*/
unsigned char *getFileData(const std::string &fileName, long *size);
unsigned char *getFileData(const std::string &fileName, ssize_t *size);
private:
/** Internal data like zip file pointer / file list array and so on */

View File

@ -28,10 +28,10 @@ THE SOFTWARE.
NS_CC_BEGIN
const long CC_INVALID_INDEX = -1;
const int CC_INVALID_INDEX = -1;
/** Allocates and initializes a new array with specified capacity */
ccArray* ccArrayNew(long capacity)
ccArray* ccArrayNew(int capacity)
{
if (capacity == 0)
capacity = 7;
@ -68,13 +68,13 @@ void ccArrayDoubleCapacity(ccArray *arr)
arr->arr = newArr;
}
void ccArrayEnsureExtraCapacity(ccArray *arr, long extra)
void ccArrayEnsureExtraCapacity(ccArray *arr, int extra)
{
while (arr->max < arr->num + extra)
{
CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%lu] to [%lu].",
(long) arr->max,
(long) arr->max*2);
CCLOG("cocos2d: ccCArray: resizing ccArray capacity from [%d] to [%d].",
arr->max,
arr->max*2);
ccArrayDoubleCapacity(arr);
}
@ -82,7 +82,7 @@ void ccArrayEnsureExtraCapacity(ccArray *arr, long extra)
void ccArrayShrink(ccArray *arr)
{
long newSize = 0;
int newSize = 0;
//only resize when necessary
if (arr->max > arr->num && !(arr->num==0 && arr->max==1))
@ -104,13 +104,13 @@ void ccArrayShrink(ccArray *arr)
}
/** Returns index of first occurrence of object, CC_INVALID_INDEX if object not found. */
long ccArrayGetIndexOfObject(ccArray *arr, Object* object)
int ccArrayGetIndexOfObject(ccArray *arr, Object* object)
{
const long arrNum = arr->num;
const auto arrNum = arr->num;
Object** ptr = arr->arr;
for(long i = 0; i < arrNum; ++i, ++ptr)
for (int i = 0; i < arrNum; ++i, ++ptr)
{
if( *ptr == object )
if (*ptr == object)
return i;
}
@ -143,7 +143,7 @@ void ccArrayAppendObjectWithResize(ccArray *arr, Object* object)
enough capacity. */
void ccArrayAppendArray(ccArray *arr, ccArray *plusArr)
{
for(long i = 0; i < plusArr->num; i++)
for (int i = 0; i < plusArr->num; i++)
{
ccArrayAppendObject(arr, plusArr->arr[i]);
}
@ -157,15 +157,15 @@ void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr)
}
/** Inserts an object at index */
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index)
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, int index)
{
CCASSERT(index<=arr->num, "Invalid index. Out of bounds");
CCASSERT(object != NULL, "Invalid parameter!");
ccArrayEnsureExtraCapacity(arr, 1);
long remaining = arr->num - index;
if( remaining > 0)
int remaining = arr->num - index;
if (remaining > 0)
{
memmove((void *)&arr->arr[index+1], (void *)&arr->arr[index], sizeof(Object*) * remaining );
}
@ -176,7 +176,7 @@ void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index)
}
/** Swaps two objects */
void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2)
void ccArraySwapObjectsAtIndexes(ccArray *arr, int index1, int index2)
{
CCASSERT(index1>=0 && index1 < arr->num, "(1) Invalid index. Out of bounds");
CCASSERT(index2>=0 && index2 < arr->num, "(2) Invalid index. Out of bounds");
@ -190,7 +190,7 @@ void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2)
/** Removes all objects from arr */
void ccArrayRemoveAllObjects(ccArray *arr)
{
while( arr->num > 0 )
while (arr->num > 0)
{
(arr->arr[--arr->num])->release();
}
@ -198,7 +198,7 @@ void ccArrayRemoveAllObjects(ccArray *arr)
/** Removes object at specified index and pushes back all subsequent objects.
Behavior undefined if index outside [0, num-1]. */
void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = true*/)
void ccArrayRemoveObjectAtIndex(ccArray *arr, int index, bool bReleaseObj/* = true*/)
{
CCASSERT(arr && arr->num > 0 && index>=0 && index < arr->num, "Invalid index. Out of bounds");
if (bReleaseObj)
@ -208,7 +208,7 @@ void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = t
arr->num--;
long remaining = arr->num - index;
int remaining = arr->num - index;
if(remaining>0)
{
memmove((void *)&arr->arr[index], (void *)&arr->arr[index+1], remaining * sizeof(Object*));
@ -218,16 +218,16 @@ void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj/* = t
/** Removes object at specified index and fills the gap with the last object,
thereby avoiding the need to push back subsequent objects.
Behavior undefined if index outside [0, num-1]. */
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, long index)
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, int index)
{
CC_SAFE_RELEASE(arr->arr[index]);
long last = --arr->num;
auto last = --arr->num;
arr->arr[index] = arr->arr[last];
}
void ccArrayFastRemoveObject(ccArray *arr, Object* object)
{
long index = ccArrayGetIndexOfObject(arr, object);
auto index = ccArrayGetIndexOfObject(arr, object);
if (index != CC_INVALID_INDEX)
{
ccArrayFastRemoveObjectAtIndex(arr, index);
@ -238,7 +238,7 @@ void ccArrayFastRemoveObject(ccArray *arr, Object* object)
found the function has no effect. */
void ccArrayRemoveObject(ccArray *arr, Object* object, bool bReleaseObj/* = true*/)
{
long index = ccArrayGetIndexOfObject(arr, object);
auto index = ccArrayGetIndexOfObject(arr, object);
if (index != CC_INVALID_INDEX)
{
ccArrayRemoveObjectAtIndex(arr, index, bReleaseObj);
@ -249,7 +249,7 @@ void ccArrayRemoveObject(ccArray *arr, Object* object, bool bReleaseObj/* = true
first matching instance in arr will be removed. */
void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr)
{
for(long i = 0; i < minusArr->num; i++)
for (int i = 0; i < minusArr->num; i++)
{
ccArrayRemoveObject(arr, minusArr->arr[i]);
}
@ -259,12 +259,11 @@ void ccArrayRemoveArray(ccArray *arr, ccArray *minusArr)
matching instances in arr will be removed. */
void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
{
long back = 0;
long i = 0;
int back = 0;
for( i = 0; i < arr->num; i++)
for (int i = 0; i < arr->num; i++)
{
if( ccArrayContainsObject(minusArr, arr->arr[i]) )
if (ccArrayContainsObject(minusArr, arr->arr[i]))
{
CC_SAFE_RELEASE(arr->arr[i]);
back++;
@ -282,16 +281,16 @@ void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr)
// #pragma mark ccCArray for Values (c structures)
/** Allocates and initializes a new C array with specified capacity */
ccCArray* ccCArrayNew(long capacity)
ccCArray* ccCArrayNew(int capacity)
{
if (capacity == 0)
{
capacity = 7;
}
ccCArray *arr = (ccCArray*)malloc( sizeof(ccCArray) );
ccCArray *arr = (ccCArray*)malloc(sizeof(ccCArray));
arr->num = 0;
arr->arr = (void**)malloc( capacity * sizeof(void*) );
arr->arr = (void**)malloc(capacity * sizeof(void*));
arr->max = capacity;
return arr;
@ -300,7 +299,7 @@ ccCArray* ccCArrayNew(long capacity)
/** Frees C array after removing all remaining values. Silently ignores NULL arr. */
void ccCArrayFree(ccCArray *arr)
{
if( arr == NULL )
if (arr == NULL)
{
return;
}
@ -317,15 +316,15 @@ void ccCArrayDoubleCapacity(ccCArray *arr)
}
/** Increases array capacity such that max >= num + extra. */
void ccCArrayEnsureExtraCapacity(ccCArray *arr, long extra)
void ccCArrayEnsureExtraCapacity(ccCArray *arr, int extra)
{
ccArrayEnsureExtraCapacity((ccArray*)arr,extra);
}
/** Returns index of first occurrence of value, CC_INVALID_INDEX if value not found. */
long ccCArrayGetIndexOfValue(ccCArray *arr, void* value)
int ccCArrayGetIndexOfValue(ccCArray *arr, void* value)
{
for(long i = 0; i < arr->num; i++)
for(int i = 0; i < arr->num; i++)
{
if( arr->arr[i] == value )
return i;
@ -340,11 +339,11 @@ bool ccCArrayContainsValue(ccCArray *arr, void* value)
}
/** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, long index)
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, int index)
{
CCASSERT( index < arr->max, "ccCArrayInsertValueAtIndex: invalid index");
long remaining = arr->num - index;
auto remaining = arr->num - index;
// make sure it has enough capacity
if (arr->num + 1 == arr->max)
{
@ -385,7 +384,7 @@ void ccCArrayAppendValueWithResize(ccCArray *arr, void* value)
enough capacity. */
void ccCArrayAppendArray(ccCArray *arr, ccCArray *plusArr)
{
for( long i = 0; i < plusArr->num; i++)
for( int i = 0; i < plusArr->num; i++)
{
ccCArrayAppendValue(arr, plusArr->arr[i]);
}
@ -408,9 +407,9 @@ void ccCArrayRemoveAllValues(ccCArray *arr)
Behavior undefined if index outside [0, num-1].
@since v0.99.4
*/
void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index)
void ccCArrayRemoveValueAtIndex(ccCArray *arr, int index)
{
for( long last = --arr->num; index < last; index++)
for( int last = --arr->num; index < last; index++)
{
arr->arr[index] = arr->arr[index + 1];
}
@ -421,9 +420,9 @@ void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index)
Behavior undefined if index outside [0, num-1].
@since v0.99.4
*/
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index)
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, int index)
{
long last = --arr->num;
auto last = --arr->num;
arr->arr[index] = arr->arr[last];
}
@ -432,7 +431,7 @@ void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index)
*/
void ccCArrayRemoveValue(ccCArray *arr, void* value)
{
long index = ccCArrayGetIndexOfValue(arr, value);
auto index = ccCArrayGetIndexOfValue(arr, value);
if (index != CC_INVALID_INDEX)
{
ccCArrayRemoveValueAtIndex(arr, index);
@ -444,7 +443,7 @@ void ccCArrayRemoveValue(ccCArray *arr, void* value)
*/
void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr)
{
for(long i = 0; i < minusArr->num; i++)
for(int i = 0; i < minusArr->num; i++)
{
ccCArrayRemoveValue(arr, minusArr->arr[i]);
}
@ -455,9 +454,9 @@ void ccCArrayRemoveArray(ccCArray *arr, ccCArray *minusArr)
*/
void ccCArrayFullRemoveArray(ccCArray *arr, ccCArray *minusArr)
{
long back = 0;
int back = 0;
for(long i = 0; i < arr->num; i++)
for(int i = 0; i < arr->num; i++)
{
if( ccCArrayContainsValue(minusArr, arr->arr[i]) )
{

View File

@ -51,20 +51,20 @@ THE SOFTWARE.
NS_CC_BEGIN
extern const long CC_INVALID_INDEX;
extern const int CC_INVALID_INDEX;
// Easy integration
#define CCARRAYDATA_FOREACH(__array__, __object__) \
__object__=__array__->arr[0]; for(long i=0, num=__array__->num; i<num; i++, __object__=__array__->arr[i]) \
__object__=__array__->arr[0]; for(int i=0, num=__array__->num; i<num; i++, __object__=__array__->arr[i]) \
typedef struct _ccArray {
long num, max;
int num, max;
Object** arr;
} ccArray;
/** Allocates and initializes a new array with specified capacity */
ccArray* ccArrayNew(long capacity);
ccArray* ccArrayNew(int capacity);
/** Frees array after removing all remaining objects. Silently ignores nil arr. */
void ccArrayFree(ccArray*& arr);
@ -73,13 +73,13 @@ void ccArrayFree(ccArray*& arr);
void ccArrayDoubleCapacity(ccArray *arr);
/** Increases array capacity such that max >= num + extra. */
void ccArrayEnsureExtraCapacity(ccArray *arr, long extra);
void ccArrayEnsureExtraCapacity(ccArray *arr, int extra);
/** shrinks the array so the memory footprint corresponds with the number of items */
void ccArrayShrink(ccArray *arr);
/** Returns index of first occurrence of object, NSNotFound if object not found. */
long ccArrayGetIndexOfObject(ccArray *arr, Object* object);
int ccArrayGetIndexOfObject(ccArray *arr, Object* object);
/** Returns a Boolean value that indicates whether object is present in array. */
bool ccArrayContainsObject(ccArray *arr, Object* object);
@ -98,22 +98,22 @@ void ccArrayAppendArray(ccArray *arr, ccArray *plusArr);
void ccArrayAppendArrayWithResize(ccArray *arr, ccArray *plusArr);
/** Inserts an object at index */
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, long index);
void ccArrayInsertObjectAtIndex(ccArray *arr, Object* object, int index);
/** Swaps two objects */
void ccArraySwapObjectsAtIndexes(ccArray *arr, long index1, long index2);
void ccArraySwapObjectsAtIndexes(ccArray *arr, int index1, int index2);
/** Removes all objects from arr */
void ccArrayRemoveAllObjects(ccArray *arr);
/** Removes object at specified index and pushes back all subsequent objects.
Behavior undefined if index outside [0, num-1]. */
void ccArrayRemoveObjectAtIndex(ccArray *arr, long index, bool bReleaseObj = true);
void ccArrayRemoveObjectAtIndex(ccArray *arr, int index, bool bReleaseObj = true);
/** Removes object at specified index and fills the gap with the last object,
thereby avoiding the need to push back subsequent objects.
Behavior undefined if index outside [0, num-1]. */
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, long index);
void ccArrayFastRemoveObjectAtIndex(ccArray *arr, int index);
void ccArrayFastRemoveObject(ccArray *arr, Object* object);
@ -133,12 +133,12 @@ void ccArrayFullRemoveArray(ccArray *arr, ccArray *minusArr);
// #pragma mark ccCArray for Values (c structures)
typedef struct _ccCArray {
long num, max;
int num, max;
void** arr;
} ccCArray;
/** Allocates and initializes a new C array with specified capacity */
ccCArray* ccCArrayNew(long capacity);
ccCArray* ccCArrayNew(int capacity);
/** Frees C array after removing all remaining values. Silently ignores nil arr. */
void ccCArrayFree(ccCArray *arr);
@ -147,16 +147,16 @@ void ccCArrayFree(ccCArray *arr);
void ccCArrayDoubleCapacity(ccCArray *arr);
/** Increases array capacity such that max >= num + extra. */
void ccCArrayEnsureExtraCapacity(ccCArray *arr, long extra);
void ccCArrayEnsureExtraCapacity(ccCArray *arr, int extra);
/** Returns index of first occurrence of value, NSNotFound if value not found. */
long ccCArrayGetIndexOfValue(ccCArray *arr, void* value);
int ccCArrayGetIndexOfValue(ccCArray *arr, void* value);
/** Returns a Boolean value that indicates whether value is present in the C array. */
bool ccCArrayContainsValue(ccCArray *arr, void* value);
/** Inserts a value at a certain position. Behavior undefined if array doesn't have enough capacity */
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, long index);
void ccCArrayInsertValueAtIndex( ccCArray *arr, void* value, int index);
/** Appends an value. Behavior undefined if array doesn't have enough capacity. */
void ccCArrayAppendValue(ccCArray *arr, void* value);
@ -178,14 +178,14 @@ void ccCArrayRemoveAllValues(ccCArray *arr);
Behavior undefined if index outside [0, num-1].
@since v0.99.4
*/
void ccCArrayRemoveValueAtIndex(ccCArray *arr, long index);
void ccCArrayRemoveValueAtIndex(ccCArray *arr, int index);
/** Removes value at specified index and fills the gap with the last value,
thereby avoiding the need to push back subsequent values.
Behavior undefined if index outside [0, num-1].
@since v0.99.4
*/
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, long index);
void ccCArrayFastRemoveValueAtIndex(ccCArray *arr, int index);
/** Searches for the first occurrence of value and removes it. If value is not found the function has no effect.
@since v0.99.4

View File

@ -25,7 +25,7 @@ THE SOFTWARE.
namespace cocos2d {
unsigned long ccNextPOT(unsigned long x)
int ccNextPOT(int x)
{
x = x - 1;
x = x | (x >> 1);

View File

@ -43,7 +43,7 @@ Examples:
@since v0.99.5
*/
unsigned long ccNextPOT( unsigned long value );
int ccNextPOT(int value);
}

View File

@ -12,7 +12,7 @@ namespace {
static Touch* g_touches[EventTouch::MAX_TOUCHES] = { NULL };
static unsigned int g_indexBitsUsed = 0;
// System touch pointer ID (It may not be ascending order number) <-> Ascending order number from 0
static std::map<long, int> g_touchIdReorderMap;
static std::map<int, int> g_touchIdReorderMap;
static int getUnUsedIndex()
{
@ -198,9 +198,9 @@ const std::string& EGLViewProtocol::getViewName() const
return _viewName;
}
void EGLViewProtocol::handleTouchesBegin(int num, long ids[], float xs[], float ys[])
void EGLViewProtocol::handleTouchesBegin(int num, int ids[], float xs[], float ys[])
{
long id = 0;
int id = 0;
float x = 0.0f;
float y = 0.0f;
int nUnusedIndex = 0;
@ -248,9 +248,9 @@ void EGLViewProtocol::handleTouchesBegin(int num, long ids[], float xs[], float
dispatcher->dispatchEvent(&touchEvent);
}
void EGLViewProtocol::handleTouchesMove(int num, long ids[], float xs[], float ys[])
void EGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{
long id = 0;
int id = 0;
float x = 0.0f;
float y = 0.0f;
EventTouch touchEvent;
@ -296,9 +296,9 @@ void EGLViewProtocol::handleTouchesMove(int num, long ids[], float xs[], float y
dispatcher->dispatchEvent(&touchEvent);
}
void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, long ids[], float xs[], float ys[])
void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, int ids[], float xs[], float ys[])
{
long id = 0;
int id = 0;
float x = 0.0f;
float y = 0.0f;
EventTouch touchEvent;
@ -356,12 +356,12 @@ void EGLViewProtocol::handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode
}
}
void EGLViewProtocol::handleTouchesEnd(int num, long ids[], float xs[], float ys[])
void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[])
{
handleTouchesOfEndOrCancel(EventTouch::EventCode::ENDED, num, ids, xs, ys);
}
void EGLViewProtocol::handleTouchesCancel(int num, long ids[], float xs[], float ys[])
void EGLViewProtocol::handleTouchesCancel(int num, int ids[], float xs[], float ys[])
{
handleTouchesOfEndOrCancel(EventTouch::EventCode::CANCELLED, num, ids, xs, ys);
}

View File

@ -135,10 +135,10 @@ public:
const std::string& getViewName() const;
/** Touch events are handled by default; if you want to customize your handlers, please override these functions: */
virtual void handleTouchesBegin(int num, long ids[], float xs[], float ys[]);
virtual void handleTouchesMove(int num, long ids[], float xs[], float ys[]);
virtual void handleTouchesEnd(int num, long ids[], float xs[], float ys[]);
virtual void handleTouchesCancel(int num, long ids[], float xs[], float ys[]);
virtual void handleTouchesBegin(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesMove(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesEnd(int num, int ids[], float xs[], float ys[]);
virtual void handleTouchesCancel(int num, int ids[], float xs[], float ys[]);
/**
* Get the opengl view port rectangle.
@ -157,7 +157,7 @@ public:
protected:
void handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, long ids[], float xs[], float ys[]);
void handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, int ids[], float xs[], float ys[]);
EGLTouchDelegate* _delegate;

View File

@ -492,7 +492,7 @@ void FileUtils::purgeCachedEntries()
_fullPathCache.clear();
}
unsigned char* FileUtils::getFileData(const char* filename, const char* mode, long *size)
unsigned char* FileUtils::getFileData(const char* filename, const char* mode, ssize_t *size)
{
unsigned char * buffer = nullptr;
CCASSERT(filename != nullptr && size != nullptr && mode != nullptr, "Invalid parameters.");
@ -522,7 +522,7 @@ unsigned char* FileUtils::getFileData(const char* filename, const char* mode, lo
return buffer;
}
unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char* filename, long *size)
unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char* filename, ssize_t *size)
{
unsigned char * buffer = nullptr;
unzFile pFile = nullptr;
@ -548,7 +548,7 @@ unsigned char* FileUtils::getFileDataFromZip(const char* zipFilePath, const char
CC_BREAK_IF(UNZ_OK != nRet);
buffer = (unsigned char*)malloc(FileInfo.uncompressed_size);
int CC_UNUSED nSize = unzReadCurrentFile(pFile, buffer, FileInfo.uncompressed_size);
int CC_UNUSED nSize = unzReadCurrentFile(pFile, buffer, static_cast<unsigned>(FileInfo.uncompressed_size));
CCASSERT(nSize == 0 || nSize == (int)FileInfo.uncompressed_size, "the file size is wrong");
*size = FileInfo.uncompressed_size;
@ -756,7 +756,7 @@ void FileUtils::loadFilenameLookupDictionaryFromFile(const std::string &filename
int version = metadata["version"].asInt();
if (version != 1)
{
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename.c_str());
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %d. Filename: %s", version, filename.c_str());
return;
}
setFilenameLookupDictionary( dict["filenames"].asValueMap());

View File

@ -84,7 +84,7 @@ public:
* @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned.
*/
virtual unsigned char* getFileData(const char* filename, const char* mode, long *size);
virtual unsigned char* getFileData(const char* filename, const char* mode, ssize_t *size);
/**
* Gets resource file data from a zip file.
@ -94,7 +94,7 @@ public:
* @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling free() on any Non-NULL pointer returned.
*/
virtual unsigned char* getFileDataFromZip(const char* zipFilePath, const char* filename, long *size);
virtual unsigned char* getFileDataFromZip(const char* zipFilePath, const char* filename, ssize_t *size);
/** Returns the fullpath for a given filename.

View File

@ -121,10 +121,10 @@ public:
* @js NA
* @lua NA
*/
bool initWithImageData(const unsigned char * data, long dataLen);
bool initWithImageData(const unsigned char * data, ssize_t dataLen);
// @warning kFmtRawData only support RGBA8888
bool initWithRawData(const unsigned char * data, long dataLen, long width, long height, long bitsPerComponent, bool preMulti = false);
bool initWithRawData(const unsigned char * data, ssize_t dataLen, int width, int height, int bitsPerComponent, bool preMulti = false);
/**
@brief Create image with specified string.
@ -175,7 +175,7 @@ public:
// Getters
inline unsigned char * getData() { return _data; }
inline int getDataLen() { return _dataLen; }
inline ssize_t getDataLen() { return _dataLen; }
inline Format getFileType() {return _fileType; }
inline Texture2D::PixelFormat getRenderFormat() { return _renderFormat; }
inline int getWidth() { return _width; }
@ -198,16 +198,16 @@ public:
bool saveToFile(const std::string &filename, bool isToRGB = true);
protected:
bool initWithJpgData(const unsigned char * data, int dataLen);
bool initWithPngData(const unsigned char * data, int dataLen);
bool initWithTiffData(const unsigned char * data, int dataLen);
bool initWithWebpData(const unsigned char * data, int dataLen);
bool initWithPVRData(const unsigned char * data, int dataLen);
bool initWithPVRv2Data(const unsigned char * data, int dataLen);
bool initWithPVRv3Data(const unsigned char * data, int dataLen);
bool initWithETCData(const unsigned char * data, int dataLen);
bool initWithS3TCData(const unsigned char * data, int dataLen);
bool initWithATITCData(const unsigned char *data, int dataLen);
bool initWithJpgData(const unsigned char * data, ssize_t dataLen);
bool initWithPngData(const unsigned char * data, ssize_t dataLen);
bool initWithTiffData(const unsigned char * data, ssize_t dataLen);
bool initWithWebpData(const unsigned char * data, ssize_t dataLen);
bool initWithPVRData(const unsigned char * data, ssize_t dataLen);
bool initWithPVRv2Data(const unsigned char * data, ssize_t dataLen);
bool initWithPVRv3Data(const unsigned char * data, ssize_t dataLen);
bool initWithETCData(const unsigned char * data, ssize_t dataLen);
bool initWithS3TCData(const unsigned char * data, ssize_t dataLen);
bool initWithATITCData(const unsigned char *data, ssize_t dataLen);
typedef struct sImageTGA tImageTGA;
bool initWithTGAData(tImageTGA* tgaData);
@ -221,7 +221,7 @@ private:
*/
static const int MIPMAP_MAX = 16;
unsigned char *_data;
int _dataLen;
ssize_t _dataLen;
int _width;
int _height;
Format _fileType;
@ -248,15 +248,15 @@ private:
*/
bool initWithImageFileThreadSafe(const char *fullpath);
Format detectFormat(const unsigned char * data, int dataLen);
bool isPng(const unsigned char * data, int dataLen);
bool isJpg(const unsigned char * data, int dataLen);
bool isTiff(const unsigned char * data, int dataLen);
bool isWebp(const unsigned char * data, int dataLen);
bool isPvr(const unsigned char * data, int dataLen);
bool isEtc(const unsigned char * data, int dataLen);
bool isS3TC(const unsigned char * data,int dataLen);
bool isATITC(const unsigned char *data, int dataLen);
Format detectFormat(const unsigned char * data, ssize_t dataLen);
bool isPng(const unsigned char * data, ssize_t dataLen);
bool isJpg(const unsigned char * data, ssize_t dataLen);
bool isTiff(const unsigned char * data, ssize_t dataLen);
bool isWebp(const unsigned char * data, ssize_t dataLen);
bool isPvr(const unsigned char * data, ssize_t dataLen);
bool isEtc(const unsigned char * data, ssize_t dataLen);
bool isS3TC(const unsigned char * data,ssize_t dataLen);
bool isATITC(const unsigned char *data, ssize_t dataLen);
};
// end of platform group

View File

@ -420,7 +420,7 @@ bool Image::initWithImageFile(const char * strPath)
SDL_FreeSurface(iSurf);
#else
long bufferLen = 0;
ssize_t bufferLen = 0;
unsigned char* buffer = FileUtils::getInstance()->getFileData(_filePath.c_str(), "rb", &bufferLen);
if (buffer != nullptr && bufferLen > 0)
@ -437,7 +437,7 @@ bool Image::initWithImageFile(const char * strPath)
bool Image::initWithImageFileThreadSafe(const char *fullpath)
{
bool ret = false;
long dataLen = 0;
ssize_t dataLen = 0;
_filePath = fullpath;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
FileUtilsAndroid *fileUitls = (FileUtilsAndroid*)FileUtils::getInstance();
@ -453,7 +453,7 @@ bool Image::initWithImageFileThreadSafe(const char *fullpath)
return ret;
}
bool Image::initWithImageData(const unsigned char * data, long dataLen)
bool Image::initWithImageData(const unsigned char * data, ssize_t dataLen)
{
bool ret = false;
@ -462,7 +462,7 @@ bool Image::initWithImageData(const unsigned char * data, long dataLen)
CC_BREAK_IF(! data || dataLen <= 0);
unsigned char* unpackedData = nullptr;
int unpackedLen = 0;
ssize_t unpackedLen = 0;
//detecgt and unzip the compress file
if (ZipUtils::isCCZBuffer(data, dataLen))
@ -535,7 +535,7 @@ bool Image::initWithImageData(const unsigned char * data, long dataLen)
return ret;
}
bool Image::isPng(const unsigned char * data, int dataLen)
bool Image::isPng(const unsigned char * data, ssize_t dataLen)
{
if (dataLen <= 8)
{
@ -548,13 +548,13 @@ bool Image::isPng(const unsigned char * data, int dataLen)
}
bool Image::isEtc(const unsigned char * data, int dataLen)
bool Image::isEtc(const unsigned char * data, ssize_t dataLen)
{
return etc1_pkm_is_valid((etc1_byte*)data) ? true : false;
}
bool Image::isS3TC(const unsigned char * data, int dataLen)
bool Image::isS3TC(const unsigned char * data, ssize_t dataLen)
{
S3TCTexHeader *header = (S3TCTexHeader *)data;
@ -567,7 +567,7 @@ bool Image::isS3TC(const unsigned char * data, int dataLen)
return true;
}
bool Image::isATITC(const unsigned char *data, int dataLen)
bool Image::isATITC(const unsigned char *data, ssize_t dataLen)
{
ATITCTexHeader *header = (ATITCTexHeader *)data;
@ -579,7 +579,7 @@ bool Image::isATITC(const unsigned char *data, int dataLen)
return true;
}
bool Image::isJpg(const unsigned char * data, int dataLen)
bool Image::isJpg(const unsigned char * data, ssize_t dataLen)
{
if (dataLen <= 4)
{
@ -591,7 +591,7 @@ bool Image::isJpg(const unsigned char * data, int dataLen)
return memcmp(data, JPG_SOI, 2) == 0;
}
bool Image::isTiff(const unsigned char * data, int dataLen)
bool Image::isTiff(const unsigned char * data, ssize_t dataLen)
{
if (dataLen <= 4)
{
@ -605,7 +605,7 @@ bool Image::isTiff(const unsigned char * data, int dataLen)
(memcmp(data, TIFF_MM, 2) == 0 && *(static_cast<const unsigned char*>(data) + 2) == 0 && *(static_cast<const unsigned char*>(data) + 3) == 42);
}
bool Image::isWebp(const unsigned char * data, int dataLen)
bool Image::isWebp(const unsigned char * data, ssize_t dataLen)
{
if (dataLen <= 12)
{
@ -619,7 +619,7 @@ bool Image::isWebp(const unsigned char * data, int dataLen)
&& memcmp(static_cast<const unsigned char*>(data) + 8, WEBP_WEBP, 4) == 0;
}
bool Image::isPvr(const unsigned char * data, int dataLen)
bool Image::isPvr(const unsigned char * data, ssize_t dataLen)
{
if (static_cast<size_t>(dataLen) < sizeof(PVRv2TexHeader) || static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader))
{
@ -632,7 +632,7 @@ bool Image::isPvr(const unsigned char * data, int dataLen)
return memcmp(&headerv2->pvrTag, gPVRTexIdentifier, strlen(gPVRTexIdentifier)) == 0 || CC_SWAP_INT32_BIG_TO_HOST(headerv3->version) == 0x50565203;
}
Image::Format Image::detectFormat(const unsigned char * data, int dataLen)
Image::Format Image::detectFormat(const unsigned char * data, ssize_t dataLen)
{
if (isPng(data, dataLen))
{
@ -744,7 +744,7 @@ namespace
}
}
bool Image::initWithJpgData(const unsigned char * data, int dataLen)
bool Image::initWithJpgData(const unsigned char * data, ssize_t dataLen)
{
/* these are standard libjpeg structures for reading(decompression) */
struct jpeg_decompress_struct cinfo;
@ -841,7 +841,7 @@ bool Image::initWithJpgData(const unsigned char * data, int dataLen)
return bRet;
}
bool Image::initWithPngData(const unsigned char * data, int dataLen)
bool Image::initWithPngData(const unsigned char * data, ssize_t dataLen)
{
// length of bytes to check if it is a valid png file
#define PNGSIGSIZE 8
@ -1085,7 +1085,7 @@ namespace
}
}
bool Image::initWithTiffData(const unsigned char * data, int dataLen)
bool Image::initWithTiffData(const unsigned char * data, ssize_t dataLen)
{
bool bRet = false;
do
@ -1179,7 +1179,7 @@ namespace
}
}
bool Image::initWithPVRv2Data(const unsigned char * data, int dataLen)
bool Image::initWithPVRv2Data(const unsigned char * data, ssize_t dataLen)
{
int dataLength = 0, dataOffset = 0, dataSize = 0;
int blockSize = 0, widthBlocks = 0, heightBlocks = 0;
@ -1305,7 +1305,7 @@ bool Image::initWithPVRv2Data(const unsigned char * data, int dataLen)
return true;
}
bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen)
bool Image::initWithPVRv3Data(const unsigned char * data, ssize_t dataLen)
{
if (static_cast<size_t>(dataLen) < sizeof(PVRv3TexHeader))
{
@ -1414,7 +1414,7 @@ bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen)
}
dataSize = widthBlocks * heightBlocks * ((blockSize * it->second.bpp) / 8);
int packetLength = _dataLen - dataOffset;
auto packetLength = _dataLen - dataOffset;
packetLength = packetLength > dataSize ? dataSize : packetLength;
_mipmaps[i].address = _data + dataOffset;
@ -1431,7 +1431,7 @@ bool Image::initWithPVRv3Data(const unsigned char * data, int dataLen)
return true;
}
bool Image::initWithETCData(const unsigned char * data, int dataLen)
bool Image::initWithETCData(const unsigned char * data, ssize_t dataLen)
{
const etc1_byte* header = static_cast<const etc1_byte*>(data);
@ -1575,7 +1575,7 @@ namespace
}
}
bool Image::initWithS3TCData(const unsigned char * data, int dataLen)
bool Image::initWithS3TCData(const unsigned char * data, ssize_t dataLen)
{
const uint32_t FOURCC_DXT1 = makeFourCC('D', 'X', 'T', '1');
@ -1697,7 +1697,7 @@ bool Image::initWithS3TCData(const unsigned char * data, int dataLen)
}
bool Image::initWithATITCData(const unsigned char *data, int dataLen)
bool Image::initWithATITCData(const unsigned char *data, ssize_t dataLen)
{
/* load the .ktx file */
ATITCTexHeader *header = (ATITCTexHeader *)data;
@ -1826,12 +1826,12 @@ bool Image::initWithATITCData(const unsigned char *data, int dataLen)
return true;
}
bool Image::initWithPVRData(const unsigned char * data, int dataLen)
bool Image::initWithPVRData(const unsigned char * data, ssize_t dataLen)
{
return initWithPVRv2Data(data, dataLen) || initWithPVRv3Data(data, dataLen);
}
bool Image::initWithWebpData(const unsigned char * data, int dataLen)
bool Image::initWithWebpData(const unsigned char * data, ssize_t dataLen)
{
bool bRet = false;
do
@ -1866,7 +1866,7 @@ bool Image::initWithWebpData(const unsigned char * data, int dataLen)
return bRet;
}
bool Image::initWithRawData(const unsigned char * data, long dataLen, long width, long height, long bitsPerComponent, bool preMulti)
bool Image::initWithRawData(const unsigned char * data, ssize_t dataLen, int width, int height, int bitsPerComponent, bool preMulti)
{
bool bRet = false;
do

View File

@ -114,7 +114,7 @@ bool SAXParser::parse(const char* pXMLData, size_t uDataLength)
bool SAXParser::parse(const char *pszFile)
{
bool ret = false;
long size = 0;
ssize_t size = 0;
char* pBuffer = (char*)FileUtils::getInstance()->getFileData(pszFile, "rt", &size);
if (pBuffer != NULL && size > 0)
{

View File

@ -31,7 +31,7 @@ NS_CC_BEGIN
std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>();
std::mutex* ThreadHelper::_mutex = new std::mutex;
long ThreadHelper::_callbackNumberPerFrame = 5;
int ThreadHelper::_callbackNumberPerFrame = 5;
void* ThreadHelper::createAutoreleasePool()
@ -56,7 +56,7 @@ void ThreadHelper::doCallback()
{
_mutex->lock();
auto iter = _callbackList->begin();
long i = 0;
int i = 0;
while (iter != _callbackList->end())
{
auto f = *iter;
@ -75,7 +75,7 @@ void ThreadHelper::doCallback()
_mutex->unlock();
}
void ThreadHelper::setCallbackNumberPerFrame(long callbackNumberPerFrame)
void ThreadHelper::setCallbackNumberPerFrame(int callbackNumberPerFrame)
{
_callbackNumberPerFrame = callbackNumberPerFrame;
}

View File

@ -72,7 +72,7 @@ public:
* @lua NA
@since v3.0
*/
static void setCallbackNumberPerFrame(long callbackNumberPerFrame);
static void setCallbackNumberPerFrame(int callbackNumberPerFrame);
private:
// This function will be call by Director to call some call back function on gl thread
@ -81,7 +81,7 @@ private:
static std::list<std::function<void(void)>> *_callbackList;
static std::mutex *_mutex;
// How many callback functions invoked per frame
static long _callbackNumberPerFrame;
static int _callbackNumberPerFrame;
};
// end of platform group

View File

@ -130,17 +130,17 @@ bool FileUtilsAndroid::isAbsolutePath(const std::string& strPath) const
}
unsigned char* FileUtilsAndroid::getFileData(const char* filename, const char* mode, long * size)
unsigned char* FileUtilsAndroid::getFileData(const char* filename, const char* mode, ssize_t * size)
{
return doGetFileData(filename, mode, size, false);
}
unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* filename, const char* pszMode, long * pSize)
unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* filename, const char* pszMode, ssize_t * pSize)
{
return doGetFileData(filename, pszMode, pSize, true);
}
unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char* mode, long * size, bool forAsync)
unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char* mode, ssize_t * size, bool forAsync)
{
unsigned char * data = 0;

View File

@ -55,7 +55,7 @@ public:
/* override funtions */
bool init();
virtual unsigned char* getFileData(const char* filename, const char* mode, long * size);
virtual unsigned char* getFileData(const char* filename, const char* mode, ssize_t * size);
virtual std::string getWritablePath() const;
virtual bool isFileExist(const std::string& strFilePath) const;
@ -64,10 +64,10 @@ public:
/** This function is android specific. It is used for TextureCache::addImageAsync().
Don't use it in your codes.
*/
unsigned char* getFileDataForAsync(const char* filename, const char* mode, long * size);
unsigned char* getFileDataForAsync(const char* filename, const char* mode, ssize_t * size);
private:
unsigned char* doGetFileData(const char* filename, const char* mode, long * size, bool forAsync);
unsigned char* doGetFileData(const char* filename, const char* mode, ssize_t * size, bool forAsync);
static AAssetManager* assetmanager;
};

View File

@ -296,7 +296,7 @@ static void engine_term_display(struct engine* engine) {
/*
* Get X, Y positions and ID's for all pointers
*/
static void getTouchPos(AInputEvent *event, long ids[], float xs[], float ys[]) {
static void getTouchPos(AInputEvent *event, int ids[], float xs[], float ys[]) {
int pointerCount = AMotionEvent_getPointerCount(event);
for(int i = 0; i < pointerCount; ++i) {
ids[i] = AMotionEvent_getPointerId(event, i);
@ -325,11 +325,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
LOG_EVENTS_DEBUG("Event: Action DOWN x=%f y=%f pointerID=%d\n",
xP, yP, pointerId);
long pId = pointerId;
float x = xP;
float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pId, &x, &y);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pointerId, &x, &y);
return 1;
}
break;
@ -344,11 +343,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
LOG_EVENTS_DEBUG("Event: Action POINTER DOWN x=%f y=%f pointerID=%d\n",
xP, yP, pointerId);
long pId = pointerId;
float x = xP;
float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pId, &x, &y);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, &pointerId, &x, &y);
return 1;
}
break;
@ -357,7 +355,7 @@ static int32_t handle_touch_input(AInputEvent *event) {
{
LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_MOVE");
int pointerCount = AMotionEvent_getPointerCount(event);
long ids[pointerCount];
int ids[pointerCount];
float xs[pointerCount], ys[pointerCount];
getTouchPos(event, ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(pointerCount, ids, xs, ys);
@ -373,11 +371,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
float yP = AMotionEvent_getY(event,0);
LOG_EVENTS_DEBUG("Event: Action UP x=%f y=%f pointerID=%d\n",
xP, yP, pointerId);
long pId = pointerId;
float x = xP;
float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pId, &x, &y);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pointerId, &x, &y);
return 1;
}
break;
@ -391,11 +388,10 @@ static int32_t handle_touch_input(AInputEvent *event) {
float yP = AMotionEvent_getY(event,pointerIndex);
LOG_EVENTS_DEBUG("Event: Action POINTER UP x=%f y=%f pointerID=%d\n",
xP, yP, pointerIndex);
long pId = pointerId;
float x = xP;
float y = yP;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pId, &x, &y);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, &pointerId, &x, &y);
return 1;
}
break;
@ -404,7 +400,7 @@ static int32_t handle_touch_input(AInputEvent *event) {
{
LOG_EVENTS_DEBUG("AMOTION_EVENT_ACTION_CANCEL");
int pointerCount = AMotionEvent_getPointerCount(event);
long ids[pointerCount];
int ids[pointerCount];
float xs[pointerCount], ys[pointerCount];
getTouchPos(event, ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesCancel(pointerCount, ids, xs, ys);

View File

@ -28,7 +28,7 @@ NS_CC_BEGIN
std::list<std::function<void(void)>>* ThreadHelper::_callbackList = new std::list<std::function<void(void)>>();
std::mutex* ThreadHelper::_mutex = new std::mutex;
long ThreadHelper::_callbackNumberPerFrame = 5;
int ThreadHelper::_callbackNumberPerFrame = 5;
void* ThreadHelper::createAutoreleasePool()
{
@ -53,7 +53,7 @@ void ThreadHelper::doCallback()
{
_mutex->lock();
auto iter = _callbackList->begin();
long i = 0;
int i = 0;
while (iter != _callbackList->end())
{
auto f = *iter;
@ -72,7 +72,7 @@ void ThreadHelper::doCallback()
_mutex->unlock();
}
void ThreadHelper::setCallbackNumberPerFrame(long callbackNumberPerFrame)
void ThreadHelper::setCallbackNumberPerFrame(int callbackNumberPerFrame)
{
_callbackNumberPerFrame = callbackNumberPerFrame;
}

View File

@ -413,7 +413,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i;
}
cocos2d::EGLView::getInstance()->handleTouchesBegin(i, (long*)ids, xs, ys);
cocos2d::EGLView::getInstance()->handleTouchesBegin(i, (int*)ids, xs, ys);
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
@ -433,7 +433,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i;
}
cocos2d::EGLView::getInstance()->handleTouchesMove(i, (long*)ids, xs, ys);
cocos2d::EGLView::getInstance()->handleTouchesMove(i, (int*)ids, xs, ys);
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
@ -454,7 +454,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i;
}
cocos2d::EGLView::getInstance()->handleTouchesEnd(i, (long*)ids, xs, ys);
cocos2d::EGLView::getInstance()->handleTouchesEnd(i, (int*)ids, xs, ys);
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
@ -475,7 +475,7 @@ static CCEAGLView *__view = 0;
ys[i] = [touch locationInView: [touch view]].y * __view.contentScaleFactor;;
++i;
}
cocos2d::EGLView::getInstance()->handleTouchesCancel(i, (long*)ids, xs, ys);
cocos2d::EGLView::getInstance()->handleTouchesCancel(i, (int*)ids, xs, ys);
}
#pragma mark - UIView - Responder

View File

@ -186,7 +186,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -195,7 +195,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -231,7 +231,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
}
}

View File

@ -206,7 +206,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -215,7 +215,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -253,7 +253,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
}
}

View File

@ -335,7 +335,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, (long*)ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesBegin(1, (int*)ids, xs, ys);
}
- (void)mouseMoved:(NSEvent *)theEvent
@ -359,7 +359,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(1, (long*)ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesMove(1, (int*)ids, xs, ys);
}
- (void)mouseUp:(NSEvent *)theEvent
@ -378,7 +378,7 @@ static CCEAGLView *view;
xs[0] = x / frameZoomFactor_;
ys[0] = y / frameZoomFactor_;
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, (long*)ids, xs, ys);
cocos2d::Director::getInstance()->getOpenGLView()->handleTouchesEnd(1, (int*)ids, xs, ys);
}
- (void)rightMouseDown:(NSEvent *)theEvent {

View File

@ -303,7 +303,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = true;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesBegin(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -312,7 +312,7 @@ void EGLViewEventHandler::OnGLFWMouseCallBack(GLFWwindow* window, int button, in
s_captured = false;
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesEnd(1, &id, &s_mouseX, &s_mouseY);
}
}
@ -348,7 +348,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
{
if (eglView->getViewPortRect().equals(Rect::ZERO) || eglView->getViewPortRect().containsPoint(Point(s_mouseX,eglView->getFrameSize().height - s_mouseY)))
{
long id = 0;
int id = 0;
eglView->handleTouchesMove(1, &id, &s_mouseX, &s_mouseY);
}
}

View File

@ -28,7 +28,7 @@
NS_CC_BEGIN
Data::Data(unsigned char *pBytes, const unsigned long nSize)
Data::Data(unsigned char *pBytes, ssize_t nSize)
{
_size = nSize;
_bytes = new unsigned char[_size];
@ -53,7 +53,7 @@ unsigned char* Data::getBytes() const
return _bytes;
}
unsigned long Data::getSize() const
ssize_t Data::getSize() const
{
return _size;
}

View File

@ -37,7 +37,7 @@ public:
* @js NA
* @lua NA
*/
Data(unsigned char *pBytes, const unsigned long nSize);
Data(unsigned char *pBytes, const ssize_t nSize);
/**
* @js NA
* @lua NA
@ -52,7 +52,7 @@ public:
* @js NA
* @lua NA
*/
static Data* create(unsigned char *pBytes, const unsigned long nSize)
static Data* create(unsigned char *pBytes, const ssize_t nSize)
{
Data* pRet = new Data(pBytes, nSize);
if (pRet)
@ -70,7 +70,7 @@ public:
* @js NA
* @lua NA
*/
unsigned long getSize() const;
ssize_t getSize() const;
/** override functions
* @js NA
@ -80,7 +80,7 @@ public:
private:
unsigned char* _bytes;
unsigned long _size;
ssize_t _size;
};
NS_CC_END

View File

@ -46,7 +46,7 @@ public:
CCLOGINFO("In the default constructor of Map!");
}
explicit Map<K, V>(long capacity)
explicit Map<K, V>(int capacity)
: _data()
{
CCLOGINFO("In the constructor with capacity of Map!");
@ -73,7 +73,7 @@ public:
}
/** Sets capacity of current array */
void reserve(long capacity)
void reserve(int capacity)
{
_data.reserve(capacity);
}

View File

@ -221,7 +221,7 @@ String* String::create(const std::string& str)
return ret;
}
String* String::createWithData(const unsigned char* data, unsigned long nLen)
String* String::createWithData(const unsigned char* data, int nLen)
{
String* ret = NULL;
if (data != NULL)
@ -255,11 +255,11 @@ String* String::createWithFormat(const char* format, ...)
String* String::createWithContentsOfFile(const char* filename)
{
long size = 0;
ssize_t size = 0;
unsigned char* data = 0;
String* ret = NULL;
data = FileUtils::getInstance()->getFileData(filename, "rb", &size);
ret = String::createWithData(data, size);
ret = String::createWithData(data, static_cast<int>(size));
free(data);
return ret;
}

View File

@ -164,7 +164,7 @@ public:
* it means that you needn't do a release operation unless you retain it.
* @js NA
*/
static String* createWithData(const unsigned char* pData, unsigned long nLen);
static String* createWithData(const unsigned char* pData, int nLen);
/** create a string with a file,
* @return A String pointer which is an autorelease object pointer,

View File

@ -287,7 +287,7 @@ Spawn * ActionNode::refreshActionProperty()
}
Vector<FiniteTimeAction*> cSequenceArray;
long frameCount = cArray->count();
auto frameCount = cArray->count();
for (int i = 0; i < frameCount; i++)
{
ActionFrame* frame = (ActionFrame*)(cArray->getObjectAtIndex(i));

View File

@ -285,7 +285,7 @@ Atlas* Atlas_readAtlas (const char* begin, int length, const char* dir) {
Atlas* Atlas_readAtlasFile (const char* path) {
int dirLength;
char *dir;
int length;
ssize_t length;
const char* data;
Atlas* atlas = 0;

View File

@ -232,7 +232,7 @@ static Animation* _SkeletonJson_readAnimation (SkeletonJson* self, Json* root, S
}
SkeletonData* SkeletonJson_readSkeletonDataFile (SkeletonJson* self, const char* path) {
int length;
ssize_t length;
SkeletonData* skeletonData;
const char* json = _Util_readFile(path, &length);
if (!json) {

View File

@ -96,7 +96,7 @@ namespace spine {
void _AtlasPage_createTexture (AtlasPage* self, const char* path);
void _AtlasPage_disposeTexture (AtlasPage* self);
char* _Util_readFile (const char* path, int* length);
char* _Util_readFile (const char* path, ssize_t* length);
/*
* Internal API available for extension:

View File

@ -46,8 +46,8 @@ void _AtlasPage_disposeTexture (AtlasPage* self) {
((TextureAtlas*)self->rendererObject)->release();
}
char* _Util_readFile (const char* path, int* length) {
long size;
char* _Util_readFile (const char* path, ssize_t* length) {
ssize_t size;
char* data = reinterpret_cast<char*>(FileUtils::getInstance()->getFileData(
FileUtils::getInstance()->fullPathForFilename(path).c_str(), "r", &size));
*length = size;

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@ -42,7 +42,7 @@ static std::mutex s_responseQueueMutex;
static std::mutex s_SleepMutex;
static std::condition_variable s_SleepCondition;
static unsigned long s_asyncRequestCount = 0;
static int s_asyncRequestCount = 0;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
typedef int int32_t;

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@ -45,7 +45,7 @@ typedef Point Vect;
typedef struct PhysicsContactData
{
static const long POINT_MAX = 4;
static const int POINT_MAX = 4;
Point points[POINT_MAX];
int count;
Point normal;

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@ -597,7 +597,7 @@ void PhysicsShapePolygon::getPoints(Point* outPoints) const
PhysicsHelper::cpvs2points(((cpPolyShape*)shape)->verts, outPoints, ((cpPolyShape*)shape)->numVerts);
}
long PhysicsShapePolygon::getPointsCount() const
int PhysicsShapePolygon::getPointsCount() const
{
return ((cpPolyShape*)_info->getShapes().front())->numVerts;
}
@ -712,7 +712,7 @@ Point PhysicsShapeEdgePolygon::getCenter()
return _center;
}
long PhysicsShapeEdgePolygon::getPointsCount() const
int PhysicsShapeEdgePolygon::getPointsCount() const
{
return _info->getShapes().size() + 1;
}
@ -773,7 +773,7 @@ Point PhysicsShapeEdgeChain::getCenter()
return _center;
}
long PhysicsShapeEdgeChain::getPointsCount() const
int PhysicsShapeEdgeChain::getPointsCount() const
{
return _info->getShapes().size() + 1;
}

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@ -207,7 +207,7 @@ public:
Point getPoint(int i) const;
void getPoints(Point* outPoints) const;
long getPointsCount() const;
int getPointsCount() const;
virtual Point getCenter() override;
protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, const Point& offset = Point::ZERO);
@ -250,7 +250,7 @@ public:
static PhysicsShapeEdgeBox* create(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 0, const Point& offset = Point::ZERO);
virtual Point getOffset() override { return _offset; }
void getPoints(const Point* outPoints) const;
long getPointsCount() const;
int getPointsCount() const;
protected:
bool init(const Size& size, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1, const Point& offset = Point::ZERO);
@ -272,7 +272,7 @@ public:
static PhysicsShapeEdgePolygon* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
virtual Point getCenter() override;
void getPoints(Point* outPoints) const;
long getPointsCount() const;
int getPointsCount() const;
protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
@ -294,7 +294,7 @@ public:
static PhysicsShapeEdgeChain* create(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);
virtual Point getCenter() override;
void getPoints(Point* outPoints) const;
long getPointsCount() const;
int getPointsCount() const;
protected:
bool init(const Point* points, int count, const PhysicsMaterial& material = PHYSICSSHAPE_MATERIAL_DEFAULT, float border = 1);

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@ -83,11 +83,11 @@ typedef PhysicsRectQueryCallbackFunc PhysicsPointQueryCallbackFunc;
class PhysicsWorld
{
public:
static const long DEBUGDRAW_NONE = 0x00;
static const long DEBUGDRAW_SHAPE = 0x01;
static const long DEBUGDRAW_JOINT = 0x02;
static const long DEBUGDRAW_CONTACT = 0x04;
static const long DEBUGDRAW_ALL = DEBUGDRAW_SHAPE | DEBUGDRAW_JOINT | DEBUGDRAW_CONTACT;
static const int DEBUGDRAW_NONE = 0x00;
static const int DEBUGDRAW_SHAPE = 0x01;
static const int DEBUGDRAW_JOINT = 0x02;
static const int DEBUGDRAW_CONTACT = 0x04;
static const int DEBUGDRAW_ALL = DEBUGDRAW_SHAPE | DEBUGDRAW_JOINT | DEBUGDRAW_CONTACT;
public:
/** Adds a joint to the physics world.*/