diff --git a/tests/lua-tests/src/Scene3DTest/Scene3DTest.lua b/tests/lua-tests/src/Scene3DTest/Scene3DTest.lua index 170c29d98e..f1514fce83 100644 --- a/tests/lua-tests/src/Scene3DTest/Scene3DTest.lua +++ b/tests/lua-tests/src/Scene3DTest/Scene3DTest.lua @@ -510,7 +510,7 @@ function Scene3DTest:createDetailDlg() self._detailDlg:addChild(title) -- add a spine ffd animation on it - local skeletonNode = sp.SkeletonAnimation:create("spine/goblins.json", "spine/goblins.atlas", 1.5) + local skeletonNode = sp.SkeletonAnimation:create("spine/goblins_mesh.json", "spine/goblins.atlas", 1.5) skeletonNode:setAnimation(0, "walk", true) skeletonNode:setSkin("goblin")