closed #2342: Fixing indention.

This commit is contained in:
James Chen 2013-06-29 15:04:43 +08:00
parent bb2f19535b
commit b76798505c
1 changed files with 1 additions and 1 deletions

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@ -515,7 +515,7 @@ bool Texture2D::initWithString(const char *text, ccFontDefinition *textDefinitio
#if CC_ENABLE_CACHE_TEXTURE_DATA
// cache the texture data
VolatileTexture::addStringTexture(this, text, textDefinition->_dimensions, textDefinition->_alignment, textDefinition->_vertAlignment, textDefinition->_fontName.c_str(), textDefinition->_fontSize);
VolatileTexture::addStringTexture(this, text, textDefinition->_dimensions, textDefinition->_alignment, textDefinition->_vertAlignment, textDefinition->_fontName.c_str(), textDefinition->_fontSize);
#endif
bool bRet = false;