mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3.7-release' into videoplayer
This commit is contained in:
commit
b9cccc8a4d
|
@ -37,4 +37,4 @@ before_install:
|
||||||
# whitelist
|
# whitelist
|
||||||
branches:
|
branches:
|
||||||
only:
|
only:
|
||||||
- v3
|
- v3.7-release
|
||||||
|
|
|
@ -41,7 +41,7 @@ NS_CC_BEGIN
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* PolygonInfo is an object holding the required data to display Sprites。
|
* PolygonInfo is an object holding the required data to display Sprites.
|
||||||
* It can be a simple as a triangle, or as complex as a whole 3D mesh
|
* It can be a simple as a triangle, or as complex as a whole 3D mesh
|
||||||
*/
|
*/
|
||||||
class CC_DLL PolygonInfo
|
class CC_DLL PolygonInfo
|
||||||
|
|
|
@ -46,7 +46,10 @@ SimpleAudioEngine* SimpleAudioEngine::getInstance() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleAudioEngine::end() {
|
void SimpleAudioEngine::end() {
|
||||||
oAudioPlayer->close();
|
if(oAudioPlayer)
|
||||||
|
{
|
||||||
|
oAudioPlayer->close();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
|
@ -332,6 +332,9 @@ bool AudioPlayer::play2d(AudioCache* cache)
|
||||||
_duration = getDuration();
|
_duration = getDuration();
|
||||||
ret = _play();
|
ret = _play();
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
error();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
|
@ -342,6 +345,7 @@ void AudioPlayer::init()
|
||||||
do {
|
do {
|
||||||
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
||||||
if (FAILED(XAudio2Create(_xaEngine.ReleaseAndGetAddressOf()))) {
|
if (FAILED(XAudio2Create(_xaEngine.ReleaseAndGetAddressOf()))) {
|
||||||
|
error();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -354,8 +358,10 @@ void AudioPlayer::init()
|
||||||
|
|
||||||
_xaEngine->RegisterForCallbacks(this);
|
_xaEngine->RegisterForCallbacks(this);
|
||||||
if (FAILED(_xaEngine->CreateMasteringVoice(&_xaMasterVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, nullptr, nullptr, AudioCategory_GameMedia))) {
|
if (FAILED(_xaEngine->CreateMasteringVoice(&_xaMasterVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, nullptr, nullptr, AudioCategory_GameMedia))) {
|
||||||
|
error();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
_ready = true;
|
_ready = true;
|
||||||
_state = AudioPlayerState::READY;
|
_state = AudioPlayerState::READY;
|
||||||
} while (false);
|
} while (false);
|
||||||
|
@ -363,10 +369,12 @@ void AudioPlayer::init()
|
||||||
|
|
||||||
void AudioPlayer::free()
|
void AudioPlayer::free()
|
||||||
{
|
{
|
||||||
|
_ready = false;
|
||||||
_stop();
|
_stop();
|
||||||
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
||||||
|
|
||||||
if (_xaEngine) {
|
if (_xaEngine) {
|
||||||
|
_xaEngine->UnregisterForCallbacks(this);
|
||||||
_xaEngine->StopEngine();
|
_xaEngine->StopEngine();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -430,6 +438,7 @@ void AudioPlayer::error()
|
||||||
_criticalError = true;
|
_criticalError = true;
|
||||||
_ready = false;
|
_ready = false;
|
||||||
_state = AudioPlayerState::ERRORED;
|
_state = AudioPlayerState::ERRORED;
|
||||||
|
CCLOG("Audio system encountered error.");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioPlayer::popBuffer()
|
void AudioPlayer::popBuffer()
|
||||||
|
@ -537,13 +546,15 @@ void AudioPlayer::OnProcessingPassEnd()
|
||||||
void AudioPlayer::OnCriticalError(HRESULT err)
|
void AudioPlayer::OnCriticalError(HRESULT err)
|
||||||
{
|
{
|
||||||
UNREFERENCED_PARAMETER(err);
|
UNREFERENCED_PARAMETER(err);
|
||||||
error();
|
if (_ready) {
|
||||||
|
error();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// IXAudio2VoiceCallback
|
// IXAudio2VoiceCallback
|
||||||
void AudioPlayer::OnVoiceProcessingPassStart(UINT32 uBytesRequired)
|
void AudioPlayer::OnVoiceProcessingPassStart(UINT32 uBytesRequired)
|
||||||
{
|
{
|
||||||
if (uBytesRequired && _isStreaming){
|
if (_ready && uBytesRequired && _isStreaming){
|
||||||
submitBuffers();
|
submitBuffers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -554,7 +565,9 @@ void AudioPlayer::OnVoiceProcessingPassEnd()
|
||||||
|
|
||||||
void AudioPlayer::OnStreamEnd()
|
void AudioPlayer::OnStreamEnd()
|
||||||
{
|
{
|
||||||
onBufferRunOut();
|
if (_ready) {
|
||||||
|
onBufferRunOut();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioPlayer::OnBufferStart(void* pBufferContext)
|
void AudioPlayer::OnBufferStart(void* pBufferContext)
|
||||||
|
@ -565,14 +578,16 @@ void AudioPlayer::OnBufferStart(void* pBufferContext)
|
||||||
void AudioPlayer::OnBufferEnd(void* pBufferContext)
|
void AudioPlayer::OnBufferEnd(void* pBufferContext)
|
||||||
{
|
{
|
||||||
UNREFERENCED_PARAMETER(pBufferContext);
|
UNREFERENCED_PARAMETER(pBufferContext);
|
||||||
updateState();
|
if (_ready) {
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioPlayer::OnLoopEnd(void* pBufferContext)
|
void AudioPlayer::OnLoopEnd(void* pBufferContext)
|
||||||
{
|
{
|
||||||
UNREFERENCED_PARAMETER(pBufferContext);
|
UNREFERENCED_PARAMETER(pBufferContext);
|
||||||
|
|
||||||
if (!_loop) {
|
if (_ready && !_loop) {
|
||||||
_stop();
|
_stop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -581,7 +596,9 @@ void AudioPlayer::OnVoiceError(void* pBufferContext, HRESULT err)
|
||||||
{
|
{
|
||||||
UNREFERENCED_PARAMETER(pBufferContext);
|
UNREFERENCED_PARAMETER(pBufferContext);
|
||||||
UNREFERENCED_PARAMETER(err);
|
UNREFERENCED_PARAMETER(err);
|
||||||
error();
|
if (_ready) {
|
||||||
|
error();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1412,7 +1412,7 @@ Widget* WidgetPropertiesReader0300::widgetFromBinary(CocoLoader* cocoLoader, st
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (dynamic_cast<Layout*>(widget))
|
if (nullptr == dynamic_cast<Layout*>(widget))
|
||||||
{
|
{
|
||||||
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
||||||
{
|
{
|
||||||
|
@ -1504,7 +1504,7 @@ Widget* WidgetPropertiesReader0300::widgetFromJsonDictionary(const rapidjson::Va
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (dynamic_cast<Layout*>(widget))
|
if (nullptr == dynamic_cast<Layout*>(widget))
|
||||||
{
|
{
|
||||||
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
||||||
{
|
{
|
||||||
|
|
|
@ -5,6 +5,10 @@ LOCAL_MODULE := cocos_ui_static
|
||||||
|
|
||||||
LOCAL_MODULE_FILENAME := libui
|
LOCAL_MODULE_FILENAME := libui
|
||||||
|
|
||||||
|
ifeq ($(USE_ARM_MODE),1)
|
||||||
|
LOCAL_ARM_MODE := arm
|
||||||
|
endif
|
||||||
|
|
||||||
LOCAL_SRC_FILES := \
|
LOCAL_SRC_FILES := \
|
||||||
UIWidget.cpp \
|
UIWidget.cpp \
|
||||||
UILayout.cpp \
|
UILayout.cpp \
|
||||||
|
|
|
@ -23,13 +23,24 @@ THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
#include "ui/UIScrollView.h"
|
#include "ui/UIScrollView.h"
|
||||||
|
#include "platform/CCDevice.h"
|
||||||
|
#include "base/CCDirector.h"
|
||||||
|
|
||||||
NS_CC_BEGIN
|
NS_CC_BEGIN
|
||||||
|
|
||||||
namespace ui {
|
namespace ui {
|
||||||
|
|
||||||
|
#define MOVE_INCH 7.0f/160.0f
|
||||||
static const float AUTOSCROLLMAXSPEED = 1000.0f;
|
static const float AUTOSCROLLMAXSPEED = 1000.0f;
|
||||||
|
|
||||||
|
static float convertDistanceFromPointToInch(Vec2 dis)
|
||||||
|
{
|
||||||
|
auto glview = Director::getInstance()->getOpenGLView();
|
||||||
|
int dpi = Device::getDPI();
|
||||||
|
float distance = Vec2(dis.x * glview->getScaleX() / dpi, dis.y * glview->getScaleY() / dpi).getLength();
|
||||||
|
return distance;
|
||||||
|
}
|
||||||
|
|
||||||
const Vec2 SCROLLDIR_UP(0.0f, 1.0f);
|
const Vec2 SCROLLDIR_UP(0.0f, 1.0f);
|
||||||
const Vec2 SCROLLDIR_DOWN(0.0f, -1.0f);
|
const Vec2 SCROLLDIR_DOWN(0.0f, -1.0f);
|
||||||
const Vec2 SCROLLDIR_LEFT(-1.0f, 0.0f);
|
const Vec2 SCROLLDIR_LEFT(-1.0f, 0.0f);
|
||||||
|
@ -56,7 +67,7 @@ _isAutoScrollSpeedAttenuated(false),
|
||||||
_needCheckAutoScrollDestination(false),
|
_needCheckAutoScrollDestination(false),
|
||||||
_bePressed(false),
|
_bePressed(false),
|
||||||
_slidTime(0.0f),
|
_slidTime(0.0f),
|
||||||
_childFocusCancelOffset(5.0f),
|
_childFocusCancelOffsetInInch(MOVE_INCH),
|
||||||
_leftBounceNeeded(false),
|
_leftBounceNeeded(false),
|
||||||
_topBounceNeeded(false),
|
_topBounceNeeded(false),
|
||||||
_rightBounceNeeded(false),
|
_rightBounceNeeded(false),
|
||||||
|
@ -1576,9 +1587,24 @@ void ScrollView::interceptTouchEvent(Widget::TouchEventType event, Widget *sende
|
||||||
break;
|
break;
|
||||||
case TouchEventType::MOVED:
|
case TouchEventType::MOVED:
|
||||||
{
|
{
|
||||||
float offset = (sender->getTouchBeganPosition() - touchPoint).getLength();
|
|
||||||
_touchMovePosition = touch->getLocation();
|
_touchMovePosition = touch->getLocation();
|
||||||
if (offset > _childFocusCancelOffset)
|
// calculates move offset in points
|
||||||
|
float offsetInInch = 0;
|
||||||
|
switch (_direction)
|
||||||
|
{
|
||||||
|
case Direction::HORIZONTAL:
|
||||||
|
offsetInInch = convertDistanceFromPointToInch(Vec2(fabs(sender->getTouchBeganPosition().x - touchPoint.x), 0));
|
||||||
|
break;
|
||||||
|
case Direction::VERTICAL:
|
||||||
|
offsetInInch = convertDistanceFromPointToInch(Vec2(0, fabs(sender->getTouchBeganPosition().y - touchPoint.y)));
|
||||||
|
break;
|
||||||
|
case Direction::BOTH:
|
||||||
|
offsetInInch = convertDistanceFromPointToInch(sender->getTouchBeganPosition() - touchPoint);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (offsetInInch > _childFocusCancelOffsetInInch)
|
||||||
{
|
{
|
||||||
sender->setHighlighted(false);
|
sender->setHighlighted(false);
|
||||||
handleMoveLogic(touch);
|
handleMoveLogic(touch);
|
||||||
|
|
|
@ -491,7 +491,7 @@ protected:
|
||||||
bool _bePressed;
|
bool _bePressed;
|
||||||
float _slidTime;
|
float _slidTime;
|
||||||
Vec2 _moveChildPoint;
|
Vec2 _moveChildPoint;
|
||||||
float _childFocusCancelOffset;
|
float _childFocusCancelOffsetInInch;
|
||||||
|
|
||||||
bool _leftBounceNeeded;
|
bool _leftBounceNeeded;
|
||||||
bool _topBounceNeeded;
|
bool _topBounceNeeded;
|
||||||
|
|
|
@ -5,6 +5,10 @@ LOCAL_MODULE := cocos_extension_static
|
||||||
|
|
||||||
LOCAL_MODULE_FILENAME := libextension
|
LOCAL_MODULE_FILENAME := libextension
|
||||||
|
|
||||||
|
ifeq ($(USE_ARM_MODE),1)
|
||||||
|
LOCAL_ARM_MODE := arm
|
||||||
|
endif
|
||||||
|
|
||||||
LOCAL_SRC_FILES := \
|
LOCAL_SRC_FILES := \
|
||||||
assets-manager/AssetsManager.cpp \
|
assets-manager/AssetsManager.cpp \
|
||||||
assets-manager/Downloader.cpp \
|
assets-manager/Downloader.cpp \
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#ifndef _ACTION_MANAGER_TEST_H_
|
#ifndef _ACTION_MANAGER_TEST_H_
|
||||||
#define _ACTION_MANAGER_TEST_H_
|
#define _ACTION_MANAGER_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(ActionManagerTests);
|
DEFINE_TEST_SUITE(ActionManagerTests);
|
||||||
|
|
|
@ -26,8 +26,6 @@
|
||||||
#ifndef _ACTIONS__EASE_TEST_H_
|
#ifndef _ACTIONS__EASE_TEST_H_
|
||||||
#define _ACTIONS__EASE_TEST_H_
|
#define _ACTIONS__EASE_TEST_H_
|
||||||
|
|
||||||
////----#include "cocos2d.h"
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(ActionsEaseTests);
|
DEFINE_TEST_SUITE(ActionsEaseTests);
|
||||||
|
|
|
@ -26,7 +26,6 @@
|
||||||
#ifndef _ACTIONS__PROGRESS_TEST_H_
|
#ifndef _ACTIONS__PROGRESS_TEST_H_
|
||||||
#define _ACTIONS__PROGRESS_TEST_H_
|
#define _ACTIONS__PROGRESS_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(ActionsProgressTests);
|
DEFINE_TEST_SUITE(ActionsProgressTests);
|
||||||
|
|
|
@ -26,7 +26,6 @@
|
||||||
#ifndef _ActionsTest_H_
|
#ifndef _ActionsTest_H_
|
||||||
#define _ActionsTest_H_
|
#define _ActionsTest_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(ActionsTests);
|
DEFINE_TEST_SUITE(ActionsTests);
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
THE SOFTWARE.
|
THE SOFTWARE.
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include "base/allocator/CCAllocatorStrategyPool.h"
|
#include "base/allocator/CCAllocatorStrategyPool.h"
|
||||||
|
|
||||||
|
|
|
@ -74,7 +74,7 @@ BillBoardRotationTest::BillBoardRotationTest()
|
||||||
root->runAction(rp);
|
root->runAction(rp);
|
||||||
|
|
||||||
auto jump = JumpBy::create(1, Vec2(0, 0), 30, 1);
|
auto jump = JumpBy::create(1, Vec2(0, 0), 30, 1);
|
||||||
auto scale = ScaleBy::create(2, 2, 2, 0.1);
|
auto scale = ScaleBy::create(2.f, 2.f, 2.f, 0.1f);
|
||||||
auto seq = Sequence::create(jump,scale, NULL);
|
auto seq = Sequence::create(jump,scale, NULL);
|
||||||
|
|
||||||
auto rot = RotateBy::create(2, Vec3(-90, 0, 0));
|
auto rot = RotateBy::create(2, Vec3(-90, 0, 0));
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#ifndef _BILLBOARD_TEST_H_
|
#ifndef _BILLBOARD_TEST_H_
|
||||||
#define _BILLBOARD_TEST_H_
|
#define _BILLBOARD_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#ifndef _COCOSSTUDIO3D_TEST_H_
|
#ifndef _COCOSSTUDIO3D_TEST_H_
|
||||||
#define _COCOSSTUDIO3D_TEST_H_
|
#define _COCOSSTUDIO3D_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#ifndef __CONFIGURATIONTEST_H__
|
#ifndef __CONFIGURATIONTEST_H__
|
||||||
#define __CONFIGURATIONTEST_H__
|
#define __CONFIGURATIONTEST_H__
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(ConfigurationTests);
|
DEFINE_TEST_SUITE(ConfigurationTests);
|
||||||
|
|
|
@ -220,22 +220,22 @@ void Material_AutoBindings::onEnter()
|
||||||
Material *mat1 = Material::createWithProperties(properties);
|
Material *mat1 = Material::createWithProperties(properties);
|
||||||
|
|
||||||
auto spriteBlur = Sprite::create("Images/grossini.png");
|
auto spriteBlur = Sprite::create("Images/grossini.png");
|
||||||
spriteBlur->setNormalizedPosition(Vec2(0.2, 0.5));
|
spriteBlur->setNormalizedPosition(Vec2(0.2f, 0.5f));
|
||||||
this->addChild(spriteBlur);
|
this->addChild(spriteBlur);
|
||||||
spriteBlur->setGLProgramState(mat1->getTechniqueByName("blur")->getPassByIndex(0)->getGLProgramState());
|
spriteBlur->setGLProgramState(mat1->getTechniqueByName("blur")->getPassByIndex(0)->getGLProgramState());
|
||||||
|
|
||||||
auto spriteOutline = Sprite::create("Images/grossini.png");
|
auto spriteOutline = Sprite::create("Images/grossini.png");
|
||||||
spriteOutline->setNormalizedPosition(Vec2(0.4, 0.5));
|
spriteOutline->setNormalizedPosition(Vec2(0.4f, 0.5f));
|
||||||
this->addChild(spriteOutline);
|
this->addChild(spriteOutline);
|
||||||
spriteOutline->setGLProgramState(mat1->getTechniqueByName("outline")->getPassByIndex(0)->getGLProgramState());
|
spriteOutline->setGLProgramState(mat1->getTechniqueByName("outline")->getPassByIndex(0)->getGLProgramState());
|
||||||
|
|
||||||
auto spriteNoise = Sprite::create("Images/grossini.png");
|
auto spriteNoise = Sprite::create("Images/grossini.png");
|
||||||
spriteNoise->setNormalizedPosition(Vec2(0.6, 0.5));
|
spriteNoise->setNormalizedPosition(Vec2(0.6f, 0.5f));
|
||||||
this->addChild(spriteNoise);
|
this->addChild(spriteNoise);
|
||||||
spriteNoise->setGLProgramState(mat1->getTechniqueByName("noise")->getPassByIndex(0)->getGLProgramState());
|
spriteNoise->setGLProgramState(mat1->getTechniqueByName("noise")->getPassByIndex(0)->getGLProgramState());
|
||||||
|
|
||||||
auto spriteEdgeDetect = Sprite::create("Images/grossini.png");
|
auto spriteEdgeDetect = Sprite::create("Images/grossini.png");
|
||||||
spriteEdgeDetect->setNormalizedPosition(Vec2(0.8, 0.5));
|
spriteEdgeDetect->setNormalizedPosition(Vec2(0.8f, 0.5f));
|
||||||
this->addChild(spriteEdgeDetect);
|
this->addChild(spriteEdgeDetect);
|
||||||
spriteEdgeDetect->setGLProgramState(mat1->getTechniqueByName("edge_detect")->getPassByIndex(0)->getGLProgramState());
|
spriteEdgeDetect->setGLProgramState(mat1->getTechniqueByName("edge_detect")->getPassByIndex(0)->getGLProgramState());
|
||||||
|
|
||||||
|
@ -396,7 +396,7 @@ void Material_invalidate::onEnter()
|
||||||
sprite->setScale(5);
|
sprite->setScale(5);
|
||||||
sprite->setRotation3D(Vec3(0,180,0));
|
sprite->setRotation3D(Vec3(0,180,0));
|
||||||
addChild(sprite);
|
addChild(sprite);
|
||||||
sprite->setNormalizedPosition(Vec2(0.3,0.3));
|
sprite->setNormalizedPosition(Vec2(0.3f,0.3f));
|
||||||
|
|
||||||
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
||||||
auto repeat = RepeatForever::create(rotate);
|
auto repeat = RepeatForever::create(rotate);
|
||||||
|
@ -408,7 +408,7 @@ void Material_invalidate::onEnter()
|
||||||
skeletonNode->setSkin("goblin");
|
skeletonNode->setSkin("goblin");
|
||||||
|
|
||||||
skeletonNode->setScale(0.25);
|
skeletonNode->setScale(0.25);
|
||||||
skeletonNode->setNormalizedPosition(Vec2(0.6,0.3));
|
skeletonNode->setNormalizedPosition(Vec2(0.6f,0.3f));
|
||||||
this->addChild(skeletonNode);
|
this->addChild(skeletonNode);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -465,7 +465,7 @@ void Material_renderState::onEnter()
|
||||||
sprite->setScale(5);
|
sprite->setScale(5);
|
||||||
sprite->setRotation3D(Vec3(0,180,0));
|
sprite->setRotation3D(Vec3(0,180,0));
|
||||||
addChild(sprite);
|
addChild(sprite);
|
||||||
sprite->setNormalizedPosition(Vec2(0.3,0.3));
|
sprite->setNormalizedPosition(Vec2(0.3f,0.3f));
|
||||||
|
|
||||||
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
||||||
auto repeat = RepeatForever::create(rotate);
|
auto repeat = RepeatForever::create(rotate);
|
||||||
|
@ -477,7 +477,7 @@ void Material_renderState::onEnter()
|
||||||
skeletonNode->setSkin("goblin");
|
skeletonNode->setSkin("goblin");
|
||||||
|
|
||||||
skeletonNode->setScale(0.25);
|
skeletonNode->setScale(0.25);
|
||||||
skeletonNode->setNormalizedPosition(Vec2(0.6,0.3));
|
skeletonNode->setNormalizedPosition(Vec2(0.6f,0.3f));
|
||||||
this->addChild(skeletonNode);
|
this->addChild(skeletonNode);
|
||||||
|
|
||||||
_stateBlock.setDepthTest(false);
|
_stateBlock.setDepthTest(false);
|
||||||
|
|
|
@ -24,7 +24,6 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
DEFINE_TEST_SUITE(MaterialSystemTest);
|
DEFINE_TEST_SUITE(MaterialSystemTest);
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#ifndef _NAVMESH_TEST_H_
|
#ifndef _NAVMESH_TEST_H_
|
||||||
#define _NAVMESH_TEST_H_
|
#define _NAVMESH_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include "navmesh/CCNavMesh.h"
|
#include "navmesh/CCNavMesh.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
|
@ -25,7 +25,6 @@
|
||||||
#ifndef _PHYSICS3D_TEST_H_
|
#ifndef _PHYSICS3D_TEST_H_
|
||||||
#define _PHYSICS3D_TEST_H_
|
#define _PHYSICS3D_TEST_H_
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
#include "RenderTextureTest.h"
|
#include "RenderTextureTest.h"
|
||||||
#include "../testBasic.h"
|
|
||||||
|
|
||||||
USING_NS_CC;
|
USING_NS_CC;
|
||||||
using namespace cocos2d::ui;
|
using namespace cocos2d::ui;
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
#include "ui/CocosGUI.h"
|
#include "ui/CocosGUI.h"
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "extensions/cocos-ext.h"
|
#include "extensions/cocos-ext.h"
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#ifndef _SHADER_TEST2_H_
|
#ifndef _SHADER_TEST2_H_
|
||||||
#define _SHADER_TEST2_H_
|
#define _SHADER_TEST2_H_
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "extensions/cocos-ext.h"
|
#include "extensions/cocos-ext.h"
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
#ifndef __cocos2d_tests__SpritePolygonTest__
|
#ifndef __cocos2d_tests__SpritePolygonTest__
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
#include "ui/CocosGUI.h"
|
#include "ui/CocosGUI.h"
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#ifndef TERRAIN_TESH_H
|
#ifndef TERRAIN_TESH_H
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
#include "3d/CCSprite3D.h"
|
#include "3d/CCSprite3D.h"
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#ifndef __TEXT_INPUT_TEST_H__
|
#ifndef __TEXT_INPUT_TEST_H__
|
||||||
#define __TEXT_INPUT_TEST_H__
|
#define __TEXT_INPUT_TEST_H__
|
||||||
|
|
||||||
#include "../testBasic.h"
|
|
||||||
#include "../BaseTest.h"
|
#include "../BaseTest.h"
|
||||||
|
|
||||||
class KeyboardNotificationLayer;
|
class KeyboardNotificationLayer;
|
||||||
|
|
|
@ -30,4 +30,6 @@ CocostudioParserTests::CocostudioParserTests()
|
||||||
addTestCase("cocostudio 1.3", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_3/CocostudioV1_3_1.ExportJson"); });
|
addTestCase("cocostudio 1.3", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_3/CocostudioV1_3_1.ExportJson"); });
|
||||||
addTestCase("cocostudio 1.4", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_4/Cocostudio1_4_1.ExportJson"); });
|
addTestCase("cocostudio 1.4", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_4/Cocostudio1_4_1.ExportJson"); });
|
||||||
addTestCase("cocostudio 1.5", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_5/Cocostudio1_5_1.ExportJson"); });
|
addTestCase("cocostudio 1.5", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_5/Cocostudio1_5_1.ExportJson"); });
|
||||||
|
addTestCase("cocostudio 1.6", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_6/CocoStudio1.6Demo_1.ExportJson"); });
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit 65f45cef163bea7f25d20fe9ba77f6af871656c0
|
Subproject commit dc719c167623d343cd5fdaaba867e9e1a26a24d3
|
|
@ -202,7 +202,8 @@ LOCAL_SRC_FILES := main.cpp \
|
||||||
../../../Classes/VisibleRect.cpp \
|
../../../Classes/VisibleRect.cpp \
|
||||||
../../../Classes/ZwoptexTest/ZwoptexTest.cpp \
|
../../../Classes/ZwoptexTest/ZwoptexTest.cpp \
|
||||||
../../../Classes/controller.cpp \
|
../../../Classes/controller.cpp \
|
||||||
../../../Classes/testBasic.cpp
|
../../../Classes/testBasic.cpp \
|
||||||
|
../../../Classes/NavMeshTest/NavMeshTest.cpp
|
||||||
|
|
||||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../Classes \
|
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../Classes \
|
||||||
$(LOCAL_PATH)/../../../../..
|
$(LOCAL_PATH)/../../../../..
|
||||||
|
|
|
@ -1242,15 +1242,9 @@ function LabelCharMapTest.create()
|
||||||
local label2 = cc.Label:createWithCharMap("fonts/tuffy_bold_italic-charmap.plist")
|
local label2 = cc.Label:createWithCharMap("fonts/tuffy_bold_italic-charmap.plist")
|
||||||
layer:addChild(label2, 0, kTagSprite2)
|
layer:addChild(label2, 0, kTagSprite2)
|
||||||
label2:setAnchorPoint(cc.p(0, 0))
|
label2:setAnchorPoint(cc.p(0, 0))
|
||||||
label2:setPosition( cc.p(10,160) )
|
label2:setPosition( cc.p(10,200) )
|
||||||
label2:setOpacity( 32 )
|
label2:setOpacity( 32 )
|
||||||
|
|
||||||
local label3 = cc.Label:createWithCharMap("fonts/tuffy_bold_italic-charmap.plist")--32 means Space key
|
|
||||||
label3:setString("123 Test")
|
|
||||||
layer:addChild(label3, 0, kTagSprite3)
|
|
||||||
label3:setAnchorPoint(cc.p(0, 0))
|
|
||||||
label3:setPosition(cc.p(10,220))
|
|
||||||
|
|
||||||
local function step(dt)
|
local function step(dt)
|
||||||
time = time + dt
|
time = time + dt
|
||||||
local info = string.format("%2.2f Test", time)
|
local info = string.format("%2.2f Test", time)
|
||||||
|
|
|
@ -103,7 +103,7 @@ function SpritePolygonTest1:ctor()
|
||||||
spp:setPosition(cc.p(s.width / 2 + offset.x, s.height / 2 + offset.y))
|
spp:setPosition(cc.p(s.width / 2 + offset.x, s.height / 2 + offset.y))
|
||||||
|
|
||||||
|
|
||||||
sp = cc.Sprite:create(filename)
|
local sp = cc.Sprite:create(filename)
|
||||||
self:addChild(sp)
|
self:addChild(sp)
|
||||||
sp:setPosition(cc.p(s.width/2 - offset.x, s.height/2 - offset.y))
|
sp:setPosition(cc.p(s.width/2 - offset.x, s.height/2 - offset.y))
|
||||||
|
|
||||||
|
@ -119,7 +119,7 @@ function SpritePolygonTest1:ctor()
|
||||||
|
|
||||||
temp = "SpritePolygon:\nPixels drawn: "
|
temp = "SpritePolygon:\nPixels drawn: "
|
||||||
local vertCount = "\nverts:" .. info:getVertCount()
|
local vertCount = "\nverts:" .. info:getVertCount()
|
||||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. info:getArea() .. vertCount)
|
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. math.floor(info:getArea()) .. vertCount)
|
||||||
spp:addChild(sppArea)
|
spp:addChild(sppArea)
|
||||||
sppArea:setAnchorPoint(cc.p(0, 1))
|
sppArea:setAnchorPoint(cc.p(0, 1))
|
||||||
|
|
||||||
|
@ -212,7 +212,7 @@ function SpritePolygonTest2:make2Sprites()
|
||||||
|
|
||||||
temp = "SpritePolygon:\nPixels drawn: "
|
temp = "SpritePolygon:\nPixels drawn: "
|
||||||
local vertCount = "\nverts:" .. info:getVertCount()
|
local vertCount = "\nverts:" .. info:getVertCount()
|
||||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. info:getArea() .. vertCount)
|
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. math.floor(info:getArea()) .. vertCount)
|
||||||
self.spp:addChild(sppArea)
|
self.spp:addChild(sppArea)
|
||||||
sppArea:setAnchorPoint(cc.p(0, 1))
|
sppArea:setAnchorPoint(cc.p(0, 1))
|
||||||
end
|
end
|
||||||
|
|
|
@ -113,6 +113,7 @@ local function MainMenuCallback()
|
||||||
local scene = cc.Scene:create()
|
local scene = cc.Scene:create()
|
||||||
scene:addChild(CreateTestMenu())
|
scene:addChild(CreateTestMenu())
|
||||||
Helper.usePhysics = false
|
Helper.usePhysics = false
|
||||||
|
cc.Director:getInstance():setDepthTest(false)
|
||||||
cc.Director:getInstance():replaceScene(scene)
|
cc.Director:getInstance():replaceScene(scene)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -120,7 +120,7 @@ def get_vs_cmd_path(vs_version):
|
||||||
def rmdir(folder):
|
def rmdir(folder):
|
||||||
if os.path.exists(folder):
|
if os.path.exists(folder):
|
||||||
if sys.platform == 'win32':
|
if sys.platform == 'win32':
|
||||||
execute_command("rd /s/q %s" % folder)
|
execute_command("rd /s/q \"%s\"" % folder)
|
||||||
else:
|
else:
|
||||||
shutil.rmtree(folder)
|
shutil.rmtree(folder)
|
||||||
|
|
||||||
|
|
|
@ -11,9 +11,5 @@
|
||||||
"zip_file_path": "../cocos2d-console",
|
"zip_file_path": "../cocos2d-console",
|
||||||
"extract_to_zip_path": "tools/cocos2d-console"
|
"extract_to_zip_path": "tools/cocos2d-console"
|
||||||
}
|
}
|
||||||
],
|
|
||||||
"extra_dirs":
|
|
||||||
[
|
|
||||||
"tools/fbx-conv"
|
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -238,11 +238,22 @@ class GitArchiver(object):
|
||||||
extra_folder_path = os.path.join(self.main_repo_abspath, extra_folder_name)
|
extra_folder_path = os.path.join(self.main_repo_abspath, extra_folder_name)
|
||||||
extra_folders.append(extra_folder_path)
|
extra_folders.append(extra_folder_path)
|
||||||
extra_file_paths = self.unpack_zipfile(zip_file_path, self.main_repo_abspath)
|
extra_file_paths = self.unpack_zipfile(zip_file_path, self.main_repo_abspath)
|
||||||
|
|
||||||
|
key_move_dirs = "move_dirs"
|
||||||
for file_path in extra_file_paths:
|
for file_path in extra_file_paths:
|
||||||
if file_path.find(extra_folder_path) == -1:
|
if file_path.find(extra_folder_path) == -1:
|
||||||
raise Exception("Couldn't find extra folder path (%s) in (%s)!" % (extra_folder_path, file_path))
|
raise Exception("Couldn't find extra folder path (%s) in (%s)!" % (extra_folder_path, file_path))
|
||||||
|
|
||||||
path_in_zip = extra_to_zip_file + file_path[(len(extra_folder_path)):]
|
path_in_zip = extra_to_zip_file + file_path[(len(extra_folder_path)):]
|
||||||
|
if key_move_dirs in zip_config:
|
||||||
|
move_dirs = zip_config[key_move_dirs]
|
||||||
|
related_path = os.path.relpath(file_path, extra_folder_path)
|
||||||
|
temp_rel_path = related_path.replace('\\', '/')
|
||||||
|
for move_dir in move_dirs:
|
||||||
|
if temp_rel_path.startswith(move_dir):
|
||||||
|
move_to_dir = move_dirs[move_dir]
|
||||||
|
path_in_zip = os.path.join(move_to_dir, related_path)
|
||||||
|
break
|
||||||
|
|
||||||
try:
|
try:
|
||||||
add(file_path, path_in_zip)
|
add(file_path, path_in_zip)
|
||||||
|
@ -250,19 +261,20 @@ class GitArchiver(object):
|
||||||
print('add %s failed.' % file_path)
|
print('add %s failed.' % file_path)
|
||||||
pass
|
pass
|
||||||
|
|
||||||
outfile_name, outfile_ext = path.splitext(output_path)
|
key_extra_dirs = "extra_dirs"
|
||||||
for extra_dir in config_data["extra_dirs"]:
|
if key_extra_dirs in config_data:
|
||||||
dir_path = path.join(self.main_repo_abspath, extra_dir)
|
for extra_dir in config_data[key_extra_dirs]:
|
||||||
list_dirs = os.walk(dir_path)
|
dir_path = path.join(self.main_repo_abspath, extra_dir)
|
||||||
for root,dirs,files in list_dirs:
|
list_dirs = os.walk(dir_path)
|
||||||
for f in files:
|
for root,dirs,files in list_dirs:
|
||||||
file_path = path.join(root,f)
|
for f in files:
|
||||||
path_in_zip = file_path[(len(self.main_repo_abspath)+1):]
|
file_path = path.join(root,f)
|
||||||
try:
|
path_in_zip = file_path[(len(self.main_repo_abspath)+1):]
|
||||||
add(file_path, path_in_zip)
|
try:
|
||||||
except:
|
add(file_path, path_in_zip)
|
||||||
print('add %s failed.' % file_path)
|
except:
|
||||||
pass
|
print('add %s failed.' % file_path)
|
||||||
|
pass
|
||||||
|
|
||||||
if not dry_run:
|
if not dry_run:
|
||||||
archive.close()
|
archive.close()
|
||||||
|
|
|
@ -25,7 +25,7 @@ ELAPSEDSECS=`date +%s`
|
||||||
COCOS_BRANCH="update_lua_bindings_$ELAPSEDSECS"
|
COCOS_BRANCH="update_lua_bindings_$ELAPSEDSECS"
|
||||||
COCOS_ROBOT_REMOTE="https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git"
|
COCOS_ROBOT_REMOTE="https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git"
|
||||||
PULL_REQUEST_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
PULL_REQUEST_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
||||||
FETCH_REMOTE_BRANCH="v3"
|
FETCH_REMOTE_BRANCH="v3.7-release"
|
||||||
LUA_COMMIT_PATH="cocos/scripting/lua-bindings/auto"
|
LUA_COMMIT_PATH="cocos/scripting/lua-bindings/auto"
|
||||||
JS_COMMIT_PATH="cocos/scripting/js-bindings/auto"
|
JS_COMMIT_PATH="cocos/scripting/js-bindings/auto"
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@ PROJECT_ROOT="$DIR"/../..
|
||||||
COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
|
COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
|
||||||
PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
||||||
OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
|
OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
|
||||||
FETCH_REMOTE_BRANCH="v3"
|
FETCH_REMOTE_BRANCH="v3.7-release"
|
||||||
COMMIT_PATH="templates/cocos2dx_files.json"
|
COMMIT_PATH="templates/cocos2dx_files.json"
|
||||||
|
|
||||||
# Exit on error
|
# Exit on error
|
||||||
|
|
|
@ -16,4 +16,4 @@ notifications:
|
||||||
# whitelist
|
# whitelist
|
||||||
branches:
|
branches:
|
||||||
only:
|
only:
|
||||||
- v3
|
- v3.7-release
|
||||||
|
|
Loading…
Reference in New Issue