mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3.7-release' into videoplayer
This commit is contained in:
commit
b9cccc8a4d
|
@ -37,4 +37,4 @@ before_install:
|
|||
# whitelist
|
||||
branches:
|
||||
only:
|
||||
- v3
|
||||
- v3.7-release
|
||||
|
|
|
@ -41,7 +41,7 @@ NS_CC_BEGIN
|
|||
*/
|
||||
|
||||
/**
|
||||
* PolygonInfo is an object holding the required data to display Sprites。
|
||||
* PolygonInfo is an object holding the required data to display Sprites.
|
||||
* It can be a simple as a triangle, or as complex as a whole 3D mesh
|
||||
*/
|
||||
class CC_DLL PolygonInfo
|
||||
|
|
|
@ -46,7 +46,10 @@ SimpleAudioEngine* SimpleAudioEngine::getInstance() {
|
|||
}
|
||||
|
||||
void SimpleAudioEngine::end() {
|
||||
if(oAudioPlayer)
|
||||
{
|
||||
oAudioPlayer->close();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -332,6 +332,9 @@ bool AudioPlayer::play2d(AudioCache* cache)
|
|||
_duration = getDuration();
|
||||
ret = _play();
|
||||
}
|
||||
else {
|
||||
error();
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
@ -342,6 +345,7 @@ void AudioPlayer::init()
|
|||
do {
|
||||
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
||||
if (FAILED(XAudio2Create(_xaEngine.ReleaseAndGetAddressOf()))) {
|
||||
error();
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -354,8 +358,10 @@ void AudioPlayer::init()
|
|||
|
||||
_xaEngine->RegisterForCallbacks(this);
|
||||
if (FAILED(_xaEngine->CreateMasteringVoice(&_xaMasterVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, nullptr, nullptr, AudioCategory_GameMedia))) {
|
||||
error();
|
||||
break;
|
||||
}
|
||||
|
||||
_ready = true;
|
||||
_state = AudioPlayerState::READY;
|
||||
} while (false);
|
||||
|
@ -363,10 +369,12 @@ void AudioPlayer::init()
|
|||
|
||||
void AudioPlayer::free()
|
||||
{
|
||||
_ready = false;
|
||||
_stop();
|
||||
memset(&_xaBuffer, 0, sizeof(_xaBuffer));
|
||||
|
||||
if (_xaEngine) {
|
||||
_xaEngine->UnregisterForCallbacks(this);
|
||||
_xaEngine->StopEngine();
|
||||
}
|
||||
|
||||
|
@ -430,6 +438,7 @@ void AudioPlayer::error()
|
|||
_criticalError = true;
|
||||
_ready = false;
|
||||
_state = AudioPlayerState::ERRORED;
|
||||
CCLOG("Audio system encountered error.");
|
||||
}
|
||||
|
||||
void AudioPlayer::popBuffer()
|
||||
|
@ -537,13 +546,15 @@ void AudioPlayer::OnProcessingPassEnd()
|
|||
void AudioPlayer::OnCriticalError(HRESULT err)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(err);
|
||||
if (_ready) {
|
||||
error();
|
||||
}
|
||||
}
|
||||
|
||||
// IXAudio2VoiceCallback
|
||||
void AudioPlayer::OnVoiceProcessingPassStart(UINT32 uBytesRequired)
|
||||
{
|
||||
if (uBytesRequired && _isStreaming){
|
||||
if (_ready && uBytesRequired && _isStreaming){
|
||||
submitBuffers();
|
||||
}
|
||||
}
|
||||
|
@ -554,7 +565,9 @@ void AudioPlayer::OnVoiceProcessingPassEnd()
|
|||
|
||||
void AudioPlayer::OnStreamEnd()
|
||||
{
|
||||
if (_ready) {
|
||||
onBufferRunOut();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioPlayer::OnBufferStart(void* pBufferContext)
|
||||
|
@ -565,14 +578,16 @@ void AudioPlayer::OnBufferStart(void* pBufferContext)
|
|||
void AudioPlayer::OnBufferEnd(void* pBufferContext)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(pBufferContext);
|
||||
if (_ready) {
|
||||
updateState();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioPlayer::OnLoopEnd(void* pBufferContext)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(pBufferContext);
|
||||
|
||||
if (!_loop) {
|
||||
if (_ready && !_loop) {
|
||||
_stop();
|
||||
}
|
||||
}
|
||||
|
@ -581,7 +596,9 @@ void AudioPlayer::OnVoiceError(void* pBufferContext, HRESULT err)
|
|||
{
|
||||
UNREFERENCED_PARAMETER(pBufferContext);
|
||||
UNREFERENCED_PARAMETER(err);
|
||||
if (_ready) {
|
||||
error();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1412,7 +1412,7 @@ Widget* WidgetPropertiesReader0300::widgetFromBinary(CocoLoader* cocoLoader, st
|
|||
}
|
||||
else
|
||||
{
|
||||
if (dynamic_cast<Layout*>(widget))
|
||||
if (nullptr == dynamic_cast<Layout*>(widget))
|
||||
{
|
||||
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
||||
{
|
||||
|
@ -1504,7 +1504,7 @@ Widget* WidgetPropertiesReader0300::widgetFromJsonDictionary(const rapidjson::Va
|
|||
}
|
||||
else
|
||||
{
|
||||
if (dynamic_cast<Layout*>(widget))
|
||||
if (nullptr == dynamic_cast<Layout*>(widget))
|
||||
{
|
||||
if (child->getPositionType() == ui::Widget::PositionType::PERCENT)
|
||||
{
|
||||
|
|
|
@ -5,6 +5,10 @@ LOCAL_MODULE := cocos_ui_static
|
|||
|
||||
LOCAL_MODULE_FILENAME := libui
|
||||
|
||||
ifeq ($(USE_ARM_MODE),1)
|
||||
LOCAL_ARM_MODE := arm
|
||||
endif
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
UIWidget.cpp \
|
||||
UILayout.cpp \
|
||||
|
|
|
@ -23,13 +23,24 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
|
||||
#include "ui/UIScrollView.h"
|
||||
#include "platform/CCDevice.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
namespace ui {
|
||||
|
||||
#define MOVE_INCH 7.0f/160.0f
|
||||
static const float AUTOSCROLLMAXSPEED = 1000.0f;
|
||||
|
||||
static float convertDistanceFromPointToInch(Vec2 dis)
|
||||
{
|
||||
auto glview = Director::getInstance()->getOpenGLView();
|
||||
int dpi = Device::getDPI();
|
||||
float distance = Vec2(dis.x * glview->getScaleX() / dpi, dis.y * glview->getScaleY() / dpi).getLength();
|
||||
return distance;
|
||||
}
|
||||
|
||||
const Vec2 SCROLLDIR_UP(0.0f, 1.0f);
|
||||
const Vec2 SCROLLDIR_DOWN(0.0f, -1.0f);
|
||||
const Vec2 SCROLLDIR_LEFT(-1.0f, 0.0f);
|
||||
|
@ -56,7 +67,7 @@ _isAutoScrollSpeedAttenuated(false),
|
|||
_needCheckAutoScrollDestination(false),
|
||||
_bePressed(false),
|
||||
_slidTime(0.0f),
|
||||
_childFocusCancelOffset(5.0f),
|
||||
_childFocusCancelOffsetInInch(MOVE_INCH),
|
||||
_leftBounceNeeded(false),
|
||||
_topBounceNeeded(false),
|
||||
_rightBounceNeeded(false),
|
||||
|
@ -1576,9 +1587,24 @@ void ScrollView::interceptTouchEvent(Widget::TouchEventType event, Widget *sende
|
|||
break;
|
||||
case TouchEventType::MOVED:
|
||||
{
|
||||
float offset = (sender->getTouchBeganPosition() - touchPoint).getLength();
|
||||
_touchMovePosition = touch->getLocation();
|
||||
if (offset > _childFocusCancelOffset)
|
||||
// calculates move offset in points
|
||||
float offsetInInch = 0;
|
||||
switch (_direction)
|
||||
{
|
||||
case Direction::HORIZONTAL:
|
||||
offsetInInch = convertDistanceFromPointToInch(Vec2(fabs(sender->getTouchBeganPosition().x - touchPoint.x), 0));
|
||||
break;
|
||||
case Direction::VERTICAL:
|
||||
offsetInInch = convertDistanceFromPointToInch(Vec2(0, fabs(sender->getTouchBeganPosition().y - touchPoint.y)));
|
||||
break;
|
||||
case Direction::BOTH:
|
||||
offsetInInch = convertDistanceFromPointToInch(sender->getTouchBeganPosition() - touchPoint);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (offsetInInch > _childFocusCancelOffsetInInch)
|
||||
{
|
||||
sender->setHighlighted(false);
|
||||
handleMoveLogic(touch);
|
||||
|
|
|
@ -491,7 +491,7 @@ protected:
|
|||
bool _bePressed;
|
||||
float _slidTime;
|
||||
Vec2 _moveChildPoint;
|
||||
float _childFocusCancelOffset;
|
||||
float _childFocusCancelOffsetInInch;
|
||||
|
||||
bool _leftBounceNeeded;
|
||||
bool _topBounceNeeded;
|
||||
|
|
|
@ -5,6 +5,10 @@ LOCAL_MODULE := cocos_extension_static
|
|||
|
||||
LOCAL_MODULE_FILENAME := libextension
|
||||
|
||||
ifeq ($(USE_ARM_MODE),1)
|
||||
LOCAL_ARM_MODE := arm
|
||||
endif
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
assets-manager/AssetsManager.cpp \
|
||||
assets-manager/Downloader.cpp \
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _ACTION_MANAGER_TEST_H_
|
||||
#define _ACTION_MANAGER_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(ActionManagerTests);
|
||||
|
|
|
@ -26,8 +26,6 @@
|
|||
#ifndef _ACTIONS__EASE_TEST_H_
|
||||
#define _ACTIONS__EASE_TEST_H_
|
||||
|
||||
////----#include "cocos2d.h"
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(ActionsEaseTests);
|
||||
|
|
|
@ -26,7 +26,6 @@
|
|||
#ifndef _ACTIONS__PROGRESS_TEST_H_
|
||||
#define _ACTIONS__PROGRESS_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(ActionsProgressTests);
|
||||
|
|
|
@ -26,7 +26,6 @@
|
|||
#ifndef _ActionsTest_H_
|
||||
#define _ActionsTest_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(ActionsTests);
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include "base/allocator/CCAllocatorStrategyPool.h"
|
||||
|
||||
|
|
|
@ -74,7 +74,7 @@ BillBoardRotationTest::BillBoardRotationTest()
|
|||
root->runAction(rp);
|
||||
|
||||
auto jump = JumpBy::create(1, Vec2(0, 0), 30, 1);
|
||||
auto scale = ScaleBy::create(2, 2, 2, 0.1);
|
||||
auto scale = ScaleBy::create(2.f, 2.f, 2.f, 0.1f);
|
||||
auto seq = Sequence::create(jump,scale, NULL);
|
||||
|
||||
auto rot = RotateBy::create(2, Vec3(-90, 0, 0));
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
#ifndef _BILLBOARD_TEST_H_
|
||||
#define _BILLBOARD_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
#ifndef _COCOSSTUDIO3D_TEST_H_
|
||||
#define _COCOSSTUDIO3D_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef __CONFIGURATIONTEST_H__
|
||||
#define __CONFIGURATIONTEST_H__
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(ConfigurationTests);
|
||||
|
|
|
@ -220,22 +220,22 @@ void Material_AutoBindings::onEnter()
|
|||
Material *mat1 = Material::createWithProperties(properties);
|
||||
|
||||
auto spriteBlur = Sprite::create("Images/grossini.png");
|
||||
spriteBlur->setNormalizedPosition(Vec2(0.2, 0.5));
|
||||
spriteBlur->setNormalizedPosition(Vec2(0.2f, 0.5f));
|
||||
this->addChild(spriteBlur);
|
||||
spriteBlur->setGLProgramState(mat1->getTechniqueByName("blur")->getPassByIndex(0)->getGLProgramState());
|
||||
|
||||
auto spriteOutline = Sprite::create("Images/grossini.png");
|
||||
spriteOutline->setNormalizedPosition(Vec2(0.4, 0.5));
|
||||
spriteOutline->setNormalizedPosition(Vec2(0.4f, 0.5f));
|
||||
this->addChild(spriteOutline);
|
||||
spriteOutline->setGLProgramState(mat1->getTechniqueByName("outline")->getPassByIndex(0)->getGLProgramState());
|
||||
|
||||
auto spriteNoise = Sprite::create("Images/grossini.png");
|
||||
spriteNoise->setNormalizedPosition(Vec2(0.6, 0.5));
|
||||
spriteNoise->setNormalizedPosition(Vec2(0.6f, 0.5f));
|
||||
this->addChild(spriteNoise);
|
||||
spriteNoise->setGLProgramState(mat1->getTechniqueByName("noise")->getPassByIndex(0)->getGLProgramState());
|
||||
|
||||
auto spriteEdgeDetect = Sprite::create("Images/grossini.png");
|
||||
spriteEdgeDetect->setNormalizedPosition(Vec2(0.8, 0.5));
|
||||
spriteEdgeDetect->setNormalizedPosition(Vec2(0.8f, 0.5f));
|
||||
this->addChild(spriteEdgeDetect);
|
||||
spriteEdgeDetect->setGLProgramState(mat1->getTechniqueByName("edge_detect")->getPassByIndex(0)->getGLProgramState());
|
||||
|
||||
|
@ -396,7 +396,7 @@ void Material_invalidate::onEnter()
|
|||
sprite->setScale(5);
|
||||
sprite->setRotation3D(Vec3(0,180,0));
|
||||
addChild(sprite);
|
||||
sprite->setNormalizedPosition(Vec2(0.3,0.3));
|
||||
sprite->setNormalizedPosition(Vec2(0.3f,0.3f));
|
||||
|
||||
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
||||
auto repeat = RepeatForever::create(rotate);
|
||||
|
@ -408,7 +408,7 @@ void Material_invalidate::onEnter()
|
|||
skeletonNode->setSkin("goblin");
|
||||
|
||||
skeletonNode->setScale(0.25);
|
||||
skeletonNode->setNormalizedPosition(Vec2(0.6,0.3));
|
||||
skeletonNode->setNormalizedPosition(Vec2(0.6f,0.3f));
|
||||
this->addChild(skeletonNode);
|
||||
}
|
||||
|
||||
|
@ -465,7 +465,7 @@ void Material_renderState::onEnter()
|
|||
sprite->setScale(5);
|
||||
sprite->setRotation3D(Vec3(0,180,0));
|
||||
addChild(sprite);
|
||||
sprite->setNormalizedPosition(Vec2(0.3,0.3));
|
||||
sprite->setNormalizedPosition(Vec2(0.3f,0.3f));
|
||||
|
||||
auto rotate = RotateBy::create(5, Vec3(0,360,0));
|
||||
auto repeat = RepeatForever::create(rotate);
|
||||
|
@ -477,7 +477,7 @@ void Material_renderState::onEnter()
|
|||
skeletonNode->setSkin("goblin");
|
||||
|
||||
skeletonNode->setScale(0.25);
|
||||
skeletonNode->setNormalizedPosition(Vec2(0.6,0.3));
|
||||
skeletonNode->setNormalizedPosition(Vec2(0.6f,0.3f));
|
||||
this->addChild(skeletonNode);
|
||||
|
||||
_stateBlock.setDepthTest(false);
|
||||
|
|
|
@ -24,7 +24,6 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(MaterialSystemTest);
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
#ifndef _NAVMESH_TEST_H_
|
||||
#define _NAVMESH_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include "navmesh/CCNavMesh.h"
|
||||
#include <string>
|
||||
|
|
|
@ -25,7 +25,6 @@
|
|||
#ifndef _PHYSICS3D_TEST_H_
|
||||
#define _PHYSICS3D_TEST_H_
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
#include "RenderTextureTest.h"
|
||||
#include "../testBasic.h"
|
||||
|
||||
USING_NS_CC;
|
||||
using namespace cocos2d::ui;
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include "ui/CocosGUI.h"
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "extensions/cocos-ext.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#ifndef _SHADER_TEST2_H_
|
||||
#define _SHADER_TEST2_H_
|
||||
#include "../testBasic.h"
|
||||
|
||||
#include "extensions/cocos-ext.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#ifndef __cocos2d_tests__SpritePolygonTest__
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include "ui/CocosGUI.h"
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef TERRAIN_TESH_H
|
||||
#include "../testBasic.h"
|
||||
|
||||
#include "../BaseTest.h"
|
||||
|
||||
#include "3d/CCSprite3D.h"
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef __TEXT_INPUT_TEST_H__
|
||||
#define __TEXT_INPUT_TEST_H__
|
||||
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
|
||||
class KeyboardNotificationLayer;
|
||||
|
|
|
@ -30,4 +30,6 @@ CocostudioParserTests::CocostudioParserTests()
|
|||
addTestCase("cocostudio 1.3", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_3/CocostudioV1_3_1.ExportJson"); });
|
||||
addTestCase("cocostudio 1.4", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_4/Cocostudio1_4_1.ExportJson"); });
|
||||
addTestCase("cocostudio 1.5", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_5/Cocostudio1_5_1.ExportJson"); });
|
||||
addTestCase("cocostudio 1.6", [](){ return CocostudioParserJsonScene::create("cocosui/UIEditorTest/cocostudio1_6/CocoStudio1.6Demo_1.ExportJson"); });
|
||||
|
||||
}
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 65f45cef163bea7f25d20fe9ba77f6af871656c0
|
||||
Subproject commit dc719c167623d343cd5fdaaba867e9e1a26a24d3
|
|
@ -202,7 +202,8 @@ LOCAL_SRC_FILES := main.cpp \
|
|||
../../../Classes/VisibleRect.cpp \
|
||||
../../../Classes/ZwoptexTest/ZwoptexTest.cpp \
|
||||
../../../Classes/controller.cpp \
|
||||
../../../Classes/testBasic.cpp
|
||||
../../../Classes/testBasic.cpp \
|
||||
../../../Classes/NavMeshTest/NavMeshTest.cpp
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../Classes \
|
||||
$(LOCAL_PATH)/../../../../..
|
||||
|
|
|
@ -1242,15 +1242,9 @@ function LabelCharMapTest.create()
|
|||
local label2 = cc.Label:createWithCharMap("fonts/tuffy_bold_italic-charmap.plist")
|
||||
layer:addChild(label2, 0, kTagSprite2)
|
||||
label2:setAnchorPoint(cc.p(0, 0))
|
||||
label2:setPosition( cc.p(10,160) )
|
||||
label2:setPosition( cc.p(10,200) )
|
||||
label2:setOpacity( 32 )
|
||||
|
||||
local label3 = cc.Label:createWithCharMap("fonts/tuffy_bold_italic-charmap.plist")--32 means Space key
|
||||
label3:setString("123 Test")
|
||||
layer:addChild(label3, 0, kTagSprite3)
|
||||
label3:setAnchorPoint(cc.p(0, 0))
|
||||
label3:setPosition(cc.p(10,220))
|
||||
|
||||
local function step(dt)
|
||||
time = time + dt
|
||||
local info = string.format("%2.2f Test", time)
|
||||
|
|
|
@ -103,7 +103,7 @@ function SpritePolygonTest1:ctor()
|
|||
spp:setPosition(cc.p(s.width / 2 + offset.x, s.height / 2 + offset.y))
|
||||
|
||||
|
||||
sp = cc.Sprite:create(filename)
|
||||
local sp = cc.Sprite:create(filename)
|
||||
self:addChild(sp)
|
||||
sp:setPosition(cc.p(s.width/2 - offset.x, s.height/2 - offset.y))
|
||||
|
||||
|
@ -119,7 +119,7 @@ function SpritePolygonTest1:ctor()
|
|||
|
||||
temp = "SpritePolygon:\nPixels drawn: "
|
||||
local vertCount = "\nverts:" .. info:getVertCount()
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. info:getArea() .. vertCount)
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. math.floor(info:getArea()) .. vertCount)
|
||||
spp:addChild(sppArea)
|
||||
sppArea:setAnchorPoint(cc.p(0, 1))
|
||||
|
||||
|
@ -212,7 +212,7 @@ function SpritePolygonTest2:make2Sprites()
|
|||
|
||||
temp = "SpritePolygon:\nPixels drawn: "
|
||||
local vertCount = "\nverts:" .. info:getVertCount()
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. info:getArea() .. vertCount)
|
||||
local sppArea = cc.Label:createWithTTF(ttfConfig, temp .. math.floor(info:getArea()) .. vertCount)
|
||||
self.spp:addChild(sppArea)
|
||||
sppArea:setAnchorPoint(cc.p(0, 1))
|
||||
end
|
||||
|
|
|
@ -113,6 +113,7 @@ local function MainMenuCallback()
|
|||
local scene = cc.Scene:create()
|
||||
scene:addChild(CreateTestMenu())
|
||||
Helper.usePhysics = false
|
||||
cc.Director:getInstance():setDepthTest(false)
|
||||
cc.Director:getInstance():replaceScene(scene)
|
||||
end
|
||||
|
||||
|
|
|
@ -120,7 +120,7 @@ def get_vs_cmd_path(vs_version):
|
|||
def rmdir(folder):
|
||||
if os.path.exists(folder):
|
||||
if sys.platform == 'win32':
|
||||
execute_command("rd /s/q %s" % folder)
|
||||
execute_command("rd /s/q \"%s\"" % folder)
|
||||
else:
|
||||
shutil.rmtree(folder)
|
||||
|
||||
|
|
|
@ -11,9 +11,5 @@
|
|||
"zip_file_path": "../cocos2d-console",
|
||||
"extract_to_zip_path": "tools/cocos2d-console"
|
||||
}
|
||||
],
|
||||
"extra_dirs":
|
||||
[
|
||||
"tools/fbx-conv"
|
||||
]
|
||||
}
|
||||
|
|
|
@ -238,11 +238,22 @@ class GitArchiver(object):
|
|||
extra_folder_path = os.path.join(self.main_repo_abspath, extra_folder_name)
|
||||
extra_folders.append(extra_folder_path)
|
||||
extra_file_paths = self.unpack_zipfile(zip_file_path, self.main_repo_abspath)
|
||||
|
||||
key_move_dirs = "move_dirs"
|
||||
for file_path in extra_file_paths:
|
||||
if file_path.find(extra_folder_path) == -1:
|
||||
raise Exception("Couldn't find extra folder path (%s) in (%s)!" % (extra_folder_path, file_path))
|
||||
|
||||
path_in_zip = extra_to_zip_file + file_path[(len(extra_folder_path)):]
|
||||
if key_move_dirs in zip_config:
|
||||
move_dirs = zip_config[key_move_dirs]
|
||||
related_path = os.path.relpath(file_path, extra_folder_path)
|
||||
temp_rel_path = related_path.replace('\\', '/')
|
||||
for move_dir in move_dirs:
|
||||
if temp_rel_path.startswith(move_dir):
|
||||
move_to_dir = move_dirs[move_dir]
|
||||
path_in_zip = os.path.join(move_to_dir, related_path)
|
||||
break
|
||||
|
||||
try:
|
||||
add(file_path, path_in_zip)
|
||||
|
@ -250,8 +261,9 @@ class GitArchiver(object):
|
|||
print('add %s failed.' % file_path)
|
||||
pass
|
||||
|
||||
outfile_name, outfile_ext = path.splitext(output_path)
|
||||
for extra_dir in config_data["extra_dirs"]:
|
||||
key_extra_dirs = "extra_dirs"
|
||||
if key_extra_dirs in config_data:
|
||||
for extra_dir in config_data[key_extra_dirs]:
|
||||
dir_path = path.join(self.main_repo_abspath, extra_dir)
|
||||
list_dirs = os.walk(dir_path)
|
||||
for root,dirs,files in list_dirs:
|
||||
|
|
|
@ -25,7 +25,7 @@ ELAPSEDSECS=`date +%s`
|
|||
COCOS_BRANCH="update_lua_bindings_$ELAPSEDSECS"
|
||||
COCOS_ROBOT_REMOTE="https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git"
|
||||
PULL_REQUEST_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
||||
FETCH_REMOTE_BRANCH="v3"
|
||||
FETCH_REMOTE_BRANCH="v3.7-release"
|
||||
LUA_COMMIT_PATH="cocos/scripting/lua-bindings/auto"
|
||||
JS_COMMIT_PATH="cocos/scripting/js-bindings/auto"
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ PROJECT_ROOT="$DIR"/../..
|
|||
COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
|
||||
PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
|
||||
OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
|
||||
FETCH_REMOTE_BRANCH="v3"
|
||||
FETCH_REMOTE_BRANCH="v3.7-release"
|
||||
COMMIT_PATH="templates/cocos2dx_files.json"
|
||||
|
||||
# Exit on error
|
||||
|
|
|
@ -16,4 +16,4 @@ notifications:
|
|||
# whitelist
|
||||
branches:
|
||||
only:
|
||||
- v3
|
||||
- v3.7-release
|
||||
|
|
Loading…
Reference in New Issue