Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop

This commit is contained in:
Dhilan007 2013-09-18 23:03:23 +08:00
commit ba47e666c1
61 changed files with 789 additions and 442 deletions

View File

@ -825,7 +825,7 @@ void Node::visit()
}
// self draw
this->draw();
_eventPriority = ++_globalEventPriorityIndex;
updateEventPriorityIndex();
for( ; i < _children->count(); i++ )
{
@ -837,7 +837,7 @@ void Node::visit()
else
{
this->draw();
_eventPriority = ++_globalEventPriorityIndex;
updateEventPriorityIndex();
}
// reset for next frame
@ -1317,6 +1317,16 @@ void Node::removeAllEventListeners()
}
}
void Node::setDirtyForAllEventListeners()
{
auto dispatcher = EventDispatcher::getInstance();
for (auto& listener : _eventlisteners)
{
dispatcher->setDirtyForEventType(listener->type, true);
}
}
// NodeRGBA
NodeRGBA::NodeRGBA()
: _displayedOpacity(255)

View File

@ -1382,11 +1382,21 @@ private:
protected:
/// Upates event priority for this node.
inline void updateEventPriorityIndex() { _eventPriority = ++_globalEventPriorityIndex; };
inline void updateEventPriorityIndex() {
_oldEventPriority = _eventPriority;
_eventPriority = ++_globalEventPriorityIndex;
if (_oldEventPriority != _eventPriority)
{
setDirtyForAllEventListeners();
}
};
/// Removes all event listeners that associated with this node.
void removeAllEventListeners();
/// Sets dirty for event listener.
void setDirtyForAllEventListeners();
/// lazy allocs
void childrenAlloc(void);

View File

@ -28,8 +28,10 @@ NS_CC_BEGIN
const char* AccelerationEvent::EVENT_TYPE = "AccelerometerEvent";
AccelerationEvent::AccelerationEvent()
AccelerationEvent::AccelerationEvent(Acceleration acc)
: Event(EVENT_TYPE)
{}
, _acc(acc)
{
}
NS_CC_END

View File

@ -35,8 +35,11 @@ class AccelerationEvent : public Event
public:
static const char* EVENT_TYPE;
AccelerationEvent();
Acceleration acc;
AccelerationEvent(Acceleration acc);
private:
Acceleration _acc;
friend class AccelerationEventListener;
};
NS_CC_END

View File

@ -56,7 +56,7 @@ bool AccelerationEventListener::init(std::function<void(Acceleration*, Event* ev
{
auto listener = [this](Event* event){
auto accEvent = static_cast<AccelerationEvent*>(event);
this->onAccelerationEvent(&accEvent->acc, event);
this->onAccelerationEvent(&accEvent->_acc, event);
};
if (EventListener::init(AccelerationEvent::EVENT_TYPE, listener))

View File

@ -30,6 +30,7 @@ Event::Event(const std::string& type)
: _type(type)
, _isStopped(false)
, _currentTarget(nullptr)
, _userData(nullptr)
{
}
@ -37,14 +38,5 @@ Event::~Event()
{
}
Node* Event::getCurrentTarget()
{
return _currentTarget;
}
void Event::setCurrentTarget(Node* target)
{
_currentTarget = target;
}
NS_CC_END

View File

@ -48,28 +48,35 @@ public:
virtual ~Event();
/** Gets the event type */
const std::string& getType() const { return _type; };
inline const std::string& getType() const { return _type; };
/** Stops propagation for current event */
void stopPropagation() { _isStopped = true; };
inline void stopPropagation() { _isStopped = true; };
/** Checks whether the event has been stopped */
bool isStopped() const { return _isStopped; };
inline bool isStopped() const { return _isStopped; };
/** @brief Gets current target of the event
* @return The target with which the event associates.
* @note It onlys be available when the event listener is associated with node.
* It returns 0 when the listener is associated with fixed priority.
*/
Node* getCurrentTarget();
inline Node* getCurrentTarget() { return _currentTarget; };
/** Set user data */
inline void setUserData(void* data) { _userData = data; };
/** Get user data */
inline void* getUserData() const { return _userData; };
protected:
/** Sets current target */
void setCurrentTarget(Node* target);
inline void setCurrentTarget(Node* target) { _currentTarget = target; };
std::string _type; /// Event type
bool _isStopped; /// whether the event has been stopped.
Node* _currentTarget; /// Current target
std::string _type; ///< Event type
bool _isStopped; ///< whether the event has been stopped.
Node* _currentTarget; ///< Current target
void* _userData; ///< User data
friend class EventDispatcher;
};

View File

@ -67,7 +67,6 @@ EventDispatcher::EventListenerItem::~EventListenerItem()
EventDispatcher::EventDispatcher()
: _inDispatch(0)
, _listeners(nullptr)
, _isEnabled(true)
{
_toAddedListeners.reserve(50);
@ -95,28 +94,25 @@ void EventDispatcher::destroyInstance()
void EventDispatcher::addEventListenerWithItem(EventListenerItem* item)
{
if (!_listeners)
{
_listeners = new std::map<std::string, std::vector<EventListenerItem*>*>();
}
if (_inDispatch == 0)
{
std::vector<EventListenerItem*>* listenerList = nullptr;
auto itr = _listeners->find(item->listener->type);
if (itr == _listeners->end())
auto iter = _listeners.find(item->listener->type);
if (iter == _listeners.end())
{
listenerList = new std::vector<EventListenerItem*>();
listenerList->reserve(100);
_listeners->insert(std::make_pair(item->listener->type, listenerList));
_listeners.insert(std::make_pair(item->listener->type, listenerList));
}
else
{
listenerList = itr->second;
listenerList = iter->second;
}
listenerList->insert(listenerList->begin(), item);
setDirtyForEventType(item->listener->type, true);
}
else
{
@ -166,20 +162,21 @@ void EventDispatcher::addEventListenerWithFixedPriority(EventListener* listener,
void EventDispatcher::removeEventListener(EventListener* listener)
{
if (_listeners == nullptr || listener == nullptr)
if (listener == nullptr)
return;
bool isFound = false;
for (auto iter = _listeners->begin(); iter != _listeners->end();)
for (auto iter = _listeners.begin(); iter != _listeners.end();)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
if ((*itemIter)->listener == listener)
{
{
(*itemIter)->listener->_isRegistered = false;
(*itemIter)->listener->release();
if (_inDispatch == 0)
{
(*itemIter)->listener->release();
delete (*itemIter);
iter->second->erase(itemIter);
}
@ -196,8 +193,10 @@ void EventDispatcher::removeEventListener(EventListener* listener)
if (iter->second->empty())
{
auto list = iter->second;
iter = _listeners->erase(iter);
iter = _listeners.erase(iter);
CC_SAFE_DELETE(list);
_priorityDirtyFlagMap.erase(listener->type);
}
else
{
@ -207,53 +206,26 @@ void EventDispatcher::removeEventListener(EventListener* listener)
if (isFound)
break;
}
if (_listeners->empty())
{
CC_SAFE_DELETE(_listeners);
}
}
void EventDispatcher::setPriorityWithSceneGraph(EventListener* listener, Node* node)
void EventDispatcher::setPriority(EventListener* listener, int fixedPriority)
{
if (_listeners == nullptr || listener == nullptr || node == nullptr)
if (listener == nullptr)
return;
for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
for (auto iter = _listeners.begin(); iter != _listeners.end(); ++iter)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
auto item = *itemIter;
if (item->listener == listener)
{
item->fixedPriority = 0;
CCASSERT(item->node, "Can't set fixed priority with scene graph based listener.");
CC_SAFE_RETAIN(node);
CC_SAFE_RELEASE(item->node);
item->node = node;
return;
}
}
}
}
void EventDispatcher::setPriorityWithFixedValue(EventListener* listener, int fixedPriority)
{
if (_listeners == nullptr || listener == nullptr)
return;
for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
{
for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
{
auto item = *itemIter;
if (item->listener == listener)
{
item->fixedPriority = fixedPriority;
if (item->node != nullptr)
if (item->fixedPriority != fixedPriority)
{
item->node->dissociateEventListener(listener);
CC_SAFE_RELEASE_NULL(item->node);
item->fixedPriority = fixedPriority;
setDirtyForEventType(listener->type, true);
}
return;
}
@ -263,12 +235,24 @@ void EventDispatcher::setPriorityWithFixedValue(EventListener* listener, int fix
void EventDispatcher::dispatchEvent(Event* event, bool forceSortListeners)
{
if (_listeners == nullptr || !_isEnabled)
if (!_isEnabled)
return;
if (forceSortListeners)
bool isDirty = false;
auto dirtyIter = _priorityDirtyFlagMap.find(event->_type);
if (dirtyIter != _priorityDirtyFlagMap.end())
{
isDirty = dirtyIter->second;
}
if (forceSortListeners || isDirty)
{
sortAllEventListenerItemsForType(event->_type);
// Sets the dirty flag to false
if (isDirty)
{
dirtyIter->second = false;
}
}
DispatchGuard guard(_inDispatch);
@ -279,22 +263,19 @@ void EventDispatcher::dispatchEvent(Event* event, bool forceSortListeners)
return;
}
if (_listeners)
auto iter = _listeners.find(event->getType());
if (iter != _listeners.end())
{
auto iter = _listeners->find(event->getType());
if (iter != _listeners->end())
auto listenerList = iter->second;
for (auto& item : *listenerList)
{
auto listenerList = iter->second;
for (auto& item : *listenerList)
{
CCASSERT(item, "listener item is invalid.");
CCASSERT(item, "listener item is invalid.");
event->setCurrentTarget(item->node);
item->listener->onEvent(event);
event->setCurrentTarget(item->node);
item->listener->onEvent(event);
if (event->isStopped())
break;
}
if (event->isStopped())
break;
}
}
@ -500,11 +481,8 @@ void EventDispatcher::dispatchTouchEvent(TouchEvent* event)
void EventDispatcher::updateListenerItems()
{
if (!_listeners)
return;
auto listenerItemIter = _listeners->begin();
while (listenerItemIter != _listeners->end())
auto listenerItemIter = _listeners.begin();
while (listenerItemIter != _listeners.end())
{
for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end();)
{
@ -521,8 +499,9 @@ void EventDispatcher::updateListenerItems()
if (listenerItemIter->second->empty())
{
_priorityDirtyFlagMap.erase(listenerItemIter->first);
delete listenerItemIter->second;
listenerItemIter = _listeners->erase(listenerItemIter);
listenerItemIter = _listeners.erase(listenerItemIter);
}
else
{
@ -536,12 +515,12 @@ void EventDispatcher::updateListenerItems()
for (auto& item : _toAddedListeners)
{
auto itr = _listeners->find(item->listener->type);
if (itr == _listeners->end())
auto itr = _listeners.find(item->listener->type);
if (itr == _listeners.end())
{
listenerList = new std::vector<EventListenerItem*>();
listenerList->reserve(100);
_listeners->insert(std::make_pair(item->listener->type, listenerList));
_listeners.insert(std::make_pair(item->listener->type, listenerList));
}
else
{
@ -549,20 +528,16 @@ void EventDispatcher::updateListenerItems()
}
listenerList->push_back(item);
setDirtyForEventType(item->listener->type, true);
}
_toAddedListeners.clear();
}
if (_listeners->empty())
{
delete _listeners;
_listeners = nullptr;
}
}
void EventDispatcher::sortAllEventListenerItemsForType(const std::string &eventType)
{
if (_listeners == nullptr)
if (eventType.empty())
return;
auto listenerList = getListenerItemsForType(eventType);
@ -610,13 +585,10 @@ void EventDispatcher::sortAllEventListenerItemsForType(const std::string &eventT
std::vector<EventDispatcher::EventListenerItem*>* EventDispatcher::getListenerItemsForType(const std::string &eventType)
{
if (_listeners != nullptr)
auto iter = _listeners.find(eventType);
if (iter != _listeners.end())
{
auto iter = _listeners->find(eventType);
if (iter != _listeners->end())
{
return iter->second;
}
return iter->second;
}
return nullptr;
@ -624,14 +596,15 @@ std::vector<EventDispatcher::EventListenerItem*>* EventDispatcher::getListenerIt
void EventDispatcher::removeListenersForEventType(const std::string& eventType)
{
if (_listeners == nullptr)
if (eventType.empty())
return;
auto listenerItemIter = _listeners->find(eventType);
if (listenerItemIter != _listeners->end())
auto listenerItemIter = _listeners.find(eventType);
if (listenerItemIter != _listeners.end())
{
for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
{
(*iter)->listener->_isRegistered = false;
(*iter)->listener->release();
if (_inDispatch)
{
@ -647,20 +620,19 @@ void EventDispatcher::removeListenersForEventType(const std::string& eventType)
{
listenerItemIter->second->clear();
delete listenerItemIter->second;
_listeners->erase(listenerItemIter);
_listeners.erase(listenerItemIter);
_priorityDirtyFlagMap.erase(eventType);
}
}
}
void EventDispatcher::removeAllListeners()
{
if (_listeners == nullptr)
return;
for (auto listenerItemIter = _listeners->begin(); listenerItemIter != _listeners->end(); ++listenerItemIter)
for (auto listenerItemIter = _listeners.begin(); listenerItemIter != _listeners.end(); ++listenerItemIter)
{
for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
{
(*iter)->listener->_isRegistered = false;
(*iter)->listener->release();
if (_inDispatch)
{
@ -676,13 +648,14 @@ void EventDispatcher::removeAllListeners()
{
listenerItemIter->second->clear();
delete listenerItemIter->second;
_priorityDirtyFlagMap.clear();
}
}
if (!_inDispatch)
{
delete _listeners;
_listeners = nullptr;
_listeners.clear();
}
}
@ -697,4 +670,29 @@ bool EventDispatcher::isEnabled() const
return _isEnabled;
}
void EventDispatcher::setDirtyForEventType(const std::string& eventType, bool isDirty)
{
auto iter = _priorityDirtyFlagMap.find(eventType);
if (iter == _priorityDirtyFlagMap.end())
{
_priorityDirtyFlagMap.insert(std::make_pair(eventType, isDirty));
}
else
{
iter->second = isDirty;
}
}
bool EventDispatcher::isDirtyForEventType(const std::string& eventType)
{
bool isDirty = false;
auto iter = _priorityDirtyFlagMap.find(eventType);
if (iter != _priorityDirtyFlagMap.end())
{
isDirty = iter->second;
}
return isDirty;
}
NS_CC_END

View File

@ -84,12 +84,9 @@ public:
/** Removes all listeners */
void removeAllListeners();
/** Sets listener's priority with node's draw order. */
void setPriorityWithSceneGraph(EventListener* listener, Node* node);
/** Sets listener's priority with fixed value. */
void setPriorityWithFixedValue(EventListener* listener, int fixedPriority);
void setPriority(EventListener* listener, int fixedPriority);
/** Whether to enable dispatching events */
void setEnabled(bool isEnabled);
@ -101,8 +98,12 @@ public:
* Also removes all EventListeners marked for deletion from the
* event dispatcher list.
*/
void dispatchEvent(Event* event, bool forceSortListeners = true);
void dispatchEvent(Event* event, bool forceSortListeners = false);
void setDirtyForEventType(const std::string& eventType, bool isDirty);
bool isDirtyForEventType(const std::string& eventType);
public:
/** Destructor of EventDispatcher */
~EventDispatcher();
@ -141,7 +142,11 @@ private:
/**
* Listeners map.
*/
std::map<std::string, std::vector<EventListenerItem*>*>* _listeners;
std::map<std::string, std::vector<EventListenerItem*>*> _listeners;
/// Priority dirty flag
std::map<std::string, bool> _priorityDirtyFlagMap;
std::vector<EventListenerItem*> _toAddedListeners;
int _inDispatch; ///< Whether it's in dispatching event

View File

@ -87,6 +87,7 @@ protected:
bool _isRegistered; /// Whether the listener has been added to dispatcher.
friend class EventDispatcher;
friend class Node;
};
NS_CC_END

View File

@ -198,9 +198,17 @@ public:
static const char* EVENT_TYPE;
KeyboardEvent() : Event(EVENT_TYPE) {};
KeyboardEvent(KeyCode keyCode, bool isPressed)
: Event(EVENT_TYPE)
, _keyCode(keyCode)
, _isPressed(isPressed)
{};
private:
KeyCode _keyCode;
bool _isPressed;
friend class KeyboardEventListener;
};
NS_CC_END

View File

@ -394,31 +394,27 @@ static int32_t handle_touch_input(AInputEvent *event) {
*/
static int32_t handle_key_input(AInputEvent *event)
{
if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_UP)
{
switch (AKeyEvent_getKeyCode(event))
{
case AKEYCODE_BACK:
{
cocos2d::KeyboardEvent event;
event._keyCode = cocos2d::KeyboardEvent::KeyCode::KEY_BACKSPACE;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
LOGI("AKEYCODE_BACK");
}
return 1;
case AKEYCODE_MENU:
{
cocos2d::KeyboardEvent event;
event._keyCode = cocos2d::KeyboardEvent::KeyCode::KEY_MENU;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
LOGI("AKEYCODE_MENU");
}
return 1;
default:
break;
}
}
return 0;
if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_UP)
{
switch (AKeyEvent_getKeyCode(event))
{
case AKEYCODE_BACK:
{
cocos2d::KeyboardEvent event(cocos2d::KeyboardEvent::KeyCode::KEY_BACKSPACE, false);
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
}
return 1;
case AKEYCODE_MENU:
{
cocos2d::KeyboardEvent event(cocos2d::KeyboardEvent::KeyCode::KEY_MENU, false);
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
}
return 1;
default:
break;
}
}
return 0;
}
/**
@ -601,21 +597,24 @@ void android_main(struct android_app* state) {
// ACONFIGURATION_ORIENTATION_ANY
// ACONFIGURATION_ORIENTATION_PORT
// ACONFIGURATION_ORIENTATION_SQUARE
cocos2d::AccelerationEvent accEvent;
accEvent.acc.x = event.acceleration.x;
accEvent.acc.y = event.acceleration.y;
accEvent.acc.z = event.acceleration.z;
accEvent.acc.timestamp = 0;
cocos2d::Acceleration acc;
acc.x = event.acceleration.x;
acc.y = event.acceleration.y;
acc.z = event.acceleration.z;
acc.timestamp = 0;
cocos2d::AccelerationEvent accEvent(acc);
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&accEvent);
} else {
// ACONFIGURATION_ORIENTATION_LAND
// swap x and y parameters
cocos2d::Acceleration acc;
acc.x = -event.acceleration.y;
acc.y = event.acceleration.x;
acc.z = event.acceleration.z;
acc.timestamp = 0;
cocos2d::AccelerationEvent accEvent(acc);
cocos2d::AccelerationEvent accEvent;
accEvent.acc.x = -event.acceleration.y;
accEvent.acc.y = event.acceleration.x;
accEvent.acc.z = event.acceleration.z;
accEvent.acc.timestamp = 0;
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&accEvent);
}
}

View File

@ -307,18 +307,20 @@ std::string FileUtilsApple::getFullPathForDirectoryAndFilename(const std::string
Dictionary* FileUtilsApple::createDictionaryWithContentsOfFile(const std::string& filename)
{
std::string fullPath = fullPathForFilename(filename);
NSString* pPath = [NSString stringWithUTF8String:fullPath.c_str()];
NSDictionary* pDict = [NSDictionary dictionaryWithContentsOfFile:pPath];
NSString* path = [NSString stringWithUTF8String:fullPath.c_str()];
NSDictionary* dict = [NSDictionary dictionaryWithContentsOfFile:path];
if (pDict != nil)
if (dict != nil)
{
Dictionary* pRet = Dictionary::create();
for (id key in [pDict allKeys]) {
id value = [pDict objectForKey:key];
addValueToDict(key, value, pRet);
auto ret = new Dictionary();
ret->init();
for (id key in [dict allKeys]) {
id value = [dict objectForKey:key];
addValueToDict(key, value, ret);
}
return pRet;
return ret;
}
else
{

View File

@ -95,8 +95,7 @@ static CCAccelerometerDispatcher* s_pAccelerometerDispatcher;
break;
}
cocos2d::AccelerationEvent event;
event.acc = *_acceleration;
cocos2d::AccelerationEvent event(*_acceleration);
cocos2d::EventDispatcher::getInstance()->dispatchEvent(&event);
}

View File

@ -60,7 +60,13 @@ int Application::run()
usleep((_animationInterval - iCurTime+iLastTime)*1000);
}
}
/* Only work on Desktop
* Director::mainLoop is really one frame logic
* when we want to close the window, we should call Director::end();
* then call Director::mainLoop to do release of internal resources
*/
Director::getInstance()->end();
Director::getInstance()->mainLoop();
return -1;
}

View File

@ -222,9 +222,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{
KeyboardEvent event;
event._keyCode = g_keyCodeMap[key];
event._isPressed = (GLFW_PRESS == action);
KeyboardEvent event(g_keyCodeMap[key], GLFW_PRESS == action);
EventDispatcher::getInstance()->dispatchEvent(&event);
}

View File

@ -60,6 +60,14 @@ int Application::run()
Director::getInstance()->mainLoop();
pMainWnd->pollEvents();
}
/* Only work on Desktop
* Director::mainLoop is really one frame logic
* when we want to close the window, we should call Director::end();
* then call Director::mainLoop to do release of internal resources
*/
Director::getInstance()->end();
Director::getInstance()->mainLoop();
return true;
}

View File

@ -238,9 +238,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{
KeyboardEvent event;
event._keyCode = g_keyCodeMap[key];
event._isPressed = (GLFW_PRESS == action);
KeyboardEvent event(g_keyCodeMap[key], GLFW_PRESS == action);
EventDispatcher::getInstance()->dispatchEvent(&event);
}

View File

@ -64,7 +64,14 @@ int Application::run()
Sleep(0);
}
}
/* Only work on Desktop
* Director::mainLoop is really one frame logic
* when we want to close the window, we should call Director::end();
* then call Director::mainLoop to do release of internal resources
*/
Director::getInstance()->end();
Director::getInstance()->mainLoop();
return true;
}

View File

@ -28,8 +28,8 @@ THE SOFTWARE.
#include "CCDirector.h"
#include "text_input_node/CCIMEDispatcher.h"
#include "CCApplication.h"
#include "event_dispatcher/CCTouch.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCTouch.h"
#include "event_dispatcher/CCEventDispatcher.h"
#include "event_dispatcher/CCKeyboardEvent.h"
@ -41,137 +41,137 @@ struct keyCodeItem
KeyboardEvent::KeyCode keyCode;
};
static std::map<int, KeyboardEvent::KeyCode> g_keyCodeMap;
static keyCodeItem g_keyCodeStructArray[] = {
/* The unknown key */
{ GLFW_KEY_UNKNOWN , KeyboardEvent::KeyCode::KEY_NONE },
/* Printable keys */
{ GLFW_KEY_SPACE , KeyboardEvent::KeyCode::KEY_SPACE },
{ GLFW_KEY_APOSTROPHE , KeyboardEvent::KeyCode::KEY_APOSTROPHE },
{ GLFW_KEY_COMMA , KeyboardEvent::KeyCode::KEY_COMMA },
{ GLFW_KEY_MINUS , KeyboardEvent::KeyCode::KEY_MINUS },
{ GLFW_KEY_PERIOD , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_SLASH , KeyboardEvent::KeyCode::KEY_SLASH },
{ GLFW_KEY_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_SEMICOLON , KeyboardEvent::KeyCode::KEY_SEMICOLON },
{ GLFW_KEY_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_A , KeyboardEvent::KeyCode::KEY_A },
{ GLFW_KEY_B , KeyboardEvent::KeyCode::KEY_B },
{ GLFW_KEY_C , KeyboardEvent::KeyCode::KEY_C },
{ GLFW_KEY_D , KeyboardEvent::KeyCode::KEY_D },
{ GLFW_KEY_E , KeyboardEvent::KeyCode::KEY_E },
{ GLFW_KEY_F , KeyboardEvent::KeyCode::KEY_F },
{ GLFW_KEY_G , KeyboardEvent::KeyCode::KEY_G },
{ GLFW_KEY_H , KeyboardEvent::KeyCode::KEY_H },
{ GLFW_KEY_I , KeyboardEvent::KeyCode::KEY_I },
{ GLFW_KEY_J , KeyboardEvent::KeyCode::KEY_J },
{ GLFW_KEY_K , KeyboardEvent::KeyCode::KEY_K },
{ GLFW_KEY_L , KeyboardEvent::KeyCode::KEY_L },
{ GLFW_KEY_M , KeyboardEvent::KeyCode::KEY_M },
{ GLFW_KEY_N , KeyboardEvent::KeyCode::KEY_N },
{ GLFW_KEY_O , KeyboardEvent::KeyCode::KEY_O },
{ GLFW_KEY_P , KeyboardEvent::KeyCode::KEY_P },
{ GLFW_KEY_Q , KeyboardEvent::KeyCode::KEY_Q },
{ GLFW_KEY_R , KeyboardEvent::KeyCode::KEY_R },
{ GLFW_KEY_S , KeyboardEvent::KeyCode::KEY_S },
{ GLFW_KEY_T , KeyboardEvent::KeyCode::KEY_T },
{ GLFW_KEY_U , KeyboardEvent::KeyCode::KEY_U },
{ GLFW_KEY_V , KeyboardEvent::KeyCode::KEY_V },
{ GLFW_KEY_W , KeyboardEvent::KeyCode::KEY_W },
{ GLFW_KEY_X , KeyboardEvent::KeyCode::KEY_X },
{ GLFW_KEY_Y , KeyboardEvent::KeyCode::KEY_Y },
{ GLFW_KEY_Z , KeyboardEvent::KeyCode::KEY_Z },
{ GLFW_KEY_LEFT_BRACKET , KeyboardEvent::KeyCode::KEY_LEFT_BRACKET },
{ GLFW_KEY_BACKSLASH , KeyboardEvent::KeyCode::KEY_BACK_SLASH },
{ GLFW_KEY_RIGHT_BRACKET , KeyboardEvent::KeyCode::KEY_RIGHT_BRACKET },
{ GLFW_KEY_GRAVE_ACCENT , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_1 , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_2 , KeyboardEvent::KeyCode::KEY_NONE },
/* Function keys */
{ GLFW_KEY_ESCAPE , KeyboardEvent::KeyCode::KEY_ESCAPE },
{ GLFW_KEY_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_TAB , KeyboardEvent::KeyCode::KEY_TAB },
{ GLFW_KEY_BACKSPACE , KeyboardEvent::KeyCode::KEY_BACKSPACE },
{ GLFW_KEY_INSERT , KeyboardEvent::KeyCode::KEY_INSERT },
{ GLFW_KEY_DELETE , KeyboardEvent::KeyCode::KEY_DELETE },
{ GLFW_KEY_RIGHT , KeyboardEvent::KeyCode::KEY_RIGHT_ARROW },
{ GLFW_KEY_LEFT , KeyboardEvent::KeyCode::KEY_LEFT_ARROW },
{ GLFW_KEY_DOWN , KeyboardEvent::KeyCode::KEY_DOWN_ARROW },
{ GLFW_KEY_UP , KeyboardEvent::KeyCode::KEY_UP_ARROW },
{ GLFW_KEY_PAGE_UP , KeyboardEvent::KeyCode::KEY_KP_PG_UP },
{ GLFW_KEY_PAGE_DOWN , KeyboardEvent::KeyCode::KEY_KP_PG_DOWN },
{ GLFW_KEY_HOME , KeyboardEvent::KeyCode::KEY_KP_HOME },
{ GLFW_KEY_END , KeyboardEvent::KeyCode::KEY_END },
{ GLFW_KEY_CAPS_LOCK , KeyboardEvent::KeyCode::KEY_CAPS_LOCK },
{ GLFW_KEY_SCROLL_LOCK , KeyboardEvent::KeyCode::KEY_SCROLL_LOCK },
{ GLFW_KEY_NUM_LOCK , KeyboardEvent::KeyCode::KEY_NUM_LOCK },
{ GLFW_KEY_PRINT_SCREEN , KeyboardEvent::KeyCode::KEY_PRINT },
{ GLFW_KEY_PAUSE , KeyboardEvent::KeyCode::KEY_PAUSE },
{ GLFW_KEY_F1 , KeyboardEvent::KeyCode::KEY_F1 },
{ GLFW_KEY_F2 , KeyboardEvent::KeyCode::KEY_F2 },
{ GLFW_KEY_F3 , KeyboardEvent::KeyCode::KEY_F3 },
{ GLFW_KEY_F4 , KeyboardEvent::KeyCode::KEY_F4 },
{ GLFW_KEY_F5 , KeyboardEvent::KeyCode::KEY_F5 },
{ GLFW_KEY_F6 , KeyboardEvent::KeyCode::KEY_F6 },
{ GLFW_KEY_F7 , KeyboardEvent::KeyCode::KEY_F7 },
{ GLFW_KEY_F8 , KeyboardEvent::KeyCode::KEY_F8 },
{ GLFW_KEY_F9 , KeyboardEvent::KeyCode::KEY_F9 },
{ GLFW_KEY_F10 , KeyboardEvent::KeyCode::KEY_F10 },
{ GLFW_KEY_F11 , KeyboardEvent::KeyCode::KEY_F11 },
{ GLFW_KEY_F12 , KeyboardEvent::KeyCode::KEY_F12 },
{ GLFW_KEY_F13 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F14 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F15 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F16 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F17 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F18 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F19 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F20 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F21 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F22 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F23 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F24 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F25 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_KP_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_KP_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_KP_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_KP_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_KP_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_KP_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_KP_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_KP_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_KP_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_KP_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_KP_DECIMAL , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_KP_DIVIDE , KeyboardEvent::KeyCode::KEY_KP_DIVIDE },
{ GLFW_KEY_KP_MULTIPLY , KeyboardEvent::KeyCode::KEY_KP_MULTIPLY },
{ GLFW_KEY_KP_SUBTRACT , KeyboardEvent::KeyCode::KEY_KP_MINUS },
{ GLFW_KEY_KP_ADD , KeyboardEvent::KeyCode::KEY_KP_PLUS },
{ GLFW_KEY_KP_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_KP_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_LEFT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_LEFT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_LEFT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_LEFT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_RIGHT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_RIGHT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_RIGHT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_RIGHT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_MENU , KeyboardEvent::KeyCode::KEY_MENU },
{ GLFW_KEY_LAST , KeyboardEvent::KeyCode::KEY_NONE }
static std::map<int, KeyboardEvent::KeyCode> g_keyCodeMap;
static keyCodeItem g_keyCodeStructArray[] = {
/* The unknown key */
{ GLFW_KEY_UNKNOWN , KeyboardEvent::KeyCode::KEY_NONE },
/* Printable keys */
{ GLFW_KEY_SPACE , KeyboardEvent::KeyCode::KEY_SPACE },
{ GLFW_KEY_APOSTROPHE , KeyboardEvent::KeyCode::KEY_APOSTROPHE },
{ GLFW_KEY_COMMA , KeyboardEvent::KeyCode::KEY_COMMA },
{ GLFW_KEY_MINUS , KeyboardEvent::KeyCode::KEY_MINUS },
{ GLFW_KEY_PERIOD , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_SLASH , KeyboardEvent::KeyCode::KEY_SLASH },
{ GLFW_KEY_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_SEMICOLON , KeyboardEvent::KeyCode::KEY_SEMICOLON },
{ GLFW_KEY_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_A , KeyboardEvent::KeyCode::KEY_A },
{ GLFW_KEY_B , KeyboardEvent::KeyCode::KEY_B },
{ GLFW_KEY_C , KeyboardEvent::KeyCode::KEY_C },
{ GLFW_KEY_D , KeyboardEvent::KeyCode::KEY_D },
{ GLFW_KEY_E , KeyboardEvent::KeyCode::KEY_E },
{ GLFW_KEY_F , KeyboardEvent::KeyCode::KEY_F },
{ GLFW_KEY_G , KeyboardEvent::KeyCode::KEY_G },
{ GLFW_KEY_H , KeyboardEvent::KeyCode::KEY_H },
{ GLFW_KEY_I , KeyboardEvent::KeyCode::KEY_I },
{ GLFW_KEY_J , KeyboardEvent::KeyCode::KEY_J },
{ GLFW_KEY_K , KeyboardEvent::KeyCode::KEY_K },
{ GLFW_KEY_L , KeyboardEvent::KeyCode::KEY_L },
{ GLFW_KEY_M , KeyboardEvent::KeyCode::KEY_M },
{ GLFW_KEY_N , KeyboardEvent::KeyCode::KEY_N },
{ GLFW_KEY_O , KeyboardEvent::KeyCode::KEY_O },
{ GLFW_KEY_P , KeyboardEvent::KeyCode::KEY_P },
{ GLFW_KEY_Q , KeyboardEvent::KeyCode::KEY_Q },
{ GLFW_KEY_R , KeyboardEvent::KeyCode::KEY_R },
{ GLFW_KEY_S , KeyboardEvent::KeyCode::KEY_S },
{ GLFW_KEY_T , KeyboardEvent::KeyCode::KEY_T },
{ GLFW_KEY_U , KeyboardEvent::KeyCode::KEY_U },
{ GLFW_KEY_V , KeyboardEvent::KeyCode::KEY_V },
{ GLFW_KEY_W , KeyboardEvent::KeyCode::KEY_W },
{ GLFW_KEY_X , KeyboardEvent::KeyCode::KEY_X },
{ GLFW_KEY_Y , KeyboardEvent::KeyCode::KEY_Y },
{ GLFW_KEY_Z , KeyboardEvent::KeyCode::KEY_Z },
{ GLFW_KEY_LEFT_BRACKET , KeyboardEvent::KeyCode::KEY_LEFT_BRACKET },
{ GLFW_KEY_BACKSLASH , KeyboardEvent::KeyCode::KEY_BACK_SLASH },
{ GLFW_KEY_RIGHT_BRACKET , KeyboardEvent::KeyCode::KEY_RIGHT_BRACKET },
{ GLFW_KEY_GRAVE_ACCENT , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_1 , KeyboardEvent::KeyCode::KEY_GRAVE },
{ GLFW_KEY_WORLD_2 , KeyboardEvent::KeyCode::KEY_NONE },
/* Function keys */
{ GLFW_KEY_ESCAPE , KeyboardEvent::KeyCode::KEY_ESCAPE },
{ GLFW_KEY_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_TAB , KeyboardEvent::KeyCode::KEY_TAB },
{ GLFW_KEY_BACKSPACE , KeyboardEvent::KeyCode::KEY_BACKSPACE },
{ GLFW_KEY_INSERT , KeyboardEvent::KeyCode::KEY_INSERT },
{ GLFW_KEY_DELETE , KeyboardEvent::KeyCode::KEY_DELETE },
{ GLFW_KEY_RIGHT , KeyboardEvent::KeyCode::KEY_RIGHT_ARROW },
{ GLFW_KEY_LEFT , KeyboardEvent::KeyCode::KEY_LEFT_ARROW },
{ GLFW_KEY_DOWN , KeyboardEvent::KeyCode::KEY_DOWN_ARROW },
{ GLFW_KEY_UP , KeyboardEvent::KeyCode::KEY_UP_ARROW },
{ GLFW_KEY_PAGE_UP , KeyboardEvent::KeyCode::KEY_KP_PG_UP },
{ GLFW_KEY_PAGE_DOWN , KeyboardEvent::KeyCode::KEY_KP_PG_DOWN },
{ GLFW_KEY_HOME , KeyboardEvent::KeyCode::KEY_KP_HOME },
{ GLFW_KEY_END , KeyboardEvent::KeyCode::KEY_END },
{ GLFW_KEY_CAPS_LOCK , KeyboardEvent::KeyCode::KEY_CAPS_LOCK },
{ GLFW_KEY_SCROLL_LOCK , KeyboardEvent::KeyCode::KEY_SCROLL_LOCK },
{ GLFW_KEY_NUM_LOCK , KeyboardEvent::KeyCode::KEY_NUM_LOCK },
{ GLFW_KEY_PRINT_SCREEN , KeyboardEvent::KeyCode::KEY_PRINT },
{ GLFW_KEY_PAUSE , KeyboardEvent::KeyCode::KEY_PAUSE },
{ GLFW_KEY_F1 , KeyboardEvent::KeyCode::KEY_F1 },
{ GLFW_KEY_F2 , KeyboardEvent::KeyCode::KEY_F2 },
{ GLFW_KEY_F3 , KeyboardEvent::KeyCode::KEY_F3 },
{ GLFW_KEY_F4 , KeyboardEvent::KeyCode::KEY_F4 },
{ GLFW_KEY_F5 , KeyboardEvent::KeyCode::KEY_F5 },
{ GLFW_KEY_F6 , KeyboardEvent::KeyCode::KEY_F6 },
{ GLFW_KEY_F7 , KeyboardEvent::KeyCode::KEY_F7 },
{ GLFW_KEY_F8 , KeyboardEvent::KeyCode::KEY_F8 },
{ GLFW_KEY_F9 , KeyboardEvent::KeyCode::KEY_F9 },
{ GLFW_KEY_F10 , KeyboardEvent::KeyCode::KEY_F10 },
{ GLFW_KEY_F11 , KeyboardEvent::KeyCode::KEY_F11 },
{ GLFW_KEY_F12 , KeyboardEvent::KeyCode::KEY_F12 },
{ GLFW_KEY_F13 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F14 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F15 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F16 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F17 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F18 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F19 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F20 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F21 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F22 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F23 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F24 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_F25 , KeyboardEvent::KeyCode::KEY_NONE },
{ GLFW_KEY_KP_0 , KeyboardEvent::KeyCode::KEY_0 },
{ GLFW_KEY_KP_1 , KeyboardEvent::KeyCode::KEY_1 },
{ GLFW_KEY_KP_2 , KeyboardEvent::KeyCode::KEY_2 },
{ GLFW_KEY_KP_3 , KeyboardEvent::KeyCode::KEY_3 },
{ GLFW_KEY_KP_4 , KeyboardEvent::KeyCode::KEY_4 },
{ GLFW_KEY_KP_5 , KeyboardEvent::KeyCode::KEY_5 },
{ GLFW_KEY_KP_6 , KeyboardEvent::KeyCode::KEY_6 },
{ GLFW_KEY_KP_7 , KeyboardEvent::KeyCode::KEY_7 },
{ GLFW_KEY_KP_8 , KeyboardEvent::KeyCode::KEY_8 },
{ GLFW_KEY_KP_9 , KeyboardEvent::KeyCode::KEY_9 },
{ GLFW_KEY_KP_DECIMAL , KeyboardEvent::KeyCode::KEY_PERIOD },
{ GLFW_KEY_KP_DIVIDE , KeyboardEvent::KeyCode::KEY_KP_DIVIDE },
{ GLFW_KEY_KP_MULTIPLY , KeyboardEvent::KeyCode::KEY_KP_MULTIPLY },
{ GLFW_KEY_KP_SUBTRACT , KeyboardEvent::KeyCode::KEY_KP_MINUS },
{ GLFW_KEY_KP_ADD , KeyboardEvent::KeyCode::KEY_KP_PLUS },
{ GLFW_KEY_KP_ENTER , KeyboardEvent::KeyCode::KEY_KP_ENTER },
{ GLFW_KEY_KP_EQUAL , KeyboardEvent::KeyCode::KEY_EQUAL },
{ GLFW_KEY_LEFT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_LEFT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_LEFT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_LEFT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_RIGHT_SHIFT , KeyboardEvent::KeyCode::KEY_SHIFT },
{ GLFW_KEY_RIGHT_CONTROL , KeyboardEvent::KeyCode::KEY_CTRL },
{ GLFW_KEY_RIGHT_ALT , KeyboardEvent::KeyCode::KEY_ALT },
{ GLFW_KEY_RIGHT_SUPER , KeyboardEvent::KeyCode::KEY_HYPER },
{ GLFW_KEY_MENU , KeyboardEvent::KeyCode::KEY_MENU },
{ GLFW_KEY_LAST , KeyboardEvent::KeyCode::KEY_NONE }
};
#if(_MSC_VER >= 1600) // Visual Studio 2010 or higher version.
@ -340,9 +340,7 @@ void EGLViewEventHandler::OnGLFWMouseMoveCallBack(GLFWwindow* window, double x,
void EGLViewEventHandler::OnGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods)
{
KeyboardEvent event;
event._keyCode = g_keyCodeMap[key];
event._isPressed = (GLFW_PRESS == action);
KeyboardEvent event(g_keyCodeMap[key], GLFW_PRESS == action);
EventDispatcher::getInstance()->dispatchEvent(&event);
}

View File

@ -362,6 +362,7 @@ void ActionNode::stopAction()
int ActionNode::getFirstFrameIndex()
{
int frameindex = 99999;
bool bFindFrame = false;
for (int n = 0; n < _frameArrayNum; n++)
{
Array* cArray = (Array*)(_frameArray->getObjectAtIndex(n));
@ -369,7 +370,7 @@ int ActionNode::getFirstFrameIndex()
{
continue;
}
bFindFrame = true;
ActionFrame* frame = (ActionFrame*)(cArray->getObjectAtIndex(0));
int iFrameIndex = frame->getFrameIndex();
@ -378,13 +379,17 @@ int ActionNode::getFirstFrameIndex()
frameindex = iFrameIndex;
}
}
if (!bFindFrame)
{
frameindex = 0;
}
return frameindex;
}
int ActionNode::getLastFrameIndex()
{
int frameindex = -1;
bool bFindFrame = false;
for (int n = 0; n < _frameArrayNum; n++)
{
Array* cArray = (Array*)(_frameArray->getObjectAtIndex(n));
@ -392,6 +397,7 @@ int ActionNode::getLastFrameIndex()
{
continue;
}
bFindFrame = true;
int lastInex = cArray->count() - 1;
ActionFrame* frame = (ActionFrame*)(cArray->getObjectAtIndex(lastInex));
int iFrameIndex = frame->getFrameIndex();
@ -401,7 +407,10 @@ int ActionNode::getLastFrameIndex()
frameindex = iFrameIndex;
}
}
if (!bFindFrame)
{
frameindex = 0;
}
return frameindex;
}
bool ActionNode::updateActionToTimeLine(float fTime)

View File

@ -118,6 +118,7 @@ void ActionObject::addActionNode(ActionNode* node)
return;
}
_actionNodeList->addObject(node);
node->setUnitTime(_fUnitTime);
}
void ActionObject::removeActionNode(ActionNode* node)
{

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("AssetsManagerTest",900,640);
int ret = Application::getInstance()->run();

View File

@ -12,7 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloCpp",900,640);
return Application::getInstance()->run();
}

View File

@ -30,8 +30,8 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloCpp",900,640);
return Application::getInstance()->run();
}

View File

@ -14,7 +14,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloCpp",900,640);
return Application::getInstance()->run();
}

View File

@ -12,7 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("SimpleGame",900,640);
return Application::getInstance()->run();
}

View File

@ -30,8 +30,8 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("SimpleGame",900,640);
return Application::getInstance()->run();
}

View File

@ -7,13 +7,18 @@
//
#include "NewEventDispatcherTest.h"
#include "testResource.h"
namespace {
std::function<Layer*()> createFunctions[] =
{
CL(TouchableSpriteTest),
CL(FixedPriorityTest)
CL(FixedPriorityTest),
CL(RemoveListenerWhenDispatching),
CL(CustomEventTest),
CL(LabelKeyboardEventTest),
CL(SpriteAccelerationEventTest)
};
unsigned int TEST_CASE_COUNT = sizeof(createFunctions) / sizeof(createFunctions[0]);
@ -148,7 +153,7 @@ void TouchableSpriteTest::onEnter()
if (rect.containsPoint(locationInNode))
{
log("sprite tag %d, began... x = %f, y = %f", target->getTag(), locationInNode.x, locationInNode.y);
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
target->setOpacity(180);
return true;
}
@ -162,7 +167,7 @@ void TouchableSpriteTest::onEnter()
listener1->onTouchEnded = [=](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
log("sprite tag %d onTouchesEnded.. ", target->getTag());
log("sprite onTouchesEnded.. ");
target->setOpacity(255);
if (target == sprite2)
{
@ -186,7 +191,7 @@ std::string TouchableSpriteTest::title()
std::string TouchableSpriteTest::subtitle()
{
return "";
return "Please drag the blocks";
}
// FixedPriorityChangedTest
@ -213,7 +218,7 @@ public:
auto listener = TouchEventListener::create(Touch::DispatchMode::ONE_BY_ONE);
listener->setSwallowTouches(true);
listener->onTouchBegan = [&](Touch* touch, Event* event){
listener->onTouchBegan = [=](Touch* touch, Event* event){
Point locationInNode = this->convertToNodeSpace(touch->getLocation());
Size s = this->getContentSize();
@ -227,11 +232,11 @@ public:
return false;
};
listener->onTouchMoved = [&](Touch* touch, Event* event){
listener->onTouchMoved = [=](Touch* touch, Event* event){
//this->setPosition(this->getPosition() + touch->getDelta());
};
listener->onTouchEnded = [&](Touch* touch, Event* event){
listener->onTouchEnded = [=](Touch* touch, Event* event){
this->setColor(Color3B::WHITE);
};
@ -299,3 +304,236 @@ std::string FixedPriorityTest::subtitle()
{
return "Fixed Priority, Blue: 30, Red: 20, Yellow: 10\n The lower value the higher priority will be.";
}
// RemoveListenerWhenDispatching
void RemoveListenerWhenDispatching::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto sprite1 = Sprite::create("Images/CyanSquare.png");
sprite1->setPosition(origin+Point(size.width/2, size.height/2));
addChild(sprite1, 10);
// Make sprite1 touchable
auto listener1 = TouchEventListener::create(Touch::DispatchMode::ONE_BY_ONE);
listener1->setSwallowTouches(true);
setUserObject(listener1);
std::shared_ptr<bool> firstClick(new bool(true));
listener1->onTouchBegan = [=](Touch* touch, Event* event){
Point locationInNode = sprite1->convertToNodeSpace(touch->getLocation());
Size s = sprite1->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
sprite1->setColor(Color3B::RED);
return true;
}
return false;
};
listener1->onTouchEnded = [=](Touch* touch, Event* event){
sprite1->setColor(Color3B::WHITE);
};
dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
auto statusLabel = LabelTTF::create("The sprite could be touched!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
std::shared_ptr<bool> enable(new bool(true));
// Enable/Disable item
auto toggleItem = MenuItemToggle::createWithCallback([=](Object* sender){
if (*enable)
{
dispatcher->removeEventListener(listener1);
statusLabel->setString("The sprite could not be touched!");
(*enable) = false;
}
else
{
dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
statusLabel->setString("The sprite could be touched!");
(*enable) = true;
}
}, MenuItemFont::create("Enabled"), MenuItemFont::create("Disabled"), NULL);
toggleItem->setPosition(origin + Point(size.width/2, 80));
auto menu = Menu::create(toggleItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
std::string RemoveListenerWhenDispatching::title()
{
return "Add and remove listener\n when dispatching event";
}
std::string RemoveListenerWhenDispatching::subtitle()
{
return "";
}
// CustomEventTest
void CustomEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto statusLabel = LabelTTF::create("No custom event received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
_listener = EventListener::create("game_custom_event", [=](Event* event){
std::string str("Custom event received, ");
char* buf = static_cast<char*>(event->getUserData());
str += buf;
str += " times";
statusLabel->setString(str.c_str());
delete[] buf;
});
dispatcher->addEventListenerWithFixedPriority(_listener, 1);
auto sendItem = MenuItemFont::create("Send Custom Event", [=](Object* sender){
static int count = 0;
++count;
char* buf = new char[10];
sprintf(buf, "%d", count);
Event event("game_custom_event");
event.setUserData(buf);
dispatcher->dispatchEvent(&event);
});
sendItem->setPosition(origin + Point(size.width/2, size.height/2));
auto menu = Menu::create(sendItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
void CustomEventTest::onExit()
{
EventDispatcher::getInstance()->removeEventListener(_listener);
EventDispatcherTestDemo::onExit();
}
std::string CustomEventTest::title()
{
return "Send custom event";
}
std::string CustomEventTest::subtitle()
{
return "";
}
// LabelKeyboardEventTest
void LabelKeyboardEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto statusLabel = LabelTTF::create("No keyboard event received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height/2));
addChild(statusLabel);
auto listener = KeyboardEventListener::create();
listener->onKeyPressed = [](KeyboardEvent::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was pressed!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
listener->onKeyReleased = [](KeyboardEvent::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was released!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
dispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
}
std::string LabelKeyboardEventTest::title()
{
return "Label Receives Keyboard Event";
}
std::string LabelKeyboardEventTest::subtitle()
{
return "Please click keyboard\n(Only available on Desktop and Android)";
}
// SpriteAccelerationEventTest
void SpriteAccelerationEventTest::onEnter()
{
#define FIX_POS(_pos, _min, _max) \
if (_pos < _min) \
_pos = _min; \
else if (_pos > _max) \
_pos = _max; \
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
Device::setAccelerometerEnabled(true);
auto sprite = Sprite::create(s_Ball);
sprite->setPosition(origin + Point(size.width/2, size.height/2));
addChild(sprite);
auto listener = AccelerationEventListener::create([=](Acceleration* acc, Event* event){
auto ballSize = sprite->getContentSize();
auto ptNow = sprite->getPosition();
log("acc: x = %lf, y = %lf", acc->x, acc->y);
ptNow.x += acc->x * 9.81f;
ptNow.y += acc->y * 9.81f;
FIX_POS(ptNow.x, (VisibleRect::left().x+ballSize.width / 2.0), (VisibleRect::right().x - ballSize.width / 2.0));
FIX_POS(ptNow.y, (VisibleRect::bottom().y+ballSize.height / 2.0), (VisibleRect::top().y - ballSize.height / 2.0));
sprite->setPosition(ptNow);
});
dispatcher->addEventListenerWithSceneGraphPriority(listener, sprite);
}
void SpriteAccelerationEventTest::onExit()
{
Device::setAccelerometerEnabled(false);
}
std::string SpriteAccelerationEventTest::title()
{
return "Sprite Receives Acceleration Event";
}
std::string SpriteAccelerationEventTest::subtitle()
{
return "Please move your device\n(Only available on mobile)";
}

View File

@ -47,5 +47,40 @@ public:
virtual std::string subtitle();
};
class RemoveListenerWhenDispatching : public EventDispatcherTestDemo
{
public:
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
};
class CustomEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() override;
virtual std::string subtitle() override;
private:
EventListener* _listener;
};
class LabelKeyboardEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual std::string title() override;
virtual std::string subtitle() override;
};
class SpriteAccelerationEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() override;
virtual std::string subtitle() override;
};
#endif /* defined(__samples__NewEventDispatcherTest__) */

View File

@ -260,7 +260,7 @@ void TouchesPerformTest3::onEnter()
{
CC_PROFILER_START(TOUCH_PROFILER_NAME);
dispatcher->dispatchEvent(&event, true);
dispatcher->dispatchEvent(&event, false);
CC_PROFILER_STOP(TOUCH_PROFILER_NAME);
}

View File

@ -14,8 +14,6 @@ struct {
const char *test_name;
std::function<TestScene*()> callback;
} g_aTestNames[] = {
{ "NewEventDispatcherTest", []() { return new EventDispatcherTestScene(); } },
{ "Accelerometer", []() { return new AccelerometerTestScene(); } },
{ "ActionManagerTest", [](){return new ActionManagerTestScene(); } },
{ "ActionsEaseTest", [](){return new ActionsEaseTestScene();} },
@ -44,6 +42,7 @@ struct {
#endif
{ "CurrentLanguageTest", []() { return new CurrentLanguageTestScene(); } },
{ "DrawPrimitivesTest", [](){return new DrawPrimitivesTestScene();} },
{ "EventDispatcherTest(NEW)", []() { return new EventDispatcherTestScene(); } },
{ "EffectAdvancedTest", []() { return new EffectAdvanceScene(); } },
{ "EffectsTest", [](){return new EffectTestScene();} },
{ "ExtensionsTest", []() { return new ExtensionsTestScene(); } },

View File

@ -13,7 +13,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -14,7 +14,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",960,640);
EGLView eglView;
eglView.init("TestCPP",960,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("CocosDragonJS",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("CocosDragonJS",900,640);
int ret = Application::getInstance()->run();

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("CrystalCraze",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("CrystalCraze",900,640);
int ret = Application::getInstance()->run();

View File

@ -30,8 +30,8 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("MoonWarriors",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("MoonWarriors",900,640);
int ret = Application::getInstance()->run();

@ -1 +1 @@
Subproject commit 022292761c6a9d056e25cc6e844430650208513f
Subproject commit 6d8e58221b9753981e2ee65738d8b93671835b28

View File

@ -30,8 +30,8 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestJavascript",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestJavascript",900,640);
int ret = Application::getInstance()->run();

View File

@ -30,8 +30,8 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("WatermelonWithMe",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("WatermelonWithMe",900,640);
int ret = Application::getInstance()->run();

View File

@ -12,7 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloLua",900,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloLua",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("HelloLua",900,640);
int ret = Application::getInstance()->run();

View File

@ -1,62 +1,57 @@
local function AccelerometerMainLayer()
local function title()
return "AccelerometerTest"
end
local pLayer = cc.Layer:create()
pLayer:setAccelerometerEnabled(true)
local pLabel = cc.LabelTTF:create(title(), "Arial", 32)
pLayer:addChild(pLabel, 1)
pLabel:setPosition( cc.p(VisibleRect:center().x, VisibleRect:top().y - 50) )
local function title()
return "AccelerometerTest"
end
local layer = cc.Layer:create()
local pBall = cc.Sprite:create("Images/ball.png")
pBall:setPosition(cc.p(VisibleRect:center().x, VisibleRect:center().y))
pLayer:addChild(pBall)
layer:setAccelerometerEnabled(true)
pBall:retain()
local label = cc.LabelTTF:create(title(), "Arial", 32)
layer:addChild(label, 1)
label:setPosition( cc.p(VisibleRect:center().x, VisibleRect:top().y - 50) )
local ball = cc.Sprite:create("Images/ball.png")
ball:setPosition(cc.p(VisibleRect:center().x, VisibleRect:center().y))
layer:addChild(ball)
ball:retain()
local function didAccelerate(x,y,z,timestamp)
local pDir = cc.Director:getInstance()
if nil == pBall then
return
end
if nil == ball then
return
end
local szBall = pBall:getContentSize()
local ptNowX,ptNowY = pBall:getPosition()
local ptTmp = pDir:convertToUI(cc.p(ptNowX,ptNowY))
ptTmp.x = ptTmp.x + x * 9.81
ptTmp.y = ptTmp.y - y * 9.81
local szBall = ball:getContentSize()
local ptNowX,ptNowY = ball:getPosition()
ptNowX = ptNowX - x
ptNowY = ptNowY - y
local ptNext = pDir:convertToGL(cc.p(ptTmp.x,ptTmp.y))
local nMinX = math.floor(VisibleRect:left().x + szBall.width / 2.0)
local nMaxX = math.floor(VisibleRect:right().x - szBall.width / 2.0)
if ptNext.x < nMinX then
ptNext.x = nMinX
elseif ptNext.x > nMaxX then
ptNext.x = nMaxX
end
local nMinY = math.floor(VisibleRect:bottom().y + szBall.height / 2.0)
local nMaxY = math.floor(VisibleRect:top().y - szBall.height / 2.0)
if ptNext.y < nMinY then
ptNext.y = nMinY
elseif ptNext.y > nMaxY then
ptNext.y = nMaxY
end
pBall:setPosition(cc.p(ptNext.x,ptNext.y))
local minX = math.floor(VisibleRect:left().x + szBall.width / 2.0)
local maxX = math.floor(VisibleRect:right().x - szBall.width / 2.0)
if ptNowX < minX then
ptNowX = minX
elseif ptNowX > maxX then
ptNowX = maxX
end
local minY = math.floor(VisibleRect:bottom().y + szBall.height / 2.0)
local maxY = math.floor(VisibleRect:top().y - szBall.height / 2.0)
if ptNowY < minY then
ptNowY = minY
elseif ptNowY > maxY then
ptNowY = maxY
end
ball:setPosition(cc.p(ptNowX, ptNowY ))
end
pLayer:registerScriptAccelerateHandler(didAccelerate)
layer:registerScriptAccelerateHandler(didAccelerate)
return pLayer
return layer
end

View File

@ -13,7 +13,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestLua",900,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestLua",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestLua",900,640);
int ret = Application::getInstance()->run();

View File

@ -117,6 +117,11 @@ function CCMenuDeprecated.createWithItem(self,...)
return self:create(...)
end
rawset(CCMenu,"createWithItem",CCMenuDeprecated.createWithItem)
function CCMenuDeprecated.setHandlerPriority(self)
print("\n********** \n".."setHandlerPriority was deprecated in 3.0. \n**********")
end
rawset(CCMenu,"setHandlerPriority",CCMenuDeprecated.setHandlerPriority)
--functions of CCMenu will be deprecated end
--functions of CCNode will be deprecated begin
@ -1015,3 +1020,17 @@ function CCSpriteDeprecated.setFlipY(self,flag)
end
rawset(cc.Sprite, "setFlipY", CCSpriteDeprecated.setFlipY)
--functions of Sprite will be deprecated end
--functions of Layer will be deprecated begin
local CCLayerDeprecated = {}
function CCLayerDeprecated.setKeypadEnabled( self, enabled)
return self:setKeyboardEnabled(enabled)
end
rawset(cc.Layer, "setKeypadEnabled", CCLayerDeprecated.setKeypadEnabled )
function CCLayerDeprecated.isKeypadEnabled(self)
return self:isKeyboardEnabled()
end
rawset(cc.Layer, "isKeypadEnabled", CCLayerDeprecated.isKeypadEnabled )
--functions of Layer will be deprecated end

View File

@ -13,7 +13,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -14,7 +14,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -13,7 +13,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -30,7 +30,7 @@ USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -24,8 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
EGLView eglView;
eglView.init("TestCPP",900,640);
int ret = Application::getInstance()->run();