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remove space line
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@ -328,8 +328,6 @@ void Sprite3DUVAnimationTest::cylinderUpdate(float dt)
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// Sprite3DHitTest
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// Sprite3DHitTest
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//
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//
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//------------------------------------------------------------------
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//------------------------------------------------------------------
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Sprite3DHitTest::Sprite3DHitTest()
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Sprite3DHitTest::Sprite3DHitTest()
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{
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{
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auto s = Director::getInstance()->getWinSize();
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auto s = Director::getInstance()->getWinSize();
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