mirror of https://github.com/axmolengine/axmol.git
use no border policy (#17004)
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80954d392d
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ba7c977111
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@ -30,7 +30,7 @@ if screenSize.height > 320 then
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cc.Director:getInstance():setContentScaleFactor(resourceSize.height/designSize.height)
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cc.Director:getInstance():setContentScaleFactor(resourceSize.height/designSize.height)
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end
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end
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glView:setDesignResolutionSize(designSize.width, designSize.height, cc.ResolutionPolicy.FIXED_HEIGHT)
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glView:setDesignResolutionSize(designSize.width, designSize.height, cc.ResolutionPolicy.NO_BORDER)
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local fileUtils = cc.FileUtils:getInstance()
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local fileUtils = cc.FileUtils:getInstance()
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local function addSearchPath(resPrefix, height)
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local function addSearchPath(resPrefix, height)
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@ -75,7 +75,7 @@ end
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function Helper.initWithLayer(layer)
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function Helper.initWithLayer(layer)
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Helper.currentLayer = layer
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Helper.currentLayer = layer
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local size = cc.Director:getInstance():getWinSize()
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local size = cc.Director:getInstance():getOpenGLView():getVisibleRect()
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Helper.titleLabel = cc.Label:createWithTTF("", s_arialPath, 28)
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Helper.titleLabel = cc.Label:createWithTTF("", s_arialPath, 28)
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Helper.titleLabel:setAnchorPoint(cc.p(0.5, 0.5))
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Helper.titleLabel:setAnchorPoint(cc.p(0.5, 0.5))
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layer:addChild(Helper.titleLabel, 1)
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layer:addChild(Helper.titleLabel, 1)
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@ -99,9 +99,9 @@ function Helper.initWithLayer(layer)
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menu:addChild(item2)
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menu:addChild(item2)
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menu:addChild(item3)
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menu:addChild(item3)
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menu:setPosition(cc.p(0, 0))
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menu:setPosition(cc.p(0, 0))
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item1:setPosition(cc.p(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item1:setPosition(cc.p(size.width / 2 - item2:getContentSize().width * 2, size.y + item2:getContentSize().height / 2))
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item2:setPosition(cc.p(size.width / 2, item2:getContentSize().height / 2))
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item2:setPosition(cc.p(size.width / 2, size.y + item2:getContentSize().height / 2))
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item3:setPosition(cc.p(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item3:setPosition(cc.p(size.width / 2 + item2:getContentSize().width * 2, size.y + item2:getContentSize().height / 2))
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layer:addChild(menu, 1)
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layer:addChild(menu, 1)
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local background = cc.Layer:create()
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local background = cc.Layer:create()
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@ -124,11 +124,11 @@ function CreateBackMenuItem()
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local MenuItem = cc.MenuItemLabel:create(label)
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local MenuItem = cc.MenuItemLabel:create(label)
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MenuItem:registerScriptTapHandler(MainMenuCallback)
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MenuItem:registerScriptTapHandler(MainMenuCallback)
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local s = cc.Director:getInstance():getWinSize()
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local s = cc.Director:getInstance():getOpenGLView():getVisibleRect()
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local Menu = cc.Menu:create()
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local Menu = cc.Menu:create()
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Menu:addChild(MenuItem)
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Menu:addChild(MenuItem)
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Menu:setPosition(0, 0)
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Menu:setPosition(0, 0)
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MenuItem:setPosition(s.width - 50, 25)
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MenuItem:setPosition(s.width - 50, s.y + 25)
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return Menu
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return Menu
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end
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end
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@ -179,7 +179,7 @@ function TestCastScene.newScene()
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end
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end
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function TestCastScene.initWithLayer(scene)
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function TestCastScene.initWithLayer(scene)
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local size = cc.Director:getInstance():getWinSize()
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local size = cc.Director:getInstance():getOpenGLView():getVisibleRect()
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TestCastScene.titleLabel = cc.Label:createWithTTF("", s_arialPath, 28)
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TestCastScene.titleLabel = cc.Label:createWithTTF("", s_arialPath, 28)
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TestCastScene.titleLabel:setAnchorPoint(cc.p(0.5, 0.5))
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TestCastScene.titleLabel:setAnchorPoint(cc.p(0.5, 0.5))
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scene:addChild(TestCastScene.titleLabel, 1)
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scene:addChild(TestCastScene.titleLabel, 1)
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@ -203,9 +203,9 @@ function TestCastScene.initWithLayer(scene)
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menu:addChild(item2)
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menu:addChild(item2)
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menu:addChild(item3)
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menu:addChild(item3)
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menu:setPosition(cc.p(0, 0))
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menu:setPosition(cc.p(0, 0))
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item1:setPosition(cc.p(size.width / 2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item1:setPosition(cc.p(size.width / 2 - item2:getContentSize().width * 2, size.y + item2:getContentSize().height / 2))
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item2:setPosition(cc.p(size.width / 2, item2:getContentSize().height / 2))
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item2:setPosition(cc.p(size.width / 2, size.y + item2:getContentSize().height / 2))
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item3:setPosition(cc.p(size.width / 2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
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item3:setPosition(cc.p(size.width / 2 + item2:getContentSize().width * 2, size.y + item2:getContentSize().height / 2))
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scene:addChild(menu, 1)
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scene:addChild(menu, 1)
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local background = cc.Layer:create()
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local background = cc.Layer:create()
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