mirror of https://github.com/axmolengine/axmol.git
Update engine version
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@ -40,7 +40,7 @@
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#include <assert.h>
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#include <memory>
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#define ENGINE_VERSION "Cocos2d-JS v3.10"
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#define ENGINE_VERSION "Cocos2d-JS v3.11"
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void js_log(const char *format, ...);
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@ -38,7 +38,7 @@ PROJECT_NAME = Cocos2d-x
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = v3.10
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PROJECT_NUMBER = v3.11
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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@ -41,7 +41,7 @@
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>3.10</string>
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<string>3.11</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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@ -64,7 +64,7 @@ STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSM
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CAPTION "About Simulator"
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FONT 8, "MS Shell Dlg", 400, 0, 0x1
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BEGIN
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CTEXT "Version 3.10 (20151222)",IDC_ABOUT_VERSION,35,70,173,17
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CTEXT "Version 3.11 (20160330)",IDC_ABOUT_VERSION,35,70,173,17
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CTEXT "Cocos Simulator",IDC_ABOUT_TITLE,35,49,173,17
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CTEXT "Copyright (C) 2015. All rights reserved.",IDC_STATIC,35,94,173,17
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ICON "GLFW_ICON",IDC_STATIC,111,15,20,20
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Subproject commit 8586470e65d43f60b06d2846bde72b384e884e5d
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Subproject commit 9363587d5c95d941e25683390a3177983c4a031f
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