mirror of https://github.com/axmolengine/axmol.git
Added CCParticleSystemQuadLoader.
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8576837e5e
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@ -13,6 +13,7 @@
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#include "CCMenuItemLoader.h"
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#include "CCMenuItemImageLoader.h"
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#include "CCControlButtonLoader.h"
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#include "CCParticleSystemQuadLoader.h"
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using namespace cocos2d;
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using namespace cocos2d::extension;
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@ -30,6 +31,7 @@ CCBReader::CCBReader() {
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this->registerCCNodeLoader("CCMenu", new CCMenuLoader());
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this->registerCCNodeLoader("CCMenuItemImage", new CCMenuItemImageLoader());
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this->registerCCNodeLoader("CCControlButton", new CCControlButtonLoader());
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this->registerCCNodeLoader("CCParticleSystemQuad", new CCParticleSystemQuadLoader());
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}
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CCBReader::~CCBReader() {
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@ -9,7 +9,7 @@
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#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
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#define PROPERTY_VISIBLE "visible"
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#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) printf("Unexpected property type: '%s'!\n", PROPERTY.c_str()); assert(false)
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#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) printf("Unexpected property: '%s'!\n", PROPERTY.c_str()); assert(false)
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#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) printf("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
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using namespace cocos2d;
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@ -463,7 +463,7 @@ CCAnimation * CCNodeLoader::parsePropTypeAnimation(CCNode * pNode, CCNode * pPar
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CCTexture2D * CCNodeLoader::parsePropTypeTexture(CCNode * pNode, CCNode * pParent, CCBReader * pCCBReader) {
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std::string spriteFile = pCCBReader->readCachedString();
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return CCTextureCache::sharedTextureCache()->addImage(spriteFile.c_str());
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}
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@ -0,0 +1,137 @@
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#import "CCParticleSystemQuadLoader.h"
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using namespace cocos2d;
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using namespace cocos2d::extension;
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#define PROPERTY_EMITERMODE "emitterMode"
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#define PROPERTY_POSVAR "posVar"
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#define PROPERTY_EMISSIONRATE "emissionRate"
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#define PROPERTY_DURATION "duration"
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#define PROPERTY_TOTALPARTICLES "totalParticles"
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#define PROPERTY_LIFE "life"
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#define PROPERTY_STARTSIZE "startSize"
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#define PROPERTY_ENDSIZE "endSize"
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#define PROPERTY_STARTSPIN "startSpin"
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#define PROPERTY_ENDSPIN "endSpin"
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#define PROPERTY_ANGLE "angle"
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#define PROPERTY_STARTCOLOR "startColor"
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#define PROPERTY_ENDCOLOR "endColor"
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#define PROPERTY_BLENDFUNC "blendFunc"
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#define PROPERTY_GRAVITY "gravity"
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#define PROPERTY_SPEED "speed"
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#define PROPERTY_TANGENTIALACCEL "tangentialAccel"
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#define PROPERTY_RADIALACCEL "radialAccel"
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#define PROPERTY_TEXTURE "texture"
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#define PROPERTY_STARTRADIUS "startRadius"
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#define PROPERTY_ENDRADIUS "endRadius"
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#define PROPERTY_ROTATEPERSECOND "rotatePerSecond"
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CCParticleSystemQuad * CCParticleSystemQuadLoader::createCCNode(CCNode * pParent, CCBReader * pCCBReader) {
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return CCParticleSystemQuad::node();
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeIntegerLabeled(CCNode * pNode, CCNode * pParent, std::string pPropertyName, int pIntegerLabeled, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_EMITERMODE) == 0) {
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((CCParticleSystemQuad *)pNode)->setEmitterMode(pIntegerLabeled);
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} else {
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CCNodeLoader::onHandlePropTypeIntegerLabeled(pNode, pParent, pPropertyName, pIntegerLabeled, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypePoint(CCNode * pNode, CCNode * pParent, std::string pPropertyName, CCPoint pPoint, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_POSVAR) == 0) {
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((CCParticleSystemQuad *)pNode)->setPosVar(pPoint);
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} else if(pPropertyName.compare(PROPERTY_GRAVITY) == 0) {
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((CCParticleSystemQuad *)pNode)->setGravity(pPoint);
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} else {
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CCNodeLoader::onHandlePropTypePoint(pNode, pParent, pPropertyName, pPoint, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeFloat(CCNode * pNode, CCNode * pParent, std::string pPropertyName, float pFloat, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_EMISSIONRATE) == 0) {
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((CCParticleSystemQuad *)pNode)->setEmissionRate(pFloat);
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} else if(pPropertyName.compare(PROPERTY_DURATION) == 0) {
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((CCParticleSystemQuad *)pNode)->setDuration(pFloat);
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} else {
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CCNodeLoader::onHandlePropTypeFloat(pNode, pParent, pPropertyName, pFloat, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeInteger(CCNode * pNode, CCNode * pParent, std::string pPropertyName, int pInteger, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_TOTALPARTICLES) == 0) {
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((CCParticleSystemQuad *)pNode)->setTotalParticles(pInteger);
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} else {
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CCNodeLoader::onHandlePropTypeInteger(pNode, pParent, pPropertyName, pInteger, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeFloatVar(CCNode * pNode, CCNode * pParent, std::string pPropertyName, float * pFloatVar, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_LIFE) == 0) {
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((CCParticleSystemQuad *)pNode)->setLife(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setLifeVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_STARTSIZE) == 0) {
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((CCParticleSystemQuad *)pNode)->setStartSize(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setStartSizeVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ENDSIZE) == 0) {
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((CCParticleSystemQuad *)pNode)->setEndSize(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setEndSizeVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_STARTSPIN) == 0) {
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((CCParticleSystemQuad *)pNode)->setStartSpin(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setStartSpinVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ENDSPIN) == 0) {
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((CCParticleSystemQuad *)pNode)->setEndSpin(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setEndSpinVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ANGLE) == 0) {
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((CCParticleSystemQuad *)pNode)->setAngle(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setAngleVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_SPEED) == 0) {
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((CCParticleSystemQuad *)pNode)->setSpeed(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setSpeedVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_TANGENTIALACCEL) == 0) {
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((CCParticleSystemQuad *)pNode)->setTangentialAccel(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setTangentialAccelVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_RADIALACCEL) == 0) {
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((CCParticleSystemQuad *)pNode)->setRadialAccel(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setRadialAccelVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_STARTRADIUS) == 0) {
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((CCParticleSystemQuad *)pNode)->setStartRadius(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setStartRadiusVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ENDRADIUS) == 0) {
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((CCParticleSystemQuad *)pNode)->setEndRadius(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setEndRadiusVar(pFloatVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ROTATEPERSECOND) == 0) {
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((CCParticleSystemQuad *)pNode)->setRotatePerSecond(pFloatVar[0]);
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((CCParticleSystemQuad *)pNode)->setRotatePerSecondVar(pFloatVar[1]);
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} else {
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CCNodeLoader::onHandlePropTypeFloatVar(pNode, pParent, pPropertyName, pFloatVar, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeColor4FVar(CCNode * pNode, CCNode * pParent, std::string pPropertyName, ccColor4F * pCCColor4FVar, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_STARTCOLOR) == 0) {
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((CCParticleSystemQuad *)pNode)->setStartColor(pCCColor4FVar[0]);
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((CCParticleSystemQuad *)pNode)->setStartColorVar(pCCColor4FVar[1]);
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} else if(pPropertyName.compare(PROPERTY_ENDCOLOR) == 0) {
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((CCParticleSystemQuad *)pNode)->setEndColor(pCCColor4FVar[0]);
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((CCParticleSystemQuad *)pNode)->setEndColorVar(pCCColor4FVar[1]);
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} else {
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CCNodeLoader::onHandlePropTypeColor4FVar(pNode, pParent, pPropertyName, pCCColor4FVar, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeBlendFunc(CCNode * pNode, CCNode * pParent, std::string pPropertyName, ccBlendFunc pCCBlendFunc, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_BLENDFUNC) == 0) {
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((CCParticleSystemQuad *)pNode)->setBlendFunc(pCCBlendFunc);
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} else {
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CCNodeLoader::onHandlePropTypeBlendFunc(pNode, pParent, pPropertyName, pCCBlendFunc, pCCBReader);
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}
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}
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void CCParticleSystemQuadLoader::onHandlePropTypeTexture(CCNode * pNode, CCNode * pParent, std::string pPropertyName, CCTexture2D * pCCTexture2D, CCBReader * pCCBReader) {
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if(pPropertyName.compare(PROPERTY_TEXTURE) == 0) {
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((CCParticleSystemQuad *)pNode)->setTexture(pCCTexture2D);
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} else {
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CCNodeLoader::onHandlePropTypeTexture(pNode, pParent, pPropertyName, pCCTexture2D, pCCBReader);
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}
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}
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@ -0,0 +1,27 @@
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#ifndef _CCPARTICLESYSTEMQUAD_LOADER_H_
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#define _CCPARTICLESYSTEMQUAD_LOADER_H_
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#include "CCNodeLoader.h"
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NS_CC_EXT_BEGIN
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/* Forward declaration. */
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class CCBReader;
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class CCParticleSystemQuadLoader : public CCNodeLoader {
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protected:
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virtual CCParticleSystemQuad * createCCNode(CCNode *, CCBReader *);
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virtual void onHandlePropTypeIntegerLabeled(CCNode *, CCNode *, std::string, int, CCBReader *);
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virtual void onHandlePropTypePoint(CCNode *, CCNode *, std::string, CCPoint, CCBReader *);
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virtual void onHandlePropTypeFloat(CCNode *, CCNode *, std::string, float, CCBReader *);
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virtual void onHandlePropTypeInteger(CCNode *, CCNode *, std::string, int, CCBReader *);
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virtual void onHandlePropTypeFloatVar(CCNode *, CCNode *, std::string, float *, CCBReader *);
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virtual void onHandlePropTypeColor4FVar(CCNode *, CCNode *, std::string, ccColor4F *, CCBReader *);
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virtual void onHandlePropTypeBlendFunc(CCNode *, CCNode *, std::string, ccBlendFunc, CCBReader *);
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virtual void onHandlePropTypeTexture(CCNode *, CCNode *, std::string, CCTexture2D *, CCBReader *);
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};
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NS_CC_EXT_END
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#endif
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