issue #2460: change other sample projects to glfw version

This commit is contained in:
Huabing.Xu 2013-09-02 11:46:23 +08:00
parent ef7f51d875
commit bc5ae78423
48 changed files with 247 additions and 1386 deletions

View File

@ -7,7 +7,7 @@
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>opengl32.lib;glew32.lib;libzlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;libwebp.lib;libiconv.lib;freetype250.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;glew32.lib;libzlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;libwebp.lib;libiconv.lib;glfw3.lib;freetype250.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
</Link>

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("AssetsManagerTest");
eglView->setFrameSize(800, 450);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -12,9 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setFrameSize(800, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,86 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
static AppDelegate s_sharedApplication;
@implementation AppController
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(0, 0, 2048, 1536);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"HelloCpp"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
[glView setFrameZoomFactor:0.4];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -0,0 +1,37 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -14,11 +14,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("HelloCpp");
eglView->setFrameSize(2048, 1536);
// The resolution of ipad3 is very large. In general, PC's resolution is smaller than it.
// So we need to invoke 'setFrameZoomFactor'(only valid on desktop(win32, mac, linux)) to make the window smaller.
eglView->setFrameZoomFactor(0.4f);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -12,9 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setFrameSize(800, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,86 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
static AppDelegate s_sharedApplication;
@implementation AppController
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(0, 0, 2048, 1536);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"SampleGame"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
[glView setFrameZoomFactor:0.4];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

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@ -0,0 +1,37 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -84,7 +84,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalDependencies>libExtensions.lib;libcocos2d.lib;libCocosDenshion.lib;libBox2d.lib;libchipmunk.lib;libcurl_imp.lib;websockets.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>libExtensions.lib;libcocos2d.lib;libCocosDenshion.lib;libBox2d.lib;libchipmunk.lib;libcurl_imp.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,93 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
@implementation AppController
static AppDelegate s_sharedApplication;
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 480, 720);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAStencilSize, 8,
0
};
NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect pixelFormat:pixelFormat];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"JS CocosDragon"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -22,9 +22,15 @@
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("CocosDragonJS");
eglView->setFrameSize(320, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,93 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
@implementation AppController
static AppDelegate s_sharedApplication;
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 480, 720);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAStencilSize, 8,
0
};
NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect pixelFormat:pixelFormat];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"JS CrystalCraze"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

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@ -22,9 +22,15 @@
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("CrystalCraze");
eglView->setFrameSize(320, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,93 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
@implementation AppController
static AppDelegate s_sharedApplication;
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 320, 480);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAStencilSize, 8,
0
};
NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect pixelFormat:pixelFormat];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"JS MoonWarriors"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -0,0 +1,37 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,30 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
}

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("MoonWarriors");
eglView->setFrameSize(320, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,93 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
@implementation AppController
static AppDelegate s_sharedApplication;
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 800, 450);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAStencilSize, 8,
0
};
NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect pixelFormat:pixelFormat];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"JS Test"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -0,0 +1,37 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,30 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
}

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("TestJavascript");
eglView->setFrameSize(800, 450);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,93 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
@implementation AppController
static AppDelegate s_sharedApplication;
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 800, 450);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAStencilSize, 8,
0
};
NSOpenGLPixelFormat *pixelFormat = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect pixelFormat:pixelFormat];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"JS WatermelonWithMe"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -0,0 +1,37 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,30 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
}

View File

@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("WatermelonWithMe");
eglView->setFrameSize(800, 450);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -12,7 +12,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setFrameSize(960, 640);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,84 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
static AppDelegate s_sharedApplication;
@implementation AppController
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 480, 320);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"HelloLua"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -22,9 +22,15 @@
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,30 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
}

View File

@ -24,9 +24,9 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("HelloLua");
eglView->setFrameSize(480, 320);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();
#ifdef USE_WIN32_CONSOLE

View File

@ -13,7 +13,7 @@ int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setFrameSize(800, 480);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

View File

@ -1,42 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#import "cocos2d.h"
#import "EAGLView.h"
@interface AppController : NSObject <NSApplicationDelegate>
{
NSWindow *window;
CCEAGLView *glView;
}
@property (nonatomic, assign) IBOutlet NSWindow* window;
@property (nonatomic, assign) IBOutlet CCEAGLView* glView;
-(IBAction) toggleFullScreen:(id)sender;
-(IBAction) exitFullScreen:(id)sender;
@end

View File

@ -1,84 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "AppController.h"
#import "AppDelegate.h"
static AppDelegate s_sharedApplication;
@implementation AppController
@synthesize window, glView;
-(void) applicationDidFinishLaunching:(NSNotification *)aNotification
{
// create the window
// note that using NSResizableWindowMask causes the window to be a little
// smaller and therefore ipad graphics are not loaded
NSRect rect = NSMakeRect(100, 100, 720, 480);
window = [[NSWindow alloc] initWithContentRect:rect
styleMask:( NSClosableWindowMask | NSTitledWindowMask )
backing:NSBackingStoreBuffered
defer:YES];
// allocate our GL view
// (isn't there already a shared CCEAGLView?)
glView = [[CCEAGLView alloc] initWithFrame:rect];
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"TestLua"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
cocos2d::Application::getInstance()->run();
}
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
{
return YES;
}
-(void) dealloc
{
cocos2d::Director::getInstance()->end();
[super dealloc];
}
#pragma mark -
#pragma mark IB Actions
-(IBAction) toggleFullScreen:(id)sender
{
CCEAGLView* pView = [CCEAGLView sharedEGLView];
[pView setFullScreen:!pView.isFullScreen];
}
-(IBAction) exitFullScreen:(id)sender
{
[[CCEAGLView sharedEGLView] setFullScreen:NO];
}
@end

View File

@ -22,9 +22,15 @@
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
#include "AppDelegate.h"
#include "CCEGLView.h"
USING_NS_CC;
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
AppDelegate app;
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
return Application::getInstance()->run();
}

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@ -1,30 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <Cocoa/Cocoa.h>
int main(int argc, char *argv[])
{
return NSApplicationMain(argc, (const char **)argv);
}

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@ -24,9 +24,8 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// create the application instance
AppDelegate app;
auto eglView = EGLView::getInstance();
eglView->setViewName("TestLua");
eglView->setFrameSize(480, 320);
EGLView* eglView = new EGLView();
eglView->init("TestCPP",900,640);
int ret = Application::getInstance()->run();

View File

@ -1 +1 @@
a4b4e22fa9c7b5faa973bb5189ea8db27307df37
4e8c32f47e58d52eeb06cbf388d23efacb69a2da