mirror of https://github.com/axmolengine/axmol.git
Normalization function names
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@ -318,7 +318,7 @@ ActionTimeline* CSLoader::createTimeline(const std::string &filename)
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return nullptr;
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}
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ActionTimeline* CSLoader::createTimelineWithDataBuffer(const Data data, const std::string& filename)
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ActionTimeline* CSLoader::createTimeline(const Data data, const std::string& filename)
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{
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std::string suffix = getExtentionName(filename);
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CCLOG("suffix = %s", suffix.c_str());
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@ -824,12 +824,12 @@ Component* CSLoader::loadComAudio(const rapidjson::Value &json)
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return audio;
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}
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cocos2d::Node* CSLoader::createNodeWithDataBuffer(const Data data)
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cocos2d::Node* CSLoader::createNode(const Data data)
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{
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return createNodeWithDataBuffer(data, nullptr);
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return createNode(data, nullptr);
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}
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Node * CSLoader::createNodeWithDataBuffer(const Data data, const ccNodeLoadCallback &callback)
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Node * CSLoader::createNode(const Data data, const ccNodeLoadCallback &callback)
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{
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CSLoader * loader = CSLoader::getInstance();
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Node * node = nullptr;
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@ -979,7 +979,7 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree, const
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if (filePath != "" && FileUtils::getInstance()->isFileExist(filePath))
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{
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Data buf = FileUtils::getInstance()->getDataFromFile(filePath);
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node = createNodeWithDataBuffer(buf, callback);
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node = createNode(buf, callback);
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action = timeline::ActionTimelineCache::getInstance()->loadAnimationWithDataBuffer(buf, filePath);
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}
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else
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@ -79,11 +79,11 @@ public:
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static cocos2d::Node* createNode(const std::string& filename);
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static cocos2d::Node* createNode(const std::string& filename, const ccNodeLoadCallback& callback);
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static cocos2d::Node* createNodeWithDataBuffer(const Data data);
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static cocos2d::Node* createNodeWithDataBuffer(const Data data, const ccNodeLoadCallback &callback);
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static cocos2d::Node* createNode(const Data data);
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static cocos2d::Node* createNode(const Data data, const ccNodeLoadCallback &callback);
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static cocostudio::timeline::ActionTimeline* createTimeline(const std::string& filename);
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static cocostudio::timeline::ActionTimeline* createTimelineWithDataBuffer(const Data data, const std::string& filename);
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static cocostudio::timeline::ActionTimeline* createTimeline(const Data data, const std::string& filename);
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/*
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static cocostudio::timeline::ActionTimelineNode* createActionTimelineNode(const std::string& filename);
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@ -67,8 +67,8 @@ void TestActionTimeline::onEnter()
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ActionTimelineBaseTest::onEnter();
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Data data = FileUtils::getInstance()->getDataFromFile("ActionTimeline/DemoPlayer.csb");
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Node* node = CSLoader::createNodeWithDataBuffer(data);
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ActionTimeline* action = CSLoader::createTimelineWithDataBuffer(data, "ActionTimeline/DemoPlayer.csb");
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Node* node = CSLoader::createNode(data);
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ActionTimeline* action = CSLoader::createTimeline(data, "ActionTimeline/DemoPlayer.csb");
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node->runAction(action);
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action->gotoFrameAndPlay(0);
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