fixed documentation for better reading clarity

This commit is contained in:
Justin Luong 2016-01-27 11:42:25 +10:00
parent c89df2f243
commit bd4615795e
5 changed files with 22 additions and 21 deletions

View File

@ -69,9 +69,9 @@ public:
return nullptr;
}
/** Returns a new action that performs the exactly the reverse action.
/** Returns a new action that performs the exact reverse of the action.
*
* @return A new action that performs the exactly the reverse action.
* @return A new action that performs the exact reverse of the action.
* @js NA
*/
virtual Action* reverse() const
@ -239,7 +239,7 @@ class RepeatForever;
/** @class Speed
* @brief Changes the speed of an action, making it take longer (speed>1)
* or less (speed<1) time.
* or shorter (speed<1) time.
* Useful to simulate 'slow motion' or 'fast forward' effect.
* @warning This action can't be Sequenceable because it is not an IntervalAction.
*/

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@ -368,7 +368,7 @@ public:
*/
void enableStrikethrough();
/**
* Disable all effect to Label.
* Disable all effect applied to Label.
* @warning Please use disableEffect(LabelEffect::ALL) instead of this API.
*/
virtual void disableEffect();
@ -505,7 +505,7 @@ public:
* Makes the Label exactly this untransformed height.
*
* The Label's height be used for text align if the value not equal zero.
* The text will display of incomplete when the size of Label not enough to support display all text.
* The text will display incomplete if the size of Label is not large enough to display all text.
*/
void setHeight(float height){ setDimensions(_labelWidth, height); }
float getHeight() const { return _labelHeight; }
@ -518,12 +518,12 @@ public:
virtual void updateContent();
/**
* Provides a way to treats each character like a Sprite.
* Provides a way to treat each character like a Sprite.
* @warning No support system font.
*/
virtual Sprite * getLetter(int lettetIndex);
/** Makes the Label to clip upper and lower margin for reduce height of Label.*/
/** Clips upper and lower margin to reduce height of Label.*/
void setClipMarginEnabled(bool clipEnabled) { _clipEnabled = clipEnabled; }
bool isClipMarginEnabled() const { return _clipEnabled; }

View File

@ -92,7 +92,7 @@ public:
/**
* Creates a Menu with it's item, then use addChild() to add
* other items. It is used for script, it can't init with undetermined
* other items. It is used for script, it can't be initialized with undetermined
* number of variables.
* @js NA
*/
@ -142,16 +142,17 @@ public:
void alignItemsInRowsWithArray(const ValueVector& columns);
/**
* Determines if the menu is enable.
* Determines if the menu is enabled.
* @see `setEnabled(bool)`.
* @return whether the menu is enabled or not.
*/
virtual bool isEnabled() const { return _enabled; }
/**
* Set whether the menu is visible.
* Set whether the menu is visible. If set false, interacting with the menu
* will have no effect.
* The default value is true, a menu is default to visible.
*@param value true if menu is enable, false if menu is disable.
*@param value true if menu is to be enabled, false if menu is to be disabled.
*/
virtual void setEnabled(bool value) { _enabled = value; };

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@ -155,10 +155,10 @@ public:
/** Sets a new string to the inner label. */
void setString(const std::string& label);
/** Gets the color that will be used to disable the item. */
/** Gets the color that will be used when the item is disabled. */
inline const Color3B& getDisabledColor() const { return _disabledColor; };
/** Sets the color that will be used to disable the item. */
/** Sets the color that will be used when the item is disabled. */
inline void setDisabledColor(const Color3B& color) { _disabledColor = color; };
/** Gets the label that is rendered. */
@ -342,7 +342,7 @@ public:
static MenuItemSprite * create(Node* normalSprite, Node* selectedSprite, Node* disabledSprite = nullptr);
/** Creates a menu item with a normal and selected image with target/selector. */
CC_DEPRECATED_ATTRIBUTE static MenuItemSprite * create(Node* normalSprite, Node* selectedSprite, Ref* target, SEL_MenuHandler selector);
/** Creates a menu item with a normal,selected and disabled image with target/selector. */
/** Creates a menu item with a normal, selected and disabled image with target/selector. */
CC_DEPRECATED_ATTRIBUTE static MenuItemSprite * create(Node* normalSprite, Node* selectedSprite, Node* disabledSprite, Ref* target, SEL_MenuHandler selector);
/** Creates a menu item with a normal and selected image with a callable object. */
static MenuItemSprite * create(Node* normalSprite, Node* selectedSprite, const ccMenuCallback& callback);
@ -386,10 +386,10 @@ CC_CONSTRUCTOR_ACCESS:
,_disabledImage(nullptr)
{}
/** Initializes a menu item with a normal, selected and disabled image with target/selector. */
/** Initializes a menu item with a normal, selected and disabled image with target/selector. */
CC_DEPRECATED_ATTRIBUTE bool initWithNormalSprite(Node* normalSprite, Node* selectedSprite, Node* disabledSprite, Ref* target, SEL_MenuHandler selector);
/** Initializes a menu item with a normal, selected and disabled image with a callable object. */
/** Initializes a menu item with a normal, selected and disabled image with a callable object. */
bool initWithNormalSprite(Node* normalSprite, Node* selectedSprite, Node* disabledSprite, const ccMenuCallback& callback);
protected:
@ -429,9 +429,9 @@ public:
/** Creates a menu item with a normal and selected image with a callable object. */
static MenuItemImage* create(const std::string&normalImage, const std::string&selectedImage, const ccMenuCallback& callback);
/** Creates a menu item with a normal,selected and disabled image with target/selector. */
/** Creates a menu item with a normal,selected and disabled image with target/selector. */
CC_DEPRECATED_ATTRIBUTE static MenuItemImage* create(const std::string& normalImage, const std::string& selectedImage, const std::string& disabledImage, Ref* target, SEL_MenuHandler selector);
/** Creates a menu item with a normal,selected and disabled image with a callable object. */
/** Creates a menu item with a normal,selected and disabled image with a callable object. */
static MenuItemImage* create(const std::string&normalImage, const std::string&selectedImage, const std::string&disabledImage, const ccMenuCallback& callback);
/** Sets the sprite frame for the normal image. */
@ -454,10 +454,10 @@ CC_CONSTRUCTOR_ACCESS:
bool init();
/** Initializes a menu item with a normal, selected and disabled image with target/selector. */
/** Initializes a menu item with a normal, selected and disabled image with target/selector. */
CC_DEPRECATED_ATTRIBUTE bool initWithNormalImage(const std::string& normalImage, const std::string& selectedImage, const std::string& disabledImage, Ref* target, SEL_MenuHandler selector);
/** Initializes a menu item with a normal, selected and disabled image with a callable object. */
/** Initializes a menu item with a normal, selected and disabled image with a callable object. */
bool initWithNormalImage(const std::string& normalImage, const std::string& selectedImage, const std::string& disabledImage, const ccMenuCallback& callback);
private:

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@ -484,7 +484,7 @@ CC_CONSTRUCTOR_ACCESS :
Sprite();
virtual ~Sprite();
/* Initializes an empty sprite with nothing init. */
/* Initializes an empty sprite with no parameters. */
virtual bool init() override;
/**