mirror of https://github.com/axmolengine/axmol.git
[ci skip][AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
parent
642ccac5dc
commit
bd867311f1
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@ -50,6 +50,16 @@ setBonesToSetupPose : function (
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{
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},
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/**
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* @method isOpacityModifyRGB
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* @return {bool}
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*/
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isOpacityModifyRGB : function (
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)
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{
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return false;
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},
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/**
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* @method initWithData
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* @param {spSkeletonData} arg0
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@ -80,6 +90,16 @@ setSlotsToSetupPose : function (
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{
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},
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/**
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* @method setOpacityModifyRGB
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* @param {bool} arg0
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*/
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setOpacityModifyRGB : function (
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bool
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)
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{
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},
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/**
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* @method setToSetupPose
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*/
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@ -438,7 +458,7 @@ float
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* @method SkeletonAnimation
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* @constructor
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* @param {spSkeletonData|String|String} spskeletondata
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* @param {spAtlas|String} spatlas
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* @param {bool|spAtlas|String} bool
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* @param {float|float} float
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*/
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SkeletonAnimation : function(
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@ -145,6 +145,24 @@ bool js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(JSContext *cx, uint3
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JS_ReportError(cx, "js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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}
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bool js_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
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js_proxy_t *proxy = jsb_get_js_proxy(obj);
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spine::SkeletonRenderer* cobj = (spine::SkeletonRenderer *)(proxy ? proxy->ptr : NULL);
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JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB : Invalid Native Object");
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if (argc == 0) {
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bool ret = cobj->isOpacityModifyRGB();
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jsval jsret = JSVAL_NULL;
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jsret = BOOLEAN_TO_JSVAL(ret);
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args.rval().set(jsret);
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return true;
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}
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JS_ReportError(cx, "js_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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}
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bool js_cocos2dx_spine_SkeletonRenderer_initWithData(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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@ -213,6 +231,26 @@ bool js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(JSContext *cx, uint3
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JS_ReportError(cx, "js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose : wrong number of arguments: %d, was expecting %d", argc, 0);
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return false;
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}
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bool js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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bool ok = true;
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JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
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js_proxy_t *proxy = jsb_get_js_proxy(obj);
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spine::SkeletonRenderer* cobj = (spine::SkeletonRenderer *)(proxy ? proxy->ptr : NULL);
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JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB : Invalid Native Object");
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if (argc == 1) {
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bool arg0;
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arg0 = JS::ToBoolean(args.get(0));
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JSB_PRECONDITION2(ok, cx, false, "js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB : Error processing arguments");
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cobj->setOpacityModifyRGB(arg0);
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args.rval().setUndefined();
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return true;
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}
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JS_ReportError(cx, "js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB : wrong number of arguments: %d, was expecting %d", argc, 1);
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return false;
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}
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bool js_cocos2dx_spine_SkeletonRenderer_setToSetupPose(JSContext *cx, uint32_t argc, jsval *vp)
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{
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JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
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@ -876,9 +914,11 @@ void js_register_cocos2dx_spine_SkeletonRenderer(JSContext *cx, JS::HandleObject
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JS_FN("getDebugSlotsEnabled", js_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setAttachment", js_cocos2dx_spine_SkeletonRenderer_setAttachment, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setBonesToSetupPose", js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("isOpacityModifyRGB", js_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("initWithData", js_cocos2dx_spine_SkeletonRenderer_initWithData, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setDebugSlotsEnabled", js_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setSlotsToSetupPose", js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setOpacityModifyRGB", js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("setToSetupPose", js_cocos2dx_spine_SkeletonRenderer_setToSetupPose, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("getBlendFunc", js_cocos2dx_spine_SkeletonRenderer_getBlendFunc, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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JS_FN("drawSkeleton", js_cocos2dx_spine_SkeletonRenderer_drawSkeleton, 2, JSPROP_PERMANENT | JSPROP_ENUMERATE),
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@ -1587,6 +1627,36 @@ bool js_cocos2dx_spine_SkeletonAnimation_constructor(JSContext *cx, uint32_t arg
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}
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} while(0);
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do {
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if (argc == 2) {
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spSkeletonData* arg0;
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#pragma warning NO CONVERSION TO NATIVE FOR spSkeletonData*
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ok = false;
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if (!ok) { ok = true; break; }
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bool arg1;
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arg1 = JS::ToBoolean(args.get(1));
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cobj = new (std::nothrow) spine::SkeletonAnimation(arg0, arg1);
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cocos2d::Ref *_ccobj = dynamic_cast<cocos2d::Ref *>(cobj);
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if (_ccobj) {
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_ccobj->autorelease();
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}
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TypeTest<spine::SkeletonAnimation> t;
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js_type_class_t *typeClass = nullptr;
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std::string typeName = t.s_name();
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auto typeMapIter = _js_global_type_map.find(typeName);
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CCASSERT(typeMapIter != _js_global_type_map.end(), "Can't find the class type!");
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typeClass = typeMapIter->second;
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CCASSERT(typeClass, "The value is null.");
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// obj = JS_NewObject(cx, typeClass->jsclass, typeClass->proto, typeClass->parentProto);
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JS::RootedObject proto(cx, typeClass->proto.get());
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JS::RootedObject parent(cx, typeClass->parentProto.get());
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obj = JS_NewObject(cx, typeClass->jsclass, proto, parent);
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js_proxy_t* p = jsb_new_proxy(cobj, obj);
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AddNamedObjectRoot(cx, &p->obj, "spine::SkeletonAnimation");
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}
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} while(0);
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do {
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if (argc == 0) {
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cobj = new (std::nothrow) spine::SkeletonAnimation();
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@ -16,9 +16,11 @@ bool js_cocos2dx_spine_SkeletonRenderer_setTimeScale(JSContext *cx, uint32_t arg
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bool js_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setAttachment(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_initWithData(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_setToSetupPose(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_getBlendFunc(JSContext *cx, uint32_t argc, jsval *vp);
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bool js_cocos2dx_spine_SkeletonRenderer_drawSkeleton(JSContext *cx, uint32_t argc, jsval *vp);
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@ -23,6 +23,12 @@
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-- @param self
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-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] isOpacityModifyRGB
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] initWithData
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@ -44,6 +50,13 @@
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-- @param self
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-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] setOpacityModifyRGB
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-- @param self
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-- @param #bool value
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-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] setToSetupPose
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@ -122,6 +135,12 @@
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-- @param #float scale
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-- @return SkeletonRenderer#SkeletonRenderer ret (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] getBoundingBox
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] onEnter
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@ -134,25 +153,6 @@
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-- @param self
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-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] setOpacityModifyRGB
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-- @param self
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-- @param #bool value
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-- @return SkeletonRenderer#SkeletonRenderer self (return value: sp.SkeletonRenderer)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] getBoundingBox
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-- @param self
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-- @return rect_table#rect_table ret (return value: rect_table)
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--------------------------------
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--
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-- @function [parent=#SkeletonRenderer] isOpacityModifyRGB
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @overload self, spSkeletonData, bool
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-- @overload self
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@ -148,6 +148,53 @@ int lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'", nullptr);
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return 0;
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}
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bool ret = cobj->isOpacityModifyRGB();
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tolua_pushboolean(tolua_S,(bool)ret);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:isOpacityModifyRGB",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_initWithData(lua_State* tolua_S)
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{
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int argc = 0;
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@ -314,6 +361,56 @@ int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB(lua_State* tolua_S)
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{
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int argc = 0;
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spine::SkeletonRenderer* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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bool arg0;
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ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setOpacityModifyRGB");
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if(!ok)
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{
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tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'", nullptr);
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return 0;
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}
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cobj->setOpacityModifyRGB(arg0);
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lua_settop(tolua_S, 1);
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return 1;
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}
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luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setOpacityModifyRGB",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S)
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{
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int argc = 0;
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@ -1119,9 +1216,11 @@ int lua_register_cocos2dx_spine_SkeletonRenderer(lua_State* tolua_S)
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tolua_function(tolua_S,"setTimeScale",lua_cocos2dx_spine_SkeletonRenderer_setTimeScale);
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tolua_function(tolua_S,"getDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled);
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tolua_function(tolua_S,"setBonesToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose);
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tolua_function(tolua_S,"isOpacityModifyRGB",lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB);
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tolua_function(tolua_S,"initWithData",lua_cocos2dx_spine_SkeletonRenderer_initWithData);
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tolua_function(tolua_S,"setDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled);
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tolua_function(tolua_S,"setSlotsToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose);
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tolua_function(tolua_S,"setOpacityModifyRGB",lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB);
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tolua_function(tolua_S,"setToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose);
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tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc);
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tolua_function(tolua_S,"initialize",lua_cocos2dx_spine_SkeletonRenderer_initialize);
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@ -41,6 +41,8 @@ int register_all_cocos2dx_spine(lua_State* tolua_S);
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