mirror of https://github.com/axmolengine/axmol.git
issue #1425:exist lua test case is ok!
1.add some lua test case 2.add ccset.pkg 3.fixed ParticleSystem error in lua test case
This commit is contained in:
parent
f7802a0794
commit
bdbdbc27f5
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@ -124,9 +124,9 @@ local function testStopAction(dt)
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end
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local function SpriteEase_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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SpriteEase_entry = scheduler:scheduleScriptFunc(testStopAction, 6.25, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(SpriteEase_entry)
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end
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end
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@ -697,10 +697,10 @@ local function SpeedTest()
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local spawn = CCSpawn:createWithTwoActions(seq3_1, seq3_2)
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SpeedTest_action1 = CCSpeed:create(CCRepeatForever:create(spawn), 1.0)
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local spawn2 = CCSpawn:createWithTwoActions(seq3_1, seq3_2)
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local spawn2 = tolua.cast(spawn:copy():autorelease(), "CCSpawn")
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SpeedTest_action2 = CCSpeed:create(CCRepeatForever:create(spawn2), 1.0)
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local spawn3 = CCSpawn:createWithTwoActions(seq3_1, seq3_2)
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local spawn3 = tolua.cast(spawn:copy():autorelease(), "CCSpawn")
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SpeedTest_action3 = CCSpeed:create(CCRepeatForever:create(spawn3), 1.0)
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grossini:runAction(SpeedTest_action2)
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@ -8,6 +8,7 @@ Action_Table =
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"ACTION_SCALE_LAYER",
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"ACTION_ROTATE_LAYER",
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"ACTION_SKEW_LAYER",
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"ACTION_SKEW_STANDER",
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"ACTION_SKEWROTATE_LAYER",
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"ACTION_JUMP_LAYER",
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"ACTION_CARDINALSPLINE_LAYER",
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@ -35,7 +36,7 @@ Action_Table =
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"ACTION_FOLLOW_LAYER",
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"ACTION_TARGETED_LAYER",
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-- problem: crash
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-- "PAUSERESUMEACTIONS_LAYER",
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"PAUSERESUMEACTIONS_LAYER",
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"ACTION_ISSUE1305_LAYER",
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"ACTION_ISSUE1305_2_LAYER",
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"ACTION_ISSUE1288_LAYER",
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@ -244,6 +244,51 @@ local function ActionSkew()
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return layer
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end
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--ActionRotationalSkewVSStandardSkew
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local function ActionRotationalSkewVSStandardSkew()
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local layer = CCLayer:create()
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initWithLayer(layer)
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tamara:removeFromParentAndCleanup(true);
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grossini:removeFromParentAndCleanup(true);
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kathia:removeFromParentAndCleanup(true);
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local s = CCDirector:sharedDirector():getWinSize();
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local boxSize = CCSizeMake(100.0, 100.0);
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local box = CCLayerColor:create(ccc4(255,255,0,255));
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box:setAnchorPoint(ccp(0.5,0.5));
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box:setContentSize( boxSize );
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box:ignoreAnchorPointForPosition(false);
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box:setPosition(ccp(s.width/2, s.height - 100 - box:getContentSize().height/2));
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layer:addChild(box);
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local label = CCLabelTTF:create("Standard cocos2d Skew", "Marker Felt", 16);
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label:setPosition(ccp(s.width/2, s.height - 100 + label:getContentSize().height));
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layer:addChild(label);
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local actionTo = CCSkewBy:create(2, 360, 0);
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local actionToBack = CCSkewBy:create(2, -360, 0);
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local seq = CCSequence:createWithTwoActions(actionTo, actionToBack)
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box:runAction(seq);
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box = CCLayerColor:create(ccc4(255,255,0,255));
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box:setAnchorPoint(ccp(0.5,0.5));
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box:setContentSize(boxSize);
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box:ignoreAnchorPointForPosition(false);
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box:setPosition(ccp(s.width/2, s.height - 250 - box:getContentSize().height/2));
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layer:addChild(box);
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label = CCLabelTTF:create("Rotational Skew", "Marker Felt", 16);
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label:setPosition(ccp(s.width/2, s.height - 250 + label:getContentSize().height/2));
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layer:addChild(label);
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local actionTo2 = CCRotateBy:create(2, 360);
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local actionToBack2 = CCRotateBy:create(2, -360);
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seq = CCSequence:createWithTwoActions(actionTo2, actionToBack2)
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box:runAction(seq);
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subtitleLabel:setString("Skew Comparison")
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return layer;
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end
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--------------------------------------
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-- ActionSkewRotate
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--------------------------------------
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@ -555,10 +600,9 @@ local function ActionAnimate()
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local action2 = CCAnimate:create(animation2)
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tamara:runAction(CCSequence:createWithTwoActions(action2, action2:reverse()))
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local animation3 = animation2:copy()
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animation3:autorelease()
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local animation3 = animation2:copy():autorelease()
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-- problem
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animation3:setLoops(4)
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tolua.cast(animation3,"CCAnimation"):setLoops(4)
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local action3 = CCAnimate:create(animation3)
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kathia:runAction(action3)
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@ -605,7 +649,14 @@ local function ActionSequenceCallback2(sender)
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local label = CCLabelTTF:create("callback 2 called", "Marker Felt", 16)
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label:setPosition(ccp(size.width / 4 * 2, size.height / 2))
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sender:addChild(label)
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actionSequenceLayer:addChild(label)
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end
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local function ActionSequenceCallback3(sender)
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local label = CCLabelTTF:create("callback 3 called", "Marker Felt", 16)
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label:setPosition(ccp(size.width / 4 * 3, size.height / 2))
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actionSequenceLayer:addChild(label)
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end
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local function ActionSequence2()
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@ -621,6 +672,7 @@ local function ActionSequence2()
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array:addObject(CCMoveBy:create(1, ccp(100,0)))
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array:addObject(CCCallFunc:create(ActionSequenceCallback1))
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array:addObject(CCCallFuncN:create(ActionSequenceCallback2))
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array:addObject(CCCallFuncN:create(ActionSequenceCallback3))
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local action = CCSequence:create(array)
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grossini:runAction(action)
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@ -750,8 +802,7 @@ local function ActionRotateToRepeat()
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local act2 = CCRotateTo:create(1, 0)
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local seq = CCSequence:createWithTwoActions(act1, act2)
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local rep1 = CCRepeatForever:create(seq)
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local seq2 = CCSequence:createWithTwoActions(act1, act2)
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local rep2 = CCRepeat:create(seq2, 10)
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local rep2 = CCRepeat:create(tolua.cast(seq:copy():autorelease(), "CCSequence"), 10)
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tamara:runAction(rep1)
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kathia:runAction(rep2)
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@ -803,7 +854,14 @@ end
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local function CallFucnCallback2(sender)
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local label = CCLabelTTF:create("callback 2 called", "Marker Felt", 16)
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label:setPosition(size.width / 2, size.height / 2)
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label:setPosition(size.width / 4 * 2, size.height / 2)
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callFuncLayer:addChild(label)
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end
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local function CallFucnCallback3(sender)
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local label = CCLabelTTF:create("callback 3 called", "Marker Felt", 16)
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label:setPosition(size.width / 4 * 3, size.height / 2)
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callFuncLayer:addChild(label)
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end
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@ -812,7 +870,7 @@ local function ActionCallFunc()
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callFuncLayer = CCLayer:create()
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initWithLayer(callFuncLayer)
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centerSprites(2)
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centerSprites(3)
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local action = CCSequence:createWithTwoActions(
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CCMoveBy:create(2, ccp(200,0)),
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@ -824,8 +882,15 @@ local function ActionCallFunc()
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array:addObject(CCCallFuncN:create(CallFucnCallback2))
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local action2 = CCSequence:create(array)
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kathia:runAction(action)
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local array2 = CCArray:create()
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array2:addObject(CCRotateBy:create(3 , 360))
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array2:addObject(CCFadeOut:create(2))
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array2:addObject(CCCallFuncN:create(CallFucnCallback3))
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local action3 = CCSequence:create(array2)
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grossini:runAction(action)
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tamara:runAction(action2)
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kathia:runAction(action3)
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subtitleLabel:setString("Callbacks: CallFunc and friends")
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return callFuncLayer
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@ -1021,6 +1086,7 @@ local function ActionPause(dt)
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local director = CCDirector:sharedDirector()
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pausedTargets = director:getActionManager():pauseAllRunningActions()
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pausedTargets:retain()
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end
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local function ActionResume(dt)
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@ -1033,15 +1099,16 @@ local function ActionResume(dt)
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if pausedTargets ~= nil then
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-- problem: will crash here. Try fixing me!
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director:getActionManager():resumeTargets(pausedTargets)
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pausedTargets:release()
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end
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end
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local function PauseResumeActions_onEnterOrExit(tag)
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local scheduler = CCDirector:sharedDirector():getScheduler()
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if tag == 0 then
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if tag == "enter" then
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PauseResumeActions_pauseEntry = scheduler:scheduleScriptFunc(ActionPause, 3, false)
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PauseResumeActions_resumeEntry = scheduler:scheduleScriptFunc(ActionResume, 5, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(PauseResumeActions_pauseEntry)
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scheduler:unscheduleScriptEntry(PauseResumeActions_resumeEntry)
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end
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@ -1078,15 +1145,15 @@ local function addSprite(dt)
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local scheduler = CCDirector:sharedDirector():getScheduler()
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scheduler:unscheduleScriptEntry(Issue1305_entry)
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spriteTmp:setPosition(ccp(250, 150))
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spriteTmp:setPosition(ccp(250, 250))
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Issue1305_layer:addChild(spriteTmp)
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end
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local function Issue1305_onEnterOrExit(tag)
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local scheduler = CCDirector:sharedDirector():getScheduler()
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if tag == 0 then
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if tag == "enter" then
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Issue1305_entry = scheduler:scheduleScriptFunc(addSprite, 2, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(Issue1305_entry)
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end
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end
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@ -1268,6 +1335,8 @@ function CreateActionTestLayer()
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layer = ActionRotate()
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elseif ActionIdx == Action_Table.ACTION_SKEW_LAYER then
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layer = ActionSkew()
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elseif ActionIdx == Action_Table.ACTION_SKEW_STANDER then
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layer = ActionRotationalSkewVSStandardSkew()
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elseif ActionIdx == Action_Table.ACTION_SKEWROTATE_LAYER then
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layer = ActionSkewRotate()
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elseif ActionIdx == Action_Table.ACTION_JUMP_LAYER then
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@ -14,9 +14,9 @@ local entry = nil
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local function onEnterOrExit(tag)
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local scheduler = CCDirector:sharedDirector():getScheduler()
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if tag == 0 then
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if tag == "enter" then
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entry = scheduler:scheduleScriptFunc(checkAnim, 0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(entry)
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end
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end
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@ -125,9 +125,9 @@ local function MotionStreakTest1_update(dt)
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end
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local function MotionStreakTest1_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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MotionStreakTest1_entry = scheduler:scheduleScriptFunc(MotionStreakTest1_update, 0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(MotionStreakTest1_entry)
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end
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end
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@ -1,6 +1,6 @@
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local SceneIdx = -1
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local MAX_LAYER = 11
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local MAX_LAYER = 13
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local kTagSprite1 = 1
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local kTagSprite2 = 2
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@ -262,9 +262,9 @@ local function Test5_addAndRemove(dt)
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end
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local function Test5_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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Test5_entry = scheduler:scheduleScriptFunc(Test5_addAndRemove, 2.0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(Test5_entry)
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end
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end
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@ -325,9 +325,9 @@ local function Test6_addAndRemove(dt)
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end
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local function Test6_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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Test6_entry = scheduler:scheduleScriptFunc(Test6_addAndRemove, 2.0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(Test6_entry)
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end
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end
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@ -347,10 +347,10 @@ local function Test6()
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local rot = CCRotateBy:create(2, 360)
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local rot_back = rot:reverse()
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local forever1 = CCRepeatForever:create(CCSequence:createWithTwoActions(rot, rot_back))
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local forever11 = CCRepeatForever:create(CCSequence:createWithTwoActions(rot, rot_back))
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local forever11 = tolua.cast(forever1:copy():autorelease(), "CCRepeatForever")
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local forever2 = CCRepeatForever:create(CCSequence:createWithTwoActions(rot, rot_back))
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local forever21 = CCRepeatForever:create(CCSequence:createWithTwoActions(rot, rot_back))
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local forever2 = tolua.cast(forever1:copy():autorelease(), "CCRepeatForever")
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local forever21 = tolua.cast(forever1:copy():autorelease(), "CCRepeatForever")
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Test6_layer:addChild(sp1, 0, kTagSprite1)
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sp1:addChild(sp11)
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@ -396,9 +396,9 @@ local function shouldNotCrash(dt)
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end
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local function StressTest1_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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StressTest1_entry = scheduler:scheduleScriptFunc(shouldNotCrash, 1.0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(StressTest1_entry)
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end
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end
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@ -431,9 +431,9 @@ local function shouldNotLeak(dt)
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end
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local function StressTest2_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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StressTest2_entry = scheduler:scheduleScriptFunc(shouldNotLeak, 6.0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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scheduler:unscheduleScriptEntry(StressTest2_entry)
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end
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end
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@ -458,7 +458,7 @@ local function StressTest2()
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fire = tolua.cast(fire, "CCNode")
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fire:setPosition(80, s.height / 2 - 50)
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local copy_seq3 = CCSequence:createWithTwoActions(move_ease_inout3, move_ease_inout_back3)
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local copy_seq3 = tolua.cast(seq3:copy():autorelease(), "CCSequence")
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fire:runAction(CCRepeatForever:create(copy_seq3))
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sublayer:addChild(fire, 2)
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@ -510,9 +510,9 @@ end
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-- CameraOrbitTest
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-----------------------------------
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local function CameraOrbitTest_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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CCDirector:sharedDirector():setProjection(kCCDirectorProjection3D)
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elseif tag == 1 then
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elseif tag == "exit" then
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CCDirector:sharedDirector():setProjection(kCCDirectorProjection2D)
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end
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end
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@ -582,10 +582,10 @@ local function CameraZoomTest_update(dt)
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end
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local function CameraZoomTest_onEnterOrExit(tag)
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if tag == 0 then
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if tag == "enter" then
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CCDirector:sharedDirector():setProjection(kCCDirectorProjection3D)
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CameraZoomTest_entry = scheduler:scheduleScriptFunc(CameraZoomTest_update, 0.0, false)
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elseif tag == 1 then
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elseif tag == "exit" then
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CCDirector:sharedDirector():setProjection(kCCDirectorProjection2D)
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scheduler:unscheduleScriptEntry(CameraZoomTest_entry)
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end
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@ -650,7 +650,7 @@ local function ConvertToNode()
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point:setPosition(sprite:getPosition())
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local copy = CCRepeatForever:create(rotate)
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local copy = tolua.cast(action:copy():autorelease(), "CCRepeatForever")
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sprite:runAction(copy)
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ConvertToNode_layer:addChild(sprite, i)
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end
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@ -667,9 +667,9 @@ local function ConvertToNode()
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end
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local function onTouch(eventType, x, y)
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if eventType == CCTOUCHBEGAN then
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if eventType == "began" then
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return true
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elseif eventType == CCTOUCHENDED then
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elseif eventType == "ended" then
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return onTouchEnded(x, y)
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end
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end
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@ -690,7 +690,10 @@ local function NodeOpaqueTest()
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for i = 0, 49 do
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local background = CCSprite:create("Images/background1.png")
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--background:setGLServerState(background:getGLServerState() & (~CC_GL_BLEND))
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local blendFunc = ccBlendFunc:new()
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blendFunc.src = GL_ONE
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blendFunc.dst = GL_ONE_MINUS_SRC_ALPHA
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background:setBlendFunc(blendFunc)
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background:setAnchorPoint(ccp(0, 0))
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layer:addChild(background)
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end
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@ -708,11 +711,13 @@ local function NodeNonOpaqueTest()
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for i = 0, 49 do
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background = CCSprite:create("Images/background1.jpg")
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--background:setGLServerState(background:getGLServerState() | CC_GL_BLEND)
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local blendFunc = ccBlendFunc:new()
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blendFunc.src = GL_ONE
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blendFunc.dst = GL_ZERO
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background:setBlendFunc(blendFunc)
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background:setAnchorPoint(ccp(0, 0))
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layer:addChild(background)
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end
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titleLabel:setString("Node Non Opaque Test")
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subTitleLabel:setString("Node rendered with GL_BLEND enabled")
|
||||
return layer
|
||||
|
@ -744,6 +749,10 @@ function CreateNodeTestLayer()
|
|||
return CameraZoomTest()
|
||||
elseif SceneIdx == 10 then
|
||||
return ConvertToNode()
|
||||
elseif SceneIdx == 11 then
|
||||
return NodeOpaqueTest()
|
||||
elseif SceneIdx == 12 then
|
||||
return NodeNonOpaqueTest()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -73,23 +73,22 @@ end
|
|||
|
||||
local function setEmitterPosition()
|
||||
if emitter ~= nil then
|
||||
nodeEmitter = tolua.cast(emitter, "CCNode")
|
||||
nodeEmitter:setPosition(s.width / 2, s.height / 2)
|
||||
emitter:setPosition(s.width / 2, s.height / 2)
|
||||
end
|
||||
end
|
||||
|
||||
local function update(dt)
|
||||
if emitter ~= nil then
|
||||
local str = "" .. emitter:getParticleCount()
|
||||
labelAtlas:setString("" .. str)
|
||||
-- labelAtlas:setString("" .. str)
|
||||
end
|
||||
end
|
||||
|
||||
local function baseLayer_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
baseLayer_entry = scheduler:scheduleScriptFunc(update, 0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(baseLayer_entry)
|
||||
end
|
||||
end
|
||||
|
@ -161,7 +160,7 @@ local function getBaseLayer()
|
|||
end
|
||||
|
||||
local function onTouch(eventType, x, y)
|
||||
if eventType == CCTOUCHBEGAN then
|
||||
if eventType == "began" then
|
||||
return true
|
||||
else
|
||||
return onTouchEnded(x, y)
|
||||
|
@ -213,9 +212,9 @@ end
|
|||
|
||||
local function ParticleReorder_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
ParticleReorder_entry = scheduler:scheduleScriptFunc(reorderParticles, 1.0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(ParticleReorder_entry)
|
||||
end
|
||||
end
|
||||
|
@ -303,9 +302,9 @@ end
|
|||
|
||||
local function ParticleBatchHybrid_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
ParticleBatchHybrid_entry = scheduler:scheduleScriptFunc(switchRender, 2.0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(ParticleBatchHybrid_entry)
|
||||
--emitter:release()
|
||||
end
|
||||
|
@ -378,7 +377,7 @@ local function DemoFlower()
|
|||
|
||||
emitter = CCParticleFlower:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter, "CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_stars1))
|
||||
|
||||
setEmitterPosition()
|
||||
|
@ -395,7 +394,7 @@ local function DemoGalaxy()
|
|||
|
||||
emitter = CCParticleGalaxy:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
|
@ -413,7 +412,7 @@ local function DemoFirework()
|
|||
|
||||
emitter = CCParticleFireworks:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_stars1))
|
||||
|
||||
|
@ -431,7 +430,7 @@ local function DemoSpiral()
|
|||
|
||||
emitter = CCParticleSpiral:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
|
@ -449,7 +448,7 @@ local function DemoSun()
|
|||
|
||||
emitter = CCParticleSun:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
|
@ -467,7 +466,7 @@ local function DemoMeteor()
|
|||
|
||||
emitter = CCParticleMeteor:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
|
@ -485,11 +484,11 @@ local function DemoFire()
|
|||
|
||||
emitter = CCParticleFire:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
local pos_x, pos_y = tolua.cast(emitter,"CCNode"):getPosition()
|
||||
tolua.cast(emitter,"CCNode"):setPosition(pos_x, 100)
|
||||
local pos_x, pos_y = emitter:getPosition()
|
||||
emitter:setPosition(pos_x, 100)
|
||||
|
||||
titleLabel:setString("ParticleFire")
|
||||
return layer
|
||||
|
@ -503,11 +502,11 @@ local function DemoSmoke()
|
|||
|
||||
emitter = CCParticleSmoke:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
local pos_x, pos_y = tolua.cast(emitter,"CCNode"):getPosition()
|
||||
tolua.cast(emitter,"CCNode"):setPosition(pos_x, 100)
|
||||
local pos_x, pos_y = emitter:getPosition()
|
||||
emitter:setPosition(pos_x, 100)
|
||||
|
||||
setEmitterPosition()
|
||||
|
||||
|
@ -523,11 +522,11 @@ local function DemoExplosion()
|
|||
|
||||
emitter = CCParticleExplosion:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(tolua.cast(emitter,"CCNode"), 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_stars1))
|
||||
|
||||
tolua.cast(emitter, "CCParticleSystem"):setAutoRemoveOnFinish(true)
|
||||
emitter:setAutoRemoveOnFinish(true)
|
||||
|
||||
setEmitterPosition()
|
||||
|
||||
|
@ -543,36 +542,33 @@ local function DemoSnow()
|
|||
|
||||
emitter = CCParticleSnow:create()
|
||||
-- emitter:retain()
|
||||
local nodeEmitter = tolua.cast(emitter, "CCNode")
|
||||
background:addChild(nodeEmitter, 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
local pos_x, pos_y = nodeEmitter:getPosition()
|
||||
nodeEmitter:setPosition(pos_x, pos_y - 110)
|
||||
|
||||
local systemEmitter = tolua.cast(emitter, "CCParticleSystem")
|
||||
systemEmitter:setLife(3)
|
||||
systemEmitter:setLifeVar(1)
|
||||
local pos_x, pos_y = emitter:getPosition()
|
||||
emitter:setPosition(pos_x, pos_y - 110)
|
||||
emitter:setLife(3)
|
||||
emitter:setLifeVar(1)
|
||||
|
||||
-- gravity
|
||||
systemEmitter:setGravity(CCPointMake(0, -10))
|
||||
emitter:setGravity(CCPointMake(0, -10))
|
||||
|
||||
-- speed of particles
|
||||
systemEmitter:setSpeed(130)
|
||||
systemEmitter:setSpeedVar(30)
|
||||
emitter:setSpeed(130)
|
||||
emitter:setSpeedVar(30)
|
||||
|
||||
local startColor = systemEmitter:getStartColor()
|
||||
local startColor = emitter:getStartColor()
|
||||
startColor.r = 0.9
|
||||
startColor.g = 0.9
|
||||
startColor.b = 0.9
|
||||
systemEmitter:setStartColor(startColor)
|
||||
emitter:setStartColor(startColor)
|
||||
|
||||
local startColorVar = systemEmitter:getStartColorVar()
|
||||
local startColorVar = emitter:getStartColorVar()
|
||||
startColorVar.b = 0.1
|
||||
systemEmitter:setStartColorVar(startColorVar)
|
||||
emitter:setStartColorVar(startColorVar)
|
||||
|
||||
systemEmitter:setEmissionRate(systemEmitter:getTotalParticles() / systemEmitter:getLife())
|
||||
emitter:setEmissionRate(emitter:getTotalParticles() / emitter:getLife())
|
||||
|
||||
systemEmitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_snow))
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_snow))
|
||||
|
||||
setEmitterPosition()
|
||||
|
||||
|
@ -588,13 +584,11 @@ local function DemoRain()
|
|||
|
||||
emitter = CCParticleRain:create()
|
||||
-- emitter:retain()
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
local nodeEmitter = tolua.cast(emitter, "CCNode")
|
||||
background:addChild(nodeEmitter, 10)
|
||||
|
||||
local pos_x, pos_y = nodeEmitter:getPosition()
|
||||
nodeEmitter:setPosition(pos_x, pos_y - 100)
|
||||
tolua.cast(emitter, "CCParticleSystem"):setLife(4)
|
||||
local pos_x, pos_y = emitter:getPosition()
|
||||
emitter:setPosition(pos_x, pos_y - 100)
|
||||
emitter:setLife(4)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
|
@ -827,17 +821,14 @@ local function DemoRing()
|
|||
emitter = CCParticleFlower:create()
|
||||
-- emitter:retain()
|
||||
|
||||
local nodeEmitter = tolua.cast(emitter, "CCNode")
|
||||
background:addChild(nodeEmitter, 10)
|
||||
background:addChild(emitter, 10)
|
||||
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_stars1))
|
||||
|
||||
local systemEmitter = tolua.cast(emitter, "CCParticleSystem")
|
||||
systemEmitter:setLifeVar(0)
|
||||
systemEmitter:setLife(10)
|
||||
systemEmitter:setSpeed(100)
|
||||
systemEmitter:setSpeedVar(0)
|
||||
systemEmitter:setEmissionRate(10000)
|
||||
emitter:setLifeVar(0)
|
||||
emitter:setLife(10)
|
||||
emitter:setSpeed(100)
|
||||
emitter:setSpeedVar(0)
|
||||
emitter:setEmissionRate(10000)
|
||||
|
||||
setEmitterPosition()
|
||||
|
||||
|
@ -867,12 +858,11 @@ local function ParallaxParticle()
|
|||
-- emitter:retain()
|
||||
emitter:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
local nodeEmitter = tolua.cast(emitter, "CCNode")
|
||||
p1:addChild(nodeEmitter, 10)
|
||||
nodeEmitter:setPosition(250, 200)
|
||||
p1:addChild(emitter, 10)
|
||||
emitter:setPosition(250, 200)
|
||||
|
||||
local par = CCParticleSun:create()
|
||||
p2:addChild(tolua.cast(par,"CCNode"), 10)
|
||||
p2:addChild(par, 10)
|
||||
par:setTexture(CCTextureCache:sharedTextureCache():addImage(s_fire))
|
||||
|
||||
local move = CCMoveBy:create(4, CCPointMake(300,0))
|
||||
|
@ -1138,9 +1128,9 @@ end
|
|||
|
||||
local function Issue870_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
Issue870_entry = scheduler:scheduleScriptFunc(updateQuads, 2.0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(Issue870_entry)
|
||||
end
|
||||
end
|
||||
|
@ -1250,9 +1240,9 @@ end
|
|||
|
||||
local function AddAndDeleteParticleSystems_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
AddAndDeleteParticleSystems_entry = scheduler:scheduleScriptFunc(removeSystem, 2.0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(AddAndDeleteParticleSystems_entry)
|
||||
end
|
||||
end
|
||||
|
@ -1308,9 +1298,9 @@ end
|
|||
|
||||
local function ReorderParticleSystems_onEnterOrExit(tag)
|
||||
local scheduler = CCDirector:sharedDirector():getScheduler()
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
ReorderParticleSystems_entry = scheduler:scheduleScriptFunc(reorderSystem, 2.0, false)
|
||||
elseif tag == 1 then
|
||||
elseif tag == "exit" then
|
||||
scheduler:unscheduleScriptEntry(ReorderParticleSystems_entry)
|
||||
end
|
||||
end
|
||||
|
@ -1494,18 +1484,19 @@ function CreateParticleLayer()
|
|||
elseif SceneIdx == 29 then return DemoParticleFromFile("Spiral")
|
||||
elseif SceneIdx == 30 then return DemoParticleFromFile("Galaxy")
|
||||
elseif SceneIdx == 31 then return DemoParticleFromFile("Phoenix")
|
||||
elseif SceneIdx == 32 then return RadiusMode1()
|
||||
elseif SceneIdx == 33 then return RadiusMode2()
|
||||
elseif SceneIdx == 34 then return Issue704()
|
||||
elseif SceneIdx == 35 then return Issue870()
|
||||
elseif SceneIdx == 32 then return DemoParticleFromFile("lines")
|
||||
elseif SceneIdx == 33 then return RadiusMode1()
|
||||
elseif SceneIdx == 34 then return RadiusMode2()
|
||||
elseif SceneIdx == 35 then return Issue704()
|
||||
elseif SceneIdx == 36 then return Issue870()
|
||||
--elseif SceneIdx == 36 then return Issue1201()
|
||||
-- v1.1 tests
|
||||
elseif SceneIdx == 36 then return MultipleParticleSystems()
|
||||
elseif SceneIdx == 37 then return MultipleParticleSystemsBatched()
|
||||
elseif SceneIdx == 38 then return AddAndDeleteParticleSystems()
|
||||
elseif SceneIdx == 39 then return ReorderParticleSystems()
|
||||
elseif SceneIdx == 40 then return PremultipliedAlphaTest()
|
||||
elseif SceneIdx == 41 then return PremultipliedAlphaTest2()
|
||||
elseif SceneIdx == 37 then return MultipleParticleSystems()
|
||||
elseif SceneIdx == 38 then return MultipleParticleSystemsBatched()
|
||||
elseif SceneIdx == 39 then return AddAndDeleteParticleSystems()
|
||||
elseif SceneIdx == 40 then return ReorderParticleSystems()
|
||||
elseif SceneIdx == 41 then return PremultipliedAlphaTest()
|
||||
elseif SceneIdx == 42 then return PremultipliedAlphaTest2()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -20,9 +20,9 @@ local s = CCDirector:sharedDirector():getWinSize()
|
|||
----------------------------------
|
||||
local function menuCallback(tag)
|
||||
local scene = nil
|
||||
tag = tag - kItemTagBasic
|
||||
-- tag = tag - kItemTagBasic
|
||||
|
||||
if tag == 0 then
|
||||
if tag == "enter" then
|
||||
scene = PerformanceSpriteTest()
|
||||
elseif tag == 1 then
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
3c831a2c7337edf8167b0ce7755dbfc684101679
|
||||
0aa3ba8dd2ff9f99cb66b8a8f301a46816dcd75b
|
|
@ -0,0 +1,10 @@
|
|||
class CCSet : public CCObject
|
||||
{
|
||||
CCSet* copy();
|
||||
int count();
|
||||
void addObject(CCObject *pObject);
|
||||
void removeObject(CCObject *pObject);
|
||||
void removeAllObjects();
|
||||
bool containsObject(CCObject *pObject);
|
||||
CCObject* anyObject();
|
||||
};
|
|
@ -60,8 +60,8 @@ $pfile "CCLabelTTF.pkg"
|
|||
$pfile "CCMenu.pkg"
|
||||
$pfile "CCMenuItem.pkg"
|
||||
$pfile "CCParallaxNode.pkg"
|
||||
$pfile "CCParticleExamples.pkg"
|
||||
$pfile "CCParticleSystem.pkg"
|
||||
$pfile "CCParticleExamples.pkg"
|
||||
$pfile "CCParticleBatchNode.pkg"
|
||||
$pfile "CCProgressTimer.pkg"
|
||||
$pfile "CCTextFieldTTF.pkg"
|
||||
|
@ -72,4 +72,6 @@ $pfile "CCTMXTiledMap.pkg"
|
|||
$pfile "CCTMXXMLParser.pkg"
|
||||
$pfile "CCTouch.pkg"
|
||||
|
||||
$pfile "CCSet.pkg"
|
||||
|
||||
$pfile "SimpleAudioEngine.pkg"
|
||||
|
|
|
@ -1,4 +1,15 @@
|
|||
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
|
||||
typedef unsigned char GLubyte;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
|
|
Loading…
Reference in New Issue