mirror of https://github.com/axmolengine/axmol.git
issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
This commit is contained in:
parent
47b8148064
commit
bf0da624b4
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@ -114,11 +114,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -18,11 +18,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -19,12 +19,12 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -18,11 +18,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -18,9 +18,6 @@ EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloWorld", "HelloWorld\proj.win32\HelloWorld.win32.vcxproj", "{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}"
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EndProject
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Global
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GlobalSection(DPCodeReviewSolutionGUID) = preSolution
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DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
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EndGlobalSection
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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@ -62,4 +59,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(DPCodeReviewSolutionGUID) = preSolution
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DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
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EndGlobalSection
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EndGlobal
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@ -19,11 +19,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -172,7 +172,10 @@ xcopy /Y /Q "$(SolutionDir)cocos2dx\platform\third_party\win32\libraries\*.*" "$
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<ClCompile Include="..\extensions\CCControlExtension\CCMenuPassive.cpp" />
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<ClCompile Include="..\extensions\CCControlExtension\CCScale9Sprite.cpp" />
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<ClCompile Include="..\extensions\CCControlExtension\CCSpacer.cpp" />
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<ClCompile Include="..\extensions\CCListView\CCListView.cpp" />
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<ClCompile Include="..\extensions\CCListView\CCListViewCell.cpp" />
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<ClCompile Include="..\extensions\CCNotificationCenter\CCNotificationCenter.cpp" />
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<ClCompile Include="..\extensions\CCTextureWatcher\CCTextureWatcher.cpp" />
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<ClCompile Include="..\kazmath\src\aabb.c" />
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<ClCompile Include="..\kazmath\src\GL\mat4stack.c" />
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<ClCompile Include="..\kazmath\src\GL\matrix.c" />
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@ -300,7 +303,11 @@ xcopy /Y /Q "$(SolutionDir)cocos2dx\platform\third_party\win32\libraries\*.*" "$
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<ClInclude Include="..\extensions\CCControlExtension\CCMenuPassive.h" />
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<ClInclude Include="..\extensions\CCControlExtension\CCScale9Sprite.h" />
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<ClInclude Include="..\extensions\CCControlExtension\CCSpacer.h" />
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<ClInclude Include="..\extensions\CCListView\CCControlDefine.h" />
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<ClInclude Include="..\extensions\CCListView\CCListView.h" />
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<ClInclude Include="..\extensions\CCListView\CCListViewCell.h" />
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<ClInclude Include="..\extensions\CCNotificationCenter\CCNotificationCenter.h" />
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<ClInclude Include="..\extensions\CCTextureWatcher\CCTextureWatcher.h" />
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<ClInclude Include="..\include\ccConfig.h" />
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<ClInclude Include="..\include\CCEventType.h" />
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<ClInclude Include="..\include\ccMacros.h" />
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@ -100,6 +100,12 @@
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<Filter Include="kazmath\src\GL">
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<UniqueIdentifier>{9e406a70-172f-4a39-95f8-e6d6cfe5ed1f}</UniqueIdentifier>
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</Filter>
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<Filter Include="extensions\CCListView">
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<UniqueIdentifier>{4868137d-c099-49c7-a018-d6bcf9f9205c}</UniqueIdentifier>
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</Filter>
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<Filter Include="extensions\CCTextureWatcher">
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<UniqueIdentifier>{772b5d31-38b2-4f19-80da-4da6c37b58c2}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\effects\CCGrabber.cpp">
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@ -465,6 +471,15 @@
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<ClCompile Include="..\cocos2d.cpp" />
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<ClCompile Include="..\CCCamera.cpp" />
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<ClCompile Include="..\CCConfiguration.cpp" />
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<ClCompile Include="..\extensions\CCTextureWatcher\CCTextureWatcher.cpp">
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<Filter>extensions\CCTextureWatcher</Filter>
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</ClCompile>
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<ClCompile Include="..\extensions\CCListView\CCListView.cpp">
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<Filter>extensions\CCListView</Filter>
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</ClCompile>
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<ClCompile Include="..\extensions\CCListView\CCListViewCell.cpp">
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<Filter>extensions\CCListView</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\effects\CCGrabber.h">
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@ -943,5 +958,17 @@
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<ClInclude Include="..\CCDrawingPrimitives.h" />
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<ClInclude Include="..\CCScheduler.h" />
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<ClInclude Include="..\CCCamera.h" />
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<ClInclude Include="..\extensions\CCTextureWatcher\CCTextureWatcher.h">
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<Filter>extensions\CCTextureWatcher</Filter>
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</ClInclude>
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<ClInclude Include="..\extensions\CCListView\CCControlDefine.h">
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<Filter>extensions\CCListView</Filter>
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</ClInclude>
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<ClInclude Include="..\extensions\CCListView\CCListView.h">
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<Filter>extensions\CCListView</Filter>
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</ClInclude>
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<ClInclude Include="..\extensions\CCListView\CCListViewCell.h">
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<Filter>extensions\CCListView</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -18,12 +18,12 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -25,76 +25,6 @@ AppDelegate::~AppDelegate()
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[! endif]
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}
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bool AppDelegate::initInstance()
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{
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bool bRet = false;
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do
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{
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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// Initialize OpenGLView instance, that release by CCDirector when application terminate.
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// The HelloWorld is designed as HVGA.
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CCEGLView * pMainWnd = new CCEGLView();
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CC_BREAK_IF(! pMainWnd
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|| ! pMainWnd->Create(TEXT("cocos2d: Hello World"), 480, 320));
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// set the design resolution screen size, if you want to use Design Resoulution scaled to current screen, please uncomment next line.
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//pMainWnd->setDesignResolutionSize(480, 320);
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#endif // CC_PLATFORM_WIN32
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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// OpenGLView initialized in testsAppDelegate.mm on ios platform, nothing need to do here.
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#endif // CC_PLATFORM_IOS
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// OpenGLView initialized in HelloWorld/android/jni/helloworld/main.cpp
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// the default setting is to create a fullscreen view
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// if you want to use auto-scale, please enable view->create(320,480) in main.cpp
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// if the resources under '/sdcard" or other writeable path, set it.
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// warning: the audio source should in assets/
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// cocos2d::CCFileUtils::setResourcePath("/sdcard");
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#endif // CC_PLATFORM_ANDROID
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
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// MaxAksenov said it's NOT a very elegant solution. I agree, haha
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CCDirector::sharedDirector()->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft);
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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// Initialize OpenGLView instance, that release by CCDirector when application terminate.
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// The HelloWorld is designed as HVGA.
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CCEGLView * pMainWnd = new CCEGLView();
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CC_BREAK_IF(! pMainWnd
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|| ! pMainWnd->Create("cocos2d: Hello World", 800, 480,480, 320));
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CCFileUtils::setResourcePath("../Resource/");
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#endif // CC_PLATFORM_LINUX
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_BADA)
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CCEGLView * pMainWnd = new CCEGLView();
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CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(this, 480, 320));
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pMainWnd->setDeviceOrientation(Osp::Ui::ORIENTATION_LANDSCAPE);
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CCFileUtils::setResourcePath("/Res/");
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#endif // CC_PLATFORM_BADA
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_QNX)
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CCEGLView * pMainWnd = new CCEGLView();
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CC_BREAK_IF(! pMainWnd|| ! pMainWnd->Create(480, 320));
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CCFileUtils::setResourcePath("./app/native/Resource");
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#endif // CC_PLATFORM_QNX
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bRet = true;
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} while (0);
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return bRet;
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}
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bool AppDelegate::applicationDidFinishLaunching()
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{
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// initialize director
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AppDelegate();
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virtual ~AppDelegate();
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/**
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@brief Implement for initialize OpenGL instance, set source path, etc...
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*/
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virtual bool initInstance();
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/**
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@brief Implement CCDirector and CCScene init code here.
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@return true Initialize success, app continue.
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@ -0,0 +1 @@
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aec1c0a8c8068377fddca5ddd32084d8c3c3c419
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@ -33,6 +33,8 @@ Resources/dog.png
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Resources/hello.lua
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Resources/hello2.lua
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Resources/menu1.png
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Resources/background.mp3
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Resources/effect1.wav
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[! else]
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Resources/CloseSelected.png
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Resources/CloseNormal.png
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@ -1,6 +1,8 @@
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#include "main.h"
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#include "AppDelegate.h"
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#include "CCEGLView.h"
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USING_NS_CC;
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// uncomment below line, open debug console
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// #define USE_WIN32_CONSOLE
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@ -20,10 +22,15 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
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freopen("CONOUT$", "w", stderr);
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#endif
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// create the application instance
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AppDelegate app;
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// create the application instance
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AppDelegate app;
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CCEGLView& eglView = CCEGLView::sharedOpenGLView();
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eglView.setViewName("Hello World");
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eglView.setFrameSize(480, 320);
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// set the design resolution screen size, if you want to use Design Resoulution scaled to current screen, please uncomment next line.
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// eglView.setDesignResolutionSize(480, 320);
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int ret = cocos2d::CCApplication::sharedApplication().run();
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int ret = CCApplication::sharedApplication().run();
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#ifdef USE_WIN32_CONSOLE
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FreeConsole();
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@ -55,7 +55,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir);$(SolutionDir)chipmunk\include\chipmunk;$(SolutionDir)CocosDenshion\include;..\tests;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;..\;.\;$(SolutionDir)cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;..;..\tests;..\..;..\..\chipmunk\include\chipmunk;..\..\cocos2dx;..\..\cocos2dx\actions;..\..\cocos2dx\base_nodes;..\..\cocos2dx\cocoa;..\..\cocos2dx\effects;..\..\cocos2dx\include;..\..\cocos2dx\kazmath\include;..\..\cocos2dx\keypad_dispatcher;..\..\cocos2dx\label_nodes;..\..\cocos2dx\layers_scenes_transitions_nodes;..\..\cocos2dx\menu_nodes;..\..\cocos2dx\misc_nodes;..\..\cocos2dx\particle_nodes;..\..\cocos2dx\script_support;..\..\cocos2dx\shaders;..\..\cocos2dx\sprite_nodes;..\..\cocos2dx\support;..\..\cocos2dx\text_input_node;..\..\cocos2dx\textures;..\..\cocos2dx\tileMap_parallax_nodes;..\..\cocos2dx\touch_dispatcher;..\..\cocos2dx\platform;..\..\cocos2dx\platform\win32;..\..\cocos2dx\platform\third_party\win32;..\..\cocos2dx\platform\third_party\win32\OGLES;..\..\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@ -83,7 +83,7 @@
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir);$(SolutionDir)chipmunk\include\chipmunk;$(SolutionDir)CocosDenshion\include;..\tests;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;..\;.\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;..;..\tests;..\..;..\..\chipmunk\include\chipmunk;..\..\cocos2dx;..\..\cocos2dx\actions;..\..\cocos2dx\base_nodes;..\..\cocos2dx\cocoa;..\..\cocos2dx\effects;..\..\cocos2dx\include;..\..\cocos2dx\kazmath\include;..\..\cocos2dx\keypad_dispatcher;..\..\cocos2dx\label_nodes;..\..\cocos2dx\layers_scenes_transitions_nodes;..\..\cocos2dx\menu_nodes;..\..\cocos2dx\misc_nodes;..\..\cocos2dx\particle_nodes;..\..\cocos2dx\script_support;..\..\cocos2dx\shaders;..\..\cocos2dx\sprite_nodes;..\..\cocos2dx\support;..\..\cocos2dx\text_input_node;..\..\cocos2dx\textures;..\..\cocos2dx\tileMap_parallax_nodes;..\..\cocos2dx\touch_dispatcher;..\..\cocos2dx\platform;..\..\cocos2dx\platform\win32;..\..\cocos2dx\platform\third_party\win32;..\..\cocos2dx\platform\third_party\win32\OGLES;..\..\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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@ -126,9 +126,16 @@
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<ClCompile Include="..\tests\ChipmunkAccelTouchTest\ChipmunkAccelTouchTest.cpp" />
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<ClCompile Include="..\tests\CurrentLanguageTest\CurrentLanguageTest.cpp" />
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<ClCompile Include="..\tests\DirectorTest\DirectorTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\ExtensionsTest.cpp" />
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<ClCompile Include="..\tests\ExtensionsTest\NotificationCenterTest.cpp" />
|
||||
<ClCompile Include="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.cpp" />
|
||||
<ClCompile Include="..\tests\FontTest\FontTest.cpp" />
|
||||
<ClCompile Include="..\tests\MutiTouchTest\MutiTouchTest.cpp" />
|
||||
<ClCompile Include="..\tests\NodeTest\NodeTest.cpp" />
|
||||
<ClCompile Include="..\tests\ShaderTest\ShaderTest.cpp" />
|
||||
<ClCompile Include="..\tests\Texture2dTest\Texture2dTest.cpp" />
|
||||
|
@ -197,9 +204,16 @@
|
|||
<ClInclude Include="..\tests\ChipmunkAccelTouchTest\ChipmunkAccelTouchTest.h" />
|
||||
<ClInclude Include="..\tests\CurrentLanguageTest\CurrentLanguageTest.h" />
|
||||
<ClInclude Include="..\tests\DirectorTest\DirectorTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ExtensionsTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\NotificationCenterTest.h" />
|
||||
<ClInclude Include="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.h" />
|
||||
<ClInclude Include="..\tests\FontTest\FontTest.h" />
|
||||
<ClInclude Include="..\tests\MutiTouchTest\MutiTouchTest.h" />
|
||||
<ClInclude Include="..\tests\NodeTest\NodeTest.h" />
|
||||
<ClInclude Include="..\tests\ShaderTest\ShaderTest.h" />
|
||||
<ClInclude Include="..\tests\Texture2dTest\Texture2dTest.h" />
|
||||
|
|
|
@ -148,6 +148,27 @@
|
|||
<Filter Include="classes\tests\ShaderTest">
|
||||
<UniqueIdentifier>{7c1797b3-c350-4e3c-a8ff-ec9352af2008}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\ControlExtensionTest">
|
||||
<UniqueIdentifier>{4e012c1e-19a4-4518-b2bd-0672243e0d1f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\NotificationCenterTest">
|
||||
<UniqueIdentifier>{b52aa727-6c0a-4b44-9302-c3fe0ecc195f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest">
|
||||
<UniqueIdentifier>{d6da1b44-b0a4-4e6b-9edb-a281f888a6f4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker">
|
||||
<UniqueIdentifier>{d37f9662-a57d-4893-8d51-5013328c41dd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest">
|
||||
<UniqueIdentifier>{973e1104-799d-4287-92cc-3c728f4203d0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest">
|
||||
<UniqueIdentifier>{77f02d4b-1a54-48ec-bd7a-eb2a2710f1d0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="classes\tests\MutiTouchTest">
|
||||
<UniqueIdentifier>{5ea85c7b-9c54-4125-8b75-cf540df9cb0e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
|
@ -339,9 +360,6 @@
|
|||
<ClCompile Include="..\tests\ExtensionsTest\ExtensionsTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\NotificationCenterTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ChipmunkAccelTouchTest\ChipmunkAccelTouchTest.cpp">
|
||||
<Filter>classes\tests\ChipmunkAccelTouchTest</Filter>
|
||||
</ClCompile>
|
||||
|
@ -357,6 +375,30 @@
|
|||
<ClCompile Include="..\tests\ShaderTest\ShaderTest.cpp">
|
||||
<Filter>classes\tests\ShaderTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.cpp">
|
||||
<Filter>classes\tests\ExtensionsTest\NotificationCenterTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\tests\MutiTouchTest\MutiTouchTest.cpp">
|
||||
<Filter>classes\tests\MutiTouchTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
@ -662,9 +704,6 @@
|
|||
<ClInclude Include="..\tests\ExtensionsTest\ExtensionsTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\NotificationCenterTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ChipmunkAccelTouchTest\ChipmunkAccelTouchTest.h">
|
||||
<Filter>classes\tests\ChipmunkAccelTouchTest</Filter>
|
||||
</ClInclude>
|
||||
|
@ -680,5 +719,29 @@
|
|||
<ClInclude Include="..\tests\ShaderTest\ShaderTest.h">
|
||||
<Filter>classes\tests\ShaderTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest\CCControlButtonTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlButtonTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker\CCControlColourPickerTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlColourPicker</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest\CCControlSliderTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSliderTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest\CCControlSwitchTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest\CCControlSwitchTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlSceneManager.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\ControlExtensionTest\CCControlScene.h">
|
||||
<Filter>classes\tests\ExtensionsTest\ControlExtensionTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\ExtensionsTest\NotificationCenterTest\NotificationCenterTest.h">
|
||||
<Filter>classes\tests\ExtensionsTest\NotificationCenterTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\tests\MutiTouchTest\MutiTouchTest.h">
|
||||
<Filter>classes\tests\MutiTouchTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue