remove DrawPrimitivesTests (Cocos2Dx) (redundant mit DrawNodeTest) (#2179)

* remove DrawPrimitivesTests (Cocos2Dx)

* Update CMakeLists.txt
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aismann 2024-09-24 16:02:17 +02:00 committed by GitHub
parent dfab7a32d3
commit bf4ef2ff83
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5 changed files with 0 additions and 792 deletions

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@ -190,7 +190,6 @@ list(APPEND GAME_HEADER
Source/MeshRendererTest/MeshRendererTest.h
Source/MeshRendererTest/DrawNode3D.h
Source/DrawNodeTest/DrawNodeTest.h
Source/DrawPrimitivesTest/DrawPrimitivesTest.h
Source/BaseTest.h
Source/SceneTest/SceneTest.h
Source/ReleasePoolTest/ReleasePoolTest.h
@ -324,7 +323,6 @@ list(APPEND GAME_SOURCE
# Source/Scene3DTest/Scene3DTest.cpp
Source/MeshRendererTest/DrawNode3D.cpp
Source/DrawNodeTest/DrawNodeTest.cpp
Source/DrawPrimitivesTest/DrawPrimitivesTest.cpp
Source/MeshRendererTest/MeshRendererTest.cpp
Source/SpritePolygonTest/SpritePolygonTest.cpp
Source/SpriteTest/SpriteTest.cpp

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@ -1,656 +0,0 @@
/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
https://axmol.dev/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "DrawPrimitivesTest.h"
#include "renderer/Renderer.h"
#include "renderer/CustomCommand.h"
using namespace ax;
using namespace std;
DrawPrimitivesTests::DrawPrimitivesTests()
{
ADD_TEST_CASE(DrawNodeTest);
ADD_TEST_CASE(DrawNodeBackwardsAPITest);
ADD_TEST_CASE(BetterCircleRendering);
ADD_TEST_CASE(DrawNodeTestNewFeature1);
ADD_TEST_CASE(Issue829Test);
ADD_TEST_CASE(Issue1319Test);
}
string DrawPrimitivesBaseTest::title() const
{
return "No title";
}
// DrawNodeTest
DrawNodeTest::DrawNodeTest()
{
auto s = Director::getInstance()->getWinSize();
auto draw = DrawNode::create();
addChild(draw, 10);
draw->drawPoint(Vec2(s.width / 2 - 120, s.height / 2 - 120), 10,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
draw->drawPoint(Vec2(s.width / 2 + 120, s.height / 2 + 120), 10,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
// draw 4 small points
Vec2 position[] = {Vec2(60, 60), Vec2(70, 70), Vec2(60, 70), Vec2(70, 60)};
draw->drawPoints(position, 4, 5, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
// draw a line
draw->drawLine(Vec2(0, 0), Vec2(s.width, s.height), Color4F(1.0, 0.0, 0.0, 0.5));
// draw a rectangle
draw->drawRect(Vec2(23, 23), Vec2(7, 7), Color4F(1, 1, 0, 1));
draw->drawRect(Vec2(15, 30), Vec2(30, 15), Vec2(15, 0), Vec2(0, 15),
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1));
// draw a circle
draw->drawCircle(VisibleRect::center() + Vec2(140, 0), 100, AX_DEGREES_TO_RADIANS(90), 50, true, 1.0f, 2.0f,
Color4F(1.0f, 0.0f, 0.0f, 0.5f));
draw->drawCircle(VisibleRect::center() - Vec2(140, 0), 50, AX_DEGREES_TO_RADIANS(90), 30, false,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
// Draw some beziers
draw->drawQuadBezier(Vec2(s.width - 150, s.height - 150), Vec2(s.width - 70, s.height - 10),
Vec2(s.width - 10, s.height - 10), 10,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
draw->drawQuadBezier(Vec2(0.0f, s.height), Vec2(s.width / 2, s.height / 2), Vec2(s.width, s.height), 50,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
draw->drawCubicBezier(VisibleRect::center(), Vec2(VisibleRect::center().x + 30, VisibleRect::center().y + 50),
Vec2(VisibleRect::center().x + 60, VisibleRect::center().y - 50), VisibleRect::right(), 100,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
draw->drawCubicBezier(Vec2(s.width - 250, 40.0f), Vec2(s.width - 70, 100.0f), Vec2(s.width - 30, 250.0f),
Vec2(s.width - 10, s.height - 50), 10,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
auto array = PointArray::create(20);
array->addControlPoint(Vec2(0.0f, 0.0f));
array->addControlPoint(Vec2(80.0f, 80.0f));
array->addControlPoint(Vec2(s.width - 80, 80.0f));
array->addControlPoint(Vec2(s.width - 80, s.height - 80));
array->addControlPoint(Vec2(80.0f, s.height - 80));
array->addControlPoint(Vec2(80.0f, 80.0f));
array->addControlPoint(Vec2(s.width / 2, s.height / 2));
draw->drawCardinalSpline(array, 0.5f, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
auto array2 = PointArray::create(20);
array2->addControlPoint(Vec2(s.width / 2, 30.0f));
array2->addControlPoint(Vec2(s.width - 80, 30.0f));
array2->addControlPoint(Vec2(s.width - 80, s.height - 80));
array2->addControlPoint(Vec2(s.width / 2, s.height - 80));
array2->addControlPoint(Vec2(s.width / 2, 30.0f));
draw->drawCatmullRom(array2, 50, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
// open random color poly
Vec2 vertices[] = {Vec2(0.0f, 0.0f), Vec2(50.0f, 50.0f), Vec2(100.0f, 50.0f), Vec2(100.0f, 100.0f),
Vec2(50.0f, 100.0f)};
draw->drawPoly(vertices, 5, false, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
// closed random color poly
Vec2 vertices2[] = {Vec2(30.0f, 130.0f), Vec2(30.0f, 230.0f), Vec2(50.0f, 200.0f)};
draw->drawPoly(vertices2, 3, true, Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
// Draw 10 circles
for (int i = 0; i < 10; i++)
{
draw->drawDot(Vec2(s.width / 2, s.height / 2), 10.f * (10 - i),
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
}
// Draw polygons
Vec2 points[] = {Vec2(s.height / 4, 0.0f), Vec2(s.width, s.height / 5), Vec2(s.width / 3 * 2, s.height)};
draw->drawPolygon(points, sizeof(points) / sizeof(points[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 4,
Color4F(0.0f, 0.0f, 1.0f, 0.5f));
// star poly (triggers buggs)
{
const float o = 80;
const float w = 20;
const float h = 50;
Vec2 star[] = {
Vec2(o + w, o - h), Vec2(o + w * 2, o), // lower spike
Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2), // right spike
// {o +w, o+w*2+h}, {o,o+w*2}, // top spike
// {o -h, o+w}, {o,o}, // left spike
};
draw->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
}
// star poly (doesn't trigger bug... order is important un tesselation is supported.
{
const float o = 180;
const float w = 20;
const float h = 50;
Vec2 star[] = {
Vec2(o, o),
Vec2(o + w, o - h),
Vec2(o + w * 2, o), // lower spike
Vec2(o + w * 2 + h, o + w),
Vec2(o + w * 2, o + w * 2), // right spike
Vec2(o + w, o + w * 2 + h),
Vec2(o, o + w * 2), // top spike
Vec2(o - h, o + w), // left spike
};
draw->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(1.0f, 0.0f, 0.0f, 0.5f), 1,
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
}
// draw a solid polygon
Vec2 vertices3[] = {Vec2(60.0f, 160.0f), Vec2(70.0f, 190.0f), Vec2(100.0f, 190.0f), Vec2(90.0f, 160.0f)};
draw->drawSolidPoly(vertices3, 4, Color4F(1.0f, 1.0f, 0.0f, 1.0f));
// draw a solid rectangle
draw->drawSolidRect(Vec2(10.0f, 10.0f), Vec2(20.0f, 20.0f), Color4F(1.0f, 1.0f, 0.0f, 1.0f));
// draw a solid circle
draw->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 50, 2.0f, 2.0f,
Color4F(0.0f, 1.0f, 0.0f, 1.0f));
// Draw segment
draw->drawSegment(Vec2(20.0f, s.height), Vec2(20.0f, s.height / 2), 10, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
draw->drawSegment(Vec2(10.0f, s.height / 2), Vec2(s.width / 2, s.height / 2), 40, Color4F(1.0f, 0.0f, 1.0f, 0.5f));
// Draw triangle
draw->drawTriangle(Vec2(10.0f, 10.0f), Vec2(70.0f, 30.0f), Vec2(100.0f, 140.0f),
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 0.5f));
for (int i = 0; i < 100; i++)
{
draw->drawPoint(Vec2(i * 7.0f, 5.0f), (float)i / 5 + 1,
Color4F(AXRANDOM_0_1(), AXRANDOM_0_1(), AXRANDOM_0_1(), 1.0f));
}
auto draw1 = DrawNode::create();
this->addChild(draw1, 10);
draw1->drawLine(Vec2(0.0f, s.height), Vec2(s.width, s.height - 20), Color4F::YELLOW);
draw1->drawLine(Vec2(0.0f, 0.0f), Vec2(s.width, s.height - 20), Color4F::YELLOW);
draw->runAction(RepeatForever::create(Sequence::create(FadeIn::create(1.2f), FadeOut::create(1.2f), NULL)));
draw1->runAction(RepeatForever::create(Sequence::create(FadeIn::create(1.2f), FadeOut::create(1.2f), NULL)));
}
string DrawNodeTest::title() const
{
return "Test DrawNode";
}
string DrawNodeTest::subtitle() const
{
return "Testing DrawNode - batched draws. Concave polygons working too!";
}
//
// Issue11942Test
//
DrawNodeBackwardsAPITest::DrawNodeBackwardsAPITest()
{
float o = 80;
float w = 20;
float h = 50;
auto drawNode1 = DrawNode::create();
addChild(drawNode1);
drawNode1->setPosition(-40, 20);
int x = 0;
int y = 0;
Vec2 vertices[4];
drawNode1->setScale(0.5);
Color4F color;
bool setIsConvex = false;
for (int iy = 0; iy < 5; iy++)
{
x = 0;
for (int ix = 0; ix < 13; ix++)
{
vertices[0] = Vec2(x + o + w, y + o - h);
vertices[1] = Vec2(x + o + w * 2, y + o);
vertices[2] = Vec2(x + o + w * 2 + h, y + o + w);
vertices[3] = Vec2(x + o + w * 2, y + o + w * 2);
if (AXRANDOM_0_1() > 0.5f)
{
drawNode1->setIsConvex(true);
setIsConvex = true;
color = Color4F::YELLOW;
}
else
{
drawNode1->setIsConvex(false); // default value!
setIsConvex = false;
color = Color4F::ORANGE;
}
drawNode1->drawPolygon(vertices, 4, Color4F(0.7f, 0.7f, 0.7f, 0.5f), 1, color, setIsConvex);
x += 70;
}
y += 80;
}
}
string DrawNodeBackwardsAPITest::title() const
{
return "API backwards compatible test";
}
string DrawNodeBackwardsAPITest::subtitle() const
{
return "YELLOW=cocos2dx/axmol <=2.0 ORANGE=axmol >2.0";
}
//
// drawCircle new feature (better rendering)
//
BetterCircleRendering::BetterCircleRendering()
{
// Add lines to see the correct "scale of the 'rings'" changing the window size
auto draw = DrawNode::create();
addChild(draw, 10);
for (float y = 0; y < VisibleRect::top().y; y += 10)
{
draw->drawLine({VisibleRect::left().x, y}, {VisibleRect::right().x, y}, Color4B::GRAY);
}
initSliders();
drawNode = DrawNode::create();
addChild(drawNode, 10);
scheduleUpdate();
}
void BetterCircleRendering::changeLineWidth(ax::Object* pSender, ax::ui::Slider::EventType type)
{
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
{
ax::ui::Slider* sliderLineWidth = dynamic_cast<ax::ui::Slider*>(pSender);
lineWidth = static_cast<float>(sliderLineWidth->getPercent());
_lineWidthLabel->setString("setLineWidth(" + Value(lineWidth).asString() + ")");
}
}
void BetterCircleRendering::changeThreshold(ax::Object* pSender, ax::ui::Slider::EventType type)
{
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
{
ax::ui::Slider* sliderThreshold = dynamic_cast<ax::ui::Slider*>(pSender);
threshold = static_cast<float>(sliderThreshold->getPercent());
_thresholdLabel->setString("drawCircle(pos, radius, ..., segments, ..., color, " + Value(threshold).asString() +
")");
}
}
void BetterCircleRendering::initSliders()
{
auto vsize = Director::getInstance()->getVisibleSize();
ax::ui::Slider* slider = ax::ui::Slider::create();
slider->setPercent(0);
slider->loadBarTexture("cocosui/sliderTrack.png");
slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
slider->loadProgressBarTexture("cocosui/sliderProgress.png");
slider->setPosition(Vec2(vsize.width / 2, vsize.height / 6));
slider->addEventListener(AX_CALLBACK_2(BetterCircleRendering::changeThreshold, this));
auto ttfConfig = TTFConfig("fonts/arial.ttf", 8);
_thresholdLabel = Label::createWithTTF(ttfConfig, "drawCircle(pos, radius, ..., segments, ..., color, 0)");
addChild(_thresholdLabel, 20);
_thresholdLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 15));
addChild(slider, 20);
ax::ui::Slider* sliderLineWidth = ax::ui::Slider::create();
sliderLineWidth->setPercent(0);
sliderLineWidth->loadBarTexture("cocosui/sliderTrack.png");
sliderLineWidth->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
sliderLineWidth->loadProgressBarTexture("cocosui/sliderProgress.png");
sliderLineWidth->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 35));
sliderLineWidth->addEventListener(AX_CALLBACK_2(BetterCircleRendering::changeLineWidth, this));
_lineWidthLabel = Label::createWithTTF(ttfConfig, "setLineWidth(0)");
addChild(_lineWidthLabel, 20);
_lineWidthLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 50));
addChild(sliderLineWidth, 20);
}
void BetterCircleRendering::update(float dt)
{
drawNode->clear();
// Old behavior => faster but badly rendering if line width > 5 (= rings)
drawNode->drawCircle(VisibleRect::center() + Vec2(120.0f, 0.0f), 60, AX_DEGREES_TO_RADIANS(90), 36, false,
Color4F::RED);
// New behavior => slower but good rendering if line width > 5
auto color = Color4F::GREEN;
if (lineWidth <= threshold)
{
color = Color4F::RED; // using the faster rendering internal method of drawCircle (old behavior)
}
drawNode->drawCircle(VisibleRect::center() - Vec2(120.0f, 0.0f), 60, AX_DEGREES_TO_RADIANS(90), 36, false, color,
threshold);
}
string BetterCircleRendering::title() const
{
return "Rendering drawCircle";
}
string BetterCircleRendering::subtitle() const
{
return "Green: smoother rendering; Red: faster but badly rendering";
}
DrawNodeTestNewFeature1::DrawNodeTestNewFeature1()
{
drawNode = DrawNode::create();
addChild(drawNode, 10);
initSliders();
scheduleUpdate();
}
void DrawNodeTestNewFeature1::changeEndAngle(ax::Object* pSender, ax::ui::Slider::EventType type)
{
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
{
ax::ui::Slider* sEndAngle = dynamic_cast<ax::ui::Slider*>(pSender);
endAngle = sEndAngle->getPercent() * 3.6;
_EndAngleLabel->setString("endAngle: (" + Value(endAngle).asString() + ")");
}
}
void DrawNodeTestNewFeature1::changeStartAngle(ax::Object* pSender, ax::ui::Slider::EventType type)
{
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
{
ax::ui::Slider* sStartAngle = dynamic_cast<ax::ui::Slider*>(pSender);
startAngle = sStartAngle->getPercent() * 3.6;
_StartAngleLabel->setString("startAngle: (" + Value(startAngle).asString() + ")");
}
}
void DrawNodeTestNewFeature1::changeAngle(ax::Object* pSender, ax::ui::Slider::EventType type)
{
if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
{
ax::ui::Slider* sStartAngle = dynamic_cast<ax::ui::Slider*>(pSender);
angle = sStartAngle->getPercent() * 3.6;
_AngleLabel->setString("Angle: (" + Value(angle).asString() + ")");
}
}
void DrawNodeTestNewFeature1::initSliders()
{
angle = 324;
endAngle = 360;
startAngle = 0;
auto vsize = Director::getInstance()->getVisibleSize();
ax::ui::Slider* sliderStartAngle = ax::ui::Slider::create();
sliderStartAngle->setPercent(startAngle);
sliderStartAngle->loadBarTexture("cocosui/sliderTrack.png");
sliderStartAngle->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
sliderStartAngle->loadProgressBarTexture("cocosui/sliderProgress.png");
sliderStartAngle->setPosition(Vec2(vsize.width / 2, vsize.height / 6));
sliderStartAngle->addEventListener(AX_CALLBACK_2(DrawNodeTestNewFeature1::changeStartAngle, this));
auto ttfConfig = TTFConfig("fonts/arial.ttf", 8);
_StartAngleLabel = Label::createWithTTF(ttfConfig, "StartAngle");
addChild(_StartAngleLabel, 20);
_StartAngleLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 15));
addChild(sliderStartAngle, 20);
ax::ui::Slider* sliderEndAngle = ax::ui::Slider::create();
sliderEndAngle->setPercent(endAngle);
sliderEndAngle->loadBarTexture("cocosui/sliderTrack.png");
sliderEndAngle->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
sliderEndAngle->loadProgressBarTexture("cocosui/sliderProgress.png");
sliderEndAngle->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 35));
sliderEndAngle->addEventListener(AX_CALLBACK_2(DrawNodeTestNewFeature1::changeEndAngle, this));
_EndAngleLabel = Label::createWithTTF(ttfConfig, "endAngle");
addChild(_EndAngleLabel, 20);
_EndAngleLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 50));
addChild(sliderEndAngle, 20);
ax::ui::Slider* sliderAngle = ax::ui::Slider::create();
sliderAngle->setPercent(angle);
sliderAngle->loadBarTexture("cocosui/sliderTrack.png");
sliderAngle->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
sliderAngle->loadProgressBarTexture("cocosui/sliderProgress.png");
sliderAngle->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 65));
sliderAngle->addEventListener(AX_CALLBACK_2(DrawNodeTestNewFeature1::changeAngle, this));
_AngleLabel = Label::createWithTTF(ttfConfig, "Angle");
addChild(_AngleLabel, 20);
_AngleLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 6 + 80));
addChild(sliderAngle, 20);
}
void DrawNodeTestNewFeature1::update(float dt)
{
drawNode->clear();
// Pie
drawNode->drawPie(VisibleRect::center() - Vec2(170.0f, -35.0f), 50, angle, startAngle, endAngle, 1.0f, 1.0f,
Color4F::BLUE, drawNode->DrawMode::Fill);
drawNode->drawPie(VisibleRect::center() - Vec2(60.0f, -35.0f), 50, angle, startAngle, endAngle, 1.0f, 1.0f,
Color4F::BLUE, drawNode->DrawMode::Outline);
drawNode->drawPie(VisibleRect::center() + Vec2(60.0f, 35.0f), 50, angle, startAngle, endAngle, 1.0f, 1.0f,
Color4F::BLUE, drawNode->DrawMode::Line);
drawNode->drawPie(VisibleRect::center() + Vec2(170.0f, 35.0f), 50, angle, startAngle, endAngle, 1.0f, 1.0f,
Color4F::BLUE, drawNode->DrawMode::Semi);
}
string DrawNodeTestNewFeature1::title() const
{
return "DrawNode::drawPie";
}
string DrawNodeTestNewFeature1::subtitle() const
{
return "Filled, Outlined, Line, Semi";
}
Issue829Test::Issue829Test()
{
Vec2 vertices0[] = {{50.0, 20.0}, {100.0, 0.0}, {80.0, 50.0}, {100.0, 100.0},
{50.0, 80.0}, {0.0, 100.0}, {20.0, 50.0}, {0, 0}};
Vec2 vertices4[] = {{362, 148}, {326, 241}, {295, 219}, {258, 88}, {440, 129},
{370, 196}, {372, 275}, {348, 257}, {364, 148}};
Vec2* ver[] = {vertices0, vertices4};
DrawNode* drawNode[sizeof(ver) + 1];
for (int i = 0; i < sizeof(ver); i++)
{
drawNode[i] = DrawNode::create();
addChild(drawNode[i]);
}
drawNode[0]->drawPolygon(vertices0, sizeof(vertices0) / sizeof(vertices0[0]), Color4F(0.0f, 0.0f, 0.7f, 0.5f), 3,
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
drawNode[0]->setPosition({20, 200});
drawDirection(vertices0, sizeof(vertices0) / sizeof(vertices0[0]), drawNode[0]->getPosition());
drawNode[4]->drawPolygon(vertices4, sizeof(vertices4) / sizeof(vertices4[0]), Color4F(0.0f, 0.0f, 0.7f, 0.5f), 3,
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
drawNode[4]->setPosition({-70, -20});
drawDirection(vertices4, sizeof(vertices4) / sizeof(vertices4[0]), drawNode[4]->getPosition());
{
const float o = 80;
const float w = 20;
const float h = 50;
{ // star
auto drawNode1 = DrawNode::create();
addChild(drawNode1);
drawNode1->setPosition(300, 100);
Vec2 star[] = {
Vec2(o, o),
Vec2(o + w, o - h),
Vec2(o + w * 2, o), // lower spike
Vec2(o + w * 2 + h, o + w),
Vec2(o + w * 2, o + w * 2), // right spike
Vec2(o + w, o + w * 2 + h),
Vec2(o, o + w * 2), // top spike
Vec2(o - h, o + w), // left spike
};
drawNode1->drawPolygon(star, sizeof(star) / sizeof(star[0]), Color4F(0.0f, 0.0f, 0.7f, 0.5f), 1,
Color4F(0.0f, 0.0f, 1.0f, 1.0f));
drawDirection(star, sizeof(star) / sizeof(star[0]), drawNode1->getPosition());
}
{ // wrong order
auto drawNode1 = DrawNode::create();
addChild(drawNode1);
drawNode1->setPosition(-80, 20);
Vec2 wrongOrder[] = {Vec2(o + w, o - h), Vec2(o + w * 2, o), Vec2(o + w * 2 + h, o + w),
Vec2(o + w * 2, o + w * 2)};
drawNode1->drawPolygon(wrongOrder, sizeof(wrongOrder) / sizeof(wrongOrder[0]),
Color4F(0.0f, 0.0f, 0.7f, 0.5f), 1, Color4F(1.0f, 0.0f, 0.0f, 1.0f));
drawDirection(wrongOrder, sizeof(wrongOrder) / sizeof(wrongOrder[0]), drawNode1->getPosition());
}
{ // correct order
Vec2 correctOrder[] = {Vec2(o + w * 2, o), Vec2(o + w * 2 + h, o + w), Vec2(o + w * 2, o + w * 2),
Vec2(o + w, o - h)};
auto drawNode2 = DrawNode::create();
addChild(drawNode2);
drawNode2->setPosition({-10, 20});
drawNode2->drawPolygon(correctOrder, sizeof(correctOrder) / sizeof(correctOrder[0]),
Color4F(0.0f, 0.0f, 0.7f, 0.5f), 1, Color4F(0.0f, 1.0f, 0.0f, 1.0f));
drawDirection(correctOrder, sizeof(correctOrder) / sizeof(correctOrder[0]), drawNode2->getPosition());
}
}
}
void Issue829Test::drawDirection(const Vec2* vec, const int size, Vec2 offset)
{
for (size_t i = 0; i < size; i++)
{
auto label = Label::createWithTTF(std::to_string(i).c_str(), "fonts/Marker Felt.ttf", 10);
this->addChild(label);
label->setPosition(vec[i] + offset);
}
}
string Issue829Test::title() const
{
return "GitHub Issue #829";
}
string Issue829Test::subtitle() const
{
return "Is also fixed with #1319!";
}
Issue1319Test::Issue1319Test()
{
Vec2 vertices21[] = {
{290.250000f, 98.1250000f}, {235.000000f, 90.8750000f}, {270.500000f, 109.875000f}, {235.000000f, 119.125000f},
{275.250000f, 145.875000f}, {249.500000f, 145.875000f}, {249.500000f, 178.125000f}, {275.250000f, 187.375015f},
{294.750488f, 168.333344f}, {311.250000f, 181.125000f}, {257.000000f, 213.625015f}, {338.500000f, 193.125000f},
{300.000000f, 211.125015f}, {333.750000f, 211.125015f}, {368.250000f, 206.625000f}, {377.000000f, 178.125000f},
{421.750000f, 170.125000f}, {416.250000f, 115.375000f}, {391.250000f, 157.875000f}, {338.500000f, 131.625000f},
{362.750000f, 131.625000f}, {362.750000f, 106.875000f}, {306.500000f, 119.125000f}, {324.250000f, 85.1250000f},
{227.500000f, 61.8750000}};
Vec2 vertices24[] = {
{45.750000f, 144.375000f}, {75.500000f, 136.875000f}, {75.500000f, 159.125000f}, {100.250000f, 161.375000f},
{65.500000f, 181.375000f}, {102.250000f, 179.125000f}, {95.000000f, 215.125000f}, {129.331467f, 189.926208f},
{131.371460f, 206.366196f}, {139.651474f, 192.446198f}, {161.851471f, 200.606201f}, {151.000000f, 220.375000f},
{110.500000f, 244.375000f}, {153.750000f, 238.125000f}, {142.500000f, 253.875000f}, {220.750000f, 259.375000f},
{250.500000f, 244.375000f}, {168.750000f, 241.875000f}, {182.250000f, 154.125000f}, {190.250000f, 227.375000f},
{196.500000f, 197.375000f}, {208.750000f, 210.625000f}, {220.750000f, 194.375000f}, {208.750000f, 176.375000f},
{253.250000f, 173.875000f}, {243.750000f, 154.125000f}, {213.750000f, 161.375000f}, {202.250000f, 139.875000f},
{236.000000f, 131.875000f}, {218.500000f, 120.875000f}, {206.500000f, 125.625000f}, {184.500000f, 110.375000f},
{157.000000f, 108.625000f}, {147.500000f, 96.625000f}, {153.750000f, 85.125000f}, {147.500000f, 75.375000f},
{126.500000f, 74.125000f}, {110.500000f, 86.625000f}, {127.750000f, 85.125000f}, {135.250000f, 91.125000f},
{135.250000f, 97.875000f}, {124.000000f, 93.875000f}, {115.500000f, 100.875000f}, {115.500000f, 111.875000f},
{135.250000f, 108.625000f}, {151.000000f, 124.125000f}, {90.500000f, 131.875000f}, {113.250000f, 120.875000f},
{88.000000f, 116.875000f}, {106.000000f, 103.875000f}, {88.000000f, 97.875000f},
};
DrawNode* drawNode[3];
for (int i = 0; i < 3; i++)
{
drawNode[i] = DrawNode::create();
addChild(drawNode[i]);
}
// draw a solid circle
drawNode[1]->drawSolidCircle(VisibleRect::center() + Vec2(140.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 30, 2.0f, 2.0f, Color4F::BLUE);
drawNode[1]->drawSolidCircle(VisibleRect::center() + Vec2(-40.0f, 0.0f), 40, AX_DEGREES_TO_RADIANS(90), 30, 2.0f, 2.0f, Color4F::WHITE);
drawNode[0]->setPosition(Vec2(-30, -20));
drawNode[0]->drawPolygon(vertices24, sizeof(vertices24) / sizeof(vertices24[0]), Color4F::RED, 0.3f, Color4F::GREEN);
drawNode[2]->setPosition(Vec2(0, -10));
drawNode[2]->setLocalZOrder(5);
drawNode[2]->drawPolygon(vertices21, sizeof(vertices21) / sizeof(vertices21[0]), Color4F::GREEN, 0.3f, Color4F::YELLOW);
drawNode[2]->drawPolygon(vertices24, sizeof(vertices24) / sizeof(vertices24[0]), Color4F::BLUE, 0.3f, Color4F::RED);
}
string Issue1319Test::title() const
{
return "GitHub Issue #1319";
}
string Issue1319Test::subtitle() const
{
return "Draw complex FILLED polygons";
}

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@ -1,132 +0,0 @@
/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
https://axmol.dev/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "axmol.h"
#include "ui/CocosGUI.h"
#include "../BaseTest.h"
#include <string>
DEFINE_TEST_SUITE(DrawPrimitivesTests);
class DrawPrimitivesBaseTest : public TestCase
{
public:
virtual std::string title() const override;
};
class DrawNodeTest : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(DrawNodeTest);
DrawNodeTest();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class DrawNodeBackwardsAPITest : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(DrawNodeBackwardsAPITest);
DrawNodeBackwardsAPITest();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class BetterCircleRendering : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(BetterCircleRendering);
BetterCircleRendering();
virtual std::string title() const override;
virtual std::string subtitle() const override;
void update(float dt);
void initSliders();
void changeThreshold(Object* pSender, ax::ui::Slider::EventType type);
void changeLineWidth(Object* pSender, ax::ui::Slider::EventType type);
private:
ax::DrawNode* drawNode;
ax::Label* _lineWidthLabel;
float lineWidth = 0;
ax::Label* _thresholdLabel;
float threshold = 0;
};
class Issue829Test : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(Issue829Test);
Issue829Test();
void drawDirection(const ax::Vec2* vec, const int size, ax::Vec2 offset);
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class Issue1319Test : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(Issue1319Test);
Issue1319Test();
virtual std::string title() const override;
virtual std::string subtitle() const override;
};
class DrawNodeTestNewFeature1 : public DrawPrimitivesBaseTest
{
public:
CREATE_FUNC(DrawNodeTestNewFeature1);
DrawNodeTestNewFeature1();
virtual std::string title() const override;
virtual std::string subtitle() const override;
void update(float dt);
void initSliders();
void changeStartAngle(Object* pSender, ax::ui::Slider::EventType type);
void changeEndAngle(Object* pSender, ax::ui::Slider::EventType type);
void changeAngle(Object* pSender, ax::ui::Slider::EventType type);
private:
ax::DrawNode* drawNode;
ax::Label* _StartAngleLabel;
float startAngle = 0;
ax::Label* _EndAngleLabel;
float endAngle = 0;
ax::Label* _AngleLabel;
float angle = 0;
};

View File

@ -89,7 +89,6 @@ public:
addTest("Node: Camera3D Test", []() { return new Camera3DTests(); });
addTest("Node: Clipping", []() { return new ClippingNodeTests(); });
addTest("Node: Draw", []() { return new DrawNodeTests(); });
addTest("Node: Draw (cocos2dx)", []() { return new DrawPrimitivesTests(); });
addTest("Node: Label - New API", []() { return new NewLabelTests(); });
addTest("Node: Layer", []() { return new LayerTests(); });
addTest("Node: Light", []() { return new LightTests(); });

View File

@ -73,7 +73,6 @@
#include "DataVisitorTest/DataVisitorTest.h"
#include "NetworkTest/NetworkTest.h"
#include "DrawNodeTest/DrawNodeTest.h"
#include "DrawPrimitivesTest/DrawPrimitivesTest.h"
#include "EffectsAdvancedTest/EffectsAdvancedTest.h"
#include "EffectsTest/EffectsTest.h"
#include "ExtensionsTest/ExtensionsTest.h"