fix xcode project setting

This commit is contained in:
minggo 2014-07-28 15:37:00 +08:00
parent cb68b00634
commit bf6e706ab9
26 changed files with 86 additions and 722 deletions

View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "A03F2E9817814268006731B9"
BuildableName = "libCocosDenshion Mac.a"
BlueprintName = "libcocosdenshion Mac"
ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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revealArchiveInOrganizer = "YES">
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@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A07A4F9F178387730073F6A7"
BuildableName = "libCocosDenshion iOS.a"
BlueprintName = "libcocosdenshion iOS"
ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
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buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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buildConfiguration = "Debug">
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buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BuildableName = "libbox2d Mac.a"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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buildConfiguration = "Debug">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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buildConfiguration = "Debug">
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revealArchiveInOrganizer = "YES">
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</Scheme>

View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "A07A4F3C1783876B0073F6A7"
BuildableName = "libbox2d iOS.a"
BlueprintName = "libbox2d iOS"
ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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buildConfiguration = "Debug">
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buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
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</Scheme>

View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A03F2E8E178141C1006731B9"
BuildableName = "build all libs Mac"
BlueprintName = "build all libs Mac"
ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
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</Testables>
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<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
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<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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<BuildAction
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buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A07A4E0B178386390073F6A7"
BuildableName = "build all libs iOS"
BlueprintName = "build all libs iOS"
ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
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debugDocumentVersioning = "YES"
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revealArchiveInOrganizer = "YES">
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "A03F2B781780BD04006731B9"
BuildableName = "libchipmunk Mac.a"
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ReferencedContainer = "container:cocos2d_libs.xcodeproj">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
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debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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revealArchiveInOrganizer = "YES">
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</Scheme>

View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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version = "1.3">
<BuildAction
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buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "A07A4EFD178387670073F6A7"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
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debugDocumentVersioning = "YES"
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buildConfiguration = "Release"
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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buildImplicitDependencies = "YES">
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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View File

@ -1,59 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
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@ -39,6 +39,15 @@
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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@ -39,6 +39,15 @@
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@ -48,6 +57,15 @@
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View File

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<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
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View File

@ -1,6 +1,6 @@
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View File

@ -1,6 +1,6 @@
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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parallelizeBuildables = "YES"
@ -39,6 +39,15 @@
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debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
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@ -48,6 +57,15 @@
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<MacroExpansion>
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View File

@ -1,6 +1,6 @@
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@ -39,6 +39,15 @@
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@ -48,6 +57,15 @@
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