mirror of https://github.com/axmolengine/axmol.git
do not add ambient color by default
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@ -312,8 +312,7 @@ void Sprite3DTestScene::runThisTest()
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Sprite3DTestScene::Sprite3DTestScene()
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Sprite3DTestScene::Sprite3DTestScene()
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{
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{
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AmbientLight3D *light = AmbientLight3D::create(Color3B(255, 255, 255));
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addChild(light);
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}
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}
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static int tuple_sort( const std::tuple<ssize_t,Effect3D*,CustomCommand> &tuple1, const std::tuple<ssize_t,Effect3D*,CustomCommand> &tuple2 )
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static int tuple_sort( const std::tuple<ssize_t,Effect3D*,CustomCommand> &tuple1, const std::tuple<ssize_t,Effect3D*,CustomCommand> &tuple2 )
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