mirror of https://github.com/axmolengine/axmol.git
fix for RELATIVE reserved word in wp8 compiler
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@ -125,6 +125,13 @@ emitter.startSpin = 0;
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@endcode
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*/
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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#ifdef RELATIVE
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#undef RELATIVE
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#endif
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#endif
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class CC_DLL ParticleSystem : public Node, public TextureProtocol
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{
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public:
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