mirror of https://github.com/axmolengine/axmol.git
commit
c0332b7a7f
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@ -1,38 +1,81 @@
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include(CMakeParseArguments)
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# copy resource `FILES` and `FOLDERS` to TARGET_FILE_DIR/Resources
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function(cocos_copy_target_res cocos_target)
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set(oneValueArgs COPY_TO)
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set(multiValueArgs FILES FOLDERS)
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function(cocos_link_target_res cocos_target)
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set(oneValueArgs LINK_TO)
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set(multiValueArgs FOLDERS)
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cmake_parse_arguments(opt "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
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# copy files
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foreach(cc_file ${opt_FILES})
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get_filename_component(file_name ${cc_file} NAME)
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add_custom_command(TARGET ${cocos_target} POST_BUILD
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#COMMAND ${CMAKE_COMMAND} -E echo "copy-file into Resources: ${file_name} ..."
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${cc_file} "${opt_COPY_TO}/${file_name}"
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if(NOT TARGET SYNC_RESOURCE-${cocos_target})
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message(WARNING "SyncResource targe for ${cocos_target} is not defined")
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return()
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endif()
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# linking folders
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foreach(cc_folder ${opt_FOLDERS})
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get_filename_component(link_folder ${opt_LINK_TO} DIRECTORY)
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get_filename_component(link_folder_abs ${link_folder} ABSOLUTE)
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add_custom_command(TARGET SYNC_RESOURCE-${cocos_target} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory ${link_folder_abs}
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${cc_folder} ${opt_LINK_TO}
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)
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endforeach()
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# copy folders files
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foreach(cc_folder ${opt_FOLDERS})
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# file(GLOB_RECURSE folder_files "${cc_folder}/*")
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# get_filename_component(folder_abs_path ${cc_folder} ABSOLUTE)
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# foreach(res_file ${folder_files})
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# get_filename_component(res_file_abs_path ${res_file} ABSOLUTE)
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# file(RELATIVE_PATH res_file_relat_path ${folder_abs_path} ${res_file_abs_path})
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# add_custom_command(TARGET ${cocos_target} POST_BUILD
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# COMMAND ${CMAKE_COMMAND} -E echo "copy file into Resources: ${res_file_relat_path} ..."
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# COMMAND ${CMAKE_COMMAND} -E copy_if_different ${res_file} "${opt_COPY_TO}/${res_file_relat_path}"
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# )
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# endforeach()
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### copy file by file is too slow on windows, the copy_directory improves a lot.
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add_custom_command(TARGET ${cocos_target} POST_BUILD
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#COMMAND ${CMAKE_COMMAND} -E echo "copy-dir into Resources: ${opt_COPY_TO} ..."
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${cc_folder} "${opt_COPY_TO}"
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)
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endforeach()
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endfunction()
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## create a virtual target SYNC_RESOURCE-${cocos_target}
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## Update resource files in Resources/ folder everytime when `Run/Debug` target.
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function(cocos_def_copy_resource_target cocos_target)
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add_custom_target(SYNC_RESOURCE-${cocos_target} ALL
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COMMAND ${CMAKE_COMMAND} -E echo "Linking resources for ${cocos_target} ..."
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)
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add_dependencies(${cocos_target} SYNC_RESOURCE-${cocos_target})
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set_target_properties(SYNC_RESOURCE-${cocos_target} PROPERTIES
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FOLDER Utils
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)
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endfunction()
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function(cocos_copy_lua_scripts cocos_target src_dir dst_dir)
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set(luacompile_target COPY_LUA-${cocos_target})
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if(NOT TARGET ${luacompile_target})
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add_custom_target(${luacompile_target} ALL
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COMMAND ${CMAKE_COMMAND} -E echo "Copying lua scripts ..."
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)
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add_dependencies(${cocos_target} ${luacompile_target})
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set_target_properties(${luacompile_target} PROPERTIES
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FOLDER Utils
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)
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endif()
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if(MSVC)
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add_custom_command(TARGET ${luacompile_target} POST_BUILD
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COMMAND ${PYTHON_COMMAND} ARGS ${COCOS2DX_ROOT_PATH}/cmake/scripts/sync_folder.py
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-s ${src_dir} -d ${dst_dir} -l ${LUAJIT32_COMMAND} -m $<CONFIG>
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)
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else()
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if("${CMAKE_BUILD_TYPE}" STREQUAL "")
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add_custom_command(TARGET ${luacompile_target} POST_BUILD
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COMMAND ${PYTHON_COMMAND} ARGS ${COCOS2DX_ROOT_PATH}/cmake/scripts/sync_folder.py
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-s ${src_dir} -d ${dst_dir}
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)
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else()
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add_custom_command(TARGET ${luacompile_target} POST_BUILD
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COMMAND ${PYTHON_COMMAND} ARGS ${COCOS2DX_ROOT_PATH}/cmake/scripts/sync_folder.py
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-s ${src_dir} -d ${dst_dir} -l ${LUAJIT32_COMMAND} -m ${CMAKE_BUILD_TYPE}
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COMMAND ${PYTHON_COMMAND} ARGS ${COCOS2DX_ROOT_PATH}/cmake/scripts/sync_folder.py
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-s ${src_dir} -d ${dst_dir}/64bit -l ${LUAJIT64_COMMAND} -m ${CMAKE_BUILD_TYPE}
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)
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endif()
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endif()
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endfunction()
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function(cocos_get_resource_path output cocos_target)
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get_target_property(rt_output ${cocos_target} RUNTIME_OUTPUT_DIRECTORY)
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set(${output} ${rt_output}/${CMAKE_CFG_INTDIR}/Resources PARENT_SCOPE)
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endfunction()
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# mark `FILES` and files in `FOLDERS` as resource files, the destination is `RES_TO` folder
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# save all marked files in `res_out`
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function(cocos_mark_multi_resources res_out)
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@ -206,6 +249,11 @@ function(setup_cocos_app_config app_name)
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if (XCODE)
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cocos_config_app_xcode_property(${app_name})
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endif()
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if(LINUX OR WINDOWS)
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cocos_def_copy_resource_target(${app_name})
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endif()
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endfunction()
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# if cc_variable not set, then set it cc_value
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@ -14,6 +14,10 @@ if(CMAKE_TOOLCHAIN_FILE)
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message(STATUS "using toolchain file:" ${CMAKE_TOOLCHAIN_FILE})
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endif()
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find_program(PYTHON_COMMAND NAMES python2 python)
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find_program(COCOS_COMMAND NAME cocos
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PATHS ${COCOS2DX_ROOT_PATH}/tools/cocos2d-console/bin $ENV{COCOS_CONSOLE_ROOT})
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message(STATUS "PROJECT_NAME:" ${PROJECT_NAME})
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message(STATUS "PROJECT_SOURCE_DIR:" ${PROJECT_SOURCE_DIR})
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message(STATUS "COCOS2DX_ROOT_PATH:" ${COCOS2DX_ROOT_PATH})
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@ -21,8 +25,10 @@ message(STATUS "CMAKE_MODULE_PATH:" ${CMAKE_MODULE_PATH})
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# delete binary dir if you hope a full clean re-build
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message(STATUS "PROJECT_BINARY_DIR:" ${PROJECT_BINARY_DIR})
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message(STATUS "ENGINE_BINARY_PATH:" ${ENGINE_BINARY_PATH})
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message(STATUS "PYTHON_PATH:" ${PYTHON_COMMAND})
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message(STATUS "COCOS_COMMAND_PATH:" ${COCOS_COMMAND})
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message(STATUS "HOST_SYSTEM:" ${CMAKE_HOST_SYSTEM_NAME})
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# the default behavior of build module
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option(BUILD_LUA_LIBS "Build lua libraries" OFF)
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# include helper functions
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@ -35,3 +41,22 @@ include(CocosConfigDefine)
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# config libraries dependence
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include(CocosConfigDepend)
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if(COCOS_COMMAND)
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get_filename_component(cocos2dx_console_dir ${COCOS_COMMAND} DIRECTORY)
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set(COCOS2DX_LUAJIT_ROOT ${cocos2dx_console_dir}/../plugins/plugin_luacompile/bin)
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message(STATUS "COCOS2DX_LUAJIT_ROOT:" ${COCOS2DX_LUAJIT_ROOT})
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if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL "Windows")
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find_program(LUAJIT32_COMMAND NAMES luajit-win PATHS ${COCOS2DX_LUAJIT_ROOT}/32bit NO_SYSTEM_ENVIRONMENT_PATH)
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find_program(LUAJIT64_COMMAND NAMES luajit-win PATHS ${COCOS2DX_LUAJIT_ROOT}/64bit NO_SYSTEM_ENVIRONMENT_PATH)
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elseif("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL "Linux")
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find_program(LUAJIT32_COMMAND NAMES luajit-linux PATHS ${COCOS2DX_LUAJIT_ROOT}/32bit NO_SYSTEM_ENVIRONMENT_PATH)
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find_program(LUAJIT64_COMMAND NAMES luajit-linux PATHS ${COCOS2DX_LUAJIT_ROOT}/64bit NO_SYSTEM_ENVIRONMENT_PATH)
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endif()
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endif()
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if(WINDOWS OR LINUX)
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message(STATUS "LUAJIT32_COMMAND:" ${LUAJIT32_COMMAND})
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message(STATUS "LUAJIT64_COMMAND:" ${LUAJIT64_COMMAND})
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endif()
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@ -0,0 +1,104 @@
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import sys
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import os
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import shutil
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import time
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import subprocess
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copy_files = []
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update_files = 0
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create_files = 0
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def copy_if_newer(src, dst):
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global update_files
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global create_files
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if not os.path.exists(dst):
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shutil.copy(src, dst)
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copy_files.append("Create " + dst)
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create_files = create_files + 1
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else:
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stat_src = os.stat(src)
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stat_dst = os.stat(dst)
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if stat_src.st_mtime > stat_dst.st_mtime:
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shutil.copy(src, dst)
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copy_files.append("Update " + dst)
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update_files = update_files + 1
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def compile_lua(src, dst, luajit_command):
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command = "%s -b \"%s\" \"%s\"" % (luajit_command, src, dst)
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print(" Compiling %s " % src)
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ret = subprocess.call(command, shell=True, cwd = os.path.dirname(luajit_command))
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if ret != 0 :
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print("[error]: %s : failed to compile lua script %s" % (__file__, src))
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def compile_if_newer(src, dst, cmd):
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global update_files
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global create_files
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if src.split(".")[-1] != "lua" :
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return
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dst = dst.strip() + "c"
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if not os.path.exists(dst):
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compile_lua(src, dst, cmd)
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copy_files.append("Create " + dst)
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create_files = create_files + 1
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else:
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stat_src = os.stat(src)
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stat_dst = os.stat(dst)
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if stat_src.st_mtime > stat_dst.st_mtime:
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compile_lua(src, dst, cmd)
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copy_files.append("Update " + dst)
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update_files = update_files + 1
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## copy folder if different
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def sync_folder(src_dir, dst_dir, luajit, compile):
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if os.path.isfile(src_dir):
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if not os.path.exists(os.path.dirname(dst_dir)):
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os.makedirs(os.path.dirname(dst_dir))
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if luajit and need_compile:
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compile_if_newer(src_dir, dst_dir, luajit)
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else:
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copy_if_newer(src_dir, dst_dir)
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elif os.path.isdir(src_dir):
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names = os.listdir(src_dir)
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for name in names:
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src = os.path.join(src_dir, name)
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dst = os.path.join(dst_dir, name)
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sync_folder(src, dst, luajit, need_compile)
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else:
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print("[warning] %s: src file %s is bad" % (__file__, src_dir))
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if __name__ == "__main__":
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from argparse import ArgumentParser
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parser = ArgumentParser()
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parser.add_argument("-s", dest="src_dir")
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parser.add_argument("-d", dest="dst_dir")
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parser.add_argument("-l", dest="luajit", default= None)
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parser.add_argument("-m", dest="mode", default=None)
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(args, unkonw) = parser.parse_known_args(sys.argv)
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need_compile = True
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# if args.luajit:
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# print(" luajit mode '%s'" % (args.mode))
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if args.mode == "Debug" and args.luajit:
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need_compile = False
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print(" -Skip luacompile in debug mode!")
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create_files = 0
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update_files = 0
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start_at = time.time()
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sync_folder(args.src_dir, args.dst_dir, args.luajit, need_compile)
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end_at = time.time()
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if len(copy_files) > 0:
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# reduce logs
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last_files = copy_files[-3:]
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for x in last_files:
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print(" %s" % x)
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if len(copy_files) > len(last_files) :
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print(" ...")
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print(" %d items updated, %d items created " % (update_files, create_files))
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print(" takes %s seconds"% (end_at - start_at))
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@ -694,7 +694,7 @@ protected:
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PolygonInfo _polyInfo;
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// opacity and RGB protocol
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bool _opacityModifyRGB;
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bool _opacityModifyRGB = false;
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// image is flipped
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bool _flippedX = false; /// Whether the sprite is flipped horizontally or not
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|
|
|
@ -120,30 +120,63 @@ void SpriteBatchNode::updateShaders(const std::string &vertexShader, const std::
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CC_SAFE_RELEASE(_programState);
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_programState = new (std::nothrow) backend::ProgramState(program);
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pipelineDescriptor.programState = _programState;
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_mvpMatrixLocaiton = pipelineDescriptor.programState->getUniformLocation("u_MVPMatrix");
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_textureLocation = pipelineDescriptor.programState->getUniformLocation("u_texture");
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CC_SAFE_RELEASE(program);
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setVertexLayout();
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setUniformLocation();
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}
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void SpriteBatchNode::setUniformLocation()
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{
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CCASSERT(_programState, "programState should not be nullptr");
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_mvpMatrixLocaiton = _programState->getUniformLocation("u_MVPMatrix");
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_textureLocation = _programState->getUniformLocation("u_texture");
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}
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void SpriteBatchNode::setVertexLayout()
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{
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CCASSERT(_programState, "programState should not be nullptr");
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//set vertexLayout according to V3F_C4B_T2F structure
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auto vertexLayout = _programState->getVertexLayout();
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const auto& attributeInfo = _programState->getProgram()->getActiveAttributes();
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auto iter = attributeInfo.find("a_position");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT3, 0, false);
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}
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iter = attributeInfo.find("a_texCoord");
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if(iter != attributeInfo.end())
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{
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vertexLayout->setAttribute("a_texCoord", iter->second.location, backend::VertexFormat::FLOAT2, offsetof(V3F_C4B_T2F, texCoords), false);
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}
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iter = attributeInfo.find("a_color");
|
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if(iter != attributeInfo.end())
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{
|
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vertexLayout->setAttribute("a_color", iter->second.location, backend::VertexFormat::UBYTE4, offsetof(V3F_C4B_T2F, colors), true);
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}
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///a_position
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vertexLayout->setAttribute(backend::ATTRIBUTE_NAME_POSITION,
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_programState->getAttributeLocation(backend::Attribute::POSITION),
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backend::VertexFormat::FLOAT3,
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0,
|
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false);
|
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///a_texCoord
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vertexLayout->setAttribute(backend::ATTRIBUTE_NAME_TEXCOORD,
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_programState->getAttributeLocation(backend::Attribute::TEXCOORD),
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backend::VertexFormat::FLOAT2,
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offsetof(V3F_C4B_T2F, texCoords),
|
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false);
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|
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///a_color
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vertexLayout->setAttribute(backend::ATTRIBUTE_NAME_COLOR,
|
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_programState->getAttributeLocation(backend::Attribute::COLOR),
|
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backend::VertexFormat::UBYTE4,
|
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offsetof(V3F_C4B_T2F, colors),
|
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true);
|
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vertexLayout->setLayout(sizeof(V3F_C4B_T2F));
|
||||
}
|
||||
|
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void SpriteBatchNode::setProgramState(backend::ProgramState *programState)
|
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{
|
||||
CCASSERT(programState, "programState should not be nullptr");
|
||||
auto& pipelineDescriptor = _quadCommand.getPipelineDescriptor();
|
||||
if (_programState != programState)
|
||||
{
|
||||
CC_SAFE_RELEASE(_programState);
|
||||
_programState = programState;
|
||||
CC_SAFE_RETAIN(programState);
|
||||
}
|
||||
pipelineDescriptor.programState = _programState;
|
||||
|
||||
setVertexLayout();
|
||||
setUniformLocation();
|
||||
}
|
||||
|
||||
bool SpriteBatchNode::init()
|
||||
{
|
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Texture2D * texture = new (std::nothrow) Texture2D();
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||||
|
@ -167,7 +200,6 @@ SpriteBatchNode::SpriteBatchNode()
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|||
SpriteBatchNode::~SpriteBatchNode()
|
||||
{
|
||||
CC_SAFE_RELEASE(_textureAtlas);
|
||||
CC_SAFE_RELEASE(_programState);
|
||||
}
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||||
|
||||
// override visit
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||||
|
|
|
@ -210,6 +210,11 @@ public:
|
|||
* @js NA
|
||||
*/
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||||
virtual std::string getDescription() const override;
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||||
|
||||
/**
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||||
* Set ProgramState
|
||||
*/
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||||
virtual void setProgramState(backend::ProgramState *programState) override;
|
||||
|
||||
/** Inserts a quad at a certain index into the texture atlas. The Sprite won't be added into the children array.
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||||
* This method should be called only when you are dealing with very big AtlasSprite and when most of the Sprite won't be updated.
|
||||
|
@ -259,6 +264,8 @@ protected:
|
|||
void updateAtlasIndex(Sprite* sprite, ssize_t* curIndex);
|
||||
void swap(ssize_t oldIndex, ssize_t newIndex);
|
||||
void updateBlendFunc();
|
||||
void setVertexLayout();
|
||||
void setUniformLocation();
|
||||
|
||||
virtual void updateShaders(const std::string& vertexShader, const std::string& fragmentShader);
|
||||
|
||||
|
@ -268,7 +275,6 @@ protected:
|
|||
|
||||
backend::UniformLocation _mvpMatrixLocaiton;
|
||||
backend::UniformLocation _textureLocation;
|
||||
backend::ProgramState* _programState = nullptr;
|
||||
|
||||
// all descendants: children, grand children, etc...
|
||||
// There is not need to retain/release these objects, since they are already retained by _children
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "network/Uri.h"
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <memory>
|
||||
#include <iterator>
|
||||
#include "base/ccUTF8.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
@ -79,8 +80,8 @@ public:
|
|||
std::vector<std::string> getData()const{ return _args; };
|
||||
virtual std::string stringify()const;
|
||||
|
||||
static SocketIOPacket * createPacketWithType(const std::string& type, SocketIOVersion version);
|
||||
static SocketIOPacket * createPacketWithTypeIndex(int type, SocketIOVersion version);
|
||||
static std::shared_ptr<SocketIOPacket> createPacketWithType(const std::string& type, SocketIOVersion version);
|
||||
static std::shared_ptr<SocketIOPacket> createPacketWithTypeIndex(int type, SocketIOVersion version);
|
||||
protected:
|
||||
std::string _pId;//id message
|
||||
std::string _ack;//
|
||||
|
@ -305,37 +306,38 @@ SocketIOPacketV10x::~SocketIOPacketV10x()
|
|||
_endpoint = "";
|
||||
}
|
||||
|
||||
SocketIOPacket * SocketIOPacket::createPacketWithType(const std::string& type, SocketIOPacket::SocketIOVersion version)
|
||||
std::shared_ptr<SocketIOPacket> SocketIOPacket::createPacketWithType(const std::string& type, SocketIOPacket::SocketIOVersion version)
|
||||
{
|
||||
SocketIOPacket *ret;
|
||||
switch (version)
|
||||
if(version == SocketIOPacket::SocketIOVersion::V09x)
|
||||
{
|
||||
case SocketIOPacket::SocketIOVersion::V09x:
|
||||
ret = new (std::nothrow) SocketIOPacket;
|
||||
break;
|
||||
case SocketIOPacket::SocketIOVersion::V10x:
|
||||
ret = new (std::nothrow) SocketIOPacketV10x;
|
||||
break;
|
||||
auto ret = std::make_shared<SocketIOPacket>();
|
||||
ret->initWithType(type);
|
||||
return ret;
|
||||
}
|
||||
ret->initWithType(type);
|
||||
return ret;
|
||||
else if(version == SocketIOPacket::SocketIOVersion::V10x)
|
||||
{
|
||||
auto ret = std::make_shared<SocketIOPacketV10x>();
|
||||
ret->initWithType(type);
|
||||
return ret;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
SocketIOPacket * SocketIOPacket::createPacketWithTypeIndex(int type, SocketIOPacket::SocketIOVersion version)
|
||||
std::shared_ptr<SocketIOPacket> SocketIOPacket::createPacketWithTypeIndex(int type, SocketIOPacket::SocketIOVersion version)
|
||||
{
|
||||
SocketIOPacket *ret;
|
||||
switch (version)
|
||||
if(version == SocketIOPacket::SocketIOVersion::V09x)
|
||||
{
|
||||
case SocketIOPacket::SocketIOVersion::V09x:
|
||||
ret = new (std::nothrow) SocketIOPacket;
|
||||
break;
|
||||
case SocketIOPacket::SocketIOVersion::V10x:
|
||||
return new (std::nothrow) SocketIOPacketV10x;
|
||||
break;
|
||||
auto ret = std::make_shared<SocketIOPacket>();
|
||||
ret->initWithTypeIndex(type);
|
||||
return ret;
|
||||
}
|
||||
ret->initWithTypeIndex(type);
|
||||
return ret;
|
||||
else if(version == SocketIOPacket::SocketIOVersion::V10x)
|
||||
{
|
||||
auto ret = std::make_shared<SocketIOPacketV10x>();
|
||||
ret->initWithTypeIndex(type);
|
||||
return ret;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -343,8 +345,8 @@ SocketIOPacket * SocketIOPacket::createPacketWithTypeIndex(int type, SocketIOPac
|
|||
* Clients/endpoints may share the same impl to accomplish multiplexing on the same websocket
|
||||
*/
|
||||
class SIOClientImpl :
|
||||
public cocos2d::Ref,
|
||||
public WebSocket::Delegate
|
||||
public WebSocket::Delegate,
|
||||
public std::enable_shared_from_this<SIOClientImpl>
|
||||
{
|
||||
private:
|
||||
int _heartbeat, _timeout;
|
||||
|
@ -362,7 +364,7 @@ public:
|
|||
SIOClientImpl(const Uri& uri, const std::string& caFilePath);
|
||||
virtual ~SIOClientImpl();
|
||||
|
||||
static SIOClientImpl* create(const Uri& uri, const std::string& caFilePath);
|
||||
static std::shared_ptr<SIOClientImpl> create(const Uri& uri, const std::string& caFilePath);
|
||||
|
||||
virtual void onOpen(WebSocket* ws);
|
||||
virtual void onMessage(WebSocket* ws, const WebSocket::Data& data);
|
||||
|
@ -385,7 +387,7 @@ public:
|
|||
|
||||
void send(const std::string& endpoint, const std::string& s);
|
||||
void send(const std::string& endpoint, const std::vector<std::string>& s);
|
||||
void send(SocketIOPacket *packet);
|
||||
void send(std::shared_ptr<SocketIOPacket>& packet);
|
||||
void emit(const std::string& endpoint, const std::string& eventname, const std::string& args);
|
||||
void emit(const std::string& endpoint, const std::string& eventname, const std::vector<std::string>& args);
|
||||
|
||||
|
@ -429,7 +431,14 @@ void SIOClientImpl::handshake()
|
|||
request->setUrl(pre.str());
|
||||
request->setRequestType(HttpRequest::Type::GET);
|
||||
|
||||
request->setResponseCallback(CC_CALLBACK_2(SIOClientImpl::handshakeResponse, this));
|
||||
std::weak_ptr<SIOClientImpl> self = shared_from_this();
|
||||
auto callback = [self](HttpClient* client, HttpResponse *resp) {
|
||||
auto conn = self.lock();
|
||||
if (conn) {
|
||||
conn->handshakeResponse(client, resp);
|
||||
}
|
||||
};
|
||||
request->setResponseCallback(callback);
|
||||
request->setTag("handshake");
|
||||
|
||||
CCLOGINFO("SIOClientImpl::handshake() waiting");
|
||||
|
@ -633,13 +642,13 @@ void SIOClientImpl::disconnect()
|
|||
_ws->close();
|
||||
}
|
||||
|
||||
SIOClientImpl* SIOClientImpl::create(const Uri& uri, const std::string& caFilePath)
|
||||
std::shared_ptr<SIOClientImpl> SIOClientImpl::create(const Uri& uri, const std::string& caFilePath)
|
||||
{
|
||||
SIOClientImpl *s = new (std::nothrow) SIOClientImpl(uri, caFilePath);
|
||||
|
||||
if (s && s->init())
|
||||
{
|
||||
return s;
|
||||
return std::shared_ptr<SIOClientImpl>(s);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
@ -657,7 +666,7 @@ void SIOClientImpl::addClient(const std::string& endpoint, SIOClient* client)
|
|||
|
||||
void SIOClientImpl::connectToEndpoint(const std::string& endpoint)
|
||||
{
|
||||
SocketIOPacket *packet = SocketIOPacket::createPacketWithType("connect", _version);
|
||||
auto packet = SocketIOPacket::createPacketWithType("connect", _version);
|
||||
packet->setEndpoint(endpoint);
|
||||
this->send(packet);
|
||||
}
|
||||
|
@ -685,7 +694,7 @@ void SIOClientImpl::disconnectFromEndpoint(const std::string& endpoint)
|
|||
|
||||
void SIOClientImpl::heartbeat(float /*dt*/)
|
||||
{
|
||||
SocketIOPacket *packet = SocketIOPacket::createPacketWithType("heartbeat", _version);
|
||||
auto packet = SocketIOPacket::createPacketWithType("heartbeat", _version);
|
||||
|
||||
this->send(packet);
|
||||
|
||||
|
@ -698,7 +707,7 @@ void SIOClientImpl::send(const std::string& endpoint, const std::vector<std::str
|
|||
switch (_version) {
|
||||
case SocketIOPacket::SocketIOVersion::V09x:
|
||||
{
|
||||
SocketIOPacket *packet = SocketIOPacket::createPacketWithType("message", _version);
|
||||
auto packet = SocketIOPacket::createPacketWithType("message", _version);
|
||||
packet->setEndpoint(endpoint);
|
||||
for(auto &i : s)
|
||||
{
|
||||
|
@ -721,7 +730,7 @@ void SIOClientImpl::send(const std::string& endpoint, const std::string& s)
|
|||
send(endpoint, t);
|
||||
}
|
||||
|
||||
void SIOClientImpl::send(SocketIOPacket *packet)
|
||||
void SIOClientImpl::send(std::shared_ptr<SocketIOPacket>& packet)
|
||||
{
|
||||
std::string req = packet->toString();
|
||||
if (_connected)
|
||||
|
@ -736,7 +745,7 @@ void SIOClientImpl::send(SocketIOPacket *packet)
|
|||
void SIOClientImpl::emit(const std::string& endpoint, const std::string& eventname, const std::string& args)
|
||||
{
|
||||
CCLOGINFO("Emitting event \"%s\"", eventname.c_str());
|
||||
SocketIOPacket *packet = SocketIOPacket::createPacketWithType("event", _version);
|
||||
auto packet = SocketIOPacket::createPacketWithType("event", _version);
|
||||
packet->setEndpoint(endpoint == "/" ? "" : endpoint);
|
||||
packet->setEvent(eventname);
|
||||
packet->addData(args);
|
||||
|
@ -746,7 +755,7 @@ void SIOClientImpl::emit(const std::string& endpoint, const std::string& eventna
|
|||
void SIOClientImpl::emit(const std::string& endpoint, const std::string& eventname, const std::vector<std::string>& args)
|
||||
{
|
||||
CCLOGINFO("Emitting event \"%s\"", eventname.c_str());
|
||||
SocketIOPacket *packet = SocketIOPacket::createPacketWithType("event", _version);
|
||||
auto packet = SocketIOPacket::createPacketWithType("event", _version);
|
||||
packet->setEndpoint(endpoint == "/" ? "" : endpoint);
|
||||
packet->setEvent(eventname);
|
||||
for (auto &arg : args) {
|
||||
|
@ -759,7 +768,9 @@ void SIOClientImpl::onOpen(WebSocket* /*ws*/)
|
|||
{
|
||||
_connected = true;
|
||||
|
||||
SocketIO::getInstance()->addSocket(_uri.getAuthority(), this);
|
||||
auto self = shared_from_this();
|
||||
|
||||
SocketIO::getInstance()->addSocket(_uri.getAuthority(), self);
|
||||
|
||||
if (_version == SocketIOPacket::SocketIOVersion::V10x)
|
||||
{
|
||||
|
@ -767,14 +778,20 @@ void SIOClientImpl::onOpen(WebSocket* /*ws*/)
|
|||
_ws->send(s.data());
|
||||
}
|
||||
|
||||
Director::getInstance()->getScheduler()->schedule(CC_SCHEDULE_SELECTOR(SIOClientImpl::heartbeat), this, (_heartbeat * .9f), false);
|
||||
std::weak_ptr<SIOClientImpl> selfWeak = shared_from_this();
|
||||
auto f = [selfWeak](float dt) {
|
||||
auto conn = selfWeak.lock();
|
||||
if(conn)
|
||||
conn->heartbeat(dt);
|
||||
};
|
||||
|
||||
Director::getInstance()->getScheduler()->schedule(f, this, (_heartbeat * .9f), false, "heart_beat");
|
||||
|
||||
for (auto& client : _clients)
|
||||
{
|
||||
client.second->onOpen();
|
||||
}
|
||||
|
||||
CCLOGINFO("SIOClientImpl::onOpen socket connected!");
|
||||
}
|
||||
|
||||
void SIOClientImpl::onMessage(WebSocket* /*ws*/, const WebSocket::Data& data)
|
||||
|
@ -1020,11 +1037,9 @@ void SIOClientImpl::onClose(WebSocket* /*ws*/)
|
|||
_connected = false;
|
||||
if (Director::getInstance())
|
||||
Director::getInstance()->getScheduler()->unscheduleAllForTarget(this);
|
||||
|
||||
|
||||
SocketIO::getInstance()->removeSocket(_uri.getAuthority());
|
||||
}
|
||||
|
||||
this->release();
|
||||
}
|
||||
|
||||
void SIOClientImpl::onError(WebSocket* /*ws*/, const WebSocket::ErrorCode& error)
|
||||
|
@ -1033,7 +1048,7 @@ void SIOClientImpl::onError(WebSocket* /*ws*/, const WebSocket::ErrorCode& error
|
|||
}
|
||||
|
||||
//begin SIOClient methods
|
||||
SIOClient::SIOClient(const std::string& path, SIOClientImpl* impl, SocketIO::SIODelegate& delegate)
|
||||
SIOClient::SIOClient(const std::string& path, std::shared_ptr<SIOClientImpl>& impl, SocketIO::SIODelegate& delegate)
|
||||
: _path(path)
|
||||
, _connected(false)
|
||||
, _socket(impl)
|
||||
|
@ -1115,7 +1130,6 @@ void SIOClient::disconnect()
|
|||
{
|
||||
setConnected(false);
|
||||
_socket->disconnectFromEndpoint(_path);
|
||||
|
||||
this->release();
|
||||
}
|
||||
|
||||
|
@ -1123,7 +1137,6 @@ void SIOClient::socketClosed()
|
|||
{
|
||||
setConnected(false);
|
||||
_delegate->onClose(this);
|
||||
|
||||
this->release();
|
||||
}
|
||||
|
||||
|
@ -1132,7 +1145,7 @@ bool SIOClient::isConnected() const
|
|||
return _socket && _socket->_connected && _connected;
|
||||
}
|
||||
|
||||
void SIOClient::setConnected(bool connected)
|
||||
void SIOClient::setConnected(bool connected)
|
||||
{
|
||||
_connected = connected;
|
||||
}
|
||||
|
@ -1198,8 +1211,8 @@ SIOClient* SocketIO::connect(const std::string& uri, SocketIO::SIODelegate& dele
|
|||
{
|
||||
Uri uriObj = Uri::parse(uri);
|
||||
|
||||
SIOClientImpl *socket = SocketIO::getInstance()->getSocket(uriObj.getAuthority());
|
||||
SIOClient *c = nullptr;
|
||||
std::shared_ptr<SIOClientImpl> socket = SocketIO::getInstance()->getSocket(uriObj.getAuthority());
|
||||
SIOClient * c = nullptr;
|
||||
|
||||
std::string path = uriObj.getPath();
|
||||
if (path == "")
|
||||
|
@ -1235,7 +1248,7 @@ SIOClient* SocketIO::connect(const std::string& uri, SocketIO::SIODelegate& dele
|
|||
c->disconnect();
|
||||
|
||||
CCLOG("SocketIO: recreate a new socket, new client, connect");
|
||||
SIOClientImpl* newSocket = SIOClientImpl::create(uriObj, caFilePath);
|
||||
std::shared_ptr<SIOClientImpl> newSocket = SIOClientImpl::create(uriObj, caFilePath);
|
||||
SIOClient *newC = new (std::nothrow) SIOClient(path, newSocket, delegate);
|
||||
|
||||
newSocket->addClient(path, newC);
|
||||
|
@ -1248,14 +1261,16 @@ SIOClient* SocketIO::connect(const std::string& uri, SocketIO::SIODelegate& dele
|
|||
return c;
|
||||
}
|
||||
|
||||
SIOClientImpl* SocketIO::getSocket(const std::string& uri)
|
||||
std::shared_ptr<SIOClientImpl> SocketIO::getSocket(const std::string& uri)
|
||||
{
|
||||
return _sockets.at(uri);
|
||||
auto p = _sockets.find(uri);
|
||||
if(p == _sockets.end()) return nullptr;
|
||||
return p->second.lock();
|
||||
}
|
||||
|
||||
void SocketIO::addSocket(const std::string& uri, SIOClientImpl* socket)
|
||||
void SocketIO::addSocket(const std::string& uri, std::shared_ptr<SIOClientImpl>& socket)
|
||||
{
|
||||
_sockets.insert(uri, socket);
|
||||
_sockets.emplace(uri, socket);
|
||||
}
|
||||
|
||||
void SocketIO::removeSocket(const std::string& uri)
|
||||
|
|
|
@ -173,10 +173,11 @@ private:
|
|||
|
||||
static SocketIO *_inst;
|
||||
|
||||
cocos2d::Map<std::string, SIOClientImpl*> _sockets;
|
||||
std::unordered_map<std::string, std::weak_ptr<SIOClientImpl
|
||||
>> _sockets;
|
||||
|
||||
SIOClientImpl* getSocket(const std::string& uri);
|
||||
void addSocket(const std::string& uri, SIOClientImpl* socket);
|
||||
std::shared_ptr<SIOClientImpl> getSocket(const std::string& uri);
|
||||
void addSocket(const std::string& uri, std::shared_ptr<SIOClientImpl>& socket);
|
||||
void removeSocket(const std::string& uri);
|
||||
|
||||
friend class SIOClientImpl;
|
||||
|
@ -202,9 +203,9 @@ private:
|
|||
|
||||
std::string _path, _tag;
|
||||
bool _connected;
|
||||
SIOClientImpl* _socket;
|
||||
|
||||
SocketIO::SIODelegate* _delegate;
|
||||
std::shared_ptr<SIOClientImpl> _socket;
|
||||
|
||||
SocketIO::SIODelegate* _delegate = nullptr;
|
||||
|
||||
EventRegistry _eventRegistry;
|
||||
|
||||
|
@ -228,7 +229,7 @@ private:
|
|||
* @param impl the SIOClientImpl object.
|
||||
* @param delegate the SIODelegate object.
|
||||
*/
|
||||
SIOClient(const std::string& path, SIOClientImpl* impl, SocketIO::SIODelegate& delegate);
|
||||
SIOClient(const std::string& path, std::shared_ptr<SIOClientImpl>& impl, SocketIO::SIODelegate& delegate);
|
||||
/**
|
||||
* Destructor of SIOClient class.
|
||||
*/
|
||||
|
|
|
@ -467,11 +467,11 @@ public:
|
|||
return false;
|
||||
}
|
||||
|
||||
_data.reserve(LWS_PRE + len);
|
||||
_data.resize(LWS_PRE, 0x00);
|
||||
_data.resize(LWS_PRE + len);
|
||||
|
||||
if (len > 0)
|
||||
{
|
||||
_data.insert(_data.end(), buf, buf + len);
|
||||
std::copy(buf, buf + len, _data.begin() + LWS_PRE);
|
||||
}
|
||||
|
||||
_payload = _data.data() + LWS_PRE;
|
||||
|
@ -544,7 +544,7 @@ WebSocket::WebSocket()
|
|||
WebSocket::~WebSocket()
|
||||
{
|
||||
LOGD("In the destructor of WebSocket (%p)\n", this);
|
||||
|
||||
|
||||
std::lock_guard<std::mutex> lk(__instanceMutex);
|
||||
|
||||
if (__websocketInstances != nullptr)
|
||||
|
|
|
@ -235,7 +235,10 @@ Copyright (C) 2008 Apple Inc. All Rights Reserved.
|
|||
// Pass the touches to the superview
|
||||
#pragma mark CCEAGLView - Touch Delegate
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
{
|
||||
if (self.isKeyboardShown)
|
||||
[self closeKeyboardOpenedByEditBox];
|
||||
|
||||
UITouch* ids[IOS_MAX_TOUCHES_COUNT] = {0};
|
||||
float xs[IOS_MAX_TOUCHES_COUNT] = {0.0f};
|
||||
float ys[IOS_MAX_TOUCHES_COUNT] = {0.0f};
|
||||
|
@ -546,4 +549,23 @@ namespace {
|
|||
}
|
||||
}
|
||||
|
||||
// Close the keyboard opened by EditBox
|
||||
-(void) closeKeyboardOpenedByEditBox
|
||||
{
|
||||
NSArray *subviews = self.subviews;
|
||||
|
||||
for(UIView* view in subviews)
|
||||
{
|
||||
if([view isKindOfClass:NSClassFromString(@"UITextView")] ||
|
||||
[view isKindOfClass:NSClassFromString(@"UITextField")])
|
||||
{
|
||||
if ([view isFirstResponder])
|
||||
{
|
||||
[view resignFirstResponder];
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
|
|
|
@ -47,7 +47,7 @@ typedef NS_ENUM(NSInteger, PlayerbackState) {
|
|||
PlayerbackStateCompleted
|
||||
};
|
||||
|
||||
@property (strong, nonatomic) AVPlayerViewController * playerController;
|
||||
@property (assign, nonatomic) AVPlayerViewController * playerController;
|
||||
|
||||
- (void) setFrame:(int) left :(int) top :(int) width :(int) height;
|
||||
- (void) setURL:(int) videoSource :(std::string&) videoUrl;
|
||||
|
@ -87,7 +87,7 @@ typedef NS_ENUM(NSInteger, PlayerbackState) {
|
|||
-(id)init:(void*)videoPlayer
|
||||
{
|
||||
if (self = [super init]) {
|
||||
self.playerController = [[AVPlayerViewController new] autorelease];
|
||||
self.playerController = [AVPlayerViewController new];
|
||||
|
||||
[self setRepeatEnabled:FALSE];
|
||||
[self showPlaybackControls:TRUE];
|
||||
|
@ -103,6 +103,7 @@ typedef NS_ENUM(NSInteger, PlayerbackState) {
|
|||
|
||||
-(void) dealloc
|
||||
{
|
||||
_videoPlayer = nullptr;
|
||||
[self clean];
|
||||
[self.playerController release];
|
||||
[super dealloc];
|
||||
|
@ -110,7 +111,6 @@ typedef NS_ENUM(NSInteger, PlayerbackState) {
|
|||
|
||||
-(void) clean
|
||||
{
|
||||
_videoPlayer = nullptr;
|
||||
[self stop];
|
||||
[self removePlayerEventListener];
|
||||
[self.playerController.view removeFromSuperview];
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
"cmake/README.md",
|
||||
"cmake/images/Xcode_Find_Setting_Name.png",
|
||||
"cmake/images/Xcode_General_Page.png",
|
||||
"cmake/scripts/sync_folder.py",
|
||||
"cocos/2d/CCAction.cpp",
|
||||
"cocos/2d/CCAction.h",
|
||||
"cocos/2d/CCActionCamera.cpp",
|
||||
|
|
|
@ -154,6 +154,6 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
endif()
|
||||
|
|
|
@ -146,7 +146,7 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
# copy resource on linux or WINDOWS
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/src FOLDERS ${res_src_folders})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_lua_scripts(${APP_NAME} ${res_src_folders} ${APP_RES_DIR}/src )
|
||||
endif()
|
||||
|
|
|
@ -147,6 +147,6 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
endif()
|
||||
|
|
|
@ -420,8 +420,8 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${GAME_RES_FOLDER})
|
||||
endif()
|
||||
|
||||
if(WINDOWS)
|
||||
|
|
|
@ -123,8 +123,8 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/src FOLDERS ${res_src_folders})
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/src/cocos FOLDERS ${res_script_folders})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_lua_scripts(${APP_NAME} ${res_src_folders} ${APP_RES_DIR}/src )
|
||||
cocos_copy_lua_scripts(${APP_NAME} ${res_script_folders} ${APP_RES_DIR}/src/cocos)
|
||||
endif()
|
|
@ -136,8 +136,8 @@ elseif(WINDOWS)
|
|||
endif()
|
||||
|
||||
if(LINUX OR WINDOWS)
|
||||
set(APP_RES_DIR "$<TARGET_FILE_DIR:${APP_NAME}>/Resources")
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/src FOLDERS ${res_src_folders})
|
||||
cocos_copy_target_res(${APP_NAME} COPY_TO ${APP_RES_DIR}/src/cocos FOLDERS ${res_script_folders})
|
||||
cocos_get_resource_path(APP_RES_DIR ${APP_NAME})
|
||||
cocos_link_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR}/res FOLDERS ${res_res_folders})
|
||||
cocos_copy_lua_scripts(${APP_NAME} ${res_src_folders} ${APP_RES_DIR}/src )
|
||||
cocos_copy_lua_scripts(${APP_NAME} ${res_script_folders} ${APP_RES_DIR}/src/cocos)
|
||||
endif()
|
||||
|
|
|
@ -31,6 +31,7 @@ function do_retry()
|
|||
function build_linux()
|
||||
{
|
||||
echo "Building tests ..."
|
||||
source ../environment.sh
|
||||
cd $COCOS2DX_ROOT
|
||||
mkdir -p linux-build
|
||||
cd linux-build
|
||||
|
@ -41,7 +42,7 @@ function build_linux()
|
|||
function build_mac_cmake()
|
||||
{
|
||||
NUM_OF_CORES=`getconf _NPROCESSORS_ONLN`
|
||||
|
||||
|
||||
# pushd $COCOS2DX_ROOT
|
||||
# python -u tools/cocos2d-console/bin/cocos.py --agreement n new -l cpp -p my.pack.qqqq cocos_new_test
|
||||
# popd
|
||||
|
@ -208,6 +209,7 @@ function run_pull_request()
|
|||
fi
|
||||
|
||||
if [ "$BUILD_TARGET" == "linux_cocos_new_test" ]; then
|
||||
export PATH=$PATH:$COCOS2DX_ROOT/tools/cocos2d-console/bin
|
||||
genernate_binding_codes
|
||||
pushd $COCOS2DX_ROOT
|
||||
update_cocos_files
|
||||
|
|
Loading…
Reference in New Issue