diff --git a/docs/DevSetup.md b/docs/DevSetup.md index 81d2d3561b..d9fa0387b9 100644 --- a/docs/DevSetup.md +++ b/docs/DevSetup.md @@ -34,13 +34,13 @@ Examples: If you use latest commits after 6/29/2023 18:50, once you crate a new project, there is a build script `build.ps1` in your project root directory, then you can simply build your project for all platform targets, i.e. -- win32: `pwsh .\build.ps1 -p win32 -a x64 -xc '--config','Debug'` can runs on Windows with vs2022 installed -- winuwp: `pwsh .\build.ps1 -p winuwp -a x64 -xc '--config','Debug'` can runs on Windows with vs2022 installed -- linux: run the setup script `install-deps-linux.sh` once, then `pwsh .\build.ps1 -p linux -a x64 -xc '--config','Debug'` can runs on Linux with g++ installed -- osx: `pwsh .\build.ps1 -p osx -a x64 -xc '--config','Debug'` can runs on macOS with xcode13~14.2 installed +- win32: `pwsh .\build.ps1` can runs on Windows with vs2022 installed +- winuwp: `pwsh .\build.ps1 -p winuwp` can runs on Windows with vs2022 installed +- linux: `pwsh .\build.ps1` can runs on Linux with g++ installed +- osx: `pwsh .\build.ps1 -p osx -a x64` can runs on macOS with xcode13~14.2 installed - android: `pwsh .\build.ps1 -p android -a arm64` can runs on Windows,Linux,macOS and script will auto setup android sdk -- ios: `pwsh .\build.ps1 -p ios -a x64 -xc '--config','Debug'` can runs on macOS with xcode13~14.2 installed -- tvos: `pwsh .\build.ps1 -p tvos -a x64 -xc '--config','Debug'` can runs on macOS with xcode13~14.2 installed +- ios: `pwsh .\build.ps1 -p ios -a x64` can runs on macOS with xcode13~14.2 installed +- tvos: `pwsh .\build.ps1 -p tvos -a x64` can runs on macOS with xcode13~14.2 installed ## Quick build engine for host targets?